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ActivityDesignerOptionsAttribute.xml
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ActivityDesignerOptionsAttribute.xml
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<Type Name="ActivityDesignerOptionsAttribute" FullName="System.Activities.Presentation.ActivityDesignerOptionsAttribute">
<TypeSignature Language="C#" Value="public sealed class ActivityDesignerOptionsAttribute : Attribute" />
<TypeSignature Language="ILAsm" Value=".class public auto ansi sealed beforefieldinit ActivityDesignerOptionsAttribute extends System.Attribute" />
<TypeSignature Language="DocId" Value="T:System.Activities.Presentation.ActivityDesignerOptionsAttribute" />
<TypeSignature Language="VB.NET" Value="Public NotInheritable Class ActivityDesignerOptionsAttribute
Inherits Attribute" />
<TypeSignature Language="F#" Value="type ActivityDesignerOptionsAttribute = class
 inherit Attribute" />
<TypeSignature Language="C++ CLI" Value="public ref class ActivityDesignerOptionsAttribute sealed : Attribute" />
<AssemblyInfo>
<AssemblyName>System.Activities.Presentation</AssemblyName>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Base>
<BaseTypeName>System.Attribute</BaseTypeName>
</Base>
<Interfaces />
<Attributes>
<Attribute>
<AttributeName Language="C#">[System.AttributeUsage(System.AttributeTargets.Class | System.AttributeTargets.Property)]</AttributeName>
<AttributeName Language="F#">[<System.AttributeUsage(System.AttributeTargets.Class | System.AttributeTargets.Property)>]</AttributeName>
</Attribute>
</Attributes>
<Docs>
<summary>Specifies drill-down and node viewing mode for an <see cref="T:System.Activities.Presentation.ActivityDesigner" />, such as Flowcharts, that are used to compose activities.</summary>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
Drilling down into the UI elements is allowed by default. It can be disallowed by setting the <xref:System.Activities.Presentation.ActivityDesignerOptionsAttribute.AllowDrillIn%2A> property to `false`. Child nodes are not always collapsed by default, but can be set to always collapse by setting the <xref:System.Activities.Presentation.ActivityDesignerOptionsAttribute.AlwaysCollapseChildren%2A> property to `true`.
]]></format>
</remarks>
</Docs>
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public ActivityDesignerOptionsAttribute ();" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor() cil managed" />
<MemberSignature Language="DocId" Value="M:System.Activities.Presentation.ActivityDesignerOptionsAttribute.#ctor" />
<MemberSignature Language="VB.NET" Value="Public Sub New ()" />
<MemberSignature Language="C++ CLI" Value="public:
 ActivityDesignerOptionsAttribute();" />
<MemberType>Constructor</MemberType>
<AssemblyInfo>
<AssemblyName>System.Activities.Presentation</AssemblyName>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Parameters />
<Docs>
<summary>Creates an instance of the <see cref="M:System.Activities.Presentation.ActivityDesignerOptionsAttribute" /> class.</summary>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
The default values assigned by this constructor are `true` for the <xref:System.Activities.Presentation.ActivityDesignerOptionsAttribute.AllowDrillIn%2A> property and `false` for the <xref:System.Activities.Presentation.ActivityDesignerOptionsAttribute.AlwaysCollapseChildren%2A> property.
]]></format>
</remarks>
</Docs>
</Member>
<Member MemberName="AllowDrillIn">
<MemberSignature Language="C#" Value="public bool AllowDrillIn { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance bool AllowDrillIn" />
<MemberSignature Language="DocId" Value="P:System.Activities.Presentation.ActivityDesignerOptionsAttribute.AllowDrillIn" />
<MemberSignature Language="VB.NET" Value="Public Property AllowDrillIn As Boolean" />
<MemberSignature Language="F#" Value="member this.AllowDrillIn : bool with get, set" Usage="System.Activities.Presentation.ActivityDesignerOptionsAttribute.AllowDrillIn" />
<MemberSignature Language="C++ CLI" Value="public:
 property bool AllowDrillIn { bool get(); void set(bool value); };" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>System.Activities.Presentation</AssemblyName>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute FrameworkAlternate="netframework-4.0">
<AttributeName Language="C#">[get: System.Runtime.TargetedPatchingOptOut("Performance critical to inline this type of method across NGen image boundaries")]</AttributeName>
<AttributeName Language="F#">[<get: System.Runtime.TargetedPatchingOptOut("Performance critical to inline this type of method across NGen image boundaries")>]</AttributeName>
</Attribute>
<Attribute FrameworkAlternate="netframework-4.0">
<AttributeName Language="C#">[set: System.Runtime.TargetedPatchingOptOut("Performance critical to inline this type of method across NGen image boundaries")]</AttributeName>
<AttributeName Language="F#">[<set: System.Runtime.TargetedPatchingOptOut("Performance critical to inline this type of method across NGen image boundaries")>]</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Docs>
<summary>Gets or sets a value that indicates whether drilling down one level into an <see cref="T:System.Activities.Presentation.ActivityDesigner" /> is allowed.</summary>
<value>
<see langword="true" /> if drilling into the UI elements is allowed; otherwise, <see langword="false" />. The default value is <see langword="true" />.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="AlwaysCollapseChildren">
<MemberSignature Language="C#" Value="public bool AlwaysCollapseChildren { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance bool AlwaysCollapseChildren" />
<MemberSignature Language="DocId" Value="P:System.Activities.Presentation.ActivityDesignerOptionsAttribute.AlwaysCollapseChildren" />
<MemberSignature Language="VB.NET" Value="Public Property AlwaysCollapseChildren As Boolean" />
<MemberSignature Language="F#" Value="member this.AlwaysCollapseChildren : bool with get, set" Usage="System.Activities.Presentation.ActivityDesignerOptionsAttribute.AlwaysCollapseChildren" />
<MemberSignature Language="C++ CLI" Value="public:
 property bool AlwaysCollapseChildren { bool get(); void set(bool value); };" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>System.Activities.Presentation</AssemblyName>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute FrameworkAlternate="netframework-4.0">
<AttributeName Language="C#">[get: System.Runtime.TargetedPatchingOptOut("Performance critical to inline this type of method across NGen image boundaries")]</AttributeName>
<AttributeName Language="F#">[<get: System.Runtime.TargetedPatchingOptOut("Performance critical to inline this type of method across NGen image boundaries")>]</AttributeName>
</Attribute>
<Attribute FrameworkAlternate="netframework-4.0">
<AttributeName Language="C#">[set: System.Runtime.TargetedPatchingOptOut("Performance critical to inline this type of method across NGen image boundaries")]</AttributeName>
<AttributeName Language="F#">[<set: System.Runtime.TargetedPatchingOptOut("Performance critical to inline this type of method across NGen image boundaries")>]</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Docs>
<summary>Gets or sets a value that indicates whether the child nodes are always collapsed.</summary>
<value>
<see langword="true" /> if the child nodes are always collapsed; otherwise, <see langword="false" />. The default value is <see langword="false" />.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="OutlineViewIconProvider">
<MemberSignature Language="C#" Value="public Func<System.Activities.Presentation.Model.ModelItem,System.Windows.Media.DrawingBrush> OutlineViewIconProvider { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance class System.Func`2<class System.Activities.Presentation.Model.ModelItem, class System.Windows.Media.DrawingBrush> OutlineViewIconProvider" />
<MemberSignature Language="DocId" Value="P:System.Activities.Presentation.ActivityDesignerOptionsAttribute.OutlineViewIconProvider" />
<MemberSignature Language="VB.NET" Value="Public Property OutlineViewIconProvider As Func(Of ModelItem, DrawingBrush)" />
<MemberSignature Language="F#" Value="member this.OutlineViewIconProvider : Func<System.Activities.Presentation.Model.ModelItem, System.Windows.Media.DrawingBrush> with get, set" Usage="System.Activities.Presentation.ActivityDesignerOptionsAttribute.OutlineViewIconProvider" />
<MemberSignature Language="C++ CLI" Value="public:
 property Func<System::Activities::Presentation::Model::ModelItem ^, System::Windows::Media::DrawingBrush ^> ^ OutlineViewIconProvider { Func<System::Activities::Presentation::Model::ModelItem ^, System::Windows::Media::DrawingBrush ^> ^ get(); void set(Func<System::Activities::Presentation::Model::ModelItem ^, System::Windows::Media::DrawingBrush ^> ^ value); };" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>System.Activities.Presentation</AssemblyName>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Func<System.Activities.Presentation.Model.ModelItem,System.Windows.Media.DrawingBrush></ReturnType>
</ReturnValue>
<Docs>
<summary>Gets or sets the function of outline view icon provider.</summary>
<value>The function of outline view icon provider.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
</Members>
</Type>