-
Notifications
You must be signed in to change notification settings - Fork 1.5k
/
BlurEffect.xml
87 lines (87 loc) · 4.59 KB
/
BlurEffect.xml
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
<Type Name="BlurEffect" FullName="System.Drawing.Imaging.Effects.BlurEffect">
<TypeSignature Language="C#" Value="public class BlurEffect : System.Drawing.Imaging.Effects.Effect" />
<TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit BlurEffect extends System.Drawing.Imaging.Effects.Effect" />
<TypeSignature Language="DocId" Value="T:System.Drawing.Imaging.Effects.BlurEffect" />
<TypeSignature Language="VB.NET" Value="Public Class BlurEffect
Inherits Effect" />
<TypeSignature Language="F#" Value="type BlurEffect = class
 inherit Effect" />
<TypeSignature Language="C++ CLI" Value="public ref class BlurEffect : System::Drawing::Imaging::Effects::Effect" />
<AssemblyInfo>
<AssemblyName>System.Drawing.Common</AssemblyName>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Base>
<BaseTypeName>System.Drawing.Imaging.Effects.Effect</BaseTypeName>
</Base>
<Interfaces />
<Docs>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public BlurEffect (float radius, bool expandEdge);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(float32 radius, bool expandEdge) cil managed" />
<MemberSignature Language="DocId" Value="M:System.Drawing.Imaging.Effects.BlurEffect.#ctor(System.Single,System.Boolean)" />
<MemberSignature Language="VB.NET" Value="Public Sub New (radius As Single, expandEdge As Boolean)" />
<MemberSignature Language="F#" Value="new System.Drawing.Imaging.Effects.BlurEffect : single * bool -> System.Drawing.Imaging.Effects.BlurEffect" Usage="new System.Drawing.Imaging.Effects.BlurEffect (radius, expandEdge)" />
<MemberSignature Language="C++ CLI" Value="public:
 BlurEffect(float radius, bool expandEdge);" />
<MemberType>Constructor</MemberType>
<AssemblyInfo>
<AssemblyName>System.Drawing.Common</AssemblyName>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Parameters>
<Parameter Name="radius" Type="System.Single" />
<Parameter Name="expandEdge" Type="System.Boolean" />
</Parameters>
<Docs>
<param name="radius">To be added.</param>
<param name="expandEdge">To be added.</param>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="ExpandEdge">
<MemberSignature Language="C#" Value="public bool ExpandEdge { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance bool ExpandEdge" />
<MemberSignature Language="DocId" Value="P:System.Drawing.Imaging.Effects.BlurEffect.ExpandEdge" />
<MemberSignature Language="VB.NET" Value="Public ReadOnly Property ExpandEdge As Boolean" />
<MemberSignature Language="F#" Value="member this.ExpandEdge : bool" Usage="System.Drawing.Imaging.Effects.BlurEffect.ExpandEdge" />
<MemberSignature Language="C++ CLI" Value="public:
 property bool ExpandEdge { bool get(); };" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>System.Drawing.Common</AssemblyName>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Radius">
<MemberSignature Language="C#" Value="public float Radius { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance float32 Radius" />
<MemberSignature Language="DocId" Value="P:System.Drawing.Imaging.Effects.BlurEffect.Radius" />
<MemberSignature Language="VB.NET" Value="Public ReadOnly Property Radius As Single" />
<MemberSignature Language="F#" Value="member this.Radius : single" Usage="System.Drawing.Imaging.Effects.BlurEffect.Radius" />
<MemberSignature Language="C++ CLI" Value="public:
 property float Radius { float get(); };" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>System.Drawing.Common</AssemblyName>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Single</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
</Members>
</Type>