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LevelsEffect.xml
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LevelsEffect.xml
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<Type Name="LevelsEffect" FullName="System.Drawing.Imaging.Effects.LevelsEffect">
<TypeSignature Language="C#" Value="public class LevelsEffect : System.Drawing.Imaging.Effects.Effect" />
<TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit LevelsEffect extends System.Drawing.Imaging.Effects.Effect" />
<TypeSignature Language="DocId" Value="T:System.Drawing.Imaging.Effects.LevelsEffect" />
<TypeSignature Language="VB.NET" Value="Public Class LevelsEffect
Inherits Effect" />
<TypeSignature Language="F#" Value="type LevelsEffect = class
 inherit Effect" />
<TypeSignature Language="C++ CLI" Value="public ref class LevelsEffect : System::Drawing::Imaging::Effects::Effect" />
<AssemblyInfo>
<AssemblyName>System.Drawing.Common</AssemblyName>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Base>
<BaseTypeName>System.Drawing.Imaging.Effects.Effect</BaseTypeName>
</Base>
<Interfaces />
<Docs>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public LevelsEffect (int highlight, int midtone, int shadow);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(int32 highlight, int32 midtone, int32 shadow) cil managed" />
<MemberSignature Language="DocId" Value="M:System.Drawing.Imaging.Effects.LevelsEffect.#ctor(System.Int32,System.Int32,System.Int32)" />
<MemberSignature Language="VB.NET" Value="Public Sub New (highlight As Integer, midtone As Integer, shadow As Integer)" />
<MemberSignature Language="F#" Value="new System.Drawing.Imaging.Effects.LevelsEffect : int * int * int -> System.Drawing.Imaging.Effects.LevelsEffect" Usage="new System.Drawing.Imaging.Effects.LevelsEffect (highlight, midtone, shadow)" />
<MemberSignature Language="C++ CLI" Value="public:
 LevelsEffect(int highlight, int midtone, int shadow);" />
<MemberType>Constructor</MemberType>
<AssemblyInfo>
<AssemblyName>System.Drawing.Common</AssemblyName>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Parameters>
<Parameter Name="highlight" Type="System.Int32" />
<Parameter Name="midtone" Type="System.Int32" />
<Parameter Name="shadow" Type="System.Int32" />
</Parameters>
<Docs>
<param name="highlight">To be added.</param>
<param name="midtone">To be added.</param>
<param name="shadow">To be added.</param>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Highlight">
<MemberSignature Language="C#" Value="public int Highlight { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance int32 Highlight" />
<MemberSignature Language="DocId" Value="P:System.Drawing.Imaging.Effects.LevelsEffect.Highlight" />
<MemberSignature Language="VB.NET" Value="Public ReadOnly Property Highlight As Integer" />
<MemberSignature Language="F#" Value="member this.Highlight : int" Usage="System.Drawing.Imaging.Effects.LevelsEffect.Highlight" />
<MemberSignature Language="C++ CLI" Value="public:
 property int Highlight { int get(); };" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>System.Drawing.Common</AssemblyName>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Midtone">
<MemberSignature Language="C#" Value="public int Midtone { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance int32 Midtone" />
<MemberSignature Language="DocId" Value="P:System.Drawing.Imaging.Effects.LevelsEffect.Midtone" />
<MemberSignature Language="VB.NET" Value="Public ReadOnly Property Midtone As Integer" />
<MemberSignature Language="F#" Value="member this.Midtone : int" Usage="System.Drawing.Imaging.Effects.LevelsEffect.Midtone" />
<MemberSignature Language="C++ CLI" Value="public:
 property int Midtone { int get(); };" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>System.Drawing.Common</AssemblyName>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Shadow">
<MemberSignature Language="C#" Value="public int Shadow { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance int32 Shadow" />
<MemberSignature Language="DocId" Value="P:System.Drawing.Imaging.Effects.LevelsEffect.Shadow" />
<MemberSignature Language="VB.NET" Value="Public ReadOnly Property Shadow As Integer" />
<MemberSignature Language="F#" Value="member this.Shadow : int" Usage="System.Drawing.Imaging.Effects.LevelsEffect.Shadow" />
<MemberSignature Language="C++ CLI" Value="public:
 property int Shadow { int get(); };" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>System.Drawing.Common</AssemblyName>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
</Members>
</Type>