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ClockGroup.xml
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ClockGroup.xml
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<Type Name="ClockGroup" FullName="System.Windows.Media.Animation.ClockGroup">
<TypeSignature Language="C#" Value="public class ClockGroup : System.Windows.Media.Animation.Clock" />
<TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit ClockGroup extends System.Windows.Media.Animation.Clock" />
<TypeSignature Language="DocId" Value="T:System.Windows.Media.Animation.ClockGroup" />
<TypeSignature Language="VB.NET" Value="Public Class ClockGroup
Inherits Clock" />
<TypeSignature Language="F#" Value="type ClockGroup = class
 inherit Clock" />
<TypeSignature Language="C++ CLI" Value="public ref class ClockGroup : System::Windows::Media::Animation::Clock" />
<AssemblyInfo>
<AssemblyName>PresentationCore</AssemblyName>
<AssemblyVersion>3.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
<AssemblyVersion>5.0.0.0</AssemblyVersion>
<AssemblyVersion>6.0.0.0</AssemblyVersion>
<AssemblyVersion>7.0.0.0</AssemblyVersion>
<AssemblyVersion>8.0.0.0</AssemblyVersion>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Base>
<BaseTypeName>System.Windows.Media.Animation.Clock</BaseTypeName>
</Base>
<Interfaces />
<Docs>
<summary>An assemblage of <see cref="T:System.Windows.Media.Animation.Clock" /> types with behavior based off of a <see cref="T:System.Windows.Media.Animation.TimelineGroup" />.</summary>
<remarks>To be added.</remarks>
<altmember cref="T:System.Windows.Media.Animation.Clock" />
<altmember cref="T:System.Windows.Media.Animation.TimelineGroup" />
</Docs>
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="protected internal ClockGroup (System.Windows.Media.Animation.TimelineGroup timelineGroup);" />
<MemberSignature Language="ILAsm" Value=".method familyorassemblyhidebysig specialname rtspecialname instance void .ctor(class System.Windows.Media.Animation.TimelineGroup timelineGroup) cil managed" />
<MemberSignature Language="DocId" Value="M:System.Windows.Media.Animation.ClockGroup.#ctor(System.Windows.Media.Animation.TimelineGroup)" />
<MemberSignature Language="VB.NET" Value="Protected Friend Sub New (timelineGroup As TimelineGroup)" />
<MemberSignature Language="F#" Value="new System.Windows.Media.Animation.ClockGroup : System.Windows.Media.Animation.TimelineGroup -> System.Windows.Media.Animation.ClockGroup" Usage="new System.Windows.Media.Animation.ClockGroup timelineGroup" />
<MemberSignature Language="C++ CLI" Value="protected public:
 ClockGroup(System::Windows::Media::Animation::TimelineGroup ^ timelineGroup);" />
<MemberType>Constructor</MemberType>
<AssemblyInfo>
<AssemblyName>PresentationCore</AssemblyName>
<AssemblyVersion>3.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
<AssemblyVersion>5.0.0.0</AssemblyVersion>
<AssemblyVersion>6.0.0.0</AssemblyVersion>
<AssemblyVersion>7.0.0.0</AssemblyVersion>
<AssemblyVersion>8.0.0.0</AssemblyVersion>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute FrameworkAlternate="netframework-4.0">
<AttributeName Language="C#">[System.Runtime.TargetedPatchingOptOut("Performance critical to inline this type of method across NGen image boundaries")]</AttributeName>
<AttributeName Language="F#">[<System.Runtime.TargetedPatchingOptOut("Performance critical to inline this type of method across NGen image boundaries")>]</AttributeName>
</Attribute>
</Attributes>
<Parameters>
<Parameter Name="timelineGroup" Type="System.Windows.Media.Animation.TimelineGroup" />
</Parameters>
<Docs>
<param name="timelineGroup">The object defining the characteristics of the new class.</param>
<summary>Instantiates a new instance of the <see cref="T:System.Windows.Media.Animation.ClockGroup" /> class.</summary>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
An empty class is created.
]]></format>
</remarks>
</Docs>
</Member>
<Member MemberName="Children">
<MemberSignature Language="C#" Value="public System.Windows.Media.Animation.ClockCollection Children { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance class System.Windows.Media.Animation.ClockCollection Children" />
<MemberSignature Language="DocId" Value="P:System.Windows.Media.Animation.ClockGroup.Children" />
<MemberSignature Language="VB.NET" Value="Public ReadOnly Property Children As ClockCollection" />
<MemberSignature Language="F#" Value="member this.Children : System.Windows.Media.Animation.ClockCollection" Usage="System.Windows.Media.Animation.ClockGroup.Children" />
<MemberSignature Language="C++ CLI" Value="public:
 property System::Windows::Media::Animation::ClockCollection ^ Children { System::Windows::Media::Animation::ClockCollection ^ get(); };" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>PresentationCore</AssemblyName>
<AssemblyVersion>3.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
<AssemblyVersion>5.0.0.0</AssemblyVersion>
<AssemblyVersion>6.0.0.0</AssemblyVersion>
<AssemblyVersion>7.0.0.0</AssemblyVersion>
<AssemblyVersion>8.0.0.0</AssemblyVersion>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Windows.Media.Animation.ClockCollection</ReturnType>
</ReturnValue>
<Docs>
<summary>Gets the children collection of this <see cref="T:System.Windows.Media.Animation.ClockGroup" />.</summary>
<value>A <see cref="T:System.Windows.Media.Animation.ClockCollection" /> that represents the children of this <see cref="T:System.Windows.Media.Animation.ClockGroup" />.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Timeline">
<MemberSignature Language="C#" Value="public System.Windows.Media.Animation.TimelineGroup Timeline { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance class System.Windows.Media.Animation.TimelineGroup Timeline" />
<MemberSignature Language="DocId" Value="P:System.Windows.Media.Animation.ClockGroup.Timeline" />
<MemberSignature Language="VB.NET" Value="Public ReadOnly Property Timeline As TimelineGroup" />
<MemberSignature Language="F#" Value="member this.Timeline : System.Windows.Media.Animation.TimelineGroup" Usage="System.Windows.Media.Animation.ClockGroup.Timeline" />
<MemberSignature Language="C++ CLI" Value="public:
 property System::Windows::Media::Animation::TimelineGroup ^ Timeline { System::Windows::Media::Animation::TimelineGroup ^ get(); };" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>PresentationCore</AssemblyName>
<AssemblyVersion>3.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
<AssemblyVersion>5.0.0.0</AssemblyVersion>
<AssemblyVersion>6.0.0.0</AssemblyVersion>
<AssemblyVersion>7.0.0.0</AssemblyVersion>
<AssemblyVersion>8.0.0.0</AssemblyVersion>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Windows.Media.Animation.TimelineGroup</ReturnType>
</ReturnValue>
<Docs>
<summary>Gets the <see cref="T:System.Windows.Media.Animation.TimelineGroup" /> object that dictates the behavior of this <see cref="T:System.Windows.Media.Animation.ClockGroup" /> instance.</summary>
<value>A <see cref="T:System.Windows.Media.Animation.TimelineGroup" /> object.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
</Members>
</Type>