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DiscreteInt64KeyFrame.xml
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DiscreteInt64KeyFrame.xml
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<Type Name="DiscreteInt64KeyFrame" FullName="System.Windows.Media.Animation.DiscreteInt64KeyFrame">
<TypeSignature Language="C#" Value="public class DiscreteInt64KeyFrame : System.Windows.Media.Animation.Int64KeyFrame" />
<TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit DiscreteInt64KeyFrame extends System.Windows.Media.Animation.Int64KeyFrame" />
<TypeSignature Language="DocId" Value="T:System.Windows.Media.Animation.DiscreteInt64KeyFrame" />
<TypeSignature Language="VB.NET" Value="Public Class DiscreteInt64KeyFrame
Inherits Int64KeyFrame" />
<TypeSignature Language="F#" Value="type DiscreteInt64KeyFrame = class
 inherit Int64KeyFrame" />
<TypeSignature Language="C++ CLI" Value="public ref class DiscreteInt64KeyFrame : System::Windows::Media::Animation::Int64KeyFrame" />
<AssemblyInfo>
<AssemblyName>PresentationCore</AssemblyName>
<AssemblyVersion>3.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
<AssemblyVersion>5.0.0.0</AssemblyVersion>
<AssemblyVersion>6.0.0.0</AssemblyVersion>
<AssemblyVersion>7.0.0.0</AssemblyVersion>
<AssemblyVersion>8.0.0.0</AssemblyVersion>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Base>
<BaseTypeName>System.Windows.Media.Animation.Int64KeyFrame</BaseTypeName>
</Base>
<Interfaces />
<Docs>
<summary>Animates from the <see cref="T:System.Int64" /> value of the previous key frame to its own <see cref="P:System.Windows.Media.Animation.Int64KeyFrame.Value" /> using discrete interpolation.</summary>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
This class is used as part of a <xref:System.Windows.Media.Animation.Int64KeyFrameCollection> in conjunction with a <xref:System.Windows.Media.Animation.Int64AnimationUsingKeyFrames> to animate a <xref:System.Int64> property value along a set of key frames.
A key frame defines a segment of the <xref:System.Windows.Media.Animation.Int64AnimationUsingKeyFrames> to which it belongs. Each key frame has a target <xref:System.Windows.Media.Animation.Int64KeyFrame.Value%2A> and a <xref:System.Windows.Media.Animation.Int64KeyFrame.KeyTime%2A>. The <xref:System.Windows.Media.Animation.Int64KeyFrame.KeyTime%2A> specifies the time at which the key frame's <xref:System.Windows.Media.Animation.Int64KeyFrame.Value%2A> should be reached. A key frame animates from the target value of the previous key frame to its own target value. It starts when the previous key frame ends and ends when its own key time is reached.
Discrete key frames like <xref:System.Windows.Media.Animation.DiscreteInt64KeyFrame> create sudden "jumps" between values (no Interpolation). In other words, the animated property does not change until the key frame's key time is reached at which point the animated property goes suddenly to the target value.
]]></format>
</remarks>
<altmember cref="T:System.Windows.Media.Animation.Int64AnimationUsingKeyFrames" />
<altmember cref="T:System.Windows.Media.Animation.Int64KeyFrameCollection" />
</Docs>
<Members>
<MemberGroup MemberName=".ctor">
<AssemblyInfo>
<AssemblyName>PresentationCore</AssemblyName>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Docs>
<summary>Initializes a new instance of the <see cref="T:System.Windows.Media.Animation.DiscreteInt64KeyFrame" /> class.</summary>
</Docs>
</MemberGroup>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public DiscreteInt64KeyFrame ();" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor() cil managed" />
<MemberSignature Language="DocId" Value="M:System.Windows.Media.Animation.DiscreteInt64KeyFrame.#ctor" />
<MemberSignature Language="VB.NET" Value="Public Sub New ()" />
<MemberSignature Language="C++ CLI" Value="public:
 DiscreteInt64KeyFrame();" />
<MemberType>Constructor</MemberType>
<AssemblyInfo>
<AssemblyName>PresentationCore</AssemblyName>
<AssemblyVersion>3.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
<AssemblyVersion>5.0.0.0</AssemblyVersion>
<AssemblyVersion>6.0.0.0</AssemblyVersion>
<AssemblyVersion>7.0.0.0</AssemblyVersion>
<AssemblyVersion>8.0.0.0</AssemblyVersion>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute FrameworkAlternate="netframework-4.0">
<AttributeName Language="C#">[System.Runtime.TargetedPatchingOptOut("Performance critical to inline this type of method across NGen image boundaries")]</AttributeName>
<AttributeName Language="F#">[<System.Runtime.TargetedPatchingOptOut("Performance critical to inline this type of method across NGen image boundaries")>]</AttributeName>
</Attribute>
</Attributes>
<Parameters />
<Docs>
<summary>Initializes a new instance of the <see cref="T:System.Windows.Media.Animation.DiscreteInt64KeyFrame" /> class.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public DiscreteInt64KeyFrame (long value);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(int64 value) cil managed" />
<MemberSignature Language="DocId" Value="M:System.Windows.Media.Animation.DiscreteInt64KeyFrame.#ctor(System.Int64)" />
<MemberSignature Language="VB.NET" Value="Public Sub New (value As Long)" />
<MemberSignature Language="F#" Value="new System.Windows.Media.Animation.DiscreteInt64KeyFrame : int64 -> System.Windows.Media.Animation.DiscreteInt64KeyFrame" Usage="new System.Windows.Media.Animation.DiscreteInt64KeyFrame value" />
<MemberSignature Language="C++ CLI" Value="public:
 DiscreteInt64KeyFrame(long value);" />
<MemberType>Constructor</MemberType>
<AssemblyInfo>
<AssemblyName>PresentationCore</AssemblyName>
<AssemblyVersion>3.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
<AssemblyVersion>5.0.0.0</AssemblyVersion>
<AssemblyVersion>6.0.0.0</AssemblyVersion>
<AssemblyVersion>7.0.0.0</AssemblyVersion>
<AssemblyVersion>8.0.0.0</AssemblyVersion>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute FrameworkAlternate="netframework-4.0">
<AttributeName Language="C#">[System.Runtime.TargetedPatchingOptOut("Performance critical to inline this type of method across NGen image boundaries")]</AttributeName>
<AttributeName Language="F#">[<System.Runtime.TargetedPatchingOptOut("Performance critical to inline this type of method across NGen image boundaries")>]</AttributeName>
</Attribute>
</Attributes>
<Parameters>
<Parameter Name="value" Type="System.Int64" />
</Parameters>
<Docs>
<param name="value">Ending value (also known as "target value") for the key frame.</param>
<summary>Initializes a new instance of the <see cref="T:System.Windows.Media.Animation.DiscreteInt64KeyFrame" /> class with the specified ending value.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public DiscreteInt64KeyFrame (long value, System.Windows.Media.Animation.KeyTime keyTime);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(int64 value, valuetype System.Windows.Media.Animation.KeyTime keyTime) cil managed" />
<MemberSignature Language="DocId" Value="M:System.Windows.Media.Animation.DiscreteInt64KeyFrame.#ctor(System.Int64,System.Windows.Media.Animation.KeyTime)" />
<MemberSignature Language="VB.NET" Value="Public Sub New (value As Long, keyTime As KeyTime)" />
<MemberSignature Language="F#" Value="new System.Windows.Media.Animation.DiscreteInt64KeyFrame : int64 * System.Windows.Media.Animation.KeyTime -> System.Windows.Media.Animation.DiscreteInt64KeyFrame" Usage="new System.Windows.Media.Animation.DiscreteInt64KeyFrame (value, keyTime)" />
<MemberSignature Language="C++ CLI" Value="public:
 DiscreteInt64KeyFrame(long value, System::Windows::Media::Animation::KeyTime keyTime);" />
<MemberType>Constructor</MemberType>
<AssemblyInfo>
<AssemblyName>PresentationCore</AssemblyName>
<AssemblyVersion>3.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
<AssemblyVersion>5.0.0.0</AssemblyVersion>
<AssemblyVersion>6.0.0.0</AssemblyVersion>
<AssemblyVersion>7.0.0.0</AssemblyVersion>
<AssemblyVersion>8.0.0.0</AssemblyVersion>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute FrameworkAlternate="netframework-4.0">
<AttributeName Language="C#">[System.Runtime.TargetedPatchingOptOut("Performance critical to inline this type of method across NGen image boundaries")]</AttributeName>
<AttributeName Language="F#">[<System.Runtime.TargetedPatchingOptOut("Performance critical to inline this type of method across NGen image boundaries")>]</AttributeName>
</Attribute>
</Attributes>
<Parameters>
<Parameter Name="value" Type="System.Int64" />
<Parameter Name="keyTime" Type="System.Windows.Media.Animation.KeyTime" />
</Parameters>
<Docs>
<param name="value">Ending value (also known as "target value") for the key frame.</param>
<param name="keyTime">Key time for the key frame. The key time determines when the target value is reached which is also when the key frame ends.</param>
<summary>Initializes a new instance of the <see cref="T:System.Windows.Media.Animation.DiscreteInt64KeyFrame" /> class with the specified ending value and key time.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="CreateInstanceCore">
<MemberSignature Language="C#" Value="protected override System.Windows.Freezable CreateInstanceCore ();" />
<MemberSignature Language="ILAsm" Value=".method familyhidebysig virtual instance class System.Windows.Freezable CreateInstanceCore() cil managed" />
<MemberSignature Language="DocId" Value="M:System.Windows.Media.Animation.DiscreteInt64KeyFrame.CreateInstanceCore" />
<MemberSignature Language="VB.NET" Value="Protected Overrides Function CreateInstanceCore () As Freezable" />
<MemberSignature Language="F#" Value="override this.CreateInstanceCore : unit -> System.Windows.Freezable" Usage="discreteInt64KeyFrame.CreateInstanceCore " />
<MemberSignature Language="C++ CLI" Value="protected:
 override System::Windows::Freezable ^ CreateInstanceCore();" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyName>PresentationCore</AssemblyName>
<AssemblyVersion>3.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
<AssemblyVersion>5.0.0.0</AssemblyVersion>
<AssemblyVersion>6.0.0.0</AssemblyVersion>
<AssemblyVersion>7.0.0.0</AssemblyVersion>
<AssemblyVersion>8.0.0.0</AssemblyVersion>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Windows.Freezable</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Creates a new instance of <see cref="T:System.Windows.Media.Animation.DiscreteInt64KeyFrame" />.</summary>
<returns>A new instance of <see cref="T:System.Windows.Media.Animation.DiscreteInt64KeyFrame" />.</returns>
<remarks>To be added.</remarks>
<altmember cref="M:System.Windows.Freezable.CreateInstanceCore" />
</Docs>
</Member>
<Member MemberName="InterpolateValueCore">
<MemberSignature Language="C#" Value="protected override long InterpolateValueCore (long baseValue, double keyFrameProgress);" />
<MemberSignature Language="ILAsm" Value=".method familyhidebysig virtual instance int64 InterpolateValueCore(int64 baseValue, float64 keyFrameProgress) cil managed" />
<MemberSignature Language="DocId" Value="M:System.Windows.Media.Animation.DiscreteInt64KeyFrame.InterpolateValueCore(System.Int64,System.Double)" />
<MemberSignature Language="VB.NET" Value="Protected Overrides Function InterpolateValueCore (baseValue As Long, keyFrameProgress As Double) As Long" />
<MemberSignature Language="F#" Value="override this.InterpolateValueCore : int64 * double -> int64" Usage="discreteInt64KeyFrame.InterpolateValueCore (baseValue, keyFrameProgress)" />
<MemberSignature Language="C++ CLI" Value="protected:
 override long InterpolateValueCore(long baseValue, double keyFrameProgress);" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyName>PresentationCore</AssemblyName>
<AssemblyVersion>3.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
<AssemblyVersion>5.0.0.0</AssemblyVersion>
<AssemblyVersion>6.0.0.0</AssemblyVersion>
<AssemblyVersion>7.0.0.0</AssemblyVersion>
<AssemblyVersion>8.0.0.0</AssemblyVersion>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Int64</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="baseValue" Type="System.Int64" />
<Parameter Name="keyFrameProgress" Type="System.Double" />
</Parameters>
<Docs>
<param name="baseValue">The value to animate from.</param>
<param name="keyFrameProgress">A value between 0.0 and 1.0, inclusive, that specifies the percentage of time that has elapsed for this key frame.</param>
<summary>Uses discrete interpolation to transition between the previous key frame value and the value of the current key frame.</summary>
<returns>The output value of this key frame given the specified base value and progress.</returns>
<remarks>To be added.</remarks>
</Docs>
</Member>
</Members>
</Type>