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DiscretePoint3DKeyFrame.xml
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DiscretePoint3DKeyFrame.xml
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<Type Name="DiscretePoint3DKeyFrame" FullName="System.Windows.Media.Animation.DiscretePoint3DKeyFrame">
<TypeSignature Language="C#" Value="public class DiscretePoint3DKeyFrame : System.Windows.Media.Animation.Point3DKeyFrame" />
<TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit DiscretePoint3DKeyFrame extends System.Windows.Media.Animation.Point3DKeyFrame" />
<TypeSignature Language="DocId" Value="T:System.Windows.Media.Animation.DiscretePoint3DKeyFrame" />
<TypeSignature Language="VB.NET" Value="Public Class DiscretePoint3DKeyFrame
Inherits Point3DKeyFrame" />
<TypeSignature Language="F#" Value="type DiscretePoint3DKeyFrame = class
 inherit Point3DKeyFrame" />
<TypeSignature Language="C++ CLI" Value="public ref class DiscretePoint3DKeyFrame : System::Windows::Media::Animation::Point3DKeyFrame" />
<AssemblyInfo>
<AssemblyName>PresentationCore</AssemblyName>
<AssemblyVersion>3.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
<AssemblyVersion>5.0.0.0</AssemblyVersion>
<AssemblyVersion>6.0.0.0</AssemblyVersion>
<AssemblyVersion>7.0.0.0</AssemblyVersion>
<AssemblyVersion>8.0.0.0</AssemblyVersion>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Base>
<BaseTypeName>System.Windows.Media.Animation.Point3DKeyFrame</BaseTypeName>
</Base>
<Interfaces />
<Docs>
<summary>Animates from the <see cref="T:System.Windows.Media.Media3D.Point3D" /> value of the previous key frame to its own <see cref="P:System.Windows.Media.Animation.Point3DKeyFrame.Value" /> using discrete interpolation.</summary>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
This class is used as part of a <xref:System.Windows.Media.Animation.Point3DKeyFrameCollection> object in conjunction with a <xref:System.Windows.Media.Animation.Point3DAnimationUsingKeyFrames> object to animate a <xref:System.Windows.Media.Media3D.Point3D> property value along a set of key frames.
A key frame defines a segment of the <xref:System.Windows.Media.Animation.Point3DAnimationUsingKeyFrames> to which it belongs. Each key frame has a target <xref:System.Windows.Media.Animation.Point3DKeyFrame.Value%2A> and a <xref:System.Windows.Media.Animation.Point3DKeyFrame.KeyTime%2A>. The <xref:System.Windows.Media.Animation.Point3DKeyFrame.KeyTime%2A> specifies the time at which the key frame's <xref:System.Windows.Media.Animation.Point3DKeyFrame.Value%2A> should be reached. A key frame animates from the target value of the previous key frame to its own target value. It starts when the previous key frame ends and ends when its own key time is reached.
Discrete key frames like <xref:System.Windows.Media.Animation.DiscretePoint3DKeyFrame> create sudden "jumps" between values (no interpolation). In other words, the animated property does not change until the key frame's key time is reached, at which point the animated property goes suddenly to the target value.
]]></format>
</remarks>
<altmember cref="T:System.Windows.Media.Animation.Point3DAnimationUsingKeyFrames" />
<altmember cref="T:System.Windows.Media.Animation.Point3DKeyFrameCollection" />
</Docs>
<Members>
<MemberGroup MemberName=".ctor">
<AssemblyInfo>
<AssemblyName>PresentationCore</AssemblyName>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Docs>
<summary>Initializes a new instance of the <see cref="T:System.Windows.Media.Animation.DiscretePoint3DKeyFrame" /> class.</summary>
</Docs>
</MemberGroup>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public DiscretePoint3DKeyFrame ();" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor() cil managed" />
<MemberSignature Language="DocId" Value="M:System.Windows.Media.Animation.DiscretePoint3DKeyFrame.#ctor" />
<MemberSignature Language="VB.NET" Value="Public Sub New ()" />
<MemberSignature Language="C++ CLI" Value="public:
 DiscretePoint3DKeyFrame();" />
<MemberType>Constructor</MemberType>
<AssemblyInfo>
<AssemblyName>PresentationCore</AssemblyName>
<AssemblyVersion>3.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
<AssemblyVersion>5.0.0.0</AssemblyVersion>
<AssemblyVersion>6.0.0.0</AssemblyVersion>
<AssemblyVersion>7.0.0.0</AssemblyVersion>
<AssemblyVersion>8.0.0.0</AssemblyVersion>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute FrameworkAlternate="netframework-4.0">
<AttributeName Language="C#">[System.Runtime.TargetedPatchingOptOut("Performance critical to inline this type of method across NGen image boundaries")]</AttributeName>
<AttributeName Language="F#">[<System.Runtime.TargetedPatchingOptOut("Performance critical to inline this type of method across NGen image boundaries")>]</AttributeName>
</Attribute>
</Attributes>
<Parameters />
<Docs>
<summary>Initializes a new instance of the <see cref="T:System.Windows.Media.Animation.DiscretePoint3DKeyFrame" /> class.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public DiscretePoint3DKeyFrame (System.Windows.Media.Media3D.Point3D value);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(valuetype System.Windows.Media.Media3D.Point3D value) cil managed" />
<MemberSignature Language="DocId" Value="M:System.Windows.Media.Animation.DiscretePoint3DKeyFrame.#ctor(System.Windows.Media.Media3D.Point3D)" />
<MemberSignature Language="VB.NET" Value="Public Sub New (value As Point3D)" />
<MemberSignature Language="F#" Value="new System.Windows.Media.Animation.DiscretePoint3DKeyFrame : System.Windows.Media.Media3D.Point3D -> System.Windows.Media.Animation.DiscretePoint3DKeyFrame" Usage="new System.Windows.Media.Animation.DiscretePoint3DKeyFrame value" />
<MemberSignature Language="C++ CLI" Value="public:
 DiscretePoint3DKeyFrame(System::Windows::Media::Media3D::Point3D value);" />
<MemberType>Constructor</MemberType>
<AssemblyInfo>
<AssemblyName>PresentationCore</AssemblyName>
<AssemblyVersion>3.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
<AssemblyVersion>5.0.0.0</AssemblyVersion>
<AssemblyVersion>6.0.0.0</AssemblyVersion>
<AssemblyVersion>7.0.0.0</AssemblyVersion>
<AssemblyVersion>8.0.0.0</AssemblyVersion>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute FrameworkAlternate="netframework-4.0">
<AttributeName Language="C#">[System.Runtime.TargetedPatchingOptOut("Performance critical to inline this type of method across NGen image boundaries")]</AttributeName>
<AttributeName Language="F#">[<System.Runtime.TargetedPatchingOptOut("Performance critical to inline this type of method across NGen image boundaries")>]</AttributeName>
</Attribute>
</Attributes>
<Parameters>
<Parameter Name="value" Type="System.Windows.Media.Media3D.Point3D" />
</Parameters>
<Docs>
<param name="value">The ending value (also known as "target value") for the key frame.</param>
<summary>Initializes a new instance of the <see cref="T:System.Windows.Media.Animation.DiscretePoint3DKeyFrame" /> class with the specified ending value.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public DiscretePoint3DKeyFrame (System.Windows.Media.Media3D.Point3D value, System.Windows.Media.Animation.KeyTime keyTime);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(valuetype System.Windows.Media.Media3D.Point3D value, valuetype System.Windows.Media.Animation.KeyTime keyTime) cil managed" />
<MemberSignature Language="DocId" Value="M:System.Windows.Media.Animation.DiscretePoint3DKeyFrame.#ctor(System.Windows.Media.Media3D.Point3D,System.Windows.Media.Animation.KeyTime)" />
<MemberSignature Language="VB.NET" Value="Public Sub New (value As Point3D, keyTime As KeyTime)" />
<MemberSignature Language="F#" Value="new System.Windows.Media.Animation.DiscretePoint3DKeyFrame : System.Windows.Media.Media3D.Point3D * System.Windows.Media.Animation.KeyTime -> System.Windows.Media.Animation.DiscretePoint3DKeyFrame" Usage="new System.Windows.Media.Animation.DiscretePoint3DKeyFrame (value, keyTime)" />
<MemberSignature Language="C++ CLI" Value="public:
 DiscretePoint3DKeyFrame(System::Windows::Media::Media3D::Point3D value, System::Windows::Media::Animation::KeyTime keyTime);" />
<MemberType>Constructor</MemberType>
<AssemblyInfo>
<AssemblyName>PresentationCore</AssemblyName>
<AssemblyVersion>3.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
<AssemblyVersion>5.0.0.0</AssemblyVersion>
<AssemblyVersion>6.0.0.0</AssemblyVersion>
<AssemblyVersion>7.0.0.0</AssemblyVersion>
<AssemblyVersion>8.0.0.0</AssemblyVersion>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute FrameworkAlternate="netframework-4.0">
<AttributeName Language="C#">[System.Runtime.TargetedPatchingOptOut("Performance critical to inline this type of method across NGen image boundaries")]</AttributeName>
<AttributeName Language="F#">[<System.Runtime.TargetedPatchingOptOut("Performance critical to inline this type of method across NGen image boundaries")>]</AttributeName>
</Attribute>
</Attributes>
<Parameters>
<Parameter Name="value" Type="System.Windows.Media.Media3D.Point3D" />
<Parameter Name="keyTime" Type="System.Windows.Media.Animation.KeyTime" />
</Parameters>
<Docs>
<param name="value">The ending value (also known as "target value") for the key frame.</param>
<param name="keyTime">The key time for the key frame. The key time determines when the target value is reached, which is also when the key frame ends.</param>
<summary>Initializes a new instance of the <see cref="T:System.Windows.Media.Animation.DiscretePoint3DKeyFrame" /> class with the specified ending value and key time.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="CreateInstanceCore">
<MemberSignature Language="C#" Value="protected override System.Windows.Freezable CreateInstanceCore ();" />
<MemberSignature Language="ILAsm" Value=".method familyhidebysig virtual instance class System.Windows.Freezable CreateInstanceCore() cil managed" />
<MemberSignature Language="DocId" Value="M:System.Windows.Media.Animation.DiscretePoint3DKeyFrame.CreateInstanceCore" />
<MemberSignature Language="VB.NET" Value="Protected Overrides Function CreateInstanceCore () As Freezable" />
<MemberSignature Language="F#" Value="override this.CreateInstanceCore : unit -> System.Windows.Freezable" Usage="discretePoint3DKeyFrame.CreateInstanceCore " />
<MemberSignature Language="C++ CLI" Value="protected:
 override System::Windows::Freezable ^ CreateInstanceCore();" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyName>PresentationCore</AssemblyName>
<AssemblyVersion>3.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
<AssemblyVersion>5.0.0.0</AssemblyVersion>
<AssemblyVersion>6.0.0.0</AssemblyVersion>
<AssemblyVersion>7.0.0.0</AssemblyVersion>
<AssemblyVersion>8.0.0.0</AssemblyVersion>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Windows.Freezable</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Creates a new instance of the <see cref="T:System.Windows.Media.Animation.DiscretePoint3DKeyFrame" /> class.</summary>
<returns>A new instance of <see cref="T:System.Windows.Media.Animation.DiscretePoint3DKeyFrame" />.</returns>
<remarks>To be added.</remarks>
<altmember cref="M:System.Windows.Freezable.CreateInstanceCore" />
</Docs>
</Member>
<Member MemberName="InterpolateValueCore">
<MemberSignature Language="C#" Value="protected override System.Windows.Media.Media3D.Point3D InterpolateValueCore (System.Windows.Media.Media3D.Point3D baseValue, double keyFrameProgress);" />
<MemberSignature Language="ILAsm" Value=".method familyhidebysig virtual instance valuetype System.Windows.Media.Media3D.Point3D InterpolateValueCore(valuetype System.Windows.Media.Media3D.Point3D baseValue, float64 keyFrameProgress) cil managed" />
<MemberSignature Language="DocId" Value="M:System.Windows.Media.Animation.DiscretePoint3DKeyFrame.InterpolateValueCore(System.Windows.Media.Media3D.Point3D,System.Double)" />
<MemberSignature Language="VB.NET" Value="Protected Overrides Function InterpolateValueCore (baseValue As Point3D, keyFrameProgress As Double) As Point3D" />
<MemberSignature Language="F#" Value="override this.InterpolateValueCore : System.Windows.Media.Media3D.Point3D * double -> System.Windows.Media.Media3D.Point3D" Usage="discretePoint3DKeyFrame.InterpolateValueCore (baseValue, keyFrameProgress)" />
<MemberSignature Language="C++ CLI" Value="protected:
 override System::Windows::Media::Media3D::Point3D InterpolateValueCore(System::Windows::Media::Media3D::Point3D baseValue, double keyFrameProgress);" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyName>PresentationCore</AssemblyName>
<AssemblyVersion>3.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
<AssemblyVersion>5.0.0.0</AssemblyVersion>
<AssemblyVersion>6.0.0.0</AssemblyVersion>
<AssemblyVersion>7.0.0.0</AssemblyVersion>
<AssemblyVersion>8.0.0.0</AssemblyVersion>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Windows.Media.Media3D.Point3D</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="baseValue" Type="System.Windows.Media.Media3D.Point3D" />
<Parameter Name="keyFrameProgress" Type="System.Double" />
</Parameters>
<Docs>
<param name="baseValue">The value from which to animate.</param>
<param name="keyFrameProgress">A value from 0.0 through 1.0 that specifies the percentage of time that has elapsed for this key frame.</param>
<summary>Interpolates, in a discrete fashion, between the previous key frame value and the value of the current key frame, using the specified progress increment.</summary>
<returns>The output value of this key frame, given the specified base value and progress.</returns>
<remarks>To be added.</remarks>
</Docs>
</Member>
</Members>
</Type>