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LinearPointKeyFrame.xml
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LinearPointKeyFrame.xml
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<Type Name="LinearPointKeyFrame" FullName="System.Windows.Media.Animation.LinearPointKeyFrame">
<TypeSignature Language="C#" Value="public class LinearPointKeyFrame : System.Windows.Media.Animation.PointKeyFrame" />
<TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit LinearPointKeyFrame extends System.Windows.Media.Animation.PointKeyFrame" />
<TypeSignature Language="DocId" Value="T:System.Windows.Media.Animation.LinearPointKeyFrame" />
<TypeSignature Language="VB.NET" Value="Public Class LinearPointKeyFrame
Inherits PointKeyFrame" />
<TypeSignature Language="F#" Value="type LinearPointKeyFrame = class
 inherit PointKeyFrame" />
<TypeSignature Language="C++ CLI" Value="public ref class LinearPointKeyFrame : System::Windows::Media::Animation::PointKeyFrame" />
<AssemblyInfo>
<AssemblyName>PresentationCore</AssemblyName>
<AssemblyVersion>3.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
<AssemblyVersion>5.0.0.0</AssemblyVersion>
<AssemblyVersion>6.0.0.0</AssemblyVersion>
<AssemblyVersion>7.0.0.0</AssemblyVersion>
<AssemblyVersion>8.0.0.0</AssemblyVersion>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Base>
<BaseTypeName>System.Windows.Media.Animation.PointKeyFrame</BaseTypeName>
</Base>
<Interfaces />
<Docs>
<summary>Animates from the <see cref="T:System.Windows.Point" /> value of the previous key frame to its own <see cref="P:System.Windows.Media.Animation.PointKeyFrame.Value" /> using linear interpolation.</summary>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
This class is used as part of a <xref:System.Windows.Media.Animation.PointKeyFrameCollection> in conjunction with a <xref:System.Windows.Media.Animation.PointAnimationUsingKeyFrames> to animate a <xref:System.Windows.Point> property value along a set of key frames.
A key frame defines a segment of the <xref:System.Windows.Media.Animation.PointAnimationUsingKeyFrames> to which it belongs. Each key frame has a target <xref:System.Windows.Media.Animation.PointKeyFrame.Value%2A> and a <xref:System.Windows.Media.Animation.PointKeyFrame.KeyTime%2A>. The <xref:System.Windows.Media.Animation.PointKeyFrame.KeyTime%2A> specifies the time at which the key frame's <xref:System.Windows.Media.Animation.PointKeyFrame.Value%2A> should be reached. A key frame animates from the target value of the previous key frame to its own target value. It starts when the previous key frame ends and ends when its own key time is reached.
Linear key frames like <xref:System.Windows.Media.Animation.LinearPointKeyFrame> create a smooth, linear interpolation between values.
]]></format>
</remarks>
<altmember cref="T:System.Windows.Media.Animation.PointAnimationUsingKeyFrames" />
<altmember cref="T:System.Windows.Media.Animation.PointKeyFrameCollection" />
</Docs>
<Members>
<MemberGroup MemberName=".ctor">
<AssemblyInfo>
<AssemblyName>PresentationCore</AssemblyName>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Docs>
<summary>Initializes a new instance of the <see cref="T:System.Windows.Media.Animation.LinearPointKeyFrame" /> class.</summary>
</Docs>
</MemberGroup>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public LinearPointKeyFrame ();" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor() cil managed" />
<MemberSignature Language="DocId" Value="M:System.Windows.Media.Animation.LinearPointKeyFrame.#ctor" />
<MemberSignature Language="VB.NET" Value="Public Sub New ()" />
<MemberSignature Language="C++ CLI" Value="public:
 LinearPointKeyFrame();" />
<MemberType>Constructor</MemberType>
<AssemblyInfo>
<AssemblyName>PresentationCore</AssemblyName>
<AssemblyVersion>3.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
<AssemblyVersion>5.0.0.0</AssemblyVersion>
<AssemblyVersion>6.0.0.0</AssemblyVersion>
<AssemblyVersion>7.0.0.0</AssemblyVersion>
<AssemblyVersion>8.0.0.0</AssemblyVersion>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute FrameworkAlternate="netframework-4.0">
<AttributeName Language="C#">[System.Runtime.TargetedPatchingOptOut("Performance critical to inline this type of method across NGen image boundaries")]</AttributeName>
<AttributeName Language="F#">[<System.Runtime.TargetedPatchingOptOut("Performance critical to inline this type of method across NGen image boundaries")>]</AttributeName>
</Attribute>
</Attributes>
<Parameters />
<Docs>
<summary>Initializes a new instance of the <see cref="T:System.Windows.Media.Animation.LinearPointKeyFrame" /> class.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public LinearPointKeyFrame (System.Windows.Point value);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(valuetype System.Windows.Point value) cil managed" />
<MemberSignature Language="DocId" Value="M:System.Windows.Media.Animation.LinearPointKeyFrame.#ctor(System.Windows.Point)" />
<MemberSignature Language="VB.NET" Value="Public Sub New (value As Point)" />
<MemberSignature Language="F#" Value="new System.Windows.Media.Animation.LinearPointKeyFrame : System.Windows.Point -> System.Windows.Media.Animation.LinearPointKeyFrame" Usage="new System.Windows.Media.Animation.LinearPointKeyFrame value" />
<MemberSignature Language="C++ CLI" Value="public:
 LinearPointKeyFrame(System::Windows::Point value);" />
<MemberType>Constructor</MemberType>
<AssemblyInfo>
<AssemblyName>PresentationCore</AssemblyName>
<AssemblyVersion>3.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
<AssemblyVersion>5.0.0.0</AssemblyVersion>
<AssemblyVersion>6.0.0.0</AssemblyVersion>
<AssemblyVersion>7.0.0.0</AssemblyVersion>
<AssemblyVersion>8.0.0.0</AssemblyVersion>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute FrameworkAlternate="netframework-4.0">
<AttributeName Language="C#">[System.Runtime.TargetedPatchingOptOut("Performance critical to inline this type of method across NGen image boundaries")]</AttributeName>
<AttributeName Language="F#">[<System.Runtime.TargetedPatchingOptOut("Performance critical to inline this type of method across NGen image boundaries")>]</AttributeName>
</Attribute>
</Attributes>
<Parameters>
<Parameter Name="value" Type="System.Windows.Point" />
</Parameters>
<Docs>
<param name="value">Ending value (also known as "target value") for the key frame.</param>
<summary>Initializes a new instance of the <see cref="T:System.Windows.Media.Animation.LinearPointKeyFrame" /> class with the specified ending value.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public LinearPointKeyFrame (System.Windows.Point value, System.Windows.Media.Animation.KeyTime keyTime);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(valuetype System.Windows.Point value, valuetype System.Windows.Media.Animation.KeyTime keyTime) cil managed" />
<MemberSignature Language="DocId" Value="M:System.Windows.Media.Animation.LinearPointKeyFrame.#ctor(System.Windows.Point,System.Windows.Media.Animation.KeyTime)" />
<MemberSignature Language="VB.NET" Value="Public Sub New (value As Point, keyTime As KeyTime)" />
<MemberSignature Language="F#" Value="new System.Windows.Media.Animation.LinearPointKeyFrame : System.Windows.Point * System.Windows.Media.Animation.KeyTime -> System.Windows.Media.Animation.LinearPointKeyFrame" Usage="new System.Windows.Media.Animation.LinearPointKeyFrame (value, keyTime)" />
<MemberSignature Language="C++ CLI" Value="public:
 LinearPointKeyFrame(System::Windows::Point value, System::Windows::Media::Animation::KeyTime keyTime);" />
<MemberType>Constructor</MemberType>
<AssemblyInfo>
<AssemblyName>PresentationCore</AssemblyName>
<AssemblyVersion>3.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
<AssemblyVersion>5.0.0.0</AssemblyVersion>
<AssemblyVersion>6.0.0.0</AssemblyVersion>
<AssemblyVersion>7.0.0.0</AssemblyVersion>
<AssemblyVersion>8.0.0.0</AssemblyVersion>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute FrameworkAlternate="netframework-4.0">
<AttributeName Language="C#">[System.Runtime.TargetedPatchingOptOut("Performance critical to inline this type of method across NGen image boundaries")]</AttributeName>
<AttributeName Language="F#">[<System.Runtime.TargetedPatchingOptOut("Performance critical to inline this type of method across NGen image boundaries")>]</AttributeName>
</Attribute>
</Attributes>
<Parameters>
<Parameter Name="value" Type="System.Windows.Point" />
<Parameter Name="keyTime" Type="System.Windows.Media.Animation.KeyTime" />
</Parameters>
<Docs>
<param name="value">Ending value (also known as "target value") for the key frame.</param>
<param name="keyTime">Key time for the key frame. The key time determines when the target value is reached which is also when the key frame ends.</param>
<summary>Initializes a new instance of the <see cref="T:System.Windows.Media.Animation.LinearPointKeyFrame" /> class with the specified ending value and key time.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="CreateInstanceCore">
<MemberSignature Language="C#" Value="protected override System.Windows.Freezable CreateInstanceCore ();" />
<MemberSignature Language="ILAsm" Value=".method familyhidebysig virtual instance class System.Windows.Freezable CreateInstanceCore() cil managed" />
<MemberSignature Language="DocId" Value="M:System.Windows.Media.Animation.LinearPointKeyFrame.CreateInstanceCore" />
<MemberSignature Language="VB.NET" Value="Protected Overrides Function CreateInstanceCore () As Freezable" />
<MemberSignature Language="F#" Value="override this.CreateInstanceCore : unit -> System.Windows.Freezable" Usage="linearPointKeyFrame.CreateInstanceCore " />
<MemberSignature Language="C++ CLI" Value="protected:
 override System::Windows::Freezable ^ CreateInstanceCore();" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyName>PresentationCore</AssemblyName>
<AssemblyVersion>3.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
<AssemblyVersion>5.0.0.0</AssemblyVersion>
<AssemblyVersion>6.0.0.0</AssemblyVersion>
<AssemblyVersion>7.0.0.0</AssemblyVersion>
<AssemblyVersion>8.0.0.0</AssemblyVersion>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Windows.Freezable</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Creates a new instance of <see cref="T:System.Windows.Media.Animation.LinearPointKeyFrame" />.</summary>
<returns>The new instance.</returns>
<remarks>To be added.</remarks>
<altmember cref="M:System.Windows.Freezable.CreateInstanceCore" />
</Docs>
</Member>
<Member MemberName="InterpolateValueCore">
<MemberSignature Language="C#" Value="protected override System.Windows.Point InterpolateValueCore (System.Windows.Point baseValue, double keyFrameProgress);" />
<MemberSignature Language="ILAsm" Value=".method familyhidebysig virtual instance valuetype System.Windows.Point InterpolateValueCore(valuetype System.Windows.Point baseValue, float64 keyFrameProgress) cil managed" />
<MemberSignature Language="DocId" Value="M:System.Windows.Media.Animation.LinearPointKeyFrame.InterpolateValueCore(System.Windows.Point,System.Double)" />
<MemberSignature Language="VB.NET" Value="Protected Overrides Function InterpolateValueCore (baseValue As Point, keyFrameProgress As Double) As Point" />
<MemberSignature Language="F#" Value="override this.InterpolateValueCore : System.Windows.Point * double -> System.Windows.Point" Usage="linearPointKeyFrame.InterpolateValueCore (baseValue, keyFrameProgress)" />
<MemberSignature Language="C++ CLI" Value="protected:
 override System::Windows::Point InterpolateValueCore(System::Windows::Point baseValue, double keyFrameProgress);" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyName>PresentationCore</AssemblyName>
<AssemblyVersion>3.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
<AssemblyVersion>5.0.0.0</AssemblyVersion>
<AssemblyVersion>6.0.0.0</AssemblyVersion>
<AssemblyVersion>7.0.0.0</AssemblyVersion>
<AssemblyVersion>8.0.0.0</AssemblyVersion>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Windows.Point</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="baseValue" Type="System.Windows.Point" />
<Parameter Name="keyFrameProgress" Type="System.Double" />
</Parameters>
<Docs>
<param name="baseValue">The value to animate from.</param>
<param name="keyFrameProgress">A value between 0.0 and 1.0, inclusive, that specifies the percentage of time that has elapsed for this key frame.</param>
<summary>Interpolates, in a linear fashion, between the previous key frame value and the value of the current key frame, using the supplied progress increment.</summary>
<returns>The output value of this key frame given the specified base value and progress.</returns>
<remarks>To be added.</remarks>
</Docs>
</Member>
</Members>
</Type>