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TimelineGroup.xml
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TimelineGroup.xml
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<Type Name="TimelineGroup" FullName="System.Windows.Media.Animation.TimelineGroup">
<TypeSignature Language="C#" Value="public abstract class TimelineGroup : System.Windows.Media.Animation.Timeline, System.Windows.Markup.IAddChild" />
<TypeSignature Language="ILAsm" Value=".class public auto ansi abstract TimelineGroup extends System.Windows.Media.Animation.Timeline implements class System.Windows.Markup.IAddChild" FrameworkAlternate="netframework-3.0;netframework-3.5;netframework-4.0;netframework-4.5;netframework-4.5.1;netframework-4.5.2;netframework-4.6;netframework-4.6.1;netframework-4.6.2;netframework-4.7;netframework-4.7.1;netframework-4.7.2;netframework-4.8;netframework-4.8.1" />
<TypeSignature Language="DocId" Value="T:System.Windows.Media.Animation.TimelineGroup" />
<TypeSignature Language="VB.NET" Value="Public MustInherit Class TimelineGroup
Inherits Timeline
Implements IAddChild" />
<TypeSignature Language="F#" Value="type TimelineGroup = class
 inherit Timeline
 interface IAddChild" />
<TypeSignature Language="C++ CLI" Value="public ref class TimelineGroup abstract : System::Windows::Media::Animation::Timeline, System::Windows::Markup::IAddChild" />
<TypeSignature Language="ILAsm" Value=".class public auto ansi abstract beforefieldinit TimelineGroup extends System.Windows.Media.Animation.Timeline implements class System.Windows.Markup.IAddChild" FrameworkAlternate="windowsdesktop-3.0;windowsdesktop-3.1;windowsdesktop-5.0;windowsdesktop-6.0;windowsdesktop-7.0;windowsdesktop-8.0;windowsdesktop-9.0" />
<AssemblyInfo>
<AssemblyName>PresentationCore</AssemblyName>
<AssemblyVersion>3.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
<AssemblyVersion>5.0.0.0</AssemblyVersion>
<AssemblyVersion>6.0.0.0</AssemblyVersion>
<AssemblyVersion>7.0.0.0</AssemblyVersion>
<AssemblyVersion>8.0.0.0</AssemblyVersion>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Base>
<BaseTypeName>System.Windows.Media.Animation.Timeline</BaseTypeName>
</Base>
<Interfaces>
<Interface>
<InterfaceName>System.Windows.Markup.IAddChild</InterfaceName>
</Interface>
</Interfaces>
<Attributes>
<Attribute>
<AttributeName Language="C#">[System.Windows.Markup.ContentProperty("Children")]</AttributeName>
<AttributeName Language="F#">[<System.Windows.Markup.ContentProperty("Children")>]</AttributeName>
</Attribute>
</Attributes>
<Docs>
<summary>Abstract class that, when implemented represents a <see cref="T:System.Windows.Media.Animation.Timeline" /> that may contain a collection of child <see cref="T:System.Windows.Media.Animation.Timeline" /> objects.</summary>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
A <xref:System.Windows.Media.Animation.TimelineGroup> can be a child of another <xref:System.Windows.Media.Animation.TimelineGroup>.
]]></format>
</remarks>
<altmember cref="T:System.Windows.Media.Animation.ParallelTimeline" />
<altmember cref="T:System.Windows.Media.Animation.Storyboard" />
<altmember cref="T:System.Windows.Media.Animation.BeginStoryboard" />
</Docs>
<Members>
<MemberGroup MemberName=".ctor">
<AssemblyInfo>
<AssemblyName>PresentationCore</AssemblyName>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Docs>
<summary>Initializes a new instance of the <see cref="T:System.Windows.Media.Animation.TimelineGroup" /> class.</summary>
</Docs>
</MemberGroup>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="protected TimelineGroup ();" />
<MemberSignature Language="ILAsm" Value=".method familyhidebysig specialname rtspecialname instance void .ctor() cil managed" />
<MemberSignature Language="DocId" Value="M:System.Windows.Media.Animation.TimelineGroup.#ctor" />
<MemberSignature Language="VB.NET" Value="Protected Sub New ()" />
<MemberSignature Language="C++ CLI" Value="protected:
 TimelineGroup();" />
<MemberType>Constructor</MemberType>
<AssemblyInfo>
<AssemblyName>PresentationCore</AssemblyName>
<AssemblyVersion>3.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
<AssemblyVersion>5.0.0.0</AssemblyVersion>
<AssemblyVersion>6.0.0.0</AssemblyVersion>
<AssemblyVersion>7.0.0.0</AssemblyVersion>
<AssemblyVersion>8.0.0.0</AssemblyVersion>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute FrameworkAlternate="netframework-4.0">
<AttributeName Language="C#">[System.Runtime.TargetedPatchingOptOut("Performance critical to inline this type of method across NGen image boundaries")]</AttributeName>
<AttributeName Language="F#">[<System.Runtime.TargetedPatchingOptOut("Performance critical to inline this type of method across NGen image boundaries")>]</AttributeName>
</Attribute>
</Attributes>
<Parameters />
<Docs>
<summary>Initializes a new instance of the <see cref="T:System.Windows.Media.Animation.TimelineGroup" /> class, with default properties.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="protected TimelineGroup (TimeSpan? beginTime);" />
<MemberSignature Language="ILAsm" Value=".method familyhidebysig specialname rtspecialname instance void .ctor(valuetype System.Nullable`1<valuetype System.TimeSpan> beginTime) cil managed" />
<MemberSignature Language="DocId" Value="M:System.Windows.Media.Animation.TimelineGroup.#ctor(System.Nullable{System.TimeSpan})" />
<MemberSignature Language="VB.NET" Value="Protected Sub New (beginTime As Nullable(Of TimeSpan))" />
<MemberSignature Language="F#" Value="new System.Windows.Media.Animation.TimelineGroup : Nullable<TimeSpan> -> System.Windows.Media.Animation.TimelineGroup" Usage="new System.Windows.Media.Animation.TimelineGroup beginTime" />
<MemberSignature Language="C++ CLI" Value="protected:
 TimelineGroup(Nullable<TimeSpan> beginTime);" />
<MemberType>Constructor</MemberType>
<AssemblyInfo>
<AssemblyName>PresentationCore</AssemblyName>
<AssemblyVersion>3.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
<AssemblyVersion>5.0.0.0</AssemblyVersion>
<AssemblyVersion>6.0.0.0</AssemblyVersion>
<AssemblyVersion>7.0.0.0</AssemblyVersion>
<AssemblyVersion>8.0.0.0</AssemblyVersion>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute FrameworkAlternate="netframework-4.0">
<AttributeName Language="C#">[System.Runtime.TargetedPatchingOptOut("Performance critical to inline this type of method across NGen image boundaries")]</AttributeName>
<AttributeName Language="F#">[<System.Runtime.TargetedPatchingOptOut("Performance critical to inline this type of method across NGen image boundaries")>]</AttributeName>
</Attribute>
</Attributes>
<Parameters>
<Parameter Name="beginTime" Type="System.Nullable<System.TimeSpan>" />
</Parameters>
<Docs>
<param name="beginTime">The <see cref="P:System.Windows.Media.Animation.Timeline.BeginTime" /> for this <see cref="T:System.Windows.Media.Animation.TimelineGroup" />.</param>
<summary>Initializes a new instance of the <see cref="T:System.Windows.Media.Animation.TimelineGroup" /> class with the specified <see cref="P:System.Windows.Media.Animation.Timeline.BeginTime" />.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="protected TimelineGroup (TimeSpan? beginTime, System.Windows.Duration duration);" />
<MemberSignature Language="ILAsm" Value=".method familyhidebysig specialname rtspecialname instance void .ctor(valuetype System.Nullable`1<valuetype System.TimeSpan> beginTime, valuetype System.Windows.Duration duration) cil managed" />
<MemberSignature Language="DocId" Value="M:System.Windows.Media.Animation.TimelineGroup.#ctor(System.Nullable{System.TimeSpan},System.Windows.Duration)" />
<MemberSignature Language="VB.NET" Value="Protected Sub New (beginTime As Nullable(Of TimeSpan), duration As Duration)" />
<MemberSignature Language="F#" Value="new System.Windows.Media.Animation.TimelineGroup : Nullable<TimeSpan> * System.Windows.Duration -> System.Windows.Media.Animation.TimelineGroup" Usage="new System.Windows.Media.Animation.TimelineGroup (beginTime, duration)" />
<MemberSignature Language="C++ CLI" Value="protected:
 TimelineGroup(Nullable<TimeSpan> beginTime, System::Windows::Duration duration);" />
<MemberType>Constructor</MemberType>
<AssemblyInfo>
<AssemblyName>PresentationCore</AssemblyName>
<AssemblyVersion>3.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
<AssemblyVersion>5.0.0.0</AssemblyVersion>
<AssemblyVersion>6.0.0.0</AssemblyVersion>
<AssemblyVersion>7.0.0.0</AssemblyVersion>
<AssemblyVersion>8.0.0.0</AssemblyVersion>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute FrameworkAlternate="netframework-4.0">
<AttributeName Language="C#">[System.Runtime.TargetedPatchingOptOut("Performance critical to inline this type of method across NGen image boundaries")]</AttributeName>
<AttributeName Language="F#">[<System.Runtime.TargetedPatchingOptOut("Performance critical to inline this type of method across NGen image boundaries")>]</AttributeName>
</Attribute>
</Attributes>
<Parameters>
<Parameter Name="beginTime" Type="System.Nullable<System.TimeSpan>" />
<Parameter Name="duration" Type="System.Windows.Duration" />
</Parameters>
<Docs>
<param name="beginTime">The <see cref="P:System.Windows.Media.Animation.Timeline.BeginTime" /> for this <see cref="T:System.Windows.Media.Animation.TimelineGroup" />.</param>
<param name="duration">The <see cref="P:System.Windows.Media.Animation.Timeline.Duration" /> for this <see cref="T:System.Windows.Media.Animation.TimelineGroup" />.</param>
<summary>Initializes a new instance of the <see cref="T:System.Windows.Media.Animation.TimelineGroup" /> class with the specified <see cref="P:System.Windows.Media.Animation.Timeline.BeginTime" /> and <see cref="P:System.Windows.Media.Animation.Timeline.Duration" />.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="protected TimelineGroup (TimeSpan? beginTime, System.Windows.Duration duration, System.Windows.Media.Animation.RepeatBehavior repeatBehavior);" />
<MemberSignature Language="ILAsm" Value=".method familyhidebysig specialname rtspecialname instance void .ctor(valuetype System.Nullable`1<valuetype System.TimeSpan> beginTime, valuetype System.Windows.Duration duration, valuetype System.Windows.Media.Animation.RepeatBehavior repeatBehavior) cil managed" />
<MemberSignature Language="DocId" Value="M:System.Windows.Media.Animation.TimelineGroup.#ctor(System.Nullable{System.TimeSpan},System.Windows.Duration,System.Windows.Media.Animation.RepeatBehavior)" />
<MemberSignature Language="VB.NET" Value="Protected Sub New (beginTime As Nullable(Of TimeSpan), duration As Duration, repeatBehavior As RepeatBehavior)" />
<MemberSignature Language="F#" Value="new System.Windows.Media.Animation.TimelineGroup : Nullable<TimeSpan> * System.Windows.Duration * System.Windows.Media.Animation.RepeatBehavior -> System.Windows.Media.Animation.TimelineGroup" Usage="new System.Windows.Media.Animation.TimelineGroup (beginTime, duration, repeatBehavior)" />
<MemberSignature Language="C++ CLI" Value="protected:
 TimelineGroup(Nullable<TimeSpan> beginTime, System::Windows::Duration duration, System::Windows::Media::Animation::RepeatBehavior repeatBehavior);" />
<MemberType>Constructor</MemberType>
<AssemblyInfo>
<AssemblyName>PresentationCore</AssemblyName>
<AssemblyVersion>3.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
<AssemblyVersion>5.0.0.0</AssemblyVersion>
<AssemblyVersion>6.0.0.0</AssemblyVersion>
<AssemblyVersion>7.0.0.0</AssemblyVersion>
<AssemblyVersion>8.0.0.0</AssemblyVersion>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute FrameworkAlternate="netframework-4.0">
<AttributeName Language="C#">[System.Runtime.TargetedPatchingOptOut("Performance critical to inline this type of method across NGen image boundaries")]</AttributeName>
<AttributeName Language="F#">[<System.Runtime.TargetedPatchingOptOut("Performance critical to inline this type of method across NGen image boundaries")>]</AttributeName>
</Attribute>
</Attributes>
<Parameters>
<Parameter Name="beginTime" Type="System.Nullable<System.TimeSpan>" />
<Parameter Name="duration" Type="System.Windows.Duration" />
<Parameter Name="repeatBehavior" Type="System.Windows.Media.Animation.RepeatBehavior" />
</Parameters>
<Docs>
<param name="beginTime">The <see cref="P:System.Windows.Media.Animation.Timeline.BeginTime" /> for this <see cref="T:System.Windows.Media.Animation.TimelineGroup" />.</param>
<param name="duration">The <see cref="P:System.Windows.Media.Animation.Timeline.Duration" /> for this <see cref="T:System.Windows.Media.Animation.TimelineGroup" />.</param>
<param name="repeatBehavior">The <see cref="P:System.Windows.Media.Animation.Timeline.RepeatBehavior" /> for this <see cref="T:System.Windows.Media.Animation.TimelineGroup" />.</param>
<summary>Initializes a new instance of the <see cref="T:System.Windows.Media.Animation.TimelineGroup" /> class with the specified <see cref="P:System.Windows.Media.Animation.Timeline.BeginTime" />, <see cref="P:System.Windows.Media.Animation.Timeline.Duration" />, and <see cref="P:System.Windows.Media.Animation.Timeline.RepeatBehavior" />.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="AddChild">
<MemberSignature Language="C#" Value="protected virtual void AddChild (object child);" />
<MemberSignature Language="ILAsm" Value=".method familyhidebysig newslot virtual instance void AddChild(object child) cil managed" />
<MemberSignature Language="DocId" Value="M:System.Windows.Media.Animation.TimelineGroup.AddChild(System.Object)" />
<MemberSignature Language="VB.NET" Value="Protected Overridable Sub AddChild (child As Object)" />
<MemberSignature Language="F#" Value="abstract member AddChild : obj -> unit
override this.AddChild : obj -> unit" Usage="timelineGroup.AddChild child" />
<MemberSignature Language="C++ CLI" Value="protected:
 virtual void AddChild(System::Object ^ child);" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyName>PresentationCore</AssemblyName>
<AssemblyVersion>3.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
<AssemblyVersion>5.0.0.0</AssemblyVersion>
<AssemblyVersion>6.0.0.0</AssemblyVersion>
<AssemblyVersion>7.0.0.0</AssemblyVersion>
<AssemblyVersion>8.0.0.0</AssemblyVersion>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName Language="C#">[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Advanced)]</AttributeName>
<AttributeName Language="F#">[<System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Advanced)>]</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="child" Type="System.Object" />
</Parameters>
<Docs>
<param name="child">The object to be added as the child of this <see cref="T:System.Windows.Media.Animation.TimelineGroup" />. If this object is a <see cref="T:System.Windows.Media.Animation.Timeline" /> it will be added to the <see cref="P:System.Windows.Media.Animation.TimelineGroup.Children" /> collection; otherwise, an exception will be thrown.</param>
<summary>Adds a child <see cref="T:System.Windows.Media.Animation.Timeline" /> to this <see cref="T:System.Windows.Media.Animation.TimelineGroup" />.</summary>
<remarks>To be added.</remarks>
<exception cref="T:System.ArgumentException">The parameter <paramref name="child" /> is not a <see cref="T:System.Windows.Media.Animation.Timeline" />.</exception>
</Docs>
</Member>
<Member MemberName="AddText">
<MemberSignature Language="C#" Value="protected virtual void AddText (string childText);" />
<MemberSignature Language="ILAsm" Value=".method familyhidebysig newslot virtual instance void AddText(string childText) cil managed" />
<MemberSignature Language="DocId" Value="M:System.Windows.Media.Animation.TimelineGroup.AddText(System.String)" />
<MemberSignature Language="VB.NET" Value="Protected Overridable Sub AddText (childText As String)" />
<MemberSignature Language="F#" Value="abstract member AddText : string -> unit
override this.AddText : string -> unit" Usage="timelineGroup.AddText childText" />
<MemberSignature Language="C++ CLI" Value="protected:
 virtual void AddText(System::String ^ childText);" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyName>PresentationCore</AssemblyName>
<AssemblyVersion>3.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
<AssemblyVersion>5.0.0.0</AssemblyVersion>
<AssemblyVersion>6.0.0.0</AssemblyVersion>
<AssemblyVersion>7.0.0.0</AssemblyVersion>
<AssemblyVersion>8.0.0.0</AssemblyVersion>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName Language="C#">[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Advanced)]</AttributeName>
<AttributeName Language="F#">[<System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Advanced)>]</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="childText" Type="System.String" />
</Parameters>
<Docs>
<param name="childText">The text added to the <see cref="T:System.Windows.Media.Animation.Timeline" />.</param>
<summary>Adds a text string as a child of this <see cref="T:System.Windows.Media.Animation.Timeline" />.</summary>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
A <xref:System.Windows.Media.Animation.Timeline> does not accept text as a child, so this method will raise an InvalididOperationException unless a derived class has overridden this behavior which allows text to be added.
]]></format>
</remarks>
</Docs>
</Member>
<Member MemberName="AllocateClock">
<MemberSignature Language="C#" Value="protected internal override System.Windows.Media.Animation.Clock AllocateClock ();" />
<MemberSignature Language="ILAsm" Value=".method familyorassemblyhidebysig virtual instance class System.Windows.Media.Animation.Clock AllocateClock() cil managed" />
<MemberSignature Language="DocId" Value="M:System.Windows.Media.Animation.TimelineGroup.AllocateClock" />
<MemberSignature Language="VB.NET" Value="Protected Friend Overrides Function AllocateClock () As Clock" />
<MemberSignature Language="F#" Value="override this.AllocateClock : unit -> System.Windows.Media.Animation.Clock" Usage="timelineGroup.AllocateClock " />
<MemberSignature Language="C++ CLI" Value="protected public:
 override System::Windows::Media::Animation::Clock ^ AllocateClock();" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyName>PresentationCore</AssemblyName>
<AssemblyVersion>3.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
<AssemblyVersion>5.0.0.0</AssemblyVersion>
<AssemblyVersion>6.0.0.0</AssemblyVersion>
<AssemblyVersion>7.0.0.0</AssemblyVersion>
<AssemblyVersion>8.0.0.0</AssemblyVersion>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Windows.Media.Animation.Clock</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Creates a type-specific clock for this timeline.</summary>
<returns>A clock for this timeline.</returns>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
If a derived class overrides this method, it should only create and return an object of a class inheriting from <xref:System.Windows.Media.Animation.Clock>.
]]></format>
</remarks>
</Docs>
</Member>
<Member MemberName="Children">
<MemberSignature Language="C#" Value="public System.Windows.Media.Animation.TimelineCollection Children { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance class System.Windows.Media.Animation.TimelineCollection Children" />
<MemberSignature Language="DocId" Value="P:System.Windows.Media.Animation.TimelineGroup.Children" />
<MemberSignature Language="VB.NET" Value="Public Property Children As TimelineCollection" />
<MemberSignature Language="F#" Value="member this.Children : System.Windows.Media.Animation.TimelineCollection with get, set" Usage="System.Windows.Media.Animation.TimelineGroup.Children" />
<MemberSignature Language="C++ CLI" Value="public:
 property System::Windows::Media::Animation::TimelineCollection ^ Children { System::Windows::Media::Animation::TimelineCollection ^ get(); void set(System::Windows::Media::Animation::TimelineCollection ^ value); };" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>PresentationCore</AssemblyName>
<AssemblyVersion>3.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
<AssemblyVersion>5.0.0.0</AssemblyVersion>
<AssemblyVersion>6.0.0.0</AssemblyVersion>
<AssemblyVersion>7.0.0.0</AssemblyVersion>
<AssemblyVersion>8.0.0.0</AssemblyVersion>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Windows.Media.Animation.TimelineCollection</ReturnType>
</ReturnValue>
<Docs>
<summary>Gets or sets the collection of direct child <see cref="T:System.Windows.Media.Animation.Timeline" /> objects of the <see cref="T:System.Windows.Media.Animation.TimelineGroup" />.</summary>
<value>Child <see cref="T:System.Windows.Media.Animation.Timeline" /> objects of the <see cref="T:System.Windows.Media.Animation.TimelineGroup" />. The default value is **null**.</value>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
<a name="dependencyPropertyInfo_Children"></a>
## Dependency Property Information
|||
|-|-|
|Identifier field|<xref:System.Windows.Media.Animation.TimelineGroup.ChildrenProperty>|
|Metadata properties set to `true`|None|
]]></format>
</remarks>
</Docs>
</Member>
<Member MemberName="ChildrenProperty">
<MemberSignature Language="C#" Value="public static readonly System.Windows.DependencyProperty ChildrenProperty;" />
<MemberSignature Language="ILAsm" Value=".field public static initonly class System.Windows.DependencyProperty ChildrenProperty" />
<MemberSignature Language="DocId" Value="F:System.Windows.Media.Animation.TimelineGroup.ChildrenProperty" />
<MemberSignature Language="VB.NET" Value="Public Shared ReadOnly ChildrenProperty As DependencyProperty " />
<MemberSignature Language="F#" Value=" staticval mutable ChildrenProperty : System.Windows.DependencyProperty" Usage="System.Windows.Media.Animation.TimelineGroup.ChildrenProperty" />
<MemberSignature Language="C++ CLI" Value="public: static initonly System::Windows::DependencyProperty ^ ChildrenProperty;" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyName>PresentationCore</AssemblyName>
<AssemblyVersion>3.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
<AssemblyVersion>5.0.0.0</AssemblyVersion>
<AssemblyVersion>6.0.0.0</AssemblyVersion>
<AssemblyVersion>7.0.0.0</AssemblyVersion>
<AssemblyVersion>8.0.0.0</AssemblyVersion>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Windows.DependencyProperty</ReturnType>
</ReturnValue>
<Docs>
<summary>Identifies the <see cref="P:System.Windows.Media.Animation.TimelineGroup.Children" /> dependency property.</summary>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
The identifier for the <xref:System.Windows.Media.Animation.TimelineGroup.Children%2A> dependency property.
]]></format>
</remarks>
</Docs>
</Member>
<Member MemberName="Clone">
<MemberSignature Language="C#" Value="public System.Windows.Media.Animation.TimelineGroup Clone ();" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig instance class System.Windows.Media.Animation.TimelineGroup Clone() cil managed" />
<MemberSignature Language="DocId" Value="M:System.Windows.Media.Animation.TimelineGroup.Clone" />
<MemberSignature Language="VB.NET" Value="Public Function Clone () As TimelineGroup" />
<MemberSignature Language="F#" Value="override this.Clone : unit -> System.Windows.Media.Animation.TimelineGroup" Usage="timelineGroup.Clone " />
<MemberSignature Language="C++ CLI" Value="public:
 System::Windows::Media::Animation::TimelineGroup ^ Clone();" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyName>PresentationCore</AssemblyName>
<AssemblyVersion>3.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
<AssemblyVersion>5.0.0.0</AssemblyVersion>
<AssemblyVersion>6.0.0.0</AssemblyVersion>
<AssemblyVersion>7.0.0.0</AssemblyVersion>
<AssemblyVersion>8.0.0.0</AssemblyVersion>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Windows.Media.Animation.TimelineGroup</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Creates a modifiable clone of this <see cref="T:System.Windows.Media.Animation.TimelineGroup" />, making deep copies of this object's values. When copying dependency properties, this method copies resource references and data bindings (but they might no longer resolve) but not animations or their current values.</summary>
<returns>A modifiable clone of the current object. The cloned object's <see cref="P:System.Windows.Freezable.IsFrozen" /> property will be <see langword="false" /> even if the source's <see cref="P:System.Windows.Freezable.IsFrozen" /> property was <see langword="true" />.</returns>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
This method is used to produce modifiable copies of frozen <xref:System.Windows.Freezable> objects (or any <xref:System.Windows.Freezable> object). For convenience, this method shadows the inherited version with a strongly typed implementation.
For more information, see <xref:System.Windows.Freezable.Clone%2A?displayProperty=nameWithType>.
]]></format>
</remarks>
</Docs>
</Member>
<Member MemberName="CloneCurrentValue">
<MemberSignature Language="C#" Value="public System.Windows.Media.Animation.TimelineGroup CloneCurrentValue ();" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig instance class System.Windows.Media.Animation.TimelineGroup CloneCurrentValue() cil managed" />
<MemberSignature Language="DocId" Value="M:System.Windows.Media.Animation.TimelineGroup.CloneCurrentValue" />
<MemberSignature Language="VB.NET" Value="Public Function CloneCurrentValue () As TimelineGroup" />
<MemberSignature Language="F#" Value="override this.CloneCurrentValue : unit -> System.Windows.Media.Animation.TimelineGroup" Usage="timelineGroup.CloneCurrentValue " />
<MemberSignature Language="C++ CLI" Value="public:
 System::Windows::Media::Animation::TimelineGroup ^ CloneCurrentValue();" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyName>PresentationCore</AssemblyName>
<AssemblyVersion>3.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
<AssemblyVersion>5.0.0.0</AssemblyVersion>
<AssemblyVersion>6.0.0.0</AssemblyVersion>
<AssemblyVersion>7.0.0.0</AssemblyVersion>
<AssemblyVersion>8.0.0.0</AssemblyVersion>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Windows.Media.Animation.TimelineGroup</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Creates a modifiable clone of this <see cref="T:System.Windows.Media.Animation.TimelineGroup" /> object, making deep copies of this object's current values. Resource references, data bindings, and animations are not copied, but their current values are.</summary>
<returns>A modifiable clone of the current object. The cloned object's <see cref="P:System.Windows.Freezable.IsFrozen" /> property will be <see langword="false" /> even if the source's <see cref="P:System.Windows.Freezable.IsFrozen" /> property was <see langword="true" />.</returns>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
This method is used to produce modifiable copies of frozen <xref:System.Windows.Freezable> objects (or any <xref:System.Windows.Freezable> object). For convenience, this method shadows the inherited version with a strongly typed implementation.
For more information, see <xref:System.Windows.Freezable.CloneCurrentValue%2A?displayProperty=nameWithType>.
]]></format>
</remarks>
</Docs>
</Member>
<Member MemberName="CreateClock">
<MemberSignature Language="C#" Value="public System.Windows.Media.Animation.ClockGroup CreateClock ();" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig instance class System.Windows.Media.Animation.ClockGroup CreateClock() cil managed" />
<MemberSignature Language="DocId" Value="M:System.Windows.Media.Animation.TimelineGroup.CreateClock" />
<MemberSignature Language="VB.NET" Value="Public Function CreateClock () As ClockGroup" />
<MemberSignature Language="F#" Value="override this.CreateClock : unit -> System.Windows.Media.Animation.ClockGroup" Usage="timelineGroup.CreateClock " />
<MemberSignature Language="C++ CLI" Value="public:
 System::Windows::Media::Animation::ClockGroup ^ CreateClock();" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyName>PresentationCore</AssemblyName>
<AssemblyVersion>3.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
<AssemblyVersion>5.0.0.0</AssemblyVersion>
<AssemblyVersion>6.0.0.0</AssemblyVersion>
<AssemblyVersion>7.0.0.0</AssemblyVersion>
<AssemblyVersion>8.0.0.0</AssemblyVersion>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Windows.Media.Animation.ClockGroup</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Instantiates a new <see cref="T:System.Windows.Media.Animation.ClockGroup" /> object, using this instance.</summary>
<returns>A <see cref="T:System.Windows.Media.Animation.ClockGroup" /> object.</returns>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="System.Windows.Markup.IAddChild.AddChild">
<MemberSignature Language="C#" Value="void IAddChild.AddChild (object child);" />
<MemberSignature Language="ILAsm" Value=".method hidebysig newslot virtual instance void System.Windows.Markup.IAddChild.AddChild(object child) cil managed" />
<MemberSignature Language="DocId" Value="M:System.Windows.Media.Animation.TimelineGroup.System#Windows#Markup#IAddChild#AddChild(System.Object)" />
<MemberSignature Language="VB.NET" Value="Sub AddChild (child As Object) Implements IAddChild.AddChild" />
<MemberSignature Language="F#" Value="abstract member System.Windows.Markup.IAddChild.AddChild : obj -> unit
override this.System.Windows.Markup.IAddChild.AddChild : obj -> unit" Usage="timelineGroup.System.Windows.Markup.IAddChild.AddChild child" />
<MemberSignature Language="C++ CLI" Value=" virtual void System.Windows.Markup.IAddChild.AddChild(System::Object ^ child) = System::Windows::Markup::IAddChild::AddChild;" />
<MemberType>Method</MemberType>
<Implements>
<InterfaceMember>M:System.Windows.Markup.IAddChild.AddChild(System.Object)</InterfaceMember>
</Implements>
<AssemblyInfo>
<AssemblyName>PresentationCore</AssemblyName>
<AssemblyVersion>3.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
<AssemblyVersion>5.0.0.0</AssemblyVersion>
<AssemblyVersion>6.0.0.0</AssemblyVersion>
<AssemblyVersion>7.0.0.0</AssemblyVersion>
<AssemblyVersion>8.0.0.0</AssemblyVersion>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="child" Type="System.Object" />
</Parameters>
<Docs>
<param name="child">The child object to add.</param>
<summary>Adds a child object.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="System.Windows.Markup.IAddChild.AddText">
<MemberSignature Language="C#" Value="void IAddChild.AddText (string childText);" />
<MemberSignature Language="ILAsm" Value=".method hidebysig newslot virtual instance void System.Windows.Markup.IAddChild.AddText(string childText) cil managed" />
<MemberSignature Language="DocId" Value="M:System.Windows.Media.Animation.TimelineGroup.System#Windows#Markup#IAddChild#AddText(System.String)" />
<MemberSignature Language="VB.NET" Value="Sub AddText (childText As String) Implements IAddChild.AddText" />
<MemberSignature Language="F#" Value="abstract member System.Windows.Markup.IAddChild.AddText : string -> unit
override this.System.Windows.Markup.IAddChild.AddText : string -> unit" Usage="timelineGroup.System.Windows.Markup.IAddChild.AddText childText" />
<MemberSignature Language="C++ CLI" Value=" virtual void System.Windows.Markup.IAddChild.AddText(System::String ^ childText) = System::Windows::Markup::IAddChild::AddText;" />
<MemberType>Method</MemberType>
<Implements>
<InterfaceMember>M:System.Windows.Markup.IAddChild.AddText(System.String)</InterfaceMember>
</Implements>
<AssemblyInfo>
<AssemblyName>PresentationCore</AssemblyName>
<AssemblyVersion>3.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
<AssemblyVersion>5.0.0.0</AssemblyVersion>
<AssemblyVersion>6.0.0.0</AssemblyVersion>
<AssemblyVersion>7.0.0.0</AssemblyVersion>
<AssemblyVersion>8.0.0.0</AssemblyVersion>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="childText" Type="System.String" />
</Parameters>
<Docs>
<param name="childText">The text to add to the object.</param>
<summary>Adds the text content of a node to the object.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
</Members>
</Type>