/
Matrix.xml
675 lines (638 loc) · 40.2 KB
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Matrix.xml
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<Type Name="Matrix" FullName="Windows.UI.Xaml.Media.Matrix">
<TypeSignature Language="C#" Value="public struct Matrix : IFormattable" />
<TypeSignature Language="ILAsm" Value=".class public sequential ansi sealed beforefieldinit Matrix extends System.ValueType implements class System.IFormattable" />
<TypeSignature Language="DocId" Value="T:Windows.UI.Xaml.Media.Matrix" />
<TypeSignature Language="VB.NET" Value="Public Structure Matrix
Implements IFormattable" />
<TypeSignature Language="F#" Value="type Matrix = struct
 interface IFormattable" />
<TypeSignature Language="C++ CLI" Value="public value class Matrix : IFormattable" />
<AssemblyInfo>
<AssemblyName>System.Runtime.WindowsRuntime.UI.Xaml</AssemblyName>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.4.0</AssemblyVersion>
<AssemblyVersion>4.0.5.0</AssemblyVersion>
</AssemblyInfo>
<Base>
<BaseTypeName>System.ValueType</BaseTypeName>
</Base>
<Interfaces>
<Interface>
<InterfaceName>System.IFormattable</InterfaceName>
</Interface>
</Interfaces>
<Attributes>
<Attribute FrameworkAlternate="dotnet-uwp-10.0">
<AttributeName Language="C#">[System.Security.SecurityCritical]</AttributeName>
<AttributeName Language="F#">[<System.Security.SecurityCritical>]</AttributeName>
</Attribute>
</Attributes>
<Docs>
<summary>Represents a 3x3 affine transformation matrix used for transformations in two-dimensional space.</summary>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
This struct represents the .NET projection of the Windows Runtime (WinRT) `Matrix` struct. For more information, see [Matrix](https://docs.microsoft.com/uwp/api/windows.ui.xaml.media.matrix) in the UWP API reference.
]]></format>
</remarks>
<related type="Article" href="https://learn.microsoft.com/uwp/api/windows.ui.xaml.media.matrix">Matrix (UWP)</related>
<related type="Article" href="https://learn.microsoft.com/dotnet/api/system.windows.media.matrix">System.Windows.Media.Matrix (.NET)</related>
</Docs>
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public Matrix (double m11, double m12, double m21, double m22, double offsetX, double offsetY);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(float64 m11, float64 m12, float64 m21, float64 m22, float64 offsetX, float64 offsetY) cil managed" />
<MemberSignature Language="DocId" Value="M:Windows.UI.Xaml.Media.Matrix.#ctor(System.Double,System.Double,System.Double,System.Double,System.Double,System.Double)" />
<MemberSignature Language="VB.NET" Value="Public Sub New (m11 As Double, m12 As Double, m21 As Double, m22 As Double, offsetX As Double, offsetY As Double)" />
<MemberSignature Language="F#" Value="new Windows.UI.Xaml.Media.Matrix : double * double * double * double * double * double -> Windows.UI.Xaml.Media.Matrix" Usage="new Windows.UI.Xaml.Media.Matrix (m11, m12, m21, m22, offsetX, offsetY)" />
<MemberSignature Language="C++ CLI" Value="public:
 Matrix(double m11, double m12, double m21, double m22, double offsetX, double offsetY);" />
<MemberType>Constructor</MemberType>
<AssemblyInfo>
<AssemblyName>System.Runtime.WindowsRuntime.UI.Xaml</AssemblyName>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.4.0</AssemblyVersion>
<AssemblyVersion>4.0.5.0</AssemblyVersion>
</AssemblyInfo>
<Parameters>
<Parameter Name="m11" Type="System.Double" />
<Parameter Name="m12" Type="System.Double" />
<Parameter Name="m21" Type="System.Double" />
<Parameter Name="m22" Type="System.Double" />
<Parameter Name="offsetX" Type="System.Double" />
<Parameter Name="offsetY" Type="System.Double" />
</Parameters>
<Docs>
<param name="m11">The <see cref="T:Windows.UI.Xaml.Media.Matrix" /> struct's <see cref="P:Windows.UI.Xaml.Media.Matrix.M11" /> coefficient.</param>
<param name="m12">The <see cref="T:Windows.UI.Xaml.Media.Matrix" /> struct's <see cref="P:Windows.UI.Xaml.Media.Matrix.M12" /> coefficient.</param>
<param name="m21">The <see cref="T:Windows.UI.Xaml.Media.Matrix" /> struct's <see cref="P:Windows.UI.Xaml.Media.Matrix.M21" /> coefficient.</param>
<param name="m22">The <see cref="T:Windows.UI.Xaml.Media.Matrix" /> struct's <see cref="P:Windows.UI.Xaml.Media.Matrix.M22" /> coefficient.</param>
<param name="offsetX">The <see cref="T:Windows.UI.Xaml.Media.Matrix" /> struct's <see cref="P:Windows.UI.Xaml.Media.Matrix.OffsetX" /> coefficient.</param>
<param name="offsetY">The <see cref="T:Windows.UI.Xaml.Media.Matrix" /> struct's <see cref="P:Windows.UI.Xaml.Media.Matrix.OffsetY" /> coefficient.</param>
<summary>Initializes a <see cref="T:Windows.UI.Xaml.Media.Matrix" /> struct.</summary>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
This struct represents the .NET projection of the Windows Runtime (WinRT) `Matrix` struct. For more information, see [Matrix](https://docs.microsoft.com/uwp/api/windows.ui.xaml.media.matrix) in the UWP API reference.
]]></format>
</remarks>
</Docs>
</Member>
<MemberGroup MemberName="Equals">
<AssemblyInfo>
<AssemblyName>System.Runtime.WindowsRuntime.UI.Xaml</AssemblyName>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.4.0</AssemblyVersion>
</AssemblyInfo>
<Docs>
<summary>To be added.</summary>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
This struct represents the .NET projection of the Windows Runtime (WinRT) `Matrix` struct. For more information, see [Matrix](https://docs.microsoft.com/uwp/api/windows.ui.xaml.media.matrix) in the UWP API reference.
]]></format>
</remarks>
</Docs>
</MemberGroup>
<Member MemberName="Equals">
<MemberSignature Language="C#" Value="public override bool Equals (object o);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig virtual instance bool Equals(object o) cil managed" />
<MemberSignature Language="DocId" Value="M:Windows.UI.Xaml.Media.Matrix.Equals(System.Object)" />
<MemberSignature Language="VB.NET" Value="Public Overrides Function Equals (o As Object) As Boolean" />
<MemberSignature Language="F#" Value="override this.Equals : obj -> bool" Usage="matrix.Equals o" />
<MemberSignature Language="C++ CLI" Value="public:
 override bool Equals(System::Object ^ o);" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyName>System.Runtime.WindowsRuntime.UI.Xaml</AssemblyName>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.4.0</AssemblyVersion>
<AssemblyVersion>4.0.5.0</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute FrameworkAlternate="dotnet-uwp-10.0">
<AttributeName Language="C#">[System.Security.SecuritySafeCritical]</AttributeName>
<AttributeName Language="F#">[<System.Security.SecuritySafeCritical>]</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="o" Type="System.Object" />
</Parameters>
<Docs>
<param name="o">The <see cref="T:System.Object" /> to compare.</param>
<summary>Determines whether the specified <see cref="T:System.Object" /> is a <see cref="T:Windows.UI.Xaml.Media.Matrix" /> struct that is identical to this <see cref="T:Windows.UI.Xaml.Media.Matrix" />.</summary>
<returns>
<see langword="true" /> if <paramref name="o" /> is a <see cref="T:Windows.UI.Xaml.Media.Matrix" /> struct that is identical to this <see cref="T:Windows.UI.Xaml.Media.Matrix" /> struct; otherwise, <see langword="false" />.</returns>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Equals">
<MemberSignature Language="C#" Value="public bool Equals (Windows.UI.Xaml.Media.Matrix value);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig instance bool Equals(valuetype Windows.UI.Xaml.Media.Matrix value) cil managed" />
<MemberSignature Language="DocId" Value="M:Windows.UI.Xaml.Media.Matrix.Equals(Windows.UI.Xaml.Media.Matrix)" />
<MemberSignature Language="VB.NET" Value="Public Function Equals (value As Matrix) As Boolean" />
<MemberSignature Language="F#" Value="override this.Equals : Windows.UI.Xaml.Media.Matrix -> bool" Usage="matrix.Equals value" />
<MemberSignature Language="C++ CLI" Value="public:
 bool Equals(Windows::UI::Xaml::Media::Matrix value);" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyName>System.Runtime.WindowsRuntime.UI.Xaml</AssemblyName>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.4.0</AssemblyVersion>
<AssemblyVersion>4.0.5.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="value" Type="Windows.UI.Xaml.Media.Matrix" />
</Parameters>
<Docs>
<param name="value">The instance of <see cref="T:Windows.UI.Xaml.Media.Matrix" /> to compare to this instance.</param>
<summary>Determines whether the specified <see cref="T:Windows.UI.Xaml.Media.Matrix" /> struct is identical to this instance.</summary>
<returns>
<see langword="true" /> if instances are equal; otherwise, <see langword="false" />.</returns>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="GetHashCode">
<MemberSignature Language="C#" Value="public override int GetHashCode ();" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig virtual instance int32 GetHashCode() cil managed" />
<MemberSignature Language="DocId" Value="M:Windows.UI.Xaml.Media.Matrix.GetHashCode" />
<MemberSignature Language="VB.NET" Value="Public Overrides Function GetHashCode () As Integer" />
<MemberSignature Language="F#" Value="override this.GetHashCode : unit -> int" Usage="matrix.GetHashCode " />
<MemberSignature Language="C++ CLI" Value="public:
 override int GetHashCode();" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyName>System.Runtime.WindowsRuntime.UI.Xaml</AssemblyName>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.4.0</AssemblyVersion>
<AssemblyVersion>4.0.5.0</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute FrameworkAlternate="dotnet-uwp-10.0">
<AttributeName Language="C#">[System.Security.SecuritySafeCritical]</AttributeName>
<AttributeName Language="F#">[<System.Security.SecuritySafeCritical>]</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Returns the hash code for this <see cref="T:Windows.UI.Xaml.Media.Matrix" /> struct.</summary>
<returns>The hash code for this instance.</returns>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
This struct represents the .NET projection of the Windows Runtime (WinRT) `Matrix` struct. For more information, see [Matrix](https://docs.microsoft.com/uwp/api/windows.ui.xaml.media.matrix) in the UWP API reference.
]]></format>
</remarks>
</Docs>
</Member>
<Member MemberName="Identity">
<MemberSignature Language="C#" Value="public static Windows.UI.Xaml.Media.Matrix Identity { get; }" />
<MemberSignature Language="ILAsm" Value=".property valuetype Windows.UI.Xaml.Media.Matrix Identity" />
<MemberSignature Language="DocId" Value="P:Windows.UI.Xaml.Media.Matrix.Identity" />
<MemberSignature Language="VB.NET" Value="Public Shared ReadOnly Property Identity As Matrix" />
<MemberSignature Language="F#" Value="static member Identity : Windows.UI.Xaml.Media.Matrix" Usage="Windows.UI.Xaml.Media.Matrix.Identity" />
<MemberSignature Language="C++ CLI" Value="public:
 static property Windows::UI::Xaml::Media::Matrix Identity { Windows::UI::Xaml::Media::Matrix get(); };" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>System.Runtime.WindowsRuntime.UI.Xaml</AssemblyName>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.4.0</AssemblyVersion>
<AssemblyVersion>4.0.5.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Windows.UI.Xaml.Media.Matrix</ReturnType>
</ReturnValue>
<Docs>
<summary>Gets an identity matrix.</summary>
<value>An identity matrix.</value>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
This struct represents the .NET projection of the Windows Runtime (WinRT) `Matrix` struct. For more information, see [Matrix](https://docs.microsoft.com/uwp/api/windows.ui.xaml.media.matrix) in the UWP API reference.
For more information and examples of this member, see <xref:System.Windows.Media.Matrix.Identity?displayProperty=nameWithType> in the .NET Framework API reference.
]]></format>
</remarks>
</Docs>
</Member>
<Member MemberName="IsIdentity">
<MemberSignature Language="C#" Value="public bool IsIdentity { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance bool IsIdentity" />
<MemberSignature Language="DocId" Value="P:Windows.UI.Xaml.Media.Matrix.IsIdentity" />
<MemberSignature Language="VB.NET" Value="Public ReadOnly Property IsIdentity As Boolean" />
<MemberSignature Language="F#" Value="member this.IsIdentity : bool" Usage="Windows.UI.Xaml.Media.Matrix.IsIdentity" />
<MemberSignature Language="C++ CLI" Value="public:
 property bool IsIdentity { bool get(); };" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>System.Runtime.WindowsRuntime.UI.Xaml</AssemblyName>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.4.0</AssemblyVersion>
<AssemblyVersion>4.0.5.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Docs>
<summary>Gets a value that indicates whether this <see cref="T:Windows.UI.Xaml.Media.Matrix" /> struct is an identity matrix.</summary>
<value>
<see langword="true" /> if the <see cref="T:Windows.UI.Xaml.Media.Matrix" /> struct is an identity matrix; otherwise, <see langword="false" />. The default is <see langword="true" />.</value>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
This struct represents the .NET projection of the Windows Runtime (WinRT) `Matrix` struct. For more information, see [Matrix](https://docs.microsoft.com/uwp/api/windows.ui.xaml.media.matrix) in the UWP API reference.
]]></format>
</remarks>
</Docs>
</Member>
<Member MemberName="M11">
<MemberSignature Language="C#" Value="public double M11 { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance float64 M11" />
<MemberSignature Language="DocId" Value="P:Windows.UI.Xaml.Media.Matrix.M11" />
<MemberSignature Language="VB.NET" Value="Public Property M11 As Double" />
<MemberSignature Language="F#" Value="member this.M11 : double with get, set" Usage="Windows.UI.Xaml.Media.Matrix.M11" />
<MemberSignature Language="C++ CLI" Value="public:
 property double M11 { double get(); void set(double value); };" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>System.Runtime.WindowsRuntime.UI.Xaml</AssemblyName>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.4.0</AssemblyVersion>
<AssemblyVersion>4.0.5.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Double</ReturnType>
</ReturnValue>
<Docs>
<summary>Gets or sets the value of the first row and first column of this <see cref="T:Windows.UI.Xaml.Media.Matrix" /> struct.</summary>
<value>The value of the first row and first column of this <see cref="T:Windows.UI.Xaml.Media.Matrix" />. The default value is 1.</value>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
This struct represents the .NET projection of the Windows Runtime (WinRT) `Matrix` struct. For more information, see [Matrix](https://docs.microsoft.com/uwp/api/windows.ui.xaml.media.matrix) in the UWP API reference.
]]></format>
</remarks>
</Docs>
</Member>
<Member MemberName="M12">
<MemberSignature Language="C#" Value="public double M12 { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance float64 M12" />
<MemberSignature Language="DocId" Value="P:Windows.UI.Xaml.Media.Matrix.M12" />
<MemberSignature Language="VB.NET" Value="Public Property M12 As Double" />
<MemberSignature Language="F#" Value="member this.M12 : double with get, set" Usage="Windows.UI.Xaml.Media.Matrix.M12" />
<MemberSignature Language="C++ CLI" Value="public:
 property double M12 { double get(); void set(double value); };" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>System.Runtime.WindowsRuntime.UI.Xaml</AssemblyName>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.4.0</AssemblyVersion>
<AssemblyVersion>4.0.5.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Double</ReturnType>
</ReturnValue>
<Docs>
<summary>Gets or sets the value of the first row and second column of this <see cref="T:Windows.UI.Xaml.Media.Matrix" /> struct.</summary>
<value>The value of the first row and second column of this <see cref="T:Windows.UI.Xaml.Media.Matrix" />. The default value is 0.</value>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
This struct represents the .NET projection of the Windows Runtime (WinRT) `Matrix` struct. For more information, see [Matrix](https://docs.microsoft.com/uwp/api/windows.ui.xaml.media.matrix) in the UWP API reference.
]]></format>
</remarks>
</Docs>
</Member>
<Member MemberName="M21">
<MemberSignature Language="C#" Value="public double M21 { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance float64 M21" />
<MemberSignature Language="DocId" Value="P:Windows.UI.Xaml.Media.Matrix.M21" />
<MemberSignature Language="VB.NET" Value="Public Property M21 As Double" />
<MemberSignature Language="F#" Value="member this.M21 : double with get, set" Usage="Windows.UI.Xaml.Media.Matrix.M21" />
<MemberSignature Language="C++ CLI" Value="public:
 property double M21 { double get(); void set(double value); };" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>System.Runtime.WindowsRuntime.UI.Xaml</AssemblyName>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.4.0</AssemblyVersion>
<AssemblyVersion>4.0.5.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Double</ReturnType>
</ReturnValue>
<Docs>
<summary>Gets or sets the value of the second row and first column of this <see cref="T:Windows.UI.Xaml.Media.Matrix" /> struct.</summary>
<value>The value of the second row and first column of this <see cref="T:Windows.UI.Xaml.Media.Matrix" />. The default value is 0.</value>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
This struct represents the .NET projection of the Windows Runtime (WinRT) `Matrix` struct. For more information, see [Matrix](https://docs.microsoft.com/uwp/api/windows.ui.xaml.media.matrix) in the UWP API reference.
]]></format>
</remarks>
</Docs>
</Member>
<Member MemberName="M22">
<MemberSignature Language="C#" Value="public double M22 { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance float64 M22" />
<MemberSignature Language="DocId" Value="P:Windows.UI.Xaml.Media.Matrix.M22" />
<MemberSignature Language="VB.NET" Value="Public Property M22 As Double" />
<MemberSignature Language="F#" Value="member this.M22 : double with get, set" Usage="Windows.UI.Xaml.Media.Matrix.M22" />
<MemberSignature Language="C++ CLI" Value="public:
 property double M22 { double get(); void set(double value); };" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>System.Runtime.WindowsRuntime.UI.Xaml</AssemblyName>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.4.0</AssemblyVersion>
<AssemblyVersion>4.0.5.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Double</ReturnType>
</ReturnValue>
<Docs>
<summary>Gets or sets the value of the second row and second column of this <see cref="T:Windows.UI.Xaml.Media.Matrix" /> struct.</summary>
<value>The value of the second row and second column of this <see cref="T:Windows.UI.Xaml.Media.Matrix" /> struct. The default value is 1.</value>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
This struct represents the .NET projection of the Windows Runtime (WinRT) `Matrix` struct. For more information, see [Matrix](https://docs.microsoft.com/uwp/api/windows.ui.xaml.media.matrix) in the UWP API reference.
]]></format>
</remarks>
</Docs>
</Member>
<Member MemberName="OffsetX">
<MemberSignature Language="C#" Value="public double OffsetX { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance float64 OffsetX" />
<MemberSignature Language="DocId" Value="P:Windows.UI.Xaml.Media.Matrix.OffsetX" />
<MemberSignature Language="VB.NET" Value="Public Property OffsetX As Double" />
<MemberSignature Language="F#" Value="member this.OffsetX : double with get, set" Usage="Windows.UI.Xaml.Media.Matrix.OffsetX" />
<MemberSignature Language="C++ CLI" Value="public:
 property double OffsetX { double get(); void set(double value); };" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>System.Runtime.WindowsRuntime.UI.Xaml</AssemblyName>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.4.0</AssemblyVersion>
<AssemblyVersion>4.0.5.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Double</ReturnType>
</ReturnValue>
<Docs>
<summary>Gets or sets the value of the third row and first column of this <see cref="T:Windows.UI.Xaml.Media.Matrix" /> struct.</summary>
<value>The value of the third row and first column of this <see cref="T:Windows.UI.Xaml.Media.Matrix" /> struct. The default value is 0.</value>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
This struct represents the .NET projection of the Windows Runtime (WinRT) `Matrix` struct. For more information, see [Matrix](https://docs.microsoft.com/uwp/api/windows.ui.xaml.media.matrix) in the UWP API reference.
]]></format>
</remarks>
</Docs>
</Member>
<Member MemberName="OffsetY">
<MemberSignature Language="C#" Value="public double OffsetY { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance float64 OffsetY" />
<MemberSignature Language="DocId" Value="P:Windows.UI.Xaml.Media.Matrix.OffsetY" />
<MemberSignature Language="VB.NET" Value="Public Property OffsetY As Double" />
<MemberSignature Language="F#" Value="member this.OffsetY : double with get, set" Usage="Windows.UI.Xaml.Media.Matrix.OffsetY" />
<MemberSignature Language="C++ CLI" Value="public:
 property double OffsetY { double get(); void set(double value); };" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>System.Runtime.WindowsRuntime.UI.Xaml</AssemblyName>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.4.0</AssemblyVersion>
<AssemblyVersion>4.0.5.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Double</ReturnType>
</ReturnValue>
<Docs>
<summary>Gets or sets the value of the third row and second column of this <see cref="T:Windows.UI.Xaml.Media.Matrix" /> struct.</summary>
<value>The value of the third row and second column of this <see cref="T:Windows.UI.Xaml.Media.Matrix" /> struct. The default value is 0.</value>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
This struct represents the .NET projection of the Windows Runtime (WinRT) `Matrix` struct. For more information, see [Matrix](https://docs.microsoft.com/uwp/api/windows.ui.xaml.media.matrix) in the UWP API reference.
]]></format>
</remarks>
</Docs>
</Member>
<Member MemberName="op_Equality">
<MemberSignature Language="C#" Value="public static bool operator == (Windows.UI.Xaml.Media.Matrix matrix1, Windows.UI.Xaml.Media.Matrix matrix2);" />
<MemberSignature Language="ILAsm" Value=".method public static hidebysig specialname bool op_Equality(valuetype Windows.UI.Xaml.Media.Matrix matrix1, valuetype Windows.UI.Xaml.Media.Matrix matrix2) cil managed" />
<MemberSignature Language="DocId" Value="M:Windows.UI.Xaml.Media.Matrix.op_Equality(Windows.UI.Xaml.Media.Matrix,Windows.UI.Xaml.Media.Matrix)" />
<MemberSignature Language="VB.NET" Value="Public Shared Operator == (matrix1 As Matrix, matrix2 As Matrix) As Boolean" />
<MemberSignature Language="F#" Value="static member ( = ) : Windows.UI.Xaml.Media.Matrix * Windows.UI.Xaml.Media.Matrix -> bool" Usage="matrix1 = matrix2" />
<MemberSignature Language="C++ CLI" Value="public:
 static bool operator ==(Windows::UI::Xaml::Media::Matrix matrix1, Windows::UI::Xaml::Media::Matrix matrix2);" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyName>System.Runtime.WindowsRuntime.UI.Xaml</AssemblyName>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.4.0</AssemblyVersion>
<AssemblyVersion>4.0.5.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="matrix1" Type="Windows.UI.Xaml.Media.Matrix" />
<Parameter Name="matrix2" Type="Windows.UI.Xaml.Media.Matrix" />
</Parameters>
<Docs>
<param name="matrix1">The first <see cref="T:Windows.UI.Xaml.Media.Matrix" /> struct to compare.</param>
<param name="matrix2">The second <see cref="T:Windows.UI.Xaml.Media.Matrix" /> struct to compare.</param>
<summary>Determines whether the two specified <see cref="T:Windows.UI.Xaml.Media.Matrix" /> structs are identical.</summary>
<returns>
<see langword="true" /> if <paramref name="matrix1" /> and <paramref name="matrix2" /> are identical; otherwise, <see langword="false" />.</returns>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
This struct represents the .NET projection of the Windows Runtime (WinRT) `Matrix` struct. For more information, see [Matrix](https://docs.microsoft.com/uwp/api/windows.ui.xaml.media.matrix) in the UWP API reference.
For more information and examples of this member, see <xref:System.Windows.Media.Matrix.op_Equality%2A?displayProperty=nameWithType> in the .NET Framework API reference.
]]></format>
</remarks>
</Docs>
</Member>
<Member MemberName="op_Inequality">
<MemberSignature Language="C#" Value="public static bool operator != (Windows.UI.Xaml.Media.Matrix matrix1, Windows.UI.Xaml.Media.Matrix matrix2);" />
<MemberSignature Language="ILAsm" Value=".method public static hidebysig specialname bool op_Inequality(valuetype Windows.UI.Xaml.Media.Matrix matrix1, valuetype Windows.UI.Xaml.Media.Matrix matrix2) cil managed" />
<MemberSignature Language="DocId" Value="M:Windows.UI.Xaml.Media.Matrix.op_Inequality(Windows.UI.Xaml.Media.Matrix,Windows.UI.Xaml.Media.Matrix)" />
<MemberSignature Language="VB.NET" Value="Public Shared Operator != (matrix1 As Matrix, matrix2 As Matrix) As Boolean" />
<MemberSignature Language="F#" Value="static member op_Inequality : Windows.UI.Xaml.Media.Matrix * Windows.UI.Xaml.Media.Matrix -> bool" Usage="Windows.UI.Xaml.Media.Matrix.op_Inequality (matrix1, matrix2)" />
<MemberSignature Language="C++ CLI" Value="public:
 static bool operator !=(Windows::UI::Xaml::Media::Matrix matrix1, Windows::UI::Xaml::Media::Matrix matrix2);" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyName>System.Runtime.WindowsRuntime.UI.Xaml</AssemblyName>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.4.0</AssemblyVersion>
<AssemblyVersion>4.0.5.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="matrix1" Type="Windows.UI.Xaml.Media.Matrix" />
<Parameter Name="matrix2" Type="Windows.UI.Xaml.Media.Matrix" />
</Parameters>
<Docs>
<param name="matrix1">The first <see cref="T:Windows.UI.Xaml.Media.Matrix" /> struct to compare.</param>
<param name="matrix2">The second <see cref="T:Windows.UI.Xaml.Media.Matrix" /> struct to compare.</param>
<summary>Determines whether the two specified <see cref="T:Windows.UI.Xaml.Media.Matrix" /> structs are not identical.</summary>
<returns>
<see langword="true" /> if <paramref name="matrix1" /> and <paramref name="matrix2" /> are not identical; otherwise, <see langword="false" />.</returns>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
This struct represents the .NET projection of the Windows Runtime (WinRT) `Matrix` struct. For more information, see [Matrix](https://docs.microsoft.com/uwp/api/windows.ui.xaml.media.matrix) in the UWP API reference.
For more information and examples of this member, see <xref:System.Windows.Media.Matrix.op_Inequality%2A?displayProperty=nameWithType> in the .NET Framework API reference.
]]></format>
</remarks>
</Docs>
</Member>
<Member MemberName="System.IFormattable.ToString">
<MemberSignature Language="C#" Value="string IFormattable.ToString (string format, IFormatProvider provider);" />
<MemberSignature Language="ILAsm" Value=".method hidebysig newslot virtual instance string System.IFormattable.ToString(string format, class System.IFormatProvider provider) cil managed" />
<MemberSignature Language="DocId" Value="M:Windows.UI.Xaml.Media.Matrix.System#IFormattable#ToString(System.String,System.IFormatProvider)" />
<MemberSignature Language="VB.NET" Value="Function ToString (format As String, provider As IFormatProvider) As String Implements IFormattable.ToString" />
<MemberSignature Language="F#" Value="abstract member System.IFormattable.ToString : string * IFormatProvider -> string
override this.System.IFormattable.ToString : string * IFormatProvider -> string" Usage="matrix.System.IFormattable.ToString (format, provider)" />
<MemberSignature Language="C++ CLI" Value=" virtual System::String ^ System.IFormattable.ToString(System::String ^ format, IFormatProvider ^ provider) = IFormattable::ToString;" />
<MemberType>Method</MemberType>
<Implements>
<InterfaceMember>M:System.IFormattable.ToString(System.String,System.IFormatProvider)</InterfaceMember>
</Implements>
<AssemblyInfo>
<AssemblyName>System.Runtime.WindowsRuntime.UI.Xaml</AssemblyName>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.4.0</AssemblyVersion>
<AssemblyVersion>4.0.5.0</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute FrameworkAlternate="dotnet-uwp-10.0">
<AttributeName Language="C#">[System.Security.SecuritySafeCritical]</AttributeName>
<AttributeName Language="F#">[<System.Security.SecuritySafeCritical>]</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="format" Type="System.String" />
<Parameter Name="provider" Type="System.IFormatProvider" />
</Parameters>
<Docs>
<param name="format">The string specifying the format to use, or <see langword="null" /> to use the default format defined for the type of the <see cref="T:System.IFormattable" /> implementation.</param>
<param name="provider">An object that provides formatting information, or <see langword="null" /> to obtain the numeric format information from the current culture.</param>
<summary>For a description of this member, see <see cref="M:System.IFormattable.ToString(System.String,System.IFormatProvider)" />.</summary>
<returns>A string containing the value of the current instance in the specified format.</returns>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
This struct represents the .NET projection of the Windows Runtime (WinRT) `Matrix` struct. For more information, see [Matrix](https://docs.microsoft.com/uwp/api/windows.ui.xaml.media.matrix) in the UWP API reference.
]]></format>
</remarks>
</Docs>
</Member>
<MemberGroup MemberName="ToString">
<AssemblyInfo>
<AssemblyName>System.Runtime.WindowsRuntime.UI.Xaml</AssemblyName>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.4.0</AssemblyVersion>
</AssemblyInfo>
<Docs>
<summary>To be added.</summary>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
This struct represents the .NET projection of the Windows Runtime (WinRT) `Matrix` struct. For more information, see [Matrix](https://docs.microsoft.com/uwp/api/windows.ui.xaml.media.matrix) in the UWP API reference.
]]></format>
</remarks>
</Docs>
</MemberGroup>
<Member MemberName="ToString">
<MemberSignature Language="C#" Value="public override string ToString ();" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig virtual instance string ToString() cil managed" />
<MemberSignature Language="DocId" Value="M:Windows.UI.Xaml.Media.Matrix.ToString" />
<MemberSignature Language="VB.NET" Value="Public Overrides Function ToString () As String" />
<MemberSignature Language="F#" Value="override this.ToString : unit -> string" Usage="matrix.ToString " />
<MemberSignature Language="C++ CLI" Value="public:
 override System::String ^ ToString();" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyName>System.Runtime.WindowsRuntime.UI.Xaml</AssemblyName>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.4.0</AssemblyVersion>
<AssemblyVersion>4.0.5.0</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute FrameworkAlternate="dotnet-uwp-10.0">
<AttributeName Language="C#">[System.Security.SecuritySafeCritical]</AttributeName>
<AttributeName Language="F#">[<System.Security.SecuritySafeCritical>]</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Creates a <see cref="T:System.String" /> representation of this <see cref="T:Windows.UI.Xaml.Media.Matrix" /> struct.</summary>
<returns>A <see cref="T:System.String" /> containing the <see cref="P:Windows.UI.Xaml.Media.Matrix.M11" />, <see cref="P:Windows.UI.Xaml.Media.Matrix.M12" />, <see cref="P:Windows.UI.Xaml.Media.Matrix.M21" />, <see cref="P:Windows.UI.Xaml.Media.Matrix.M22" />, <see cref="P:Windows.UI.Xaml.Media.Matrix.OffsetX" />, and <see cref="P:Windows.UI.Xaml.Media.Matrix.OffsetY" /> values of this <see cref="T:Windows.UI.Xaml.Media.Matrix" />.</returns>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="ToString">
<MemberSignature Language="C#" Value="public string ToString (IFormatProvider provider);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig instance string ToString(class System.IFormatProvider provider) cil managed" />
<MemberSignature Language="DocId" Value="M:Windows.UI.Xaml.Media.Matrix.ToString(System.IFormatProvider)" />
<MemberSignature Language="VB.NET" Value="Public Function ToString (provider As IFormatProvider) As String" />
<MemberSignature Language="F#" Value="override this.ToString : IFormatProvider -> string" Usage="matrix.ToString provider" />
<MemberSignature Language="C++ CLI" Value="public:
 System::String ^ ToString(IFormatProvider ^ provider);" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyName>System.Runtime.WindowsRuntime.UI.Xaml</AssemblyName>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.4.0</AssemblyVersion>
<AssemblyVersion>4.0.5.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="provider" Type="System.IFormatProvider" />
</Parameters>
<Docs>
<param name="provider">The culture-specific formatting information.</param>
<summary>Creates a <see cref="T:System.String" /> representation of this <see cref="T:Windows.UI.Xaml.Media.Matrix" /> struct with culture-specific formatting information.</summary>
<returns>A <see cref="T:System.String" /> containing the <see cref="P:Windows.UI.Xaml.Media.Matrix.M11" />, <see cref="P:Windows.UI.Xaml.Media.Matrix.M12" />, <see cref="P:Windows.UI.Xaml.Media.Matrix.M21" />, <see cref="P:Windows.UI.Xaml.Media.Matrix.M22" />, <see cref="P:Windows.UI.Xaml.Media.Matrix.OffsetX" />, and <see cref="P:Windows.UI.Xaml.Media.Matrix.OffsetY" /> values of this <see cref="T:Windows.UI.Xaml.Media.Matrix" />.</returns>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Transform">
<MemberSignature Language="C#" Value="public Windows.Foundation.Point Transform (Windows.Foundation.Point point);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig instance valuetype Windows.Foundation.Point Transform(valuetype Windows.Foundation.Point point) cil managed" />
<MemberSignature Language="DocId" Value="M:Windows.UI.Xaml.Media.Matrix.Transform(Windows.Foundation.Point)" />
<MemberSignature Language="VB.NET" Value="Public Function Transform (point As Point) As Point" />
<MemberSignature Language="F#" Value="member this.Transform : Windows.Foundation.Point -> Windows.Foundation.Point" Usage="matrix.Transform point" />
<MemberSignature Language="C++ CLI" Value="public:
 Windows::Foundation::Point Transform(Windows::Foundation::Point point);" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyName>System.Runtime.WindowsRuntime.UI.Xaml</AssemblyName>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.4.0</AssemblyVersion>
<AssemblyVersion>4.0.5.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Windows.Foundation.Point</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="point" Type="Windows.Foundation.Point" />
</Parameters>
<Docs>
<param name="point">The point to transform.</param>
<summary>Transforms the specified point by the <see cref="T:Windows.UI.Xaml.Media.Matrix" /> and returns the result.</summary>
<returns>The result of transforming <paramref name="point" /> by this <see cref="T:Windows.UI.Xaml.Media.Matrix" />.</returns>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
This struct represents the .NET projection of the Windows Runtime (WinRT) `Matrix` struct. For more information, see [Matrix](https://docs.microsoft.com/uwp/api/windows.ui.xaml.media.matrix) in the UWP API reference.
]]></format>
</remarks>
</Docs>
</Member>
</Members>
</Type>