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IAnimator.xml
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IAnimator.xml
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<Type Name="IAnimator" FullName="Microsoft.Maui.Animations.IAnimator">
<TypeSignature Language="C#" Value="public interface IAnimator" />
<TypeSignature Language="ILAsm" Value=".class public interface auto ansi abstract beforefieldinit IAnimator" />
<TypeSignature Language="DocId" Value="T:Microsoft.Maui.Animations.IAnimator" />
<TypeSignature Language="VB.NET" Value="Public Interface IAnimator" />
<TypeSignature Language="C++ CLI" Value="public interface class IAnimator" />
<TypeSignature Language="F#" Value="type IAnimator = interface" />
<AssemblyInfo>
<AssemblyName>Microsoft.Maui</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Interfaces />
<Attributes>
<Attribute>
<AttributeName Language="C#">[System.Runtime.CompilerServices.NullableContext(1)]</AttributeName>
<AttributeName Language="F#">[<System.Runtime.CompilerServices.NullableContext(1)>]</AttributeName>
</Attribute>
</Attributes>
<Docs>
<summary>
Objects implementing the <see cref="T:Microsoft.Maui.Animations.IAnimator" /> interface can act as parent objects for <see cref="T:Microsoft.Maui.Animations.Animation" /> objects.
</summary>
<remarks>To be added.</remarks>
</Docs>
<Members>
<Member MemberName="AddAnimation">
<MemberSignature Language="C#" Value="public void AddAnimation (Microsoft.Maui.Animations.Animation animation);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void AddAnimation(class Microsoft.Maui.Animations.Animation animation) cil managed" />
<MemberSignature Language="DocId" Value="M:Microsoft.Maui.Animations.IAnimator.AddAnimation(Microsoft.Maui.Animations.Animation)" />
<MemberSignature Language="VB.NET" Value="Public Sub AddAnimation (animation As Animation)" />
<MemberSignature Language="C++ CLI" Value="public:
 void AddAnimation(Microsoft::Maui::Animations::Animation ^ animation);" />
<MemberSignature Language="F#" Value="abstract member AddAnimation : Microsoft.Maui.Animations.Animation -> unit" Usage="iAnimator.AddAnimation animation" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="animation" Type="Microsoft.Maui.Animations.Animation" />
</Parameters>
<Docs>
<param name="animation">The animation to be added.</param>
<summary>
Add an <see cref="T:Microsoft.Maui.Animations.Animation" /> object to this element.
</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="RemoveAnimation">
<MemberSignature Language="C#" Value="public void RemoveAnimation (Microsoft.Maui.Animations.Animation animation);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void RemoveAnimation(class Microsoft.Maui.Animations.Animation animation) cil managed" />
<MemberSignature Language="DocId" Value="M:Microsoft.Maui.Animations.IAnimator.RemoveAnimation(Microsoft.Maui.Animations.Animation)" />
<MemberSignature Language="VB.NET" Value="Public Sub RemoveAnimation (animation As Animation)" />
<MemberSignature Language="C++ CLI" Value="public:
 void RemoveAnimation(Microsoft::Maui::Animations::Animation ^ animation);" />
<MemberSignature Language="F#" Value="abstract member RemoveAnimation : Microsoft.Maui.Animations.Animation -> unit" Usage="iAnimator.RemoveAnimation animation" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="animation" Type="Microsoft.Maui.Animations.Animation" />
</Parameters>
<Docs>
<param name="animation">The animation to be removed.</param>
<summary>
Removes an <see cref="T:Microsoft.Maui.Animations.Animation" /> object from this element.
</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
</Members>
</Type>