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Layout.xml
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Layout.xml
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<Type Name="Layout" FullName="Microsoft.Maui.Controls.Compatibility.Layout">
<TypeSignature Language="C#" Value="public abstract class Layout : Microsoft.Maui.Controls.View, Microsoft.Maui.Controls.ILayout, Microsoft.Maui.Controls.ILayoutController, Microsoft.Maui.Controls.IPaddingElement, Microsoft.Maui.IVisualTreeElement" />
<TypeSignature Language="ILAsm" Value=".class public auto ansi abstract beforefieldinit Layout extends Microsoft.Maui.Controls.View implements class Microsoft.Maui.Controls.ILayout, class Microsoft.Maui.Controls.ILayoutController, class Microsoft.Maui.Controls.IPaddingElement, class Microsoft.Maui.IElement, class Microsoft.Maui.ITransform, class Microsoft.Maui.IView, class Microsoft.Maui.IVisualTreeElement" />
<TypeSignature Language="DocId" Value="T:Microsoft.Maui.Controls.Compatibility.Layout" />
<TypeSignature Language="VB.NET" Value="Public MustInherit Class Layout
Inherits View
Implements ILayout, ILayoutController, IPaddingElement, IVisualTreeElement" />
<TypeSignature Language="C++ CLI" Value="public ref class Layout abstract : Microsoft::Maui::Controls::View, Microsoft::Maui::Controls::ILayout, Microsoft::Maui::Controls::ILayoutController, Microsoft::Maui::Controls::IPaddingElement, Microsoft::Maui::IVisualTreeElement" />
<TypeSignature Language="F#" Value="type Layout = class
 inherit View
 interface ILayout
 interface ILayoutController
 interface IPaddingElement
 interface IView
 interface IElement
 interface ITransform
 interface IVisualTreeElement" />
<AssemblyInfo>
<AssemblyName>Microsoft.Maui.Controls</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Base>
<BaseTypeName>Microsoft.Maui.Controls.View</BaseTypeName>
</Base>
<Interfaces>
<Interface>
<InterfaceName>Microsoft.Maui.Controls.ILayout</InterfaceName>
</Interface>
<Interface>
<InterfaceName>Microsoft.Maui.Controls.ILayoutController</InterfaceName>
</Interface>
<Interface>
<InterfaceName>Microsoft.Maui.Controls.IPaddingElement</InterfaceName>
</Interface>
<Interface>
<InterfaceName>Microsoft.Maui.IElement</InterfaceName>
</Interface>
<Interface>
<InterfaceName>Microsoft.Maui.ITransform</InterfaceName>
</Interface>
<Interface>
<InterfaceName>Microsoft.Maui.IView</InterfaceName>
</Interface>
<Interface>
<InterfaceName>Microsoft.Maui.IVisualTreeElement</InterfaceName>
</Interface>
</Interfaces>
<Docs>
<summary>
Base class for layouts that allow you to arrange and group UI controls in your application.
</summary>
<remarks>To be added.</remarks>
</Docs>
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="protected Layout ();" />
<MemberSignature Language="ILAsm" Value=".method familyhidebysig specialname rtspecialname instance void .ctor() cil managed" />
<MemberSignature Language="DocId" Value="M:Microsoft.Maui.Controls.Compatibility.Layout.#ctor" />
<MemberSignature Language="VB.NET" Value="Protected Sub New ()" />
<MemberSignature Language="C++ CLI" Value="protected:
 Layout();" />
<MemberType>Constructor</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui.Controls</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Parameters />
<Docs>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="ArrangeOverride">
<MemberSignature Language="C#" Value="protected override Microsoft.Maui.Graphics.Size ArrangeOverride (Microsoft.Maui.Graphics.Rect bounds);" />
<MemberSignature Language="ILAsm" Value=".method familyhidebysig virtual instance valuetype Microsoft.Maui.Graphics.Size ArrangeOverride(valuetype Microsoft.Maui.Graphics.Rect bounds) cil managed" />
<MemberSignature Language="DocId" Value="M:Microsoft.Maui.Controls.Compatibility.Layout.ArrangeOverride(Microsoft.Maui.Graphics.Rect)" />
<MemberSignature Language="VB.NET" Value="Protected Overrides Function ArrangeOverride (bounds As Rect) As Size" />
<MemberSignature Language="C++ CLI" Value="protected:
 override Microsoft::Maui::Graphics::Size ArrangeOverride(Microsoft::Maui::Graphics::Rect bounds);" />
<MemberSignature Language="F#" Value="override this.ArrangeOverride : Microsoft.Maui.Graphics.Rect -> Microsoft.Maui.Graphics.Size" Usage="layout.ArrangeOverride bounds" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui.Controls</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Microsoft.Maui.Graphics.Size</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="bounds" Type="Microsoft.Maui.Graphics.Rect" />
</Parameters>
<Docs>
<param name="bounds">To be added.</param>
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="CascadeInputTransparent">
<MemberSignature Language="C#" Value="public bool CascadeInputTransparent { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance bool CascadeInputTransparent" />
<MemberSignature Language="DocId" Value="P:Microsoft.Maui.Controls.Compatibility.Layout.CascadeInputTransparent" />
<MemberSignature Language="VB.NET" Value="Public Property CascadeInputTransparent As Boolean" />
<MemberSignature Language="C++ CLI" Value="public:
 property bool CascadeInputTransparent { bool get(); void set(bool value); };" />
<MemberSignature Language="F#" Value="member this.CascadeInputTransparent : bool with get, set" Usage="Microsoft.Maui.Controls.Compatibility.Layout.CascadeInputTransparent" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui.Controls</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Docs>
<summary>
Gets or sets a value that controls whether child elements
inherit the input transparency of this layout when the tranparency is <see langword="true" />.
</summary>
<value>
<see langword="true" /> to cause child elements to inherit the input transparency of this layout,
when this layout's <see cref="P:Microsoft.Maui.Controls.VisualElement.InputTransparent" /> property is <see langword="true" />.
<see langword="false" /> to cause child elements to ignore the input tranparency of this layout.
</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="CascadeInputTransparentProperty">
<MemberSignature Language="C#" Value="public static readonly Microsoft.Maui.Controls.BindableProperty CascadeInputTransparentProperty;" />
<MemberSignature Language="ILAsm" Value=".field public static initonly class Microsoft.Maui.Controls.BindableProperty CascadeInputTransparentProperty" />
<MemberSignature Language="DocId" Value="F:Microsoft.Maui.Controls.Compatibility.Layout.CascadeInputTransparentProperty" />
<MemberSignature Language="VB.NET" Value="Public Shared ReadOnly CascadeInputTransparentProperty As BindableProperty " />
<MemberSignature Language="C++ CLI" Value="public: static initonly Microsoft::Maui::Controls::BindableProperty ^ CascadeInputTransparentProperty;" />
<MemberSignature Language="F#" Value=" staticval mutable CascadeInputTransparentProperty : Microsoft.Maui.Controls.BindableProperty" Usage="Microsoft.Maui.Controls.Compatibility.Layout.CascadeInputTransparentProperty" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui.Controls</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Microsoft.Maui.Controls.BindableProperty</ReturnType>
</ReturnValue>
<Docs>
<summary>Bindable property for <see cref="P:Microsoft.Maui.Controls.Compatibility.Layout.CascadeInputTransparent" />.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Children">
<MemberSignature Language="C#" Value="public System.Collections.Generic.IReadOnlyList<Microsoft.Maui.Controls.Element> Children { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance class System.Collections.Generic.IReadOnlyList`1<class Microsoft.Maui.Controls.Element> Children" />
<MemberSignature Language="DocId" Value="P:Microsoft.Maui.Controls.Compatibility.Layout.Children" />
<MemberSignature Language="VB.NET" Value="Public ReadOnly Property Children As IReadOnlyList(Of Element)" />
<MemberSignature Language="C++ CLI" Value="public:
 property System::Collections::Generic::IReadOnlyList<Microsoft::Maui::Controls::Element ^> ^ Children { System::Collections::Generic::IReadOnlyList<Microsoft::Maui::Controls::Element ^> ^ get(); };" />
<MemberSignature Language="F#" Value="member this.Children : System.Collections.Generic.IReadOnlyList<Microsoft.Maui.Controls.Element>" Usage="Microsoft.Maui.Controls.Compatibility.Layout.Children" />
<MemberType>Property</MemberType>
<Implements>
<InterfaceMember>P:Microsoft.Maui.Controls.ILayoutController.Children</InterfaceMember>
</Implements>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui.Controls</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName Language="C#">[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]</AttributeName>
<AttributeName Language="F#">[<System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)>]</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>System.Collections.Generic.IReadOnlyList<Microsoft.Maui.Controls.Element></ReturnType>
</ReturnValue>
<Docs>
<summary>The children contained in this layout.</summary>
<value>To be added.</value>
<remarks>For internal use only. This API can be changed or removed without notice at any time.</remarks>
</Docs>
</Member>
<Member MemberName="CrossPlatformArrange">
<MemberSignature Language="C#" Value="public Microsoft.Maui.Graphics.Size CrossPlatformArrange (Microsoft.Maui.Graphics.Rect bounds);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance valuetype Microsoft.Maui.Graphics.Size CrossPlatformArrange(valuetype Microsoft.Maui.Graphics.Rect bounds) cil managed" />
<MemberSignature Language="DocId" Value="M:Microsoft.Maui.Controls.Compatibility.Layout.CrossPlatformArrange(Microsoft.Maui.Graphics.Rect)" />
<MemberSignature Language="VB.NET" Value="Public Function CrossPlatformArrange (bounds As Rect) As Size" />
<MemberSignature Language="C++ CLI" Value="public:
 virtual Microsoft::Maui::Graphics::Size CrossPlatformArrange(Microsoft::Maui::Graphics::Rect bounds);" />
<MemberSignature Language="F#" Value="abstract member CrossPlatformArrange : Microsoft.Maui.Graphics.Rect -> Microsoft.Maui.Graphics.Size
override this.CrossPlatformArrange : Microsoft.Maui.Graphics.Rect -> Microsoft.Maui.Graphics.Size" Usage="layout.CrossPlatformArrange bounds" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui.Controls</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Microsoft.Maui.Graphics.Size</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="bounds" Type="Microsoft.Maui.Graphics.Rect" />
</Parameters>
<Docs>
<param name="bounds">To be added.</param>
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
<inheritdoc cref="M:Microsoft.Maui.ICrossPlatformLayout.CrossPlatformArrange(Microsoft.Maui.Graphics.Rect)" />
</Docs>
</Member>
<Member MemberName="CrossPlatformMeasure">
<MemberSignature Language="C#" Value="public Microsoft.Maui.Graphics.Size CrossPlatformMeasure (double widthConstraint, double heightConstraint);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance valuetype Microsoft.Maui.Graphics.Size CrossPlatformMeasure(float64 widthConstraint, float64 heightConstraint) cil managed" />
<MemberSignature Language="DocId" Value="M:Microsoft.Maui.Controls.Compatibility.Layout.CrossPlatformMeasure(System.Double,System.Double)" />
<MemberSignature Language="VB.NET" Value="Public Function CrossPlatformMeasure (widthConstraint As Double, heightConstraint As Double) As Size" />
<MemberSignature Language="C++ CLI" Value="public:
 virtual Microsoft::Maui::Graphics::Size CrossPlatformMeasure(double widthConstraint, double heightConstraint);" />
<MemberSignature Language="F#" Value="abstract member CrossPlatformMeasure : double * double -> Microsoft.Maui.Graphics.Size
override this.CrossPlatformMeasure : double * double -> Microsoft.Maui.Graphics.Size" Usage="layout.CrossPlatformMeasure (widthConstraint, heightConstraint)" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui.Controls</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Microsoft.Maui.Graphics.Size</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="widthConstraint" Type="System.Double" />
<Parameter Name="heightConstraint" Type="System.Double" />
</Parameters>
<Docs>
<param name="widthConstraint">To be added.</param>
<param name="heightConstraint">To be added.</param>
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
<inheritdoc cref="M:Microsoft.Maui.ICrossPlatformLayout.CrossPlatformMeasure(System.Double,System.Double)" />
</Docs>
</Member>
<Member MemberName="ForceLayout">
<MemberSignature Language="C#" Value="public void ForceLayout ();" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig instance void ForceLayout() cil managed" />
<MemberSignature Language="DocId" Value="M:Microsoft.Maui.Controls.Compatibility.Layout.ForceLayout" />
<MemberSignature Language="VB.NET" Value="Public Sub ForceLayout ()" />
<MemberSignature Language="C++ CLI" Value="public:
 void ForceLayout();" />
<MemberSignature Language="F#" Value="member this.ForceLayout : unit -> unit" Usage="layout.ForceLayout " />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui.Controls</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>
Forces a layout cycle on the element and all of its descendants.
</summary>
<remarks>Calling this method frequently can have negative impacts on performance.</remarks>
</Docs>
</Member>
<Member MemberName="InvalidateLayout">
<MemberSignature Language="C#" Value="protected virtual void InvalidateLayout ();" />
<MemberSignature Language="ILAsm" Value=".method familyhidebysig newslot virtual instance void InvalidateLayout() cil managed" />
<MemberSignature Language="DocId" Value="M:Microsoft.Maui.Controls.Compatibility.Layout.InvalidateLayout" />
<MemberSignature Language="VB.NET" Value="Protected Overridable Sub InvalidateLayout ()" />
<MemberSignature Language="C++ CLI" Value="protected:
 virtual void InvalidateLayout();" />
<MemberSignature Language="F#" Value="abstract member InvalidateLayout : unit -> unit
override this.InvalidateLayout : unit -> unit" Usage="layout.InvalidateLayout " />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui.Controls</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>
Invalidates the current layout.
</summary>
<remarks>Calling this method will invalidate the measure and triggers a new layout cycle.</remarks>
</Docs>
</Member>
<Member MemberName="InvalidateMeasureOverride">
<MemberSignature Language="C#" Value="protected override void InvalidateMeasureOverride ();" />
<MemberSignature Language="ILAsm" Value=".method familyhidebysig virtual instance void InvalidateMeasureOverride() cil managed" />
<MemberSignature Language="DocId" Value="M:Microsoft.Maui.Controls.Compatibility.Layout.InvalidateMeasureOverride" />
<MemberSignature Language="VB.NET" Value="Protected Overrides Sub InvalidateMeasureOverride ()" />
<MemberSignature Language="C++ CLI" Value="protected:
 override void InvalidateMeasureOverride();" />
<MemberSignature Language="F#" Value="override this.InvalidateMeasureOverride : unit -> unit" Usage="layout.InvalidateMeasureOverride " />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui.Controls</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="IsClippedToBounds">
<MemberSignature Language="C#" Value="public bool IsClippedToBounds { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance bool IsClippedToBounds" />
<MemberSignature Language="DocId" Value="P:Microsoft.Maui.Controls.Compatibility.Layout.IsClippedToBounds" />
<MemberSignature Language="VB.NET" Value="Public Property IsClippedToBounds As Boolean" />
<MemberSignature Language="C++ CLI" Value="public:
 property bool IsClippedToBounds { bool get(); void set(bool value); };" />
<MemberSignature Language="F#" Value="member this.IsClippedToBounds : bool with get, set" Usage="Microsoft.Maui.Controls.Compatibility.Layout.IsClippedToBounds" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui.Controls</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Docs>
<summary>
Gets or sets a value which determines if the layout should clip its children to its bounds.
The default value is <see langword="false" />.
</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="IsClippedToBoundsProperty">
<MemberSignature Language="C#" Value="public static readonly Microsoft.Maui.Controls.BindableProperty IsClippedToBoundsProperty;" />
<MemberSignature Language="ILAsm" Value=".field public static initonly class Microsoft.Maui.Controls.BindableProperty IsClippedToBoundsProperty" />
<MemberSignature Language="DocId" Value="F:Microsoft.Maui.Controls.Compatibility.Layout.IsClippedToBoundsProperty" />
<MemberSignature Language="VB.NET" Value="Public Shared ReadOnly IsClippedToBoundsProperty As BindableProperty " />
<MemberSignature Language="C++ CLI" Value="public: static initonly Microsoft::Maui::Controls::BindableProperty ^ IsClippedToBoundsProperty;" />
<MemberSignature Language="F#" Value=" staticval mutable IsClippedToBoundsProperty : Microsoft.Maui.Controls.BindableProperty" Usage="Microsoft.Maui.Controls.Compatibility.Layout.IsClippedToBoundsProperty" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui.Controls</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Microsoft.Maui.Controls.BindableProperty</ReturnType>
</ReturnValue>
<Docs>
<summary>Bindable property for <see cref="P:Microsoft.Maui.Controls.Compatibility.Layout.IsClippedToBounds" />.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="LayoutChanged">
<MemberSignature Language="C#" Value="public event EventHandler LayoutChanged;" />
<MemberSignature Language="ILAsm" Value=".event class System.EventHandler LayoutChanged" />
<MemberSignature Language="DocId" Value="E:Microsoft.Maui.Controls.Compatibility.Layout.LayoutChanged" />
<MemberSignature Language="VB.NET" Value="Public Event LayoutChanged As EventHandler " />
<MemberSignature Language="C++ CLI" Value="public:
 virtual event EventHandler ^ LayoutChanged;" />
<MemberSignature Language="F#" Value="member this.LayoutChanged : EventHandler " Usage="member this.LayoutChanged : System.EventHandler " />
<MemberType>Event</MemberType>
<Implements>
<InterfaceMember>E:Microsoft.Maui.Controls.ILayout.LayoutChanged</InterfaceMember>
</Implements>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui.Controls</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.EventHandler</ReturnType>
</ReturnValue>
<Docs>
<summary>
Occurs at the end of a layout cycle if any of the child element's <see cref="P:Microsoft.Maui.Controls.VisualElement.Bounds" /> have changed.
</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="LayoutChildIntoBoundingRegion">
<MemberSignature Language="C#" Value="public static void LayoutChildIntoBoundingRegion (Microsoft.Maui.Controls.VisualElement child, Microsoft.Maui.Graphics.Rect region);" />
<MemberSignature Language="ILAsm" Value=".method public static hidebysig void LayoutChildIntoBoundingRegion(class Microsoft.Maui.Controls.VisualElement child, valuetype Microsoft.Maui.Graphics.Rect region) cil managed" />
<MemberSignature Language="DocId" Value="M:Microsoft.Maui.Controls.Compatibility.Layout.LayoutChildIntoBoundingRegion(Microsoft.Maui.Controls.VisualElement,Microsoft.Maui.Graphics.Rect)" />
<MemberSignature Language="VB.NET" Value="Public Shared Sub LayoutChildIntoBoundingRegion (child As VisualElement, region As Rect)" />
<MemberSignature Language="C++ CLI" Value="public:
 static void LayoutChildIntoBoundingRegion(Microsoft::Maui::Controls::VisualElement ^ child, Microsoft::Maui::Graphics::Rect region);" />
<MemberSignature Language="F#" Value="static member LayoutChildIntoBoundingRegion : Microsoft.Maui.Controls.VisualElement * Microsoft.Maui.Graphics.Rect -> unit" Usage="Microsoft.Maui.Controls.Compatibility.Layout.LayoutChildIntoBoundingRegion (child, region)" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui.Controls</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="child" Type="Microsoft.Maui.Controls.VisualElement" />
<Parameter Name="region" Type="Microsoft.Maui.Graphics.Rect" />
</Parameters>
<Docs>
<param name="child">The child element to be positioned.</param>
<param name="region">The bounding region in which the child should be positioned.</param>
<summary>
Positions a child element into a bounding region while respecting the child elements <see cref="P:Microsoft.Maui.Controls.View.HorizontalOptions" /> and <see cref="P:Microsoft.Maui.Controls.View.VerticalOptions" />.
</summary>
<remarks>This method is called in the layout cycle after the general regions for each child have been calculated.
This method will handle positioning the element relative to the bounding region given if the bounding region given is larger than the child's desired size.</remarks>
</Docs>
</Member>
<Member MemberName="LayoutChildren">
<MemberSignature Language="C#" Value="protected abstract void LayoutChildren (double x, double y, double width, double height);" />
<MemberSignature Language="ILAsm" Value=".method familyhidebysig newslot virtual instance void LayoutChildren(float64 x, float64 y, float64 width, float64 height) cil managed" />
<MemberSignature Language="DocId" Value="M:Microsoft.Maui.Controls.Compatibility.Layout.LayoutChildren(System.Double,System.Double,System.Double,System.Double)" />
<MemberSignature Language="VB.NET" Value="Protected MustOverride Sub LayoutChildren (x As Double, y As Double, width As Double, height As Double)" />
<MemberSignature Language="C++ CLI" Value="protected:
 abstract void LayoutChildren(double x, double y, double width, double height);" />
<MemberSignature Language="F#" Value="abstract member LayoutChildren : double * double * double * double -> unit" Usage="layout.LayoutChildren (x, y, width, height)" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui.Controls</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="x" Type="System.Double" />
<Parameter Name="y" Type="System.Double" />
<Parameter Name="width" Type="System.Double" />
<Parameter Name="height" Type="System.Double" />
</Parameters>
<Docs>
<param name="x">A value representing the x coordinate of the child region bounding box.</param>
<param name="y">A value representing the y coordinate of the child region bounding box.</param>
<param name="width">A value representing the width of the child region bounding box.</param>
<param name="height">A value representing the height of the child region bounding box.</param>
<summary>
Positions and sizes the children of a layout.
</summary>
<remarks>Implementors wishing to change the default behavior of a Layout should override this method.
It is suggested to still call the base method and modify its calculated results.</remarks>
</Docs>
</Member>
<Member MemberName="LowerChild">
<MemberSignature Language="C#" Value="public void LowerChild (Microsoft.Maui.Controls.View view);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig instance void LowerChild(class Microsoft.Maui.Controls.View view) cil managed" />
<MemberSignature Language="DocId" Value="M:Microsoft.Maui.Controls.Compatibility.Layout.LowerChild(Microsoft.Maui.Controls.View)" />
<MemberSignature Language="VB.NET" Value="Public Sub LowerChild (view As View)" />
<MemberSignature Language="C++ CLI" Value="public:
 void LowerChild(Microsoft::Maui::Controls::View ^ view);" />
<MemberSignature Language="F#" Value="member this.LowerChild : Microsoft.Maui.Controls.View -> unit" Usage="layout.LowerChild view" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui.Controls</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="view" Type="Microsoft.Maui.Controls.View" />
</Parameters>
<Docs>
<param name="view">The view to lower in the visual stack.</param>
<summary>
Sends a child to the back of the visual stack.
</summary>
<remarks>Children are internally stored in visual stack order.
This means that raising or lowering a child also changes the order in which the children are enumerated.</remarks>
</Docs>
</Member>
<Member MemberName="Measure">
<MemberSignature Language="C#" Value="public override Microsoft.Maui.SizeRequest Measure (double widthConstraint, double heightConstraint, Microsoft.Maui.Controls.MeasureFlags flags = Microsoft.Maui.Controls.MeasureFlags.None);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig virtual instance valuetype Microsoft.Maui.SizeRequest Measure(float64 widthConstraint, float64 heightConstraint, valuetype Microsoft.Maui.Controls.MeasureFlags flags) cil managed" />
<MemberSignature Language="DocId" Value="M:Microsoft.Maui.Controls.Compatibility.Layout.Measure(System.Double,System.Double,Microsoft.Maui.Controls.MeasureFlags)" />
<MemberSignature Language="VB.NET" Value="Public Overrides Function Measure (widthConstraint As Double, heightConstraint As Double, Optional flags As MeasureFlags = Microsoft.Maui.Controls.MeasureFlags.None) As SizeRequest" />
<MemberSignature Language="F#" Value="override this.Measure : double * double * Microsoft.Maui.Controls.MeasureFlags -> Microsoft.Maui.SizeRequest" Usage="layout.Measure (widthConstraint, heightConstraint, flags)" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui.Controls</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Microsoft.Maui.SizeRequest</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="widthConstraint" Type="System.Double" />
<Parameter Name="heightConstraint" Type="System.Double" />
<Parameter Name="flags" Type="Microsoft.Maui.Controls.MeasureFlags" />
</Parameters>
<Docs>
<param name="widthConstraint">To be added.</param>
<param name="heightConstraint">To be added.</param>
<param name="flags">To be added.</param>
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="MeasureOverride">
<MemberSignature Language="C#" Value="protected override Microsoft.Maui.Graphics.Size MeasureOverride (double widthConstraint, double heightConstraint);" />
<MemberSignature Language="ILAsm" Value=".method familyhidebysig virtual instance valuetype Microsoft.Maui.Graphics.Size MeasureOverride(float64 widthConstraint, float64 heightConstraint) cil managed" />
<MemberSignature Language="DocId" Value="M:Microsoft.Maui.Controls.Compatibility.Layout.MeasureOverride(System.Double,System.Double)" />
<MemberSignature Language="VB.NET" Value="Protected Overrides Function MeasureOverride (widthConstraint As Double, heightConstraint As Double) As Size" />
<MemberSignature Language="C++ CLI" Value="protected:
 override Microsoft::Maui::Graphics::Size MeasureOverride(double widthConstraint, double heightConstraint);" />
<MemberSignature Language="F#" Value="override this.MeasureOverride : double * double -> Microsoft.Maui.Graphics.Size" Usage="layout.MeasureOverride (widthConstraint, heightConstraint)" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui.Controls</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Microsoft.Maui.Graphics.Size</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="widthConstraint" Type="System.Double" />
<Parameter Name="heightConstraint" Type="System.Double" />
</Parameters>
<Docs>
<param name="widthConstraint">To be added.</param>
<param name="heightConstraint">To be added.</param>
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Microsoft.Maui.Controls.IPaddingElement.OnPaddingPropertyChanged">
<MemberSignature Language="C#" Value="void IPaddingElement.OnPaddingPropertyChanged (Microsoft.Maui.Thickness oldValue, Microsoft.Maui.Thickness newValue);" />
<MemberSignature Language="ILAsm" Value=".method hidebysig newslot virtual instance void Microsoft.Maui.Controls.IPaddingElement.OnPaddingPropertyChanged(valuetype Microsoft.Maui.Thickness oldValue, valuetype Microsoft.Maui.Thickness newValue) cil managed" />
<MemberSignature Language="DocId" Value="M:Microsoft.Maui.Controls.Compatibility.Layout.Microsoft#Maui#Controls#IPaddingElement#OnPaddingPropertyChanged(Microsoft.Maui.Thickness,Microsoft.Maui.Thickness)" />
<MemberSignature Language="VB.NET" Value="Sub OnPaddingPropertyChanged (oldValue As Thickness, newValue As Thickness) Implements IPaddingElement.OnPaddingPropertyChanged" />
<MemberSignature Language="C++ CLI" Value=" virtual void Microsoft.Maui.Controls.IPaddingElement.OnPaddingPropertyChanged(Microsoft::Maui::Thickness oldValue, Microsoft::Maui::Thickness newValue) = Microsoft::Maui::Controls::IPaddingElement::OnPaddingPropertyChanged;" />
<MemberSignature Language="F#" Value="abstract member Microsoft.Maui.Controls.IPaddingElement.OnPaddingPropertyChanged : Microsoft.Maui.Thickness * Microsoft.Maui.Thickness -> unit
override this.Microsoft.Maui.Controls.IPaddingElement.OnPaddingPropertyChanged : Microsoft.Maui.Thickness * Microsoft.Maui.Thickness -> unit" Usage="layout.Microsoft.Maui.Controls.IPaddingElement.OnPaddingPropertyChanged (oldValue, newValue)" />
<MemberType>Method</MemberType>
<Implements>
<InterfaceMember>M:Microsoft.Maui.Controls.IPaddingElement.OnPaddingPropertyChanged(Microsoft.Maui.Thickness,Microsoft.Maui.Thickness)</InterfaceMember>
</Implements>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui.Controls</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="oldValue" Type="Microsoft.Maui.Thickness" />
<Parameter Name="newValue" Type="Microsoft.Maui.Thickness" />
</Parameters>
<Docs>
<param name="oldValue">To be added.</param>
<param name="newValue">To be added.</param>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Microsoft.Maui.Controls.IPaddingElement.PaddingDefaultValueCreator">
<MemberSignature Language="C#" Value="Microsoft.Maui.Thickness IPaddingElement.PaddingDefaultValueCreator ();" />
<MemberSignature Language="ILAsm" Value=".method hidebysig newslot virtual instance valuetype Microsoft.Maui.Thickness Microsoft.Maui.Controls.IPaddingElement.PaddingDefaultValueCreator() cil managed" />
<MemberSignature Language="DocId" Value="M:Microsoft.Maui.Controls.Compatibility.Layout.Microsoft#Maui#Controls#IPaddingElement#PaddingDefaultValueCreator" />
<MemberSignature Language="VB.NET" Value="Function PaddingDefaultValueCreator () As Thickness Implements IPaddingElement.PaddingDefaultValueCreator" />
<MemberSignature Language="C++ CLI" Value=" virtual Microsoft::Maui::Thickness Microsoft.Maui.Controls.IPaddingElement.PaddingDefaultValueCreator() = Microsoft::Maui::Controls::IPaddingElement::PaddingDefaultValueCreator;" />
<MemberSignature Language="F#" Value="abstract member Microsoft.Maui.Controls.IPaddingElement.PaddingDefaultValueCreator : unit -> Microsoft.Maui.Thickness
override this.Microsoft.Maui.Controls.IPaddingElement.PaddingDefaultValueCreator : unit -> Microsoft.Maui.Thickness" Usage="layout.Microsoft.Maui.Controls.IPaddingElement.PaddingDefaultValueCreator " />
<MemberType>Method</MemberType>
<Implements>
<InterfaceMember>M:Microsoft.Maui.Controls.IPaddingElement.PaddingDefaultValueCreator</InterfaceMember>
</Implements>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui.Controls</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Microsoft.Maui.Thickness</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Microsoft.Maui.IView.Measure">
<MemberSignature Language="C#" Value="Microsoft.Maui.Graphics.Size IView.Measure (double widthConstraint, double heightConstraint);" />
<MemberSignature Language="ILAsm" Value=".method hidebysig newslot virtual instance valuetype Microsoft.Maui.Graphics.Size Microsoft.Maui.IView.Measure(float64 widthConstraint, float64 heightConstraint) cil managed" />
<MemberSignature Language="DocId" Value="M:Microsoft.Maui.Controls.Compatibility.Layout.Microsoft#Maui#IView#Measure(System.Double,System.Double)" />
<MemberSignature Language="VB.NET" Value="Function Measure (widthConstraint As Double, heightConstraint As Double) As Size Implements IView.Measure" />
<MemberSignature Language="C++ CLI" Value=" virtual Microsoft::Maui::Graphics::Size Microsoft.Maui.IView.Measure(double widthConstraint, double heightConstraint) = Microsoft::Maui::IView::Measure;" />
<MemberSignature Language="F#" Value="override this.Microsoft.Maui.IView.Measure : double * double -> Microsoft.Maui.Graphics.Size" Usage="layout.Microsoft.Maui.IView.Measure (widthConstraint, heightConstraint)" />
<MemberType>Method</MemberType>
<Implements>
<InterfaceMember>M:Microsoft.Maui.IView.Measure(System.Double,System.Double)</InterfaceMember>
</Implements>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui.Controls</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Microsoft.Maui.Graphics.Size</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="widthConstraint" Type="System.Double" />
<Parameter Name="heightConstraint" Type="System.Double" />
</Parameters>
<Docs>
<param name="widthConstraint">To be added.</param>
<param name="heightConstraint">To be added.</param>
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Microsoft.Maui.IVisualTreeElement.GetVisualChildren">
<MemberSignature Language="C#" Value="System.Collections.Generic.IReadOnlyList<Microsoft.Maui.IVisualTreeElement> IVisualTreeElement.GetVisualChildren ();" />
<MemberSignature Language="ILAsm" Value=".method hidebysig newslot virtual instance class System.Collections.Generic.IReadOnlyList`1<class Microsoft.Maui.IVisualTreeElement> Microsoft.Maui.IVisualTreeElement.GetVisualChildren() cil managed" />
<MemberSignature Language="DocId" Value="M:Microsoft.Maui.Controls.Compatibility.Layout.Microsoft#Maui#IVisualTreeElement#GetVisualChildren" />
<MemberSignature Language="VB.NET" Value="Function GetVisualChildren () As IReadOnlyList(Of IVisualTreeElement) Implements IVisualTreeElement.GetVisualChildren" />
<MemberSignature Language="C++ CLI" Value=" virtual System::Collections::Generic::IReadOnlyList<Microsoft::Maui::IVisualTreeElement ^> ^ Microsoft.Maui.IVisualTreeElement.GetVisualChildren() = Microsoft::Maui::IVisualTreeElement::GetVisualChildren;" />
<MemberSignature Language="F#" Value="override this.Microsoft.Maui.IVisualTreeElement.GetVisualChildren : unit -> System.Collections.Generic.IReadOnlyList<Microsoft.Maui.IVisualTreeElement>" Usage="layout.Microsoft.Maui.IVisualTreeElement.GetVisualChildren " />
<MemberType>Method</MemberType>
<Implements>
<InterfaceMember>M:Microsoft.Maui.IVisualTreeElement.GetVisualChildren</InterfaceMember>
</Implements>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui.Controls</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Collections.Generic.IReadOnlyList<Microsoft.Maui.IVisualTreeElement></ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="OnChildMeasureInvalidated">
<MemberSignature Language="C#" Value="protected virtual void OnChildMeasureInvalidated ();" />
<MemberSignature Language="ILAsm" Value=".method familyhidebysig newslot virtual instance void OnChildMeasureInvalidated() cil managed" />
<MemberSignature Language="DocId" Value="M:Microsoft.Maui.Controls.Compatibility.Layout.OnChildMeasureInvalidated" />
<MemberSignature Language="VB.NET" Value="Protected Overridable Sub OnChildMeasureInvalidated ()" />
<MemberSignature Language="C++ CLI" Value="protected:
 virtual void OnChildMeasureInvalidated();" />
<MemberSignature Language="F#" Value="abstract member OnChildMeasureInvalidated : unit -> unit
override this.OnChildMeasureInvalidated : unit -> unit" Usage="layout.OnChildMeasureInvalidated " />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui.Controls</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>
Invoked whenever a child of the layout has emitted <see cref="E:Microsoft.Maui.Controls.VisualElement.MeasureInvalidated" />.
Implement this method to add class handling for this event.
</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="OnChildMeasureInvalidated">
<MemberSignature Language="C#" Value="protected void OnChildMeasureInvalidated (object sender, EventArgs e);" />
<MemberSignature Language="ILAsm" Value=".method familyhidebysig instance void OnChildMeasureInvalidated(object sender, class System.EventArgs e) cil managed" />
<MemberSignature Language="DocId" Value="M:Microsoft.Maui.Controls.Compatibility.Layout.OnChildMeasureInvalidated(System.Object,System.EventArgs)" />
<MemberSignature Language="VB.NET" Value="Protected Sub OnChildMeasureInvalidated (sender As Object, e As EventArgs)" />
<MemberSignature Language="C++ CLI" Value="protected:
 void OnChildMeasureInvalidated(System::Object ^ sender, EventArgs ^ e);" />
<MemberSignature Language="F#" Value="member this.OnChildMeasureInvalidated : obj * EventArgs -> unit" Usage="layout.OnChildMeasureInvalidated (sender, e)" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui.Controls</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="sender" Type="System.Object" />
<Parameter Name="e" Type="System.EventArgs" />
</Parameters>
<Docs>
<param name="sender">The child element whose preferred size changed.</param>
<param name="e">The event data.</param>
<summary>
Invoked whenever a child of the layout has emitted <see cref="E:Microsoft.Maui.Controls.VisualElement.MeasureInvalidated" />.
Implement this method to add class handling for this event.
</summary>
<remarks>This method has a default implementation and application developers must call the base implementation.</remarks>
</Docs>
</Member>
<Member MemberName="OnSizeAllocated">
<MemberSignature Language="C#" Value="protected override void OnSizeAllocated (double width, double height);" />
<MemberSignature Language="ILAsm" Value=".method familyhidebysig virtual instance void OnSizeAllocated(float64 width, float64 height) cil managed" />
<MemberSignature Language="DocId" Value="M:Microsoft.Maui.Controls.Compatibility.Layout.OnSizeAllocated(System.Double,System.Double)" />
<MemberSignature Language="VB.NET" Value="Protected Overrides Sub OnSizeAllocated (width As Double, height As Double)" />
<MemberSignature Language="C++ CLI" Value="protected:
 override void OnSizeAllocated(double width, double height);" />
<MemberSignature Language="F#" Value="override this.OnSizeAllocated : double * double -> unit" Usage="layout.OnSizeAllocated (width, height)" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui.Controls</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="width" Type="System.Double" />
<Parameter Name="height" Type="System.Double" />
</Parameters>
<Docs>
<param name="width">To be added.</param>
<param name="height">To be added.</param>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Padding">
<MemberSignature Language="C#" Value="public Microsoft.Maui.Thickness Padding { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance valuetype Microsoft.Maui.Thickness Padding" />
<MemberSignature Language="DocId" Value="P:Microsoft.Maui.Controls.Compatibility.Layout.Padding" />
<MemberSignature Language="VB.NET" Value="Public Property Padding As Thickness" />
<MemberSignature Language="C++ CLI" Value="public:
 property Microsoft::Maui::Thickness Padding { Microsoft::Maui::Thickness get(); void set(Microsoft::Maui::Thickness value); };" />
<MemberSignature Language="F#" Value="member this.Padding : Microsoft.Maui.Thickness with get, set" Usage="Microsoft.Maui.Controls.Compatibility.Layout.Padding" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui.Controls</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Microsoft.Maui.Thickness</ReturnType>
</ReturnValue>
<Docs>
<summary>
Gets or sets the inner padding of the layout.
The default value is a <see cref="T:Microsoft.Maui.Thickness" /> with all values set to 0.
</summary>
<value>To be added.</value>
<remarks>The padding is the space between the bounds of a layout and the bounding region into which its children should be arranged into.</remarks>
</Docs>
</Member>
<Member MemberName="PaddingProperty">
<MemberSignature Language="C#" Value="public static readonly Microsoft.Maui.Controls.BindableProperty PaddingProperty;" />
<MemberSignature Language="ILAsm" Value=".field public static initonly class Microsoft.Maui.Controls.BindableProperty PaddingProperty" />
<MemberSignature Language="DocId" Value="F:Microsoft.Maui.Controls.Compatibility.Layout.PaddingProperty" />
<MemberSignature Language="VB.NET" Value="Public Shared ReadOnly PaddingProperty As BindableProperty " />
<MemberSignature Language="C++ CLI" Value="public: static initonly Microsoft::Maui::Controls::BindableProperty ^ PaddingProperty;" />
<MemberSignature Language="F#" Value=" staticval mutable PaddingProperty : Microsoft.Maui.Controls.BindableProperty" Usage="Microsoft.Maui.Controls.Compatibility.Layout.PaddingProperty" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui.Controls</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Microsoft.Maui.Controls.BindableProperty</ReturnType>
</ReturnValue>
<Docs>
<summary>Bindable property for <see cref="P:Microsoft.Maui.Controls.Compatibility.Layout.Padding" />.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="RaiseChild">
<MemberSignature Language="C#" Value="public void RaiseChild (Microsoft.Maui.Controls.View view);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig instance void RaiseChild(class Microsoft.Maui.Controls.View view) cil managed" />
<MemberSignature Language="DocId" Value="M:Microsoft.Maui.Controls.Compatibility.Layout.RaiseChild(Microsoft.Maui.Controls.View)" />
<MemberSignature Language="VB.NET" Value="Public Sub RaiseChild (view As View)" />
<MemberSignature Language="C++ CLI" Value="public:
 void RaiseChild(Microsoft::Maui::Controls::View ^ view);" />
<MemberSignature Language="F#" Value="member this.RaiseChild : Microsoft.Maui.Controls.View -> unit" Usage="layout.RaiseChild view" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui.Controls</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="view" Type="Microsoft.Maui.Controls.View" />
</Parameters>
<Docs>
<param name="view">The view to raise in the visual stack.</param>
<summary>
Sends a child to the front of the visual stack.
</summary>
<remarks>Children are internally stored in visual stack order.
This means that raising or lowering a child also changes the order in which the children are enumerated.</remarks>
</Docs>
</Member>
<Member MemberName="ShouldInvalidateOnChildAdded">
<MemberSignature Language="C#" Value="protected virtual bool ShouldInvalidateOnChildAdded (Microsoft.Maui.Controls.View child);" />
<MemberSignature Language="ILAsm" Value=".method familyhidebysig newslot virtual instance bool ShouldInvalidateOnChildAdded(class Microsoft.Maui.Controls.View child) cil managed" />
<MemberSignature Language="DocId" Value="M:Microsoft.Maui.Controls.Compatibility.Layout.ShouldInvalidateOnChildAdded(Microsoft.Maui.Controls.View)" />
<MemberSignature Language="VB.NET" Value="Protected Overridable Function ShouldInvalidateOnChildAdded (child As View) As Boolean" />
<MemberSignature Language="C++ CLI" Value="protected:
 virtual bool ShouldInvalidateOnChildAdded(Microsoft::Maui::Controls::View ^ child);" />
<MemberSignature Language="F#" Value="abstract member ShouldInvalidateOnChildAdded : Microsoft.Maui.Controls.View -> bool
override this.ShouldInvalidateOnChildAdded : Microsoft.Maui.Controls.View -> bool" Usage="layout.ShouldInvalidateOnChildAdded child" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui.Controls</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="child" Type="Microsoft.Maui.Controls.View" />
</Parameters>
<Docs>
<param name="child">The child for which to specify whether or not to track invalidation.</param>
<summary>
When implemented, should return <see langword="true" /> if <paramref name="child" /> should call <see cref="M:Microsoft.Maui.Controls.VisualElement.InvalidateMeasure" /> when added,
and should return <see langword="false" /> if it should not call <see cref="M:Microsoft.Maui.Controls.VisualElement.InvalidateMeasure" />. The default value is <see langword="true" />.
</summary>
<returns>
<see langword="true" /> if <paramref name="child" /> should call <see cref="M:Microsoft.Maui.Controls.VisualElement.InvalidateMeasure" />, otherwise <see langword="false" />.</returns>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="ShouldInvalidateOnChildRemoved">
<MemberSignature Language="C#" Value="protected virtual bool ShouldInvalidateOnChildRemoved (Microsoft.Maui.Controls.View child);" />
<MemberSignature Language="ILAsm" Value=".method familyhidebysig newslot virtual instance bool ShouldInvalidateOnChildRemoved(class Microsoft.Maui.Controls.View child) cil managed" />
<MemberSignature Language="DocId" Value="M:Microsoft.Maui.Controls.Compatibility.Layout.ShouldInvalidateOnChildRemoved(Microsoft.Maui.Controls.View)" />
<MemberSignature Language="VB.NET" Value="Protected Overridable Function ShouldInvalidateOnChildRemoved (child As View) As Boolean" />
<MemberSignature Language="C++ CLI" Value="protected:
 virtual bool ShouldInvalidateOnChildRemoved(Microsoft::Maui::Controls::View ^ child);" />
<MemberSignature Language="F#" Value="abstract member ShouldInvalidateOnChildRemoved : Microsoft.Maui.Controls.View -> bool
override this.ShouldInvalidateOnChildRemoved : Microsoft.Maui.Controls.View -> bool" Usage="layout.ShouldInvalidateOnChildRemoved child" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui.Controls</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="child" Type="Microsoft.Maui.Controls.View" />
</Parameters>
<Docs>
<param name="child">The child for which to specify whether or not to track invalidation.</param>
<summary>
When implemented, should return <see langword="true" /> if <paramref name="child" /> should call <see cref="M:Microsoft.Maui.Controls.VisualElement.InvalidateMeasure" /> when removed,
and should return <see langword="false" /> if it should not call <see cref="M:Microsoft.Maui.Controls.VisualElement.InvalidateMeasure" />. The default value is <see langword="true" />.
</summary>
<returns>
<see langword="true" /> if <paramref name="child" /> should call <see cref="M:Microsoft.Maui.Controls.VisualElement.InvalidateMeasure" />, otherwise <see langword="false" />.</returns>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="UpdateChildrenLayout">
<MemberSignature Language="C#" Value="protected void UpdateChildrenLayout ();" />
<MemberSignature Language="ILAsm" Value=".method familyhidebysig instance void UpdateChildrenLayout() cil managed" />
<MemberSignature Language="DocId" Value="M:Microsoft.Maui.Controls.Compatibility.Layout.UpdateChildrenLayout" />
<MemberSignature Language="VB.NET" Value="Protected Sub UpdateChildrenLayout ()" />
<MemberSignature Language="C++ CLI" Value="protected:
 void UpdateChildrenLayout();" />
<MemberSignature Language="F#" Value="member this.UpdateChildrenLayout : unit -> unit" Usage="layout.UpdateChildrenLayout " />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui.Controls</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>
Instructs the layout to relayout all of its children.
</summary>
<remarks>This method starts a new layout cycle for the layout. Invoking this method frequently can negatively impact performance.</remarks>
</Docs>
</Member>
</Members>
</Type>