/
WindowSpanModeStateTrigger.xml
128 lines (128 loc) · 7.49 KB
/
WindowSpanModeStateTrigger.xml
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
<Type Name="WindowSpanModeStateTrigger" FullName="Microsoft.Maui.Controls.Foldable.WindowSpanModeStateTrigger">
<TypeSignature Language="C#" Value="public sealed class WindowSpanModeStateTrigger : Microsoft.Maui.Controls.StateTriggerBase" />
<TypeSignature Language="ILAsm" Value=".class public auto ansi sealed beforefieldinit WindowSpanModeStateTrigger extends Microsoft.Maui.Controls.StateTriggerBase" />
<TypeSignature Language="DocId" Value="T:Microsoft.Maui.Controls.Foldable.WindowSpanModeStateTrigger" />
<TypeSignature Language="VB.NET" Value="Public NotInheritable Class WindowSpanModeStateTrigger
Inherits StateTriggerBase" />
<TypeSignature Language="C++ CLI" Value="public ref class WindowSpanModeStateTrigger sealed : Microsoft::Maui::Controls::StateTriggerBase" />
<TypeSignature Language="F#" Value="type WindowSpanModeStateTrigger = class
 inherit StateTriggerBase" />
<AssemblyInfo>
<AssemblyName>Microsoft.Maui.Controls.Foldable</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Base>
<BaseTypeName>Microsoft.Maui.Controls.StateTriggerBase</BaseTypeName>
</Base>
<Interfaces />
<Docs>
<summary>
Triggers a state change when the <see cref="T:Microsoft.Maui.Controls.Foldable.TwoPaneViewMode" />
of the window changes.
</summary>
<remarks>To be added.</remarks>
</Docs>
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public WindowSpanModeStateTrigger ();" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor() cil managed" />
<MemberSignature Language="DocId" Value="M:Microsoft.Maui.Controls.Foldable.WindowSpanModeStateTrigger.#ctor" />
<MemberSignature Language="VB.NET" Value="Public Sub New ()" />
<MemberSignature Language="C++ CLI" Value="public:
 WindowSpanModeStateTrigger();" />
<MemberType>Constructor</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui.Controls.Foldable</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Parameters />
<Docs>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="OnAttached">
<MemberSignature Language="C#" Value="protected override void OnAttached ();" />
<MemberSignature Language="ILAsm" Value=".method familyhidebysig virtual instance void OnAttached() cil managed" />
<MemberSignature Language="DocId" Value="M:Microsoft.Maui.Controls.Foldable.WindowSpanModeStateTrigger.OnAttached" />
<MemberSignature Language="VB.NET" Value="Protected Overrides Sub OnAttached ()" />
<MemberSignature Language="C++ CLI" Value="protected:
 override void OnAttached();" />
<MemberSignature Language="F#" Value="override this.OnAttached : unit -> unit" Usage="windowSpanModeStateTrigger.OnAttached " />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui.Controls.Foldable</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="OnDetached">
<MemberSignature Language="C#" Value="protected override void OnDetached ();" />
<MemberSignature Language="ILAsm" Value=".method familyhidebysig virtual instance void OnDetached() cil managed" />
<MemberSignature Language="DocId" Value="M:Microsoft.Maui.Controls.Foldable.WindowSpanModeStateTrigger.OnDetached" />
<MemberSignature Language="VB.NET" Value="Protected Overrides Sub OnDetached ()" />
<MemberSignature Language="C++ CLI" Value="protected:
 override void OnDetached();" />
<MemberSignature Language="F#" Value="override this.OnDetached : unit -> unit" Usage="windowSpanModeStateTrigger.OnDetached " />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui.Controls.Foldable</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="SpanMode">
<MemberSignature Language="C#" Value="public Microsoft.Maui.Controls.Foldable.TwoPaneViewMode SpanMode { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance valuetype Microsoft.Maui.Controls.Foldable.TwoPaneViewMode SpanMode" />
<MemberSignature Language="DocId" Value="P:Microsoft.Maui.Controls.Foldable.WindowSpanModeStateTrigger.SpanMode" />
<MemberSignature Language="VB.NET" Value="Public Property SpanMode As TwoPaneViewMode" />
<MemberSignature Language="C++ CLI" Value="public:
 property Microsoft::Maui::Controls::Foldable::TwoPaneViewMode SpanMode { Microsoft::Maui::Controls::Foldable::TwoPaneViewMode get(); void set(Microsoft::Maui::Controls::Foldable::TwoPaneViewMode value); };" />
<MemberSignature Language="F#" Value="member this.SpanMode : Microsoft.Maui.Controls.Foldable.TwoPaneViewMode with get, set" Usage="Microsoft.Maui.Controls.Foldable.WindowSpanModeStateTrigger.SpanMode" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui.Controls.Foldable</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Microsoft.Maui.Controls.Foldable.TwoPaneViewMode</ReturnType>
</ReturnValue>
<Docs>
<summary>
<see cref="T:Microsoft.Maui.Controls.Foldable.TwoPaneViewMode" />
which indicates the span mode to which the visual state should be applied.
</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="SpanModeProperty">
<MemberSignature Language="C#" Value="public static readonly Microsoft.Maui.Controls.BindableProperty SpanModeProperty;" />
<MemberSignature Language="ILAsm" Value=".field public static initonly class Microsoft.Maui.Controls.BindableProperty SpanModeProperty" />
<MemberSignature Language="DocId" Value="F:Microsoft.Maui.Controls.Foldable.WindowSpanModeStateTrigger.SpanModeProperty" />
<MemberSignature Language="VB.NET" Value="Public Shared ReadOnly SpanModeProperty As BindableProperty " />
<MemberSignature Language="C++ CLI" Value="public: static initonly Microsoft::Maui::Controls::BindableProperty ^ SpanModeProperty;" />
<MemberSignature Language="F#" Value=" staticval mutable SpanModeProperty : Microsoft.Maui.Controls.BindableProperty" Usage="Microsoft.Maui.Controls.Foldable.WindowSpanModeStateTrigger.SpanModeProperty" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui.Controls.Foldable</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Microsoft.Maui.Controls.BindableProperty</ReturnType>
</ReturnValue>
<Docs>
<summary>Bindable property for <see cref="P:Microsoft.Maui.Controls.Foldable.WindowSpanModeStateTrigger.SpanMode" />.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
</Members>
</Type>