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BezierSegment.xml
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BezierSegment.xml
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<Type Name="BezierSegment" FullName="Microsoft.Maui.Controls.Shapes.BezierSegment">
<TypeSignature Language="C#" Value="public class BezierSegment : Microsoft.Maui.Controls.Shapes.PathSegment" />
<TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit BezierSegment extends Microsoft.Maui.Controls.Shapes.PathSegment" />
<TypeSignature Language="DocId" Value="T:Microsoft.Maui.Controls.Shapes.BezierSegment" />
<TypeSignature Language="VB.NET" Value="Public Class BezierSegment
Inherits PathSegment" />
<TypeSignature Language="C++ CLI" Value="public ref class BezierSegment : Microsoft::Maui::Controls::Shapes::PathSegment" />
<TypeSignature Language="F#" Value="type BezierSegment = class
 inherit PathSegment" />
<AssemblyInfo>
<AssemblyName>Microsoft.Maui.Controls</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Base>
<BaseTypeName>Microsoft.Maui.Controls.Shapes.PathSegment</BaseTypeName>
</Base>
<Interfaces />
<Docs>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public BezierSegment ();" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor() cil managed" />
<MemberSignature Language="DocId" Value="M:Microsoft.Maui.Controls.Shapes.BezierSegment.#ctor" />
<MemberSignature Language="VB.NET" Value="Public Sub New ()" />
<MemberSignature Language="C++ CLI" Value="public:
 BezierSegment();" />
<MemberType>Constructor</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui.Controls</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Parameters />
<Docs>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public BezierSegment (Microsoft.Maui.Graphics.Point point1, Microsoft.Maui.Graphics.Point point2, Microsoft.Maui.Graphics.Point point3);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(valuetype Microsoft.Maui.Graphics.Point point1, valuetype Microsoft.Maui.Graphics.Point point2, valuetype Microsoft.Maui.Graphics.Point point3) cil managed" />
<MemberSignature Language="DocId" Value="M:Microsoft.Maui.Controls.Shapes.BezierSegment.#ctor(Microsoft.Maui.Graphics.Point,Microsoft.Maui.Graphics.Point,Microsoft.Maui.Graphics.Point)" />
<MemberSignature Language="VB.NET" Value="Public Sub New (point1 As Point, point2 As Point, point3 As Point)" />
<MemberSignature Language="C++ CLI" Value="public:
 BezierSegment(Microsoft::Maui::Graphics::Point point1, Microsoft::Maui::Graphics::Point point2, Microsoft::Maui::Graphics::Point point3);" />
<MemberSignature Language="F#" Value="new Microsoft.Maui.Controls.Shapes.BezierSegment : Microsoft.Maui.Graphics.Point * Microsoft.Maui.Graphics.Point * Microsoft.Maui.Graphics.Point -> Microsoft.Maui.Controls.Shapes.BezierSegment" Usage="new Microsoft.Maui.Controls.Shapes.BezierSegment (point1, point2, point3)" />
<MemberType>Constructor</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui.Controls</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Parameters>
<Parameter Name="point1" Type="Microsoft.Maui.Graphics.Point" />
<Parameter Name="point2" Type="Microsoft.Maui.Graphics.Point" />
<Parameter Name="point3" Type="Microsoft.Maui.Graphics.Point" />
</Parameters>
<Docs>
<param name="point1">To be added.</param>
<param name="point2">To be added.</param>
<param name="point3">To be added.</param>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Point1">
<MemberSignature Language="C#" Value="public Microsoft.Maui.Graphics.Point Point1 { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance valuetype Microsoft.Maui.Graphics.Point Point1" />
<MemberSignature Language="DocId" Value="P:Microsoft.Maui.Controls.Shapes.BezierSegment.Point1" />
<MemberSignature Language="VB.NET" Value="Public Property Point1 As Point" />
<MemberSignature Language="C++ CLI" Value="public:
 property Microsoft::Maui::Graphics::Point Point1 { Microsoft::Maui::Graphics::Point get(); void set(Microsoft::Maui::Graphics::Point value); };" />
<MemberSignature Language="F#" Value="member this.Point1 : Microsoft.Maui.Graphics.Point with get, set" Usage="Microsoft.Maui.Controls.Shapes.BezierSegment.Point1" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui.Controls</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Microsoft.Maui.Graphics.Point</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Point1Property">
<MemberSignature Language="C#" Value="public static readonly Microsoft.Maui.Controls.BindableProperty Point1Property;" />
<MemberSignature Language="ILAsm" Value=".field public static initonly class Microsoft.Maui.Controls.BindableProperty Point1Property" />
<MemberSignature Language="DocId" Value="F:Microsoft.Maui.Controls.Shapes.BezierSegment.Point1Property" />
<MemberSignature Language="VB.NET" Value="Public Shared ReadOnly Point1Property As BindableProperty " />
<MemberSignature Language="C++ CLI" Value="public: static initonly Microsoft::Maui::Controls::BindableProperty ^ Point1Property;" />
<MemberSignature Language="F#" Value=" staticval mutable Point1Property : Microsoft.Maui.Controls.BindableProperty" Usage="Microsoft.Maui.Controls.Shapes.BezierSegment.Point1Property" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui.Controls</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Microsoft.Maui.Controls.BindableProperty</ReturnType>
</ReturnValue>
<Docs>
<summary>Bindable property for <see cref="P:Microsoft.Maui.Controls.Shapes.BezierSegment.Point1" />.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Point2">
<MemberSignature Language="C#" Value="public Microsoft.Maui.Graphics.Point Point2 { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance valuetype Microsoft.Maui.Graphics.Point Point2" />
<MemberSignature Language="DocId" Value="P:Microsoft.Maui.Controls.Shapes.BezierSegment.Point2" />
<MemberSignature Language="VB.NET" Value="Public Property Point2 As Point" />
<MemberSignature Language="C++ CLI" Value="public:
 property Microsoft::Maui::Graphics::Point Point2 { Microsoft::Maui::Graphics::Point get(); void set(Microsoft::Maui::Graphics::Point value); };" />
<MemberSignature Language="F#" Value="member this.Point2 : Microsoft.Maui.Graphics.Point with get, set" Usage="Microsoft.Maui.Controls.Shapes.BezierSegment.Point2" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui.Controls</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Microsoft.Maui.Graphics.Point</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Point2Property">
<MemberSignature Language="C#" Value="public static readonly Microsoft.Maui.Controls.BindableProperty Point2Property;" />
<MemberSignature Language="ILAsm" Value=".field public static initonly class Microsoft.Maui.Controls.BindableProperty Point2Property" />
<MemberSignature Language="DocId" Value="F:Microsoft.Maui.Controls.Shapes.BezierSegment.Point2Property" />
<MemberSignature Language="VB.NET" Value="Public Shared ReadOnly Point2Property As BindableProperty " />
<MemberSignature Language="C++ CLI" Value="public: static initonly Microsoft::Maui::Controls::BindableProperty ^ Point2Property;" />
<MemberSignature Language="F#" Value=" staticval mutable Point2Property : Microsoft.Maui.Controls.BindableProperty" Usage="Microsoft.Maui.Controls.Shapes.BezierSegment.Point2Property" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui.Controls</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Microsoft.Maui.Controls.BindableProperty</ReturnType>
</ReturnValue>
<Docs>
<summary>Bindable property for <see cref="P:Microsoft.Maui.Controls.Shapes.BezierSegment.Point2" />.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Point3">
<MemberSignature Language="C#" Value="public Microsoft.Maui.Graphics.Point Point3 { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance valuetype Microsoft.Maui.Graphics.Point Point3" />
<MemberSignature Language="DocId" Value="P:Microsoft.Maui.Controls.Shapes.BezierSegment.Point3" />
<MemberSignature Language="VB.NET" Value="Public Property Point3 As Point" />
<MemberSignature Language="C++ CLI" Value="public:
 property Microsoft::Maui::Graphics::Point Point3 { Microsoft::Maui::Graphics::Point get(); void set(Microsoft::Maui::Graphics::Point value); };" />
<MemberSignature Language="F#" Value="member this.Point3 : Microsoft.Maui.Graphics.Point with get, set" Usage="Microsoft.Maui.Controls.Shapes.BezierSegment.Point3" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui.Controls</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Microsoft.Maui.Graphics.Point</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Point3Property">
<MemberSignature Language="C#" Value="public static readonly Microsoft.Maui.Controls.BindableProperty Point3Property;" />
<MemberSignature Language="ILAsm" Value=".field public static initonly class Microsoft.Maui.Controls.BindableProperty Point3Property" />
<MemberSignature Language="DocId" Value="F:Microsoft.Maui.Controls.Shapes.BezierSegment.Point3Property" />
<MemberSignature Language="VB.NET" Value="Public Shared ReadOnly Point3Property As BindableProperty " />
<MemberSignature Language="C++ CLI" Value="public: static initonly Microsoft::Maui::Controls::BindableProperty ^ Point3Property;" />
<MemberSignature Language="F#" Value=" staticval mutable Point3Property : Microsoft.Maui.Controls.BindableProperty" Usage="Microsoft.Maui.Controls.Shapes.BezierSegment.Point3Property" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui.Controls</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Microsoft.Maui.Controls.BindableProperty</ReturnType>
</ReturnValue>
<Docs>
<summary>Bindable property for <see cref="P:Microsoft.Maui.Controls.Shapes.BezierSegment.Point3" />.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
</Members>
</Type>