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BoxView.xml
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BoxView.xml
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<Type Name="BoxView" FullName="Microsoft.Maui.Controls.BoxView">
<TypeSignature Language="C#" Value="public class BoxView : Microsoft.Maui.Controls.View, Microsoft.Maui.Controls.IElementConfiguration<Microsoft.Maui.Controls.BoxView>, Microsoft.Maui.Graphics.IShape, Microsoft.Maui.IShapeView" />
<TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit BoxView extends Microsoft.Maui.Controls.View implements class Microsoft.Maui.Controls.IElementConfiguration`1<class Microsoft.Maui.Controls.BoxView>, class Microsoft.Maui.Graphics.IShape, class Microsoft.Maui.IElement, class Microsoft.Maui.IShapeView, class Microsoft.Maui.IStroke, class Microsoft.Maui.ITransform, class Microsoft.Maui.IView" />
<TypeSignature Language="DocId" Value="T:Microsoft.Maui.Controls.BoxView" />
<TypeSignature Language="VB.NET" Value="Public Class BoxView
Inherits View
Implements IElementConfiguration(Of BoxView), IShape, IShapeView" />
<TypeSignature Language="C++ CLI" Value="public ref class BoxView : Microsoft::Maui::Controls::View, Microsoft::Maui::Controls::IElementConfiguration<Microsoft::Maui::Controls::BoxView ^>, Microsoft::Maui::Graphics::IShape, Microsoft::Maui::IShapeView" />
<TypeSignature Language="F#" Value="type BoxView = class
 inherit View
 interface IElementConfiguration<BoxView>
 interface IShapeView
 interface IView
 interface IElement
 interface ITransform
 interface IStroke
 interface IShape" />
<AssemblyInfo>
<AssemblyName>Microsoft.Maui.Controls</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Base>
<BaseTypeName>Microsoft.Maui.Controls.View</BaseTypeName>
</Base>
<Interfaces>
<Interface>
<InterfaceName>Microsoft.Maui.Controls.IElementConfiguration<Microsoft.Maui.Controls.BoxView></InterfaceName>
</Interface>
<Interface>
<InterfaceName>Microsoft.Maui.Graphics.IShape</InterfaceName>
</Interface>
<Interface>
<InterfaceName>Microsoft.Maui.IElement</InterfaceName>
</Interface>
<Interface>
<InterfaceName>Microsoft.Maui.IShapeView</InterfaceName>
</Interface>
<Interface>
<InterfaceName>Microsoft.Maui.IStroke</InterfaceName>
</Interface>
<Interface>
<InterfaceName>Microsoft.Maui.ITransform</InterfaceName>
</Interface>
<Interface>
<InterfaceName>Microsoft.Maui.IView</InterfaceName>
</Interface>
</Interfaces>
<Docs>
<summary>A <see cref="T:Microsoft.Maui.Controls.View" /> used to draw a solid colored rectangle.</summary>
<remarks>
<para>BoxView is a useful stand-in for images or custom elements when doing initial prototyping. BoxView has a default size request of 40x40. If you need a different size, assign the <see cref="P:Microsoft.Maui.Controls.VisualElement.WidthRequest" /> and <see cref="P:Microsoft.Maui.Controls.VisualElement.HeightRequest" /> properties.</para>
<example>
<para>The example below creates a red <see cref="T:Microsoft.Maui.Controls.BoxView" /> with the default width and height.</para>
<code lang="XAML"><![CDATA[<BoxView Color="Red" />]]></code>
</example>
<para>The following example shows a basic use:</para>
<example>
<code lang="csharp lang-csharp"><![CDATA[
using System;
using Microsoft.Maui.Controls;
namespace FormsGallery
{
class BoxViewDemoPage : ContentPage
{
public BoxViewDemoPage()
{
Label header = new Label
{
Text = "BoxView",
Font = Font.BoldSystemFontOfSize(50),
HorizontalOptions = LayoutOptions.Center
};
BoxView boxView = new BoxView
{
Color = Color.Accent,
WidthRequest = 150,
HeightRequest = 150,
HorizontalOptions = LayoutOptions.Center,
VerticalOptions = LayoutOptions.CenterAndExpand
};
// Accomodate iPhone status bar.
this.Padding = new Thickness(10, Device.OnPlatform(20, 0, 0), 10, 5);
// Build the page.
this.Content = new StackLayout
{
Children =
{
header,
boxView
}
};
}
}
}
]]></code>
</example>
<para>
<img href="~/xml/Microsoft.Maui.Controls/_images/BoxView.TripleScreenShot.png" />
</para>
</remarks>
</Docs>
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public BoxView ();" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor() cil managed" />
<MemberSignature Language="DocId" Value="M:Microsoft.Maui.Controls.BoxView.#ctor" />
<MemberSignature Language="VB.NET" Value="Public Sub New ()" />
<MemberSignature Language="C++ CLI" Value="public:
 BoxView();" />
<MemberType>Constructor</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui.Controls</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Parameters />
<Docs>
<summary>Initializes a new instance of the BoxView class.</summary>
<remarks />
</Docs>
</Member>
<Member MemberName="Color">
<MemberSignature Language="C#" Value="public Microsoft.Maui.Graphics.Color Color { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance class Microsoft.Maui.Graphics.Color Color" />
<MemberSignature Language="DocId" Value="P:Microsoft.Maui.Controls.BoxView.Color" />
<MemberSignature Language="VB.NET" Value="Public Property Color As Color" />
<MemberSignature Language="C++ CLI" Value="public:
 property Microsoft::Maui::Graphics::Color ^ Color { Microsoft::Maui::Graphics::Color ^ get(); void set(Microsoft::Maui::Graphics::Color ^ value); };" />
<MemberSignature Language="F#" Value="member this.Color : Microsoft.Maui.Graphics.Color with get, set" Usage="Microsoft.Maui.Controls.BoxView.Color" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui.Controls</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Microsoft.Maui.Graphics.Color</ReturnType>
</ReturnValue>
<Docs>
<summary>Gets or sets the color which will fill the rectangle. This is a bindable property.</summary>
<value>The color that is used to fill the rectangle.</value>
<remarks />
</Docs>
</Member>
<Member MemberName="ColorProperty">
<MemberSignature Language="C#" Value="public static readonly Microsoft.Maui.Controls.BindableProperty ColorProperty;" />
<MemberSignature Language="ILAsm" Value=".field public static initonly class Microsoft.Maui.Controls.BindableProperty ColorProperty" />
<MemberSignature Language="DocId" Value="F:Microsoft.Maui.Controls.BoxView.ColorProperty" />
<MemberSignature Language="VB.NET" Value="Public Shared ReadOnly ColorProperty As BindableProperty " />
<MemberSignature Language="C++ CLI" Value="public: static initonly Microsoft::Maui::Controls::BindableProperty ^ ColorProperty;" />
<MemberSignature Language="F#" Value=" staticval mutable ColorProperty : Microsoft.Maui.Controls.BindableProperty" Usage="Microsoft.Maui.Controls.BoxView.ColorProperty" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui.Controls</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Microsoft.Maui.Controls.BindableProperty</ReturnType>
</ReturnValue>
<Docs>
<summary>Bindable property for <see cref="P:Microsoft.Maui.Controls.BoxView.Color" />.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="CornerRadius">
<MemberSignature Language="C#" Value="public Microsoft.Maui.CornerRadius CornerRadius { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance valuetype Microsoft.Maui.CornerRadius CornerRadius" />
<MemberSignature Language="DocId" Value="P:Microsoft.Maui.Controls.BoxView.CornerRadius" />
<MemberSignature Language="VB.NET" Value="Public Property CornerRadius As CornerRadius" />
<MemberSignature Language="C++ CLI" Value="public:
 property Microsoft::Maui::CornerRadius CornerRadius { Microsoft::Maui::CornerRadius get(); void set(Microsoft::Maui::CornerRadius value); };" />
<MemberSignature Language="F#" Value="member this.CornerRadius : Microsoft.Maui.CornerRadius with get, set" Usage="Microsoft.Maui.Controls.BoxView.CornerRadius" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui.Controls</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Microsoft.Maui.CornerRadius</ReturnType>
</ReturnValue>
<Docs>
<summary>Gets or sets the corner radius for the box view.</summary>
<value>The corner radius for the box view.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="CornerRadiusProperty">
<MemberSignature Language="C#" Value="public static readonly Microsoft.Maui.Controls.BindableProperty CornerRadiusProperty;" />
<MemberSignature Language="ILAsm" Value=".field public static initonly class Microsoft.Maui.Controls.BindableProperty CornerRadiusProperty" />
<MemberSignature Language="DocId" Value="F:Microsoft.Maui.Controls.BoxView.CornerRadiusProperty" />
<MemberSignature Language="VB.NET" Value="Public Shared ReadOnly CornerRadiusProperty As BindableProperty " />
<MemberSignature Language="C++ CLI" Value="public: static initonly Microsoft::Maui::Controls::BindableProperty ^ CornerRadiusProperty;" />
<MemberSignature Language="F#" Value=" staticval mutable CornerRadiusProperty : Microsoft.Maui.Controls.BindableProperty" Usage="Microsoft.Maui.Controls.BoxView.CornerRadiusProperty" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui.Controls</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Microsoft.Maui.Controls.BindableProperty</ReturnType>
</ReturnValue>
<Docs>
<summary>Bindable property for <see cref="P:Microsoft.Maui.Controls.BoxView.CornerRadius" />.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Microsoft.Maui.Graphics.IShape.PathForBounds">
<MemberSignature Language="C#" Value="Microsoft.Maui.Graphics.PathF IShape.PathForBounds (Microsoft.Maui.Graphics.Rect bounds);" />
<MemberSignature Language="ILAsm" Value=".method hidebysig newslot virtual instance class Microsoft.Maui.Graphics.PathF Microsoft.Maui.Graphics.IShape.PathForBounds(valuetype Microsoft.Maui.Graphics.Rect bounds) cil managed" />
<MemberSignature Language="DocId" Value="M:Microsoft.Maui.Controls.BoxView.Microsoft#Maui#Graphics#IShape#PathForBounds(Microsoft.Maui.Graphics.Rect)" />
<MemberSignature Language="VB.NET" Value="Function PathForBounds (bounds As Rect) As PathF Implements IShape.PathForBounds" />
<MemberSignature Language="C++ CLI" Value=" virtual Microsoft::Maui::Graphics::PathF ^ Microsoft.Maui.Graphics.IShape.PathForBounds(Microsoft::Maui::Graphics::Rect bounds) = Microsoft::Maui::Graphics::IShape::PathForBounds;" />
<MemberSignature Language="F#" Value="abstract member Microsoft.Maui.Graphics.IShape.PathForBounds : Microsoft.Maui.Graphics.Rect -> Microsoft.Maui.Graphics.PathF
override this.Microsoft.Maui.Graphics.IShape.PathForBounds : Microsoft.Maui.Graphics.Rect -> Microsoft.Maui.Graphics.PathF" Usage="boxView.Microsoft.Maui.Graphics.IShape.PathForBounds bounds" />
<MemberType>Method</MemberType>
<Implements>
<InterfaceMember>M:Microsoft.Maui.Graphics.IShape.PathForBounds(Microsoft.Maui.Graphics.Rect)</InterfaceMember>
</Implements>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui.Controls</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName Language="C#">[System.Runtime.CompilerServices.NullableContext(1)]</AttributeName>
<AttributeName Language="F#">[<System.Runtime.CompilerServices.NullableContext(1)>]</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>Microsoft.Maui.Graphics.PathF</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="bounds" Type="Microsoft.Maui.Graphics.Rect" />
</Parameters>
<Docs>
<param name="bounds">To be added.</param>
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Microsoft.Maui.IShapeView.Aspect">
<MemberSignature Language="C#" Value="Microsoft.Maui.PathAspect Microsoft.Maui.IShapeView.Aspect { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance valuetype Microsoft.Maui.PathAspect Microsoft.Maui.IShapeView.Aspect" />
<MemberSignature Language="DocId" Value="P:Microsoft.Maui.Controls.BoxView.Microsoft#Maui#IShapeView#Aspect" />
<MemberSignature Language="VB.NET" Value=" ReadOnly Property Aspect As PathAspect Implements IShapeView.Aspect" />
<MemberSignature Language="C++ CLI" Value="property Microsoft::Maui::PathAspect Microsoft::Maui::IShapeView::Aspect { Microsoft::Maui::PathAspect get(); };" />
<MemberSignature Language="F#" Value="member this.Microsoft.Maui.IShapeView.Aspect : Microsoft.Maui.PathAspect" Usage="Microsoft.Maui.IShapeView.Aspect" />
<MemberType>Property</MemberType>
<Implements>
<InterfaceMember>P:Microsoft.Maui.IShapeView.Aspect</InterfaceMember>
</Implements>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui.Controls</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Microsoft.Maui.PathAspect</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Microsoft.Maui.IShapeView.Fill">
<MemberSignature Language="C#" Value="Microsoft.Maui.Graphics.Paint? Microsoft.Maui.IShapeView.Fill { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance class Microsoft.Maui.Graphics.Paint Microsoft.Maui.IShapeView.Fill" />
<MemberSignature Language="DocId" Value="P:Microsoft.Maui.Controls.BoxView.Microsoft#Maui#IShapeView#Fill" />
<MemberSignature Language="VB.NET" Value=" ReadOnly Property Fill As Paint Implements IShapeView.Fill" />
<MemberSignature Language="C++ CLI" Value="property Microsoft::Maui::Graphics::Paint ^ Microsoft::Maui::IShapeView::Fill { Microsoft::Maui::Graphics::Paint ^ get(); };" />
<MemberSignature Language="F#" Value="member this.Microsoft.Maui.IShapeView.Fill : Microsoft.Maui.Graphics.Paint" Usage="Microsoft.Maui.IShapeView.Fill" />
<MemberType>Property</MemberType>
<Implements>
<InterfaceMember>P:Microsoft.Maui.IShapeView.Fill</InterfaceMember>
</Implements>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui.Controls</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName Language="C#">[System.Runtime.CompilerServices.Nullable(2)]</AttributeName>
<AttributeName Language="F#">[<System.Runtime.CompilerServices.Nullable(2)>]</AttributeName>
</Attribute>
<Attribute>
<AttributeName Language="C#">[get: System.Runtime.CompilerServices.NullableContext(2)]</AttributeName>
<AttributeName Language="F#">[<get: System.Runtime.CompilerServices.NullableContext(2)>]</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>Microsoft.Maui.Graphics.Paint</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Microsoft.Maui.IShapeView.Shape">
<MemberSignature Language="C#" Value="Microsoft.Maui.Graphics.IShape? Microsoft.Maui.IShapeView.Shape { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance class Microsoft.Maui.Graphics.IShape Microsoft.Maui.IShapeView.Shape" />
<MemberSignature Language="DocId" Value="P:Microsoft.Maui.Controls.BoxView.Microsoft#Maui#IShapeView#Shape" />
<MemberSignature Language="VB.NET" Value=" ReadOnly Property Shape As IShape Implements IShapeView.Shape" />
<MemberSignature Language="C++ CLI" Value="property Microsoft::Maui::Graphics::IShape ^ Microsoft::Maui::IShapeView::Shape { Microsoft::Maui::Graphics::IShape ^ get(); };" />
<MemberSignature Language="F#" Value="member this.Microsoft.Maui.IShapeView.Shape : Microsoft.Maui.Graphics.IShape" Usage="Microsoft.Maui.IShapeView.Shape" />
<MemberType>Property</MemberType>
<Implements>
<InterfaceMember>P:Microsoft.Maui.IShapeView.Shape</InterfaceMember>
</Implements>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui.Controls</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName Language="C#">[System.Runtime.CompilerServices.Nullable(2)]</AttributeName>
<AttributeName Language="F#">[<System.Runtime.CompilerServices.Nullable(2)>]</AttributeName>
</Attribute>
<Attribute>
<AttributeName Language="C#">[get: System.Runtime.CompilerServices.NullableContext(2)]</AttributeName>
<AttributeName Language="F#">[<get: System.Runtime.CompilerServices.NullableContext(2)>]</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>Microsoft.Maui.Graphics.IShape</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Microsoft.Maui.IStroke.Stroke">
<MemberSignature Language="C#" Value="Microsoft.Maui.Graphics.Paint? Microsoft.Maui.IStroke.Stroke { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance class Microsoft.Maui.Graphics.Paint Microsoft.Maui.IStroke.Stroke" />
<MemberSignature Language="DocId" Value="P:Microsoft.Maui.Controls.BoxView.Microsoft#Maui#IStroke#Stroke" />
<MemberSignature Language="VB.NET" Value=" ReadOnly Property Stroke As Paint Implements IStroke.Stroke" />
<MemberSignature Language="C++ CLI" Value="property Microsoft::Maui::Graphics::Paint ^ Microsoft::Maui::IStroke::Stroke { Microsoft::Maui::Graphics::Paint ^ get(); };" />
<MemberSignature Language="F#" Value="member this.Microsoft.Maui.IStroke.Stroke : Microsoft.Maui.Graphics.Paint" Usage="Microsoft.Maui.IStroke.Stroke" />
<MemberType>Property</MemberType>
<Implements>
<InterfaceMember>P:Microsoft.Maui.IStroke.Stroke</InterfaceMember>
</Implements>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui.Controls</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName Language="C#">[System.Runtime.CompilerServices.Nullable(2)]</AttributeName>
<AttributeName Language="F#">[<System.Runtime.CompilerServices.Nullable(2)>]</AttributeName>
</Attribute>
<Attribute>
<AttributeName Language="C#">[get: System.Runtime.CompilerServices.NullableContext(2)]</AttributeName>
<AttributeName Language="F#">[<get: System.Runtime.CompilerServices.NullableContext(2)>]</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>Microsoft.Maui.Graphics.Paint</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Microsoft.Maui.IStroke.StrokeDashOffset">
<MemberSignature Language="C#" Value="float Microsoft.Maui.IStroke.StrokeDashOffset { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance float32 Microsoft.Maui.IStroke.StrokeDashOffset" />
<MemberSignature Language="DocId" Value="P:Microsoft.Maui.Controls.BoxView.Microsoft#Maui#IStroke#StrokeDashOffset" />
<MemberSignature Language="VB.NET" Value=" ReadOnly Property StrokeDashOffset As Single Implements IStroke.StrokeDashOffset" />
<MemberSignature Language="C++ CLI" Value="property float Microsoft::Maui::IStroke::StrokeDashOffset { float get(); };" />
<MemberSignature Language="F#" Value="member this.Microsoft.Maui.IStroke.StrokeDashOffset : single" Usage="Microsoft.Maui.IStroke.StrokeDashOffset" />
<MemberType>Property</MemberType>
<Implements>
<InterfaceMember>P:Microsoft.Maui.IStroke.StrokeDashOffset</InterfaceMember>
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<AssemblyName>Microsoft.Maui.Controls</AssemblyName>
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<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Single</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Microsoft.Maui.IStroke.StrokeDashPattern">
<MemberSignature Language="C#" Value="float[]? Microsoft.Maui.IStroke.StrokeDashPattern { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance float32[] Microsoft.Maui.IStroke.StrokeDashPattern" />
<MemberSignature Language="DocId" Value="P:Microsoft.Maui.Controls.BoxView.Microsoft#Maui#IStroke#StrokeDashPattern" />
<MemberSignature Language="VB.NET" Value=" ReadOnly Property StrokeDashPattern As Single() Implements IStroke.StrokeDashPattern" />
<MemberSignature Language="C++ CLI" Value="property cli::array <float> ^ Microsoft::Maui::IStroke::StrokeDashPattern { cli::array <float> ^ get(); };" />
<MemberSignature Language="F#" Value="member this.Microsoft.Maui.IStroke.StrokeDashPattern : single[]" Usage="Microsoft.Maui.IStroke.StrokeDashPattern" />
<MemberType>Property</MemberType>
<Implements>
<InterfaceMember>P:Microsoft.Maui.IStroke.StrokeDashPattern</InterfaceMember>
</Implements>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui.Controls</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName Language="C#">[System.Runtime.CompilerServices.Nullable(2)]</AttributeName>
<AttributeName Language="F#">[<System.Runtime.CompilerServices.Nullable(2)>]</AttributeName>
</Attribute>
<Attribute>
<AttributeName Language="C#">[get: System.Runtime.CompilerServices.NullableContext(2)]</AttributeName>
<AttributeName Language="F#">[<get: System.Runtime.CompilerServices.NullableContext(2)>]</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>System.Single[]</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Microsoft.Maui.IStroke.StrokeLineCap">
<MemberSignature Language="C#" Value="Microsoft.Maui.Graphics.LineCap Microsoft.Maui.IStroke.StrokeLineCap { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance valuetype Microsoft.Maui.Graphics.LineCap Microsoft.Maui.IStroke.StrokeLineCap" />
<MemberSignature Language="DocId" Value="P:Microsoft.Maui.Controls.BoxView.Microsoft#Maui#IStroke#StrokeLineCap" />
<MemberSignature Language="VB.NET" Value=" ReadOnly Property StrokeLineCap As LineCap Implements IStroke.StrokeLineCap" />
<MemberSignature Language="C++ CLI" Value="property Microsoft::Maui::Graphics::LineCap Microsoft::Maui::IStroke::StrokeLineCap { Microsoft::Maui::Graphics::LineCap get(); };" />
<MemberSignature Language="F#" Value="member this.Microsoft.Maui.IStroke.StrokeLineCap : Microsoft.Maui.Graphics.LineCap" Usage="Microsoft.Maui.IStroke.StrokeLineCap" />
<MemberType>Property</MemberType>
<Implements>
<InterfaceMember>P:Microsoft.Maui.IStroke.StrokeLineCap</InterfaceMember>
</Implements>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui.Controls</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Microsoft.Maui.Graphics.LineCap</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Microsoft.Maui.IStroke.StrokeLineJoin">
<MemberSignature Language="C#" Value="Microsoft.Maui.Graphics.LineJoin Microsoft.Maui.IStroke.StrokeLineJoin { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance valuetype Microsoft.Maui.Graphics.LineJoin Microsoft.Maui.IStroke.StrokeLineJoin" />
<MemberSignature Language="DocId" Value="P:Microsoft.Maui.Controls.BoxView.Microsoft#Maui#IStroke#StrokeLineJoin" />
<MemberSignature Language="VB.NET" Value=" ReadOnly Property StrokeLineJoin As LineJoin Implements IStroke.StrokeLineJoin" />
<MemberSignature Language="C++ CLI" Value="property Microsoft::Maui::Graphics::LineJoin Microsoft::Maui::IStroke::StrokeLineJoin { Microsoft::Maui::Graphics::LineJoin get(); };" />
<MemberSignature Language="F#" Value="member this.Microsoft.Maui.IStroke.StrokeLineJoin : Microsoft.Maui.Graphics.LineJoin" Usage="Microsoft.Maui.IStroke.StrokeLineJoin" />
<MemberType>Property</MemberType>
<Implements>
<InterfaceMember>P:Microsoft.Maui.IStroke.StrokeLineJoin</InterfaceMember>
</Implements>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui.Controls</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Microsoft.Maui.Graphics.LineJoin</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Microsoft.Maui.IStroke.StrokeMiterLimit">
<MemberSignature Language="C#" Value="float Microsoft.Maui.IStroke.StrokeMiterLimit { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance float32 Microsoft.Maui.IStroke.StrokeMiterLimit" />
<MemberSignature Language="DocId" Value="P:Microsoft.Maui.Controls.BoxView.Microsoft#Maui#IStroke#StrokeMiterLimit" />
<MemberSignature Language="VB.NET" Value=" ReadOnly Property StrokeMiterLimit As Single Implements IStroke.StrokeMiterLimit" />
<MemberSignature Language="C++ CLI" Value="property float Microsoft::Maui::IStroke::StrokeMiterLimit { float get(); };" />
<MemberSignature Language="F#" Value="member this.Microsoft.Maui.IStroke.StrokeMiterLimit : single" Usage="Microsoft.Maui.IStroke.StrokeMiterLimit" />
<MemberType>Property</MemberType>
<Implements>
<InterfaceMember>P:Microsoft.Maui.IStroke.StrokeMiterLimit</InterfaceMember>
</Implements>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui.Controls</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Single</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Microsoft.Maui.IStroke.StrokeThickness">
<MemberSignature Language="C#" Value="double Microsoft.Maui.IStroke.StrokeThickness { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance float64 Microsoft.Maui.IStroke.StrokeThickness" />
<MemberSignature Language="DocId" Value="P:Microsoft.Maui.Controls.BoxView.Microsoft#Maui#IStroke#StrokeThickness" />
<MemberSignature Language="VB.NET" Value=" ReadOnly Property StrokeThickness As Double Implements IStroke.StrokeThickness" />
<MemberSignature Language="C++ CLI" Value="property double Microsoft::Maui::IStroke::StrokeThickness { double get(); };" />
<MemberSignature Language="F#" Value="member this.Microsoft.Maui.IStroke.StrokeThickness : double" Usage="Microsoft.Maui.IStroke.StrokeThickness" />
<MemberType>Property</MemberType>
<Implements>
<InterfaceMember>P:Microsoft.Maui.IStroke.StrokeThickness</InterfaceMember>
</Implements>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui.Controls</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Double</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="On<T>">
<MemberSignature Language="C#" Value="public Microsoft.Maui.Controls.IPlatformElementConfiguration<T,Microsoft.Maui.Controls.BoxView> On<T> () where T : Microsoft.Maui.Controls.IConfigPlatform;" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance class Microsoft.Maui.Controls.IPlatformElementConfiguration`2<!!T, class Microsoft.Maui.Controls.BoxView> On<(class Microsoft.Maui.Controls.IConfigPlatform) T>() cil managed" />
<MemberSignature Language="DocId" Value="M:Microsoft.Maui.Controls.BoxView.On``1" />
<MemberSignature Language="VB.NET" Value="Public Function On(Of T As IConfigPlatform) () As IPlatformElementConfiguration(Of T, BoxView)" />
<MemberSignature Language="C++ CLI" Value="public:
generic <typename T>
 where T : Microsoft::Maui::Controls::IConfigPlatform virtual Microsoft::Maui::Controls::IPlatformElementConfiguration<T, Microsoft::Maui::Controls::BoxView ^> ^ On();" />
<MemberSignature Language="F#" Value="abstract member On : unit -> Microsoft.Maui.Controls.IPlatformElementConfiguration<'T, Microsoft.Maui.Controls.BoxView (requires 'T :> Microsoft.Maui.Controls.IConfigPlatform)> (requires 'T :> Microsoft.Maui.Controls.IConfigPlatform)
override this.On : unit -> Microsoft.Maui.Controls.IPlatformElementConfiguration<'T, Microsoft.Maui.Controls.BoxView (requires 'T :> Microsoft.Maui.Controls.IConfigPlatform)> (requires 'T :> Microsoft.Maui.Controls.IConfigPlatform)" Usage="boxView.On " />
<MemberType>Method</MemberType>
<Implements>
<InterfaceMember>M:Microsoft.Maui.Controls.IElementConfiguration`1.On``1</InterfaceMember>
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<AssemblyInfo>
<AssemblyName>Microsoft.Maui.Controls</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Microsoft.Maui.Controls.IPlatformElementConfiguration<T,Microsoft.Maui.Controls.BoxView></ReturnType>
</ReturnValue>
<TypeParameters>
<TypeParameter Name="T">
<Constraints>
<InterfaceName>Microsoft.Maui.Controls.IConfigPlatform</InterfaceName>
</Constraints>
</TypeParameter>
</TypeParameters>
<Parameters />
<Docs>
<typeparam name="T">To be added.</typeparam>
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
<inheritdoc />
</Docs>
</Member>
<Member MemberName="OnMeasure">
<MemberSignature Language="C#" Value="protected override Microsoft.Maui.SizeRequest OnMeasure (double widthConstraint, double heightConstraint);" />
<MemberSignature Language="ILAsm" Value=".method familyhidebysig virtual instance valuetype Microsoft.Maui.SizeRequest OnMeasure(float64 widthConstraint, float64 heightConstraint) cil managed" />
<MemberSignature Language="DocId" Value="M:Microsoft.Maui.Controls.BoxView.OnMeasure(System.Double,System.Double)" />
<MemberSignature Language="VB.NET" Value="Protected Overrides Function OnMeasure (widthConstraint As Double, heightConstraint As Double) As SizeRequest" />
<MemberSignature Language="C++ CLI" Value="protected:
 override Microsoft::Maui::SizeRequest OnMeasure(double widthConstraint, double heightConstraint);" />
<MemberSignature Language="F#" Value="override this.OnMeasure : double * double -> Microsoft.Maui.SizeRequest" Usage="boxView.OnMeasure (widthConstraint, heightConstraint)" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui.Controls</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Microsoft.Maui.SizeRequest</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="widthConstraint" Type="System.Double" />
<Parameter Name="heightConstraint" Type="System.Double" />
</Parameters>
<Docs>
<param name="widthConstraint">To be added.</param>
<param name="heightConstraint">To be added.</param>
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="OnPropertyChanged">
<MemberSignature Language="C#" Value="protected override void OnPropertyChanged (string? propertyName = default);" />
<MemberSignature Language="ILAsm" Value=".method familyhidebysig virtual instance void OnPropertyChanged(string propertyName) cil managed" />
<MemberSignature Language="DocId" Value="M:Microsoft.Maui.Controls.BoxView.OnPropertyChanged(System.String)" />
<MemberSignature Language="VB.NET" Value="Protected Overrides Sub OnPropertyChanged (Optional propertyName As String = Nothing)" />
<MemberSignature Language="F#" Value="override this.OnPropertyChanged : string -> unit" Usage="boxView.OnPropertyChanged propertyName" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui.Controls</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName Language="C#">[System.Runtime.CompilerServices.NullableContext(2)]</AttributeName>
<AttributeName Language="F#">[<System.Runtime.CompilerServices.NullableContext(2)>]</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="propertyName" Type="System.String">
<Attributes>
<Attribute>
<AttributeName Language="C#">[System.Runtime.CompilerServices.CallerMemberName]</AttributeName>
<AttributeName Language="F#">[<System.Runtime.CompilerServices.CallerMemberName>]</AttributeName>
</Attribute>
</Attributes>
</Parameter>
</Parameters>
<Docs>
<param name="propertyName">To be added.</param>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
</Members>
</Type>