/
Button.xml
2455 lines (2453 loc) · 157 KB
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Button.xml
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<Type Name="Button" FullName="Microsoft.Maui.Controls.Button">
<TypeSignature Language="C#" Value="public class Button : Microsoft.Maui.Controls.View, Microsoft.Maui.Controls.IBorderElement, Microsoft.Maui.Controls.IButtonController, Microsoft.Maui.Controls.IElementConfiguration<Microsoft.Maui.Controls.Button>, Microsoft.Maui.Controls.IImageController, Microsoft.Maui.Controls.IImageElement, Microsoft.Maui.Controls.Internals.IFontElement, Microsoft.Maui.Controls.IPaddingElement, Microsoft.Maui.IImageButton, Microsoft.Maui.ITextButton" />
<TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit Button extends Microsoft.Maui.Controls.View implements class Microsoft.Maui.Controls.IBorderElement, class Microsoft.Maui.Controls.IButtonController, class Microsoft.Maui.Controls.IElementConfiguration`1<class Microsoft.Maui.Controls.Button>, class Microsoft.Maui.Controls.IElementController, class Microsoft.Maui.Controls.IImageController, class Microsoft.Maui.Controls.IImageElement, class Microsoft.Maui.Controls.Internals.IFontElement, class Microsoft.Maui.Controls.IPaddingElement, class Microsoft.Maui.Controls.IViewController, class Microsoft.Maui.Controls.IVisualElementController, class Microsoft.Maui.IButton, class Microsoft.Maui.IButtonStroke, class Microsoft.Maui.IElement, class Microsoft.Maui.IImage, class Microsoft.Maui.IImageButton, class Microsoft.Maui.IImageSourcePart, class Microsoft.Maui.IPadding, class Microsoft.Maui.IText, class Microsoft.Maui.ITextButton, class Microsoft.Maui.ITextStyle, class Microsoft.Maui.ITransform, class Microsoft.Maui.IView" />
<TypeSignature Language="DocId" Value="T:Microsoft.Maui.Controls.Button" />
<TypeSignature Language="VB.NET" Value="Public Class Button
Inherits View
Implements IBorderElement, IButtonController, IElementConfiguration(Of Button), IFontElement, IImageButton, IImageController, IImageElement, IPaddingElement, ITextButton" />
<TypeSignature Language="C++ CLI" Value="public ref class Button : Microsoft::Maui::Controls::View, Microsoft::Maui::Controls::IBorderElement, Microsoft::Maui::Controls::IButtonController, Microsoft::Maui::Controls::IElementConfiguration<Microsoft::Maui::Controls::Button ^>, Microsoft::Maui::Controls::IImageController, Microsoft::Maui::Controls::IImageElement, Microsoft::Maui::Controls::Internals::IFontElement, Microsoft::Maui::Controls::IPaddingElement, Microsoft::Maui::IImageButton, Microsoft::Maui::ITextButton" />
<TypeSignature Language="F#" Value="type Button = class
 inherit View
 interface IFontElement
 interface IBorderElement
 interface IButtonController
 interface IViewController
 interface IVisualElementController
 interface IElementController
 interface IElementConfiguration<Button>
 interface IPaddingElement
 interface IImageController
 interface IImageElement
 interface IButton
 interface IView
 interface IElement
 interface ITransform
 interface IPadding
 interface IButtonStroke
 interface ITextButton
 interface IText
 interface ITextStyle
 interface IImageButton
 interface IImage
 interface IImageSourcePart" />
<AssemblyInfo>
<AssemblyName>Microsoft.Maui.Controls</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Base>
<BaseTypeName>Microsoft.Maui.Controls.View</BaseTypeName>
</Base>
<Interfaces>
<Interface>
<InterfaceName>Microsoft.Maui.Controls.IBorderElement</InterfaceName>
</Interface>
<Interface>
<InterfaceName>Microsoft.Maui.Controls.IButtonController</InterfaceName>
</Interface>
<Interface>
<InterfaceName>Microsoft.Maui.Controls.IElementConfiguration<Microsoft.Maui.Controls.Button></InterfaceName>
</Interface>
<Interface>
<InterfaceName>Microsoft.Maui.Controls.IElementController</InterfaceName>
</Interface>
<Interface>
<InterfaceName>Microsoft.Maui.Controls.IImageController</InterfaceName>
</Interface>
<Interface>
<InterfaceName>Microsoft.Maui.Controls.IImageElement</InterfaceName>
</Interface>
<Interface>
<InterfaceName>Microsoft.Maui.Controls.Internals.IFontElement</InterfaceName>
</Interface>
<Interface>
<InterfaceName>Microsoft.Maui.Controls.IPaddingElement</InterfaceName>
</Interface>
<Interface>
<InterfaceName>Microsoft.Maui.Controls.IViewController</InterfaceName>
</Interface>
<Interface>
<InterfaceName>Microsoft.Maui.Controls.IVisualElementController</InterfaceName>
</Interface>
<Interface>
<InterfaceName>Microsoft.Maui.IButton</InterfaceName>
</Interface>
<Interface>
<InterfaceName>Microsoft.Maui.IButtonStroke</InterfaceName>
</Interface>
<Interface>
<InterfaceName>Microsoft.Maui.IElement</InterfaceName>
</Interface>
<Interface>
<InterfaceName>Microsoft.Maui.IImage</InterfaceName>
</Interface>
<Interface>
<InterfaceName>Microsoft.Maui.IImageButton</InterfaceName>
</Interface>
<Interface>
<InterfaceName>Microsoft.Maui.IImageSourcePart</InterfaceName>
</Interface>
<Interface>
<InterfaceName>Microsoft.Maui.IPadding</InterfaceName>
</Interface>
<Interface>
<InterfaceName>Microsoft.Maui.IText</InterfaceName>
</Interface>
<Interface>
<InterfaceName>Microsoft.Maui.ITextButton</InterfaceName>
</Interface>
<Interface>
<InterfaceName>Microsoft.Maui.ITextStyle</InterfaceName>
</Interface>
<Interface>
<InterfaceName>Microsoft.Maui.ITransform</InterfaceName>
</Interface>
<Interface>
<InterfaceName>Microsoft.Maui.IView</InterfaceName>
</Interface>
</Interfaces>
<Docs>
<summary>
A button <see cref="T:Microsoft.Maui.Controls.View" /> that reacts to touch events.
</summary>
<remarks>
<format type="text/html">
<h1>Button Appearance</h1>
</format>
<para>In addition to the appearance properties common to all <see cref="T:Microsoft.Maui.Controls.View" /> objects, the Button class provides the <see cref="P:Microsoft.Maui.Controls.Button.BorderColor" />, <see cref="P:Microsoft.Maui.Controls.Button.BorderWidth" />, and <see cref="P:Microsoft.Maui.Controls.Button.ImageSource" /> properties.</para>
<example>
<para>The XAML code snippet below demonstrates how to use these properties to create a basic button with the text "Press me!" The image that the button displays appears on the start side of the layout, which is the left side for left-to-right languages.</para>
<code lang="XAML"><![CDATA[
<Button Text="Press me!"
Image="icon.png"
BackgroundColor="White"
BorderWidth="2"
BorderColor="Black"
HorizontalOptions="Center"/>
]]></code>
To display the <c>icon.png</c> image with the above XAML, the developer must place it in the appropriate location, with the appropriate build action, specific to each platform project. The <format type="text/html"><a href="https://developer.xamarin.com/guides/xamarin-forms/user-interface/images/">Images</a></format> topic explains this and other important details about working with images in Microsoft.Maui.Controls.
</example>
<format type="text/html">
<h1>Button Events</h1>
</format>
<para>Buttons notify the developer of press, release, and click events with the <see cref="E:Microsoft.Maui.Controls.Button.Pressed" />, <see cref="E:Microsoft.Maui.Controls.Button.Released" />, and <see cref="E:Microsoft.Maui.Controls.Button.Clicked" /> events, respectively.</para>
<example>
<para>The following XAML assigns handlers to two of these button events:</para>
<code lang="XAML"><![CDATA[
<Button x:Name="PressMeButton"
Text="Press Me!"
Pressed="PressMeButton_Pressed"
Clicked="PressMeButton_Clicked"/>
]]></code>
<para>With the XAML above, the following event handlers in the code-behind file change the button's text when these events are raised:</para>
<code lang="csharp lang-csharp"><![CDATA[private void PressMeButton_Pressed(object sender, EventArgs e)
{
(sender as Button).Text = "You pressed me!";
}
private void PressMeButton_Clicked(object sender, EventArgs e)
{
(sender as Button).Text = "I was just clicked!";
}
]]></code>
</example>
<format type="text/html">
<h1>Commands</h1>
</format>
<para>The commanding API for buttons allows the developer to run a command in response to what would otherwise be the Clicked event.</para>
<example>
<para>The following XAML specifes a command to run when the button is clicked. The command updates a view model property called <c>modelUpdateCount</c>, which the button then uses to update its text. (The text binding is shown for completeness. Only the commanding code is relevant.):</para>
<code lang="XAML"><![CDATA[
<Button Text="{Binding modelUpdateCount, StringFormat='Number of updates to the model: {0:D}'}"
Command="{Binding IncrementLabelCommand}" />
]]></code>
<para>With the XAML above, the developer first defines the <c>IncrementLabelCommand</c> property on the view model and implements a method with which to later instantiate the command:</para>
<code lang="csharp lang-csharp"><![CDATA[public ICommand IncrementLabelCommand { get; private set; }
void IncrementLabel()
{
modelUpdateCount++;
}]]></code>
<para>Second, the developer initializes the command with the method (or action):</para>
<code lang="csharp lang-csharp"><![CDATA[public ViewModelDemo()
{
IncrementLabelCommand = new Command(IncrementLabel);
}]]></code>
<para>Finally, the developer must sets the binding context in the constructor for the main page to that of the view model where the property is implemented:</para>
<code lang="csharp lang-csharp"><![CDATA[public MainPage()
{
InitializeComponent();
BindingContext = new ViewModelDemo();
}
]]></code>
</example>
</remarks>
</Docs>
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public Button ();" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor() cil managed" />
<MemberSignature Language="DocId" Value="M:Microsoft.Maui.Controls.Button.#ctor" />
<MemberSignature Language="VB.NET" Value="Public Sub New ()" />
<MemberSignature Language="C++ CLI" Value="public:
 Button();" />
<MemberType>Constructor</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui.Controls</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Parameters />
<Docs>
<summary>
Initializes a new instance of the <see cref="T:Microsoft.Maui.Controls.Button" /> class.
</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="BorderColor">
<MemberSignature Language="C#" Value="public Microsoft.Maui.Graphics.Color BorderColor { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance class Microsoft.Maui.Graphics.Color BorderColor" />
<MemberSignature Language="DocId" Value="P:Microsoft.Maui.Controls.Button.BorderColor" />
<MemberSignature Language="VB.NET" Value="Public Property BorderColor As Color" />
<MemberSignature Language="C++ CLI" Value="public:
 property Microsoft::Maui::Graphics::Color ^ BorderColor { Microsoft::Maui::Graphics::Color ^ get(); void set(Microsoft::Maui::Graphics::Color ^ value); };" />
<MemberSignature Language="F#" Value="member this.BorderColor : Microsoft.Maui.Graphics.Color with get, set" Usage="Microsoft.Maui.Controls.Button.BorderColor" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui.Controls</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Microsoft.Maui.Graphics.Color</ReturnType>
</ReturnValue>
<Docs>
<summary>
Gets or sets a color that describes the border stroke color of the button. This is a bindable property.
</summary>
<value>The color that is used as the border stroke color.</value>
<remarks>This property has no effect if <see cref="P:Microsoft.Maui.Controls.IBorderElement.BorderWidth" /> is set to 0. On Android this property will not have an effect unless <see cref="P:Microsoft.Maui.Controls.VisualElement.BackgroundColor" /> is set to a non-default color.</remarks>
</Docs>
</Member>
<Member MemberName="BorderColorProperty">
<MemberSignature Language="C#" Value="public static readonly Microsoft.Maui.Controls.BindableProperty BorderColorProperty;" />
<MemberSignature Language="ILAsm" Value=".field public static initonly class Microsoft.Maui.Controls.BindableProperty BorderColorProperty" />
<MemberSignature Language="DocId" Value="F:Microsoft.Maui.Controls.Button.BorderColorProperty" />
<MemberSignature Language="VB.NET" Value="Public Shared ReadOnly BorderColorProperty As BindableProperty " />
<MemberSignature Language="C++ CLI" Value="public: static initonly Microsoft::Maui::Controls::BindableProperty ^ BorderColorProperty;" />
<MemberSignature Language="F#" Value=" staticval mutable BorderColorProperty : Microsoft.Maui.Controls.BindableProperty" Usage="Microsoft.Maui.Controls.Button.BorderColorProperty" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui.Controls</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Microsoft.Maui.Controls.BindableProperty</ReturnType>
</ReturnValue>
<Docs>
<summary>
The backing store for the <see cref="P:Microsoft.Maui.Controls.Button.BorderColor" /> bindable property.
</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="BorderWidth">
<MemberSignature Language="C#" Value="public double BorderWidth { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance float64 BorderWidth" />
<MemberSignature Language="DocId" Value="P:Microsoft.Maui.Controls.Button.BorderWidth" />
<MemberSignature Language="VB.NET" Value="Public Property BorderWidth As Double" />
<MemberSignature Language="C++ CLI" Value="public:
 property double BorderWidth { double get(); void set(double value); };" />
<MemberSignature Language="F#" Value="member this.BorderWidth : double with get, set" Usage="Microsoft.Maui.Controls.Button.BorderWidth" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui.Controls</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Double</ReturnType>
</ReturnValue>
<Docs>
<summary>
Gets or sets the width of the border, in device-independent units. This is a bindable property.
</summary>
<value>The width of the button border; the default is 0.</value>
<remarks>Set this value to a non-zero value in order to have a visible border.</remarks>
</Docs>
</Member>
<Member MemberName="BorderWidthProperty">
<MemberSignature Language="C#" Value="public static readonly Microsoft.Maui.Controls.BindableProperty BorderWidthProperty;" />
<MemberSignature Language="ILAsm" Value=".field public static initonly class Microsoft.Maui.Controls.BindableProperty BorderWidthProperty" />
<MemberSignature Language="DocId" Value="F:Microsoft.Maui.Controls.Button.BorderWidthProperty" />
<MemberSignature Language="VB.NET" Value="Public Shared ReadOnly BorderWidthProperty As BindableProperty " />
<MemberSignature Language="C++ CLI" Value="public: static initonly Microsoft::Maui::Controls::BindableProperty ^ BorderWidthProperty;" />
<MemberSignature Language="F#" Value=" staticval mutable BorderWidthProperty : Microsoft.Maui.Controls.BindableProperty" Usage="Microsoft.Maui.Controls.Button.BorderWidthProperty" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui.Controls</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Microsoft.Maui.Controls.BindableProperty</ReturnType>
</ReturnValue>
<Docs>
<summary>
The backing store for the <see cref="P:Microsoft.Maui.Controls.Button.BorderWidth" /> bindable property.
</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="ChangeVisualState">
<MemberSignature Language="C#" Value="protected internal override void ChangeVisualState ();" />
<MemberSignature Language="ILAsm" Value=".method familyorassemblyhidebysig virtual instance void ChangeVisualState() cil managed" />
<MemberSignature Language="DocId" Value="M:Microsoft.Maui.Controls.Button.ChangeVisualState" />
<MemberSignature Language="VB.NET" Value="Protected Friend Overrides Sub ChangeVisualState ()" />
<MemberSignature Language="C++ CLI" Value="protected public:
 override void ChangeVisualState();" />
<MemberSignature Language="F#" Value="override this.ChangeVisualState : unit -> unit" Usage="button.ChangeVisualState " />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui.Controls</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="CharacterSpacing">
<MemberSignature Language="C#" Value="public double CharacterSpacing { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance float64 CharacterSpacing" />
<MemberSignature Language="DocId" Value="P:Microsoft.Maui.Controls.Button.CharacterSpacing" />
<MemberSignature Language="VB.NET" Value="Public Property CharacterSpacing As Double" />
<MemberSignature Language="C++ CLI" Value="public:
 property double CharacterSpacing { double get(); void set(double value); };" />
<MemberSignature Language="F#" Value="member this.CharacterSpacing : double with get, set" Usage="Microsoft.Maui.Controls.Button.CharacterSpacing" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui.Controls</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Double</ReturnType>
</ReturnValue>
<Docs>
<summary>
Gets or sets the spacing between each of the characters of <see cref="P:Microsoft.Maui.Controls.Button.Text" /> when displayed on the button.
This is a bindable property.
</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="CharacterSpacingProperty">
<MemberSignature Language="C#" Value="public static readonly Microsoft.Maui.Controls.BindableProperty CharacterSpacingProperty;" />
<MemberSignature Language="ILAsm" Value=".field public static initonly class Microsoft.Maui.Controls.BindableProperty CharacterSpacingProperty" />
<MemberSignature Language="DocId" Value="F:Microsoft.Maui.Controls.Button.CharacterSpacingProperty" />
<MemberSignature Language="VB.NET" Value="Public Shared ReadOnly CharacterSpacingProperty As BindableProperty " />
<MemberSignature Language="C++ CLI" Value="public: static initonly Microsoft::Maui::Controls::BindableProperty ^ CharacterSpacingProperty;" />
<MemberSignature Language="F#" Value=" staticval mutable CharacterSpacingProperty : Microsoft.Maui.Controls.BindableProperty" Usage="Microsoft.Maui.Controls.Button.CharacterSpacingProperty" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui.Controls</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Microsoft.Maui.Controls.BindableProperty</ReturnType>
</ReturnValue>
<Docs>
<summary>
The backing store for the <see cref="P:Microsoft.Maui.Controls.Button.CharacterSpacing" /> bindable property.
</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Clicked">
<MemberSignature Language="C#" Value="public event EventHandler Clicked;" />
<MemberSignature Language="ILAsm" Value=".event class System.EventHandler Clicked" />
<MemberSignature Language="DocId" Value="E:Microsoft.Maui.Controls.Button.Clicked" />
<MemberSignature Language="VB.NET" Value="Public Event Clicked As EventHandler " />
<MemberSignature Language="C++ CLI" Value="public:
 event EventHandler ^ Clicked;" />
<MemberSignature Language="F#" Value="member this.Clicked : EventHandler " Usage="member this.Clicked : System.EventHandler " />
<MemberType>Event</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui.Controls</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.EventHandler</ReturnType>
</ReturnValue>
<Docs>
<summary>
Occurs when the button is clicked/tapped.
</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Command">
<MemberSignature Language="C#" Value="public System.Windows.Input.ICommand Command { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance class System.Windows.Input.ICommand Command" />
<MemberSignature Language="DocId" Value="P:Microsoft.Maui.Controls.Button.Command" />
<MemberSignature Language="VB.NET" Value="Public Property Command As ICommand" />
<MemberSignature Language="C++ CLI" Value="public:
 property System::Windows::Input::ICommand ^ Command { System::Windows::Input::ICommand ^ get(); void set(System::Windows::Input::ICommand ^ value); };" />
<MemberSignature Language="F#" Value="member this.Command : System.Windows.Input.ICommand with get, set" Usage="Microsoft.Maui.Controls.Button.Command" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui.Controls</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Windows.Input.ICommand</ReturnType>
</ReturnValue>
<Docs>
<summary>
Gets or sets the command to invoke when the button is activated. This is a bindable property.
</summary>
<value>A command to invoke when the button is activated. The default value is <see langword="null" />.</value>
<remarks>This property is used to associate a command with an instance of a button. This property is most often set in the MVVM pattern to bind callbacks back into the ViewModel. <see cref="P:Microsoft.Maui.Controls.VisualElement.IsEnabled" /> is controlled by the <see cref="M:Microsoft.Maui.Controls.Command.CanExecute(System.Object)" /> if set.</remarks>
</Docs>
</Member>
<Member MemberName="CommandParameter">
<MemberSignature Language="C#" Value="public object CommandParameter { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance object CommandParameter" />
<MemberSignature Language="DocId" Value="P:Microsoft.Maui.Controls.Button.CommandParameter" />
<MemberSignature Language="VB.NET" Value="Public Property CommandParameter As Object" />
<MemberSignature Language="C++ CLI" Value="public:
 property System::Object ^ CommandParameter { System::Object ^ get(); void set(System::Object ^ value); };" />
<MemberSignature Language="F#" Value="member this.CommandParameter : obj with get, set" Usage="Microsoft.Maui.Controls.Button.CommandParameter" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui.Controls</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Object</ReturnType>
</ReturnValue>
<Docs>
<summary>
Gets or sets the parameter to pass to the <see cref="P:Microsoft.Maui.Controls.Button.Command" /> property.
The default value is <see langword="null" />. This is a bindable property.
</summary>
<value>A object to pass to the command property. The default value is <see langword="null" />.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="CommandParameterProperty">
<MemberSignature Language="C#" Value="public static readonly Microsoft.Maui.Controls.BindableProperty CommandParameterProperty;" />
<MemberSignature Language="ILAsm" Value=".field public static initonly class Microsoft.Maui.Controls.BindableProperty CommandParameterProperty" />
<MemberSignature Language="DocId" Value="F:Microsoft.Maui.Controls.Button.CommandParameterProperty" />
<MemberSignature Language="VB.NET" Value="Public Shared ReadOnly CommandParameterProperty As BindableProperty " />
<MemberSignature Language="C++ CLI" Value="public: static initonly Microsoft::Maui::Controls::BindableProperty ^ CommandParameterProperty;" />
<MemberSignature Language="F#" Value=" staticval mutable CommandParameterProperty : Microsoft.Maui.Controls.BindableProperty" Usage="Microsoft.Maui.Controls.Button.CommandParameterProperty" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui.Controls</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Microsoft.Maui.Controls.BindableProperty</ReturnType>
</ReturnValue>
<Docs>
<summary>
The backing store for the <see cref="P:Microsoft.Maui.Controls.Button.CommandParameter" /> bindable property.
</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="CommandProperty">
<MemberSignature Language="C#" Value="public static readonly Microsoft.Maui.Controls.BindableProperty CommandProperty;" />
<MemberSignature Language="ILAsm" Value=".field public static initonly class Microsoft.Maui.Controls.BindableProperty CommandProperty" />
<MemberSignature Language="DocId" Value="F:Microsoft.Maui.Controls.Button.CommandProperty" />
<MemberSignature Language="VB.NET" Value="Public Shared ReadOnly CommandProperty As BindableProperty " />
<MemberSignature Language="C++ CLI" Value="public: static initonly Microsoft::Maui::Controls::BindableProperty ^ CommandProperty;" />
<MemberSignature Language="F#" Value=" staticval mutable CommandProperty : Microsoft.Maui.Controls.BindableProperty" Usage="Microsoft.Maui.Controls.Button.CommandProperty" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui.Controls</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Microsoft.Maui.Controls.BindableProperty</ReturnType>
</ReturnValue>
<Docs>
<summary>
The backing store for the <see cref="P:Microsoft.Maui.Controls.Button.Command" /> bindable property.
</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="ContentLayout">
<MemberSignature Language="C#" Value="public Microsoft.Maui.Controls.Button.ButtonContentLayout ContentLayout { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance class Microsoft.Maui.Controls.Button/ButtonContentLayout ContentLayout" />
<MemberSignature Language="DocId" Value="P:Microsoft.Maui.Controls.Button.ContentLayout" />
<MemberSignature Language="VB.NET" Value="Public Property ContentLayout As Button.ButtonContentLayout" />
<MemberSignature Language="C++ CLI" Value="public:
 property Microsoft::Maui::Controls::Button::ButtonContentLayout ^ ContentLayout { Microsoft::Maui::Controls::Button::ButtonContentLayout ^ get(); void set(Microsoft::Maui::Controls::Button::ButtonContentLayout ^ value); };" />
<MemberSignature Language="F#" Value="member this.ContentLayout : Microsoft.Maui.Controls.Button.ButtonContentLayout with get, set" Usage="Microsoft.Maui.Controls.Button.ContentLayout" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui.Controls</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Microsoft.Maui.Controls.Button+ButtonContentLayout</ReturnType>
</ReturnValue>
<Docs>
<summary>
Gets or sets an object that controls the position of the button image and the spacing between the button's image and the button's text.
This is a bindable property.
</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="ContentLayoutProperty">
<MemberSignature Language="C#" Value="public static readonly Microsoft.Maui.Controls.BindableProperty ContentLayoutProperty;" />
<MemberSignature Language="ILAsm" Value=".field public static initonly class Microsoft.Maui.Controls.BindableProperty ContentLayoutProperty" />
<MemberSignature Language="DocId" Value="F:Microsoft.Maui.Controls.Button.ContentLayoutProperty" />
<MemberSignature Language="VB.NET" Value="Public Shared ReadOnly ContentLayoutProperty As BindableProperty " />
<MemberSignature Language="C++ CLI" Value="public: static initonly Microsoft::Maui::Controls::BindableProperty ^ ContentLayoutProperty;" />
<MemberSignature Language="F#" Value=" staticval mutable ContentLayoutProperty : Microsoft.Maui.Controls.BindableProperty" Usage="Microsoft.Maui.Controls.Button.ContentLayoutProperty" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui.Controls</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Microsoft.Maui.Controls.BindableProperty</ReturnType>
</ReturnValue>
<Docs>
<summary>
The backing store for the <see cref="P:Microsoft.Maui.Controls.Button.ContentLayout" /> bindable property.
</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="ControlsButtonMapper">
<MemberSignature Language="C#" Value="public static Microsoft.Maui.IPropertyMapper<Microsoft.Maui.IButton,Microsoft.Maui.Handlers.ButtonHandler> ControlsButtonMapper;" />
<MemberSignature Language="ILAsm" Value=".field public static class Microsoft.Maui.IPropertyMapper`2<class Microsoft.Maui.IButton, class Microsoft.Maui.Handlers.ButtonHandler> ControlsButtonMapper" />
<MemberSignature Language="DocId" Value="F:Microsoft.Maui.Controls.Button.ControlsButtonMapper" />
<MemberSignature Language="VB.NET" Value="Public Shared ControlsButtonMapper As IPropertyMapper(Of IButton, ButtonHandler) " />
<MemberSignature Language="C++ CLI" Value="public: static Microsoft::Maui::IPropertyMapper<Microsoft::Maui::IButton ^, Microsoft::Maui::Handlers::ButtonHandler ^> ^ ControlsButtonMapper;" />
<MemberSignature Language="F#" Value=" staticval mutable ControlsButtonMapper : Microsoft.Maui.IPropertyMapper<Microsoft.Maui.IButton, Microsoft.Maui.Handlers.ButtonHandler>" Usage="Microsoft.Maui.Controls.Button.ControlsButtonMapper" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui.Controls</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute FrameworkAlternate="net-maui-8.0;net-maui-9.0">
<AttributeName Language="C#">[System.Obsolete("Use ButtonHandler.Mapper instead.")]</AttributeName>
<AttributeName Language="F#">[<System.Obsolete("Use ButtonHandler.Mapper instead.")>]</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>Microsoft.Maui.IPropertyMapper<Microsoft.Maui.IButton,Microsoft.Maui.Handlers.ButtonHandler></ReturnType>
</ReturnValue>
<Docs>
<summary>
The property mapper that maps the abstract properties to the platform-specific methods for further processing.
</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="CornerRadius">
<MemberSignature Language="C#" Value="public int CornerRadius { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance int32 CornerRadius" />
<MemberSignature Language="DocId" Value="P:Microsoft.Maui.Controls.Button.CornerRadius" />
<MemberSignature Language="VB.NET" Value="Public Property CornerRadius As Integer" />
<MemberSignature Language="C++ CLI" Value="public:
 property int CornerRadius { int get(); void set(int value); };" />
<MemberSignature Language="F#" Value="member this.CornerRadius : int with get, set" Usage="Microsoft.Maui.Controls.Button.CornerRadius" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui.Controls</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Docs>
<summary>
Gets or sets the corner radius for the button, in device-independent units. This is a bindable property.
</summary>
<value>The corner radius for the button, in device-independent units.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="CornerRadiusProperty">
<MemberSignature Language="C#" Value="public static readonly Microsoft.Maui.Controls.BindableProperty CornerRadiusProperty;" />
<MemberSignature Language="ILAsm" Value=".field public static initonly class Microsoft.Maui.Controls.BindableProperty CornerRadiusProperty" />
<MemberSignature Language="DocId" Value="F:Microsoft.Maui.Controls.Button.CornerRadiusProperty" />
<MemberSignature Language="VB.NET" Value="Public Shared ReadOnly CornerRadiusProperty As BindableProperty " />
<MemberSignature Language="C++ CLI" Value="public: static initonly Microsoft::Maui::Controls::BindableProperty ^ CornerRadiusProperty;" />
<MemberSignature Language="F#" Value=" staticval mutable CornerRadiusProperty : Microsoft.Maui.Controls.BindableProperty" Usage="Microsoft.Maui.Controls.Button.CornerRadiusProperty" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui.Controls</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Microsoft.Maui.Controls.BindableProperty</ReturnType>
</ReturnValue>
<Docs>
<summary>
The backing store for the <see cref="P:Microsoft.Maui.Controls.Button.CornerRadius" /> bindable property.
</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="FontAttributes">
<MemberSignature Language="C#" Value="public Microsoft.Maui.Controls.FontAttributes FontAttributes { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance valuetype Microsoft.Maui.Controls.FontAttributes FontAttributes" />
<MemberSignature Language="DocId" Value="P:Microsoft.Maui.Controls.Button.FontAttributes" />
<MemberSignature Language="VB.NET" Value="Public Property FontAttributes As FontAttributes" />
<MemberSignature Language="C++ CLI" Value="public:
 property Microsoft::Maui::Controls::FontAttributes FontAttributes { Microsoft::Maui::Controls::FontAttributes get(); void set(Microsoft::Maui::Controls::FontAttributes value); };" />
<MemberSignature Language="F#" Value="member this.FontAttributes : Microsoft.Maui.Controls.FontAttributes with get, set" Usage="Microsoft.Maui.Controls.Button.FontAttributes" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui.Controls</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Microsoft.Maui.Controls.FontAttributes</ReturnType>
</ReturnValue>
<Docs>
<summary>
Gets or sets a value that indicates whether the font for the text of this button is bold, italic, or neither.
This is a bindable property.
</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="FontAttributesProperty">
<MemberSignature Language="C#" Value="public static readonly Microsoft.Maui.Controls.BindableProperty FontAttributesProperty;" />
<MemberSignature Language="ILAsm" Value=".field public static initonly class Microsoft.Maui.Controls.BindableProperty FontAttributesProperty" />
<MemberSignature Language="DocId" Value="F:Microsoft.Maui.Controls.Button.FontAttributesProperty" />
<MemberSignature Language="VB.NET" Value="Public Shared ReadOnly FontAttributesProperty As BindableProperty " />
<MemberSignature Language="C++ CLI" Value="public: static initonly Microsoft::Maui::Controls::BindableProperty ^ FontAttributesProperty;" />
<MemberSignature Language="F#" Value=" staticval mutable FontAttributesProperty : Microsoft.Maui.Controls.BindableProperty" Usage="Microsoft.Maui.Controls.Button.FontAttributesProperty" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui.Controls</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Microsoft.Maui.Controls.BindableProperty</ReturnType>
</ReturnValue>
<Docs>
<summary>
The backing store for the <see cref="P:Microsoft.Maui.Controls.Button.FontAttributes" /> bindable property.
</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="FontAutoScalingEnabled">
<MemberSignature Language="C#" Value="public bool FontAutoScalingEnabled { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance bool FontAutoScalingEnabled" />
<MemberSignature Language="DocId" Value="P:Microsoft.Maui.Controls.Button.FontAutoScalingEnabled" />
<MemberSignature Language="VB.NET" Value="Public Property FontAutoScalingEnabled As Boolean" />
<MemberSignature Language="C++ CLI" Value="public:
 property bool FontAutoScalingEnabled { bool get(); void set(bool value); };" />
<MemberSignature Language="F#" Value="member this.FontAutoScalingEnabled : bool with get, set" Usage="Microsoft.Maui.Controls.Button.FontAutoScalingEnabled" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui.Controls</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Docs>
<summary>
Determines whether or not the font of this entry should scale automatically according to the operating system settings. Default value is <see langword="true" />.
This is a bindable property.
</summary>
<value>To be added.</value>
<remarks>Typically this should always be enabled for accessibility reasons.</remarks>
</Docs>
</Member>
<Member MemberName="FontAutoScalingEnabledProperty">
<MemberSignature Language="C#" Value="public static readonly Microsoft.Maui.Controls.BindableProperty FontAutoScalingEnabledProperty;" />
<MemberSignature Language="ILAsm" Value=".field public static initonly class Microsoft.Maui.Controls.BindableProperty FontAutoScalingEnabledProperty" />
<MemberSignature Language="DocId" Value="F:Microsoft.Maui.Controls.Button.FontAutoScalingEnabledProperty" />
<MemberSignature Language="VB.NET" Value="Public Shared ReadOnly FontAutoScalingEnabledProperty As BindableProperty " />
<MemberSignature Language="C++ CLI" Value="public: static initonly Microsoft::Maui::Controls::BindableProperty ^ FontAutoScalingEnabledProperty;" />
<MemberSignature Language="F#" Value=" staticval mutable FontAutoScalingEnabledProperty : Microsoft.Maui.Controls.BindableProperty" Usage="Microsoft.Maui.Controls.Button.FontAutoScalingEnabledProperty" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui.Controls</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Microsoft.Maui.Controls.BindableProperty</ReturnType>
</ReturnValue>
<Docs>
<summary>
The backing store for the <see cref="P:Microsoft.Maui.Controls.Button.FontAutoScalingEnabled" /> bindable property.
</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="FontFamily">
<MemberSignature Language="C#" Value="public string FontFamily { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance string FontFamily" />
<MemberSignature Language="DocId" Value="P:Microsoft.Maui.Controls.Button.FontFamily" />
<MemberSignature Language="VB.NET" Value="Public Property FontFamily As String" />
<MemberSignature Language="C++ CLI" Value="public:
 property System::String ^ FontFamily { System::String ^ get(); void set(System::String ^ value); };" />
<MemberSignature Language="F#" Value="member this.FontFamily : string with get, set" Usage="Microsoft.Maui.Controls.Button.FontFamily" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui.Controls</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Docs>
<summary>
Gets or sets the font family for the text of this entry. This is a bindable property.
</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="FontFamilyProperty">
<MemberSignature Language="C#" Value="public static readonly Microsoft.Maui.Controls.BindableProperty FontFamilyProperty;" />
<MemberSignature Language="ILAsm" Value=".field public static initonly class Microsoft.Maui.Controls.BindableProperty FontFamilyProperty" />
<MemberSignature Language="DocId" Value="F:Microsoft.Maui.Controls.Button.FontFamilyProperty" />
<MemberSignature Language="VB.NET" Value="Public Shared ReadOnly FontFamilyProperty As BindableProperty " />
<MemberSignature Language="C++ CLI" Value="public: static initonly Microsoft::Maui::Controls::BindableProperty ^ FontFamilyProperty;" />
<MemberSignature Language="F#" Value=" staticval mutable FontFamilyProperty : Microsoft.Maui.Controls.BindableProperty" Usage="Microsoft.Maui.Controls.Button.FontFamilyProperty" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui.Controls</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Microsoft.Maui.Controls.BindableProperty</ReturnType>
</ReturnValue>
<Docs>
<summary>
The backing store for the <see cref="P:Microsoft.Maui.Controls.Button.FontFamily" /> bindable property.
</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="FontSize">
<MemberSignature Language="C#" Value="public double FontSize { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance float64 FontSize" />
<MemberSignature Language="DocId" Value="P:Microsoft.Maui.Controls.Button.FontSize" />
<MemberSignature Language="VB.NET" Value="Public Property FontSize As Double" />
<MemberSignature Language="C++ CLI" Value="public:
 property double FontSize { double get(); void set(double value); };" />
<MemberSignature Language="F#" Value="member this.FontSize : double with get, set" Usage="Microsoft.Maui.Controls.Button.FontSize" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui.Controls</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName Language="C#">[System.ComponentModel.TypeConverter(typeof(Microsoft.Maui.Controls.FontSizeConverter))]</AttributeName>
<AttributeName Language="F#">[<System.ComponentModel.TypeConverter(typeof(Microsoft.Maui.Controls.FontSizeConverter))>]</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>System.Double</ReturnType>
</ReturnValue>
<Docs>
<summary>
Gets or sets the size of the font for the text of this entry. This is a bindable property.
</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="FontSizeProperty">
<MemberSignature Language="C#" Value="public static readonly Microsoft.Maui.Controls.BindableProperty FontSizeProperty;" />
<MemberSignature Language="ILAsm" Value=".field public static initonly class Microsoft.Maui.Controls.BindableProperty FontSizeProperty" />
<MemberSignature Language="DocId" Value="F:Microsoft.Maui.Controls.Button.FontSizeProperty" />
<MemberSignature Language="VB.NET" Value="Public Shared ReadOnly FontSizeProperty As BindableProperty " />
<MemberSignature Language="C++ CLI" Value="public: static initonly Microsoft::Maui::Controls::BindableProperty ^ FontSizeProperty;" />
<MemberSignature Language="F#" Value=" staticval mutable FontSizeProperty : Microsoft.Maui.Controls.BindableProperty" Usage="Microsoft.Maui.Controls.Button.FontSizeProperty" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui.Controls</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Microsoft.Maui.Controls.BindableProperty</ReturnType>
</ReturnValue>
<Docs>
<summary>
The backing store for the <see cref="P:Microsoft.Maui.Controls.Button.FontSize" /> bindable property.
</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="ImageSource">
<MemberSignature Language="C#" Value="public Microsoft.Maui.Controls.ImageSource ImageSource { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance class Microsoft.Maui.Controls.ImageSource ImageSource" />
<MemberSignature Language="DocId" Value="P:Microsoft.Maui.Controls.Button.ImageSource" />
<MemberSignature Language="VB.NET" Value="Public Property ImageSource As ImageSource" />
<MemberSignature Language="C++ CLI" Value="public:
 property Microsoft::Maui::Controls::ImageSource ^ ImageSource { Microsoft::Maui::Controls::ImageSource ^ get(); void set(Microsoft::Maui::Controls::ImageSource ^ value); };" />
<MemberSignature Language="F#" Value="member this.ImageSource : Microsoft.Maui.Controls.ImageSource with get, set" Usage="Microsoft.Maui.Controls.Button.ImageSource" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui.Controls</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Microsoft.Maui.Controls.ImageSource</ReturnType>
</ReturnValue>
<Docs>
<summary>
Allows you to display a bitmap image on the Button. This is a bindable property.
</summary>
<value>To be added.</value>
<remarks>For more options have a look at <see cref="T:Microsoft.Maui.Controls.ImageButton" />.</remarks>
</Docs>
</Member>
<Member MemberName="ImageSourceProperty">
<MemberSignature Language="C#" Value="public static readonly Microsoft.Maui.Controls.BindableProperty ImageSourceProperty;" />
<MemberSignature Language="ILAsm" Value=".field public static initonly class Microsoft.Maui.Controls.BindableProperty ImageSourceProperty" />
<MemberSignature Language="DocId" Value="F:Microsoft.Maui.Controls.Button.ImageSourceProperty" />
<MemberSignature Language="VB.NET" Value="Public Shared ReadOnly ImageSourceProperty As BindableProperty " />
<MemberSignature Language="C++ CLI" Value="public: static initonly Microsoft::Maui::Controls::BindableProperty ^ ImageSourceProperty;" />
<MemberSignature Language="F#" Value=" staticval mutable ImageSourceProperty : Microsoft.Maui.Controls.BindableProperty" Usage="Microsoft.Maui.Controls.Button.ImageSourceProperty" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui.Controls</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Microsoft.Maui.Controls.BindableProperty</ReturnType>
</ReturnValue>
<Docs>
<summary>
The backing store for the <see cref="P:Microsoft.Maui.Controls.Button.ImageSource" /> bindable property.
</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="IsEnabledCore">
<MemberSignature Language="C#" Value="protected override bool IsEnabledCore { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance bool IsEnabledCore" />
<MemberSignature Language="DocId" Value="P:Microsoft.Maui.Controls.Button.IsEnabledCore" />
<MemberSignature Language="VB.NET" Value="Protected Overrides ReadOnly Property IsEnabledCore As Boolean" />
<MemberSignature Language="C++ CLI" Value="protected:
 virtual property bool IsEnabledCore { bool get(); };" />
<MemberSignature Language="F#" Value="member this.IsEnabledCore : bool" Usage="Microsoft.Maui.Controls.Button.IsEnabledCore" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui.Controls</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="IsPressed">
<MemberSignature Language="C#" Value="public bool IsPressed { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance bool IsPressed" />
<MemberSignature Language="DocId" Value="P:Microsoft.Maui.Controls.Button.IsPressed" />
<MemberSignature Language="VB.NET" Value="Public ReadOnly Property IsPressed As Boolean" />
<MemberSignature Language="C++ CLI" Value="public:
 property bool IsPressed { bool get(); };" />
<MemberSignature Language="F#" Value="member this.IsPressed : bool" Usage="Microsoft.Maui.Controls.Button.IsPressed" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui.Controls</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Docs>
<summary>
Gets whether or not the button is currently pressed.
</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="IsPressedProperty">
<MemberSignature Language="C#" Value="public static readonly Microsoft.Maui.Controls.BindableProperty IsPressedProperty;" />
<MemberSignature Language="ILAsm" Value=".field public static initonly class Microsoft.Maui.Controls.BindableProperty IsPressedProperty" />
<MemberSignature Language="DocId" Value="F:Microsoft.Maui.Controls.Button.IsPressedProperty" />
<MemberSignature Language="VB.NET" Value="Public Shared ReadOnly IsPressedProperty As BindableProperty " />
<MemberSignature Language="C++ CLI" Value="public: static initonly Microsoft::Maui::Controls::BindableProperty ^ IsPressedProperty;" />
<MemberSignature Language="F#" Value=" staticval mutable IsPressedProperty : Microsoft.Maui.Controls.BindableProperty" Usage="Microsoft.Maui.Controls.Button.IsPressedProperty" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui.Controls</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Microsoft.Maui.Controls.BindableProperty</ReturnType>
</ReturnValue>
<Docs>
<summary>
The backing store for the <see cref="P:Microsoft.Maui.Controls.Button.IsPressed" /> bindable property.
</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="LineBreakMode">
<MemberSignature Language="C#" Value="public Microsoft.Maui.LineBreakMode LineBreakMode { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance valuetype Microsoft.Maui.LineBreakMode LineBreakMode" />
<MemberSignature Language="DocId" Value="P:Microsoft.Maui.Controls.Button.LineBreakMode" />
<MemberSignature Language="VB.NET" Value="Public Property LineBreakMode As LineBreakMode" />
<MemberSignature Language="C++ CLI" Value="public:
 property Microsoft::Maui::LineBreakMode LineBreakMode { Microsoft::Maui::LineBreakMode get(); void set(Microsoft::Maui::LineBreakMode value); };" />
<MemberSignature Language="F#" Value="member this.LineBreakMode : Microsoft.Maui.LineBreakMode with get, set" Usage="Microsoft.Maui.Controls.Button.LineBreakMode" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui.Controls</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Microsoft.Maui.LineBreakMode</ReturnType>
</ReturnValue>
<Docs>
<summary>
Determines how <see cref="P:Microsoft.Maui.Controls.Button.Text" /> is shown when the length is overflowing the size of this button.
This is a bindable property.
</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="LineBreakModeProperty">
<MemberSignature Language="C#" Value="public static readonly Microsoft.Maui.Controls.BindableProperty LineBreakModeProperty;" />
<MemberSignature Language="ILAsm" Value=".field public static initonly class Microsoft.Maui.Controls.BindableProperty LineBreakModeProperty" />
<MemberSignature Language="DocId" Value="F:Microsoft.Maui.Controls.Button.LineBreakModeProperty" />
<MemberSignature Language="VB.NET" Value="Public Shared ReadOnly LineBreakModeProperty As BindableProperty " />
<MemberSignature Language="C++ CLI" Value="public: static initonly Microsoft::Maui::Controls::BindableProperty ^ LineBreakModeProperty;" />
<MemberSignature Language="F#" Value=" staticval mutable LineBreakModeProperty : Microsoft.Maui.Controls.BindableProperty" Usage="Microsoft.Maui.Controls.Button.LineBreakModeProperty" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui.Controls</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Microsoft.Maui.Controls.BindableProperty</ReturnType>
</ReturnValue>
<Docs>
<summary>
The backing store for the <see cref="P:Microsoft.Maui.Controls.Button.LineBreakMode" /> bindable property.
</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="MapContentLayout">
<MemberSignature Language="C#" Value="public static void MapContentLayout (Microsoft.Maui.Handlers.ButtonHandler handler, Microsoft.Maui.Controls.Button button);" />
<MemberSignature Language="ILAsm" Value=".method public static hidebysig void MapContentLayout(class Microsoft.Maui.Handlers.ButtonHandler handler, class Microsoft.Maui.Controls.Button button) cil managed" />
<MemberSignature Language="DocId" Value="M:Microsoft.Maui.Controls.Button.MapContentLayout(Microsoft.Maui.Handlers.ButtonHandler,Microsoft.Maui.Controls.Button)" />
<MemberSignature Language="VB.NET" Value="Public Shared Sub MapContentLayout (handler As ButtonHandler, button As Button)" />
<MemberSignature Language="C++ CLI" Value="public:
 static void MapContentLayout(Microsoft::Maui::Handlers::ButtonHandler ^ handler, Microsoft::Maui::Controls::Button ^ button);" />
<MemberSignature Language="F#" Value="static member MapContentLayout : Microsoft.Maui.Handlers.ButtonHandler * Microsoft.Maui.Controls.Button -> unit" Usage="Microsoft.Maui.Controls.Button.MapContentLayout (handler, button)" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui.Controls</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="handler" Type="Microsoft.Maui.Handlers.ButtonHandler" />
<Parameter Name="button" Type="Microsoft.Maui.Controls.Button" />
</Parameters>
<Docs>
<param name="handler">The handler associated to this control.</param>
<param name="button">The abstract control that is being mapped.</param>
<summary>
Maps the abstract <see cref="P:Microsoft.Maui.Controls.Button.ContentLayout" /> property to the platform implementation.
</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="MapContentLayout">
<MemberSignature Language="C#" Value="public static void MapContentLayout (Microsoft.Maui.Handlers.IButtonHandler handler, Microsoft.Maui.Controls.Button button);" />
<MemberSignature Language="ILAsm" Value=".method public static hidebysig void MapContentLayout(class Microsoft.Maui.Handlers.IButtonHandler handler, class Microsoft.Maui.Controls.Button button) cil managed" />
<MemberSignature Language="DocId" Value="M:Microsoft.Maui.Controls.Button.MapContentLayout(Microsoft.Maui.Handlers.IButtonHandler,Microsoft.Maui.Controls.Button)" />
<MemberSignature Language="VB.NET" Value="Public Shared Sub MapContentLayout (handler As IButtonHandler, button As Button)" />
<MemberSignature Language="C++ CLI" Value="public:
 static void MapContentLayout(Microsoft::Maui::Handlers::IButtonHandler ^ handler, Microsoft::Maui::Controls::Button ^ button);" />
<MemberSignature Language="F#" Value="static member MapContentLayout : Microsoft.Maui.Handlers.IButtonHandler * Microsoft.Maui.Controls.Button -> unit" Usage="Microsoft.Maui.Controls.Button.MapContentLayout (handler, button)" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui.Controls</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="handler" Type="Microsoft.Maui.Handlers.IButtonHandler" />
<Parameter Name="button" Type="Microsoft.Maui.Controls.Button" />
</Parameters>
<Docs>
<param name="handler">The handler associated to this control.</param>
<param name="button">The abstract control that is being mapped.</param>
<summary>
Maps the abstract <see cref="P:Microsoft.Maui.Controls.Button.ContentLayout" /> property to the platform implementation.
</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="MapLineBreakMode">
<MemberSignature Language="C#" Value="public static void MapLineBreakMode (Microsoft.Maui.Handlers.ButtonHandler handler, Microsoft.Maui.Controls.Button button);" />
<MemberSignature Language="ILAsm" Value=".method public static hidebysig void MapLineBreakMode(class Microsoft.Maui.Handlers.ButtonHandler handler, class Microsoft.Maui.Controls.Button button) cil managed" />
<MemberSignature Language="DocId" Value="M:Microsoft.Maui.Controls.Button.MapLineBreakMode(Microsoft.Maui.Handlers.ButtonHandler,Microsoft.Maui.Controls.Button)" />
<MemberSignature Language="VB.NET" Value="Public Shared Sub MapLineBreakMode (handler As ButtonHandler, button As Button)" />
<MemberSignature Language="C++ CLI" Value="public:
 static void MapLineBreakMode(Microsoft::Maui::Handlers::ButtonHandler ^ handler, Microsoft::Maui::Controls::Button ^ button);" />
<MemberSignature Language="F#" Value="static member MapLineBreakMode : Microsoft.Maui.Handlers.ButtonHandler * Microsoft.Maui.Controls.Button -> unit" Usage="Microsoft.Maui.Controls.Button.MapLineBreakMode (handler, button)" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui.Controls</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="handler" Type="Microsoft.Maui.Handlers.ButtonHandler" />
<Parameter Name="button" Type="Microsoft.Maui.Controls.Button" />
</Parameters>
<Docs>
<param name="handler">The handler associated to this control.</param>
<param name="button">The abstract control that is being mapped.</param>
<summary>
Maps the abstract <see cref="P:Microsoft.Maui.Controls.Button.LineBreakMode" /> property to the platform implementation.
</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="MapLineBreakMode">
<MemberSignature Language="C#" Value="public static void MapLineBreakMode (Microsoft.Maui.Handlers.IButtonHandler handler, Microsoft.Maui.Controls.Button button);" />
<MemberSignature Language="ILAsm" Value=".method public static hidebysig void MapLineBreakMode(class Microsoft.Maui.Handlers.IButtonHandler handler, class Microsoft.Maui.Controls.Button button) cil managed" />