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PropertyChangingEventArgs.xml
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PropertyChangingEventArgs.xml
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<Type Name="PropertyChangingEventArgs" FullName="Microsoft.Maui.Controls.PropertyChangingEventArgs">
<TypeSignature Language="C#" Value="public class PropertyChangingEventArgs : EventArgs" />
<TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit PropertyChangingEventArgs extends System.EventArgs" />
<TypeSignature Language="DocId" Value="T:Microsoft.Maui.Controls.PropertyChangingEventArgs" />
<TypeSignature Language="VB.NET" Value="Public Class PropertyChangingEventArgs
Inherits EventArgs" />
<TypeSignature Language="C++ CLI" Value="public ref class PropertyChangingEventArgs : EventArgs" />
<TypeSignature Language="F#" Value="type PropertyChangingEventArgs = class
 inherit EventArgs" />
<AssemblyInfo>
<AssemblyName>Microsoft.Maui.Controls</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Base>
<BaseTypeName>System.EventArgs</BaseTypeName>
</Base>
<Interfaces />
<Docs>
<summary>Event arguments for the <see cref="T:Microsoft.Maui.Controls.PropertyChangingEventHandler" /> delegate.</summary>
<remarks>To be added.</remarks>
</Docs>
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public PropertyChangingEventArgs (string propertyName);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(string propertyName) cil managed" />
<MemberSignature Language="DocId" Value="M:Microsoft.Maui.Controls.PropertyChangingEventArgs.#ctor(System.String)" />
<MemberSignature Language="VB.NET" Value="Public Sub New (propertyName As String)" />
<MemberSignature Language="C++ CLI" Value="public:
 PropertyChangingEventArgs(System::String ^ propertyName);" />
<MemberSignature Language="F#" Value="new Microsoft.Maui.Controls.PropertyChangingEventArgs : string -> Microsoft.Maui.Controls.PropertyChangingEventArgs" Usage="new Microsoft.Maui.Controls.PropertyChangingEventArgs propertyName" />
<MemberType>Constructor</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui.Controls</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Parameters>
<Parameter Name="propertyName" Type="System.String" />
</Parameters>
<Docs>
<param name="propertyName">To be added.</param>
<summary>Creates a new <see cref="T:Microsoft.Maui.Controls.PropertyChangingEventArgs" /> object that indicates that <paramref name="propertyName" /> is changing.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="PropertyName">
<MemberSignature Language="C#" Value="public virtual string PropertyName { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance string PropertyName" />
<MemberSignature Language="DocId" Value="P:Microsoft.Maui.Controls.PropertyChangingEventArgs.PropertyName" />
<MemberSignature Language="VB.NET" Value="Public Overridable ReadOnly Property PropertyName As String" />
<MemberSignature Language="C++ CLI" Value="public:
 virtual property System::String ^ PropertyName { System::String ^ get(); };" />
<MemberSignature Language="F#" Value="member this.PropertyName : string" Usage="Microsoft.Maui.Controls.PropertyChangingEventArgs.PropertyName" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui.Controls</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Docs>
<summary>Gets the name of the property that is changing.</summary>
<value>The name of the property that is changing.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
</Members>
</Type>