-
Notifications
You must be signed in to change notification settings - Fork 4
/
IVibration.xml
121 lines (121 loc) · 5.85 KB
/
IVibration.xml
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
<Type Name="IVibration" FullName="Microsoft.Maui.Devices.IVibration">
<TypeSignature Language="C#" Value="public interface IVibration" />
<TypeSignature Language="ILAsm" Value=".class public interface auto ansi abstract beforefieldinit IVibration" />
<TypeSignature Language="DocId" Value="T:Microsoft.Maui.Devices.IVibration" />
<TypeSignature Language="VB.NET" Value="Public Interface IVibration" />
<TypeSignature Language="C++ CLI" Value="public interface class IVibration" />
<TypeSignature Language="F#" Value="type IVibration = interface" />
<AssemblyInfo>
<AssemblyName>Microsoft.Maui.Essentials</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Interfaces />
<Docs>
<summary>
The Vibration API provides an easy way to make the device vibrate.
</summary>
<remarks>To be added.</remarks>
</Docs>
<Members>
<Member MemberName="Cancel">
<MemberSignature Language="C#" Value="public void Cancel ();" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void Cancel() cil managed" />
<MemberSignature Language="DocId" Value="M:Microsoft.Maui.Devices.IVibration.Cancel" />
<MemberSignature Language="VB.NET" Value="Public Sub Cancel ()" />
<MemberSignature Language="C++ CLI" Value="public:
 void Cancel();" />
<MemberSignature Language="F#" Value="abstract member Cancel : unit -> unit" Usage="iVibration.Cancel " />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui.Essentials</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>
Cancel any current vibrations.
</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="IsSupported">
<MemberSignature Language="C#" Value="public bool IsSupported { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance bool IsSupported" />
<MemberSignature Language="DocId" Value="P:Microsoft.Maui.Devices.IVibration.IsSupported" />
<MemberSignature Language="VB.NET" Value="Public ReadOnly Property IsSupported As Boolean" />
<MemberSignature Language="C++ CLI" Value="public:
 property bool IsSupported { bool get(); };" />
<MemberSignature Language="F#" Value="member this.IsSupported : bool" Usage="Microsoft.Maui.Devices.IVibration.IsSupported" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui.Essentials</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Docs>
<summary>
Gets a value indicating whether vibration is supported on this device.
</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Vibrate">
<MemberSignature Language="C#" Value="public void Vibrate ();" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void Vibrate() cil managed" />
<MemberSignature Language="DocId" Value="M:Microsoft.Maui.Devices.IVibration.Vibrate" />
<MemberSignature Language="VB.NET" Value="Public Sub Vibrate ()" />
<MemberSignature Language="C++ CLI" Value="public:
 void Vibrate();" />
<MemberSignature Language="F#" Value="abstract member Vibrate : unit -> unit" Usage="iVibration.Vibrate " />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui.Essentials</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>
Vibrates the device for 500ms.
</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Vibrate">
<MemberSignature Language="C#" Value="public void Vibrate (TimeSpan duration);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void Vibrate(valuetype System.TimeSpan duration) cil managed" />
<MemberSignature Language="DocId" Value="M:Microsoft.Maui.Devices.IVibration.Vibrate(System.TimeSpan)" />
<MemberSignature Language="VB.NET" Value="Public Sub Vibrate (duration As TimeSpan)" />
<MemberSignature Language="C++ CLI" Value="public:
 void Vibrate(TimeSpan duration);" />
<MemberSignature Language="F#" Value="abstract member Vibrate : TimeSpan -> unit" Usage="iVibration.Vibrate duration" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui.Essentials</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="duration" Type="System.TimeSpan" />
</Parameters>
<Docs>
<param name="duration">The time to vibrate for. This value will be ignored on iOS as it only supports a vibration of 500ms.</param>
<summary>
Vibrates the device for the specified time in the range [0, 5000]ms.
</summary>
<remarks>On iOS, the device will only vibrate for 500ms, regardless of the value specified.</remarks>
</Docs>
</Member>
</Members>
</Type>