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Keyboard.xml
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Keyboard.xml
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<Type Name="Keyboard" FullName="Microsoft.Maui.Keyboard">
<TypeSignature Language="C#" Value="public class Keyboard" />
<TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit Keyboard extends System.Object" />
<TypeSignature Language="DocId" Value="T:Microsoft.Maui.Keyboard" />
<TypeSignature Language="VB.NET" Value="Public Class Keyboard" />
<TypeSignature Language="C++ CLI" Value="public ref class Keyboard" />
<TypeSignature Language="F#" Value="type Keyboard = class" />
<AssemblyInfo>
<AssemblyName>Microsoft.Maui</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Base>
<BaseTypeName>System.Object</BaseTypeName>
</Base>
<Interfaces />
<Attributes>
<Attribute>
<AttributeName Language="C#">[System.ComponentModel.TypeConverter(typeof(Microsoft.Maui.Converters.KeyboardTypeConverter))]</AttributeName>
<AttributeName Language="F#">[<System.ComponentModel.TypeConverter(typeof(Microsoft.Maui.Converters.KeyboardTypeConverter))>]</AttributeName>
</Attribute>
<Attribute>
<AttributeName Language="C#">[System.Runtime.CompilerServices.Nullable(0)]</AttributeName>
<AttributeName Language="F#">[<System.Runtime.CompilerServices.Nullable(0)>]</AttributeName>
</Attribute>
<Attribute>
<AttributeName Language="C#">[System.Runtime.CompilerServices.NullableContext(1)]</AttributeName>
<AttributeName Language="F#">[<System.Runtime.CompilerServices.NullableContext(1)>]</AttributeName>
</Attribute>
</Attributes>
<Docs>
<summary>Default keyboard and base class for specialized keyboards, such as those for telephone numbers, email, and URLs.</summary>
<remarks>To be added.</remarks>
</Docs>
<Members>
<Member MemberName="Chat">
<MemberSignature Language="C#" Value="public static Microsoft.Maui.Keyboard Chat { get; }" />
<MemberSignature Language="ILAsm" Value=".property class Microsoft.Maui.Keyboard Chat" />
<MemberSignature Language="DocId" Value="P:Microsoft.Maui.Keyboard.Chat" />
<MemberSignature Language="VB.NET" Value="Public Shared ReadOnly Property Chat As Keyboard" />
<MemberSignature Language="C++ CLI" Value="public:
 static property Microsoft::Maui::Keyboard ^ Chat { Microsoft::Maui::Keyboard ^ get(); };" />
<MemberSignature Language="F#" Value="static member Chat : Microsoft.Maui.Keyboard" Usage="Microsoft.Maui.Keyboard.Chat" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Microsoft.Maui.Keyboard</ReturnType>
</ReturnValue>
<Docs>
<summary>Gets an instance of type "ChatKeyboard".</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Create">
<MemberSignature Language="C#" Value="public static Microsoft.Maui.Keyboard Create (Microsoft.Maui.KeyboardFlags flags);" />
<MemberSignature Language="ILAsm" Value=".method public static hidebysig class Microsoft.Maui.Keyboard Create(valuetype Microsoft.Maui.KeyboardFlags flags) cil managed" />
<MemberSignature Language="DocId" Value="M:Microsoft.Maui.Keyboard.Create(Microsoft.Maui.KeyboardFlags)" />
<MemberSignature Language="VB.NET" Value="Public Shared Function Create (flags As KeyboardFlags) As Keyboard" />
<MemberSignature Language="C++ CLI" Value="public:
 static Microsoft::Maui::Keyboard ^ Create(Microsoft::Maui::KeyboardFlags flags);" />
<MemberSignature Language="F#" Value="static member Create : Microsoft.Maui.KeyboardFlags -> Microsoft.Maui.Keyboard" Usage="Microsoft.Maui.Keyboard.Create flags" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Microsoft.Maui.Keyboard</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="flags" Type="Microsoft.Maui.KeyboardFlags" />
</Parameters>
<Docs>
<param name="flags">The flags that control the keyboard's appearance and behavior.</param>
<summary>Returns a new keyboard with the specified <see cref="T:Microsoft.Maui.KeyboardFlags" />.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Date">
<MemberSignature Language="C#" Value="public static Microsoft.Maui.Keyboard Date { get; }" />
<MemberSignature Language="ILAsm" Value=".property class Microsoft.Maui.Keyboard Date" />
<MemberSignature Language="DocId" Value="P:Microsoft.Maui.Keyboard.Date" />
<MemberSignature Language="VB.NET" Value="Public Shared ReadOnly Property Date As Keyboard" />
<MemberSignature Language="C++ CLI" Value="public:
 static property Microsoft::Maui::Keyboard ^ Date { Microsoft::Maui::Keyboard ^ get(); };" />
<MemberSignature Language="F#" Value="static member Date : Microsoft.Maui.Keyboard" Usage="Microsoft.Maui.Keyboard.Date" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui</AssemblyName>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Microsoft.Maui.Keyboard</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Default">
<MemberSignature Language="C#" Value="public static Microsoft.Maui.Keyboard Default { get; }" />
<MemberSignature Language="ILAsm" Value=".property class Microsoft.Maui.Keyboard Default" />
<MemberSignature Language="DocId" Value="P:Microsoft.Maui.Keyboard.Default" />
<MemberSignature Language="VB.NET" Value="Public Shared ReadOnly Property Default As Keyboard" />
<MemberSignature Language="C++ CLI" Value="public:
 static property Microsoft::Maui::Keyboard ^ Default { Microsoft::Maui::Keyboard ^ get(); };" />
<MemberSignature Language="F#" Value="static member Default : Microsoft.Maui.Keyboard" Usage="Microsoft.Maui.Keyboard.Default" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Microsoft.Maui.Keyboard</ReturnType>
</ReturnValue>
<Docs>
<summary>Gets an instance of type "Keyboard".</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Email">
<MemberSignature Language="C#" Value="public static Microsoft.Maui.Keyboard Email { get; }" />
<MemberSignature Language="ILAsm" Value=".property class Microsoft.Maui.Keyboard Email" />
<MemberSignature Language="DocId" Value="P:Microsoft.Maui.Keyboard.Email" />
<MemberSignature Language="VB.NET" Value="Public Shared ReadOnly Property Email As Keyboard" />
<MemberSignature Language="C++ CLI" Value="public:
 static property Microsoft::Maui::Keyboard ^ Email { Microsoft::Maui::Keyboard ^ get(); };" />
<MemberSignature Language="F#" Value="static member Email : Microsoft.Maui.Keyboard" Usage="Microsoft.Maui.Keyboard.Email" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Microsoft.Maui.Keyboard</ReturnType>
</ReturnValue>
<Docs>
<summary>Gets an instance of type "EmailKeyboard".</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Numeric">
<MemberSignature Language="C#" Value="public static Microsoft.Maui.Keyboard Numeric { get; }" />
<MemberSignature Language="ILAsm" Value=".property class Microsoft.Maui.Keyboard Numeric" />
<MemberSignature Language="DocId" Value="P:Microsoft.Maui.Keyboard.Numeric" />
<MemberSignature Language="VB.NET" Value="Public Shared ReadOnly Property Numeric As Keyboard" />
<MemberSignature Language="C++ CLI" Value="public:
 static property Microsoft::Maui::Keyboard ^ Numeric { Microsoft::Maui::Keyboard ^ get(); };" />
<MemberSignature Language="F#" Value="static member Numeric : Microsoft.Maui.Keyboard" Usage="Microsoft.Maui.Keyboard.Numeric" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Microsoft.Maui.Keyboard</ReturnType>
</ReturnValue>
<Docs>
<summary>Gets an instance of type "NumericKeyboard".</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Password">
<MemberSignature Language="C#" Value="public static Microsoft.Maui.Keyboard Password { get; }" />
<MemberSignature Language="ILAsm" Value=".property class Microsoft.Maui.Keyboard Password" />
<MemberSignature Language="DocId" Value="P:Microsoft.Maui.Keyboard.Password" />
<MemberSignature Language="VB.NET" Value="Public Shared ReadOnly Property Password As Keyboard" />
<MemberSignature Language="C++ CLI" Value="public:
 static property Microsoft::Maui::Keyboard ^ Password { Microsoft::Maui::Keyboard ^ get(); };" />
<MemberSignature Language="F#" Value="static member Password : Microsoft.Maui.Keyboard" Usage="Microsoft.Maui.Keyboard.Password" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui</AssemblyName>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Microsoft.Maui.Keyboard</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Plain">
<MemberSignature Language="C#" Value="public static Microsoft.Maui.Keyboard Plain { get; }" />
<MemberSignature Language="ILAsm" Value=".property class Microsoft.Maui.Keyboard Plain" />
<MemberSignature Language="DocId" Value="P:Microsoft.Maui.Keyboard.Plain" />
<MemberSignature Language="VB.NET" Value="Public Shared ReadOnly Property Plain As Keyboard" />
<MemberSignature Language="C++ CLI" Value="public:
 static property Microsoft::Maui::Keyboard ^ Plain { Microsoft::Maui::Keyboard ^ get(); };" />
<MemberSignature Language="F#" Value="static member Plain : Microsoft.Maui.Keyboard" Usage="Microsoft.Maui.Keyboard.Plain" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Microsoft.Maui.Keyboard</ReturnType>
</ReturnValue>
<Docs>
<summary>Returns a new keyboard with None <see cref="T:Microsoft.Maui.KeyboardFlags" /> ".</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Telephone">
<MemberSignature Language="C#" Value="public static Microsoft.Maui.Keyboard Telephone { get; }" />
<MemberSignature Language="ILAsm" Value=".property class Microsoft.Maui.Keyboard Telephone" />
<MemberSignature Language="DocId" Value="P:Microsoft.Maui.Keyboard.Telephone" />
<MemberSignature Language="VB.NET" Value="Public Shared ReadOnly Property Telephone As Keyboard" />
<MemberSignature Language="C++ CLI" Value="public:
 static property Microsoft::Maui::Keyboard ^ Telephone { Microsoft::Maui::Keyboard ^ get(); };" />
<MemberSignature Language="F#" Value="static member Telephone : Microsoft.Maui.Keyboard" Usage="Microsoft.Maui.Keyboard.Telephone" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Microsoft.Maui.Keyboard</ReturnType>
</ReturnValue>
<Docs>
<summary>Gets an instance of type "TelephoneKeyboard".</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Text">
<MemberSignature Language="C#" Value="public static Microsoft.Maui.Keyboard Text { get; }" />
<MemberSignature Language="ILAsm" Value=".property class Microsoft.Maui.Keyboard Text" />
<MemberSignature Language="DocId" Value="P:Microsoft.Maui.Keyboard.Text" />
<MemberSignature Language="VB.NET" Value="Public Shared ReadOnly Property Text As Keyboard" />
<MemberSignature Language="C++ CLI" Value="public:
 static property Microsoft::Maui::Keyboard ^ Text { Microsoft::Maui::Keyboard ^ get(); };" />
<MemberSignature Language="F#" Value="static member Text : Microsoft.Maui.Keyboard" Usage="Microsoft.Maui.Keyboard.Text" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Microsoft.Maui.Keyboard</ReturnType>
</ReturnValue>
<Docs>
<summary>Gets an instance of type "TextKeyboard".</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Time">
<MemberSignature Language="C#" Value="public static Microsoft.Maui.Keyboard Time { get; }" />
<MemberSignature Language="ILAsm" Value=".property class Microsoft.Maui.Keyboard Time" />
<MemberSignature Language="DocId" Value="P:Microsoft.Maui.Keyboard.Time" />
<MemberSignature Language="VB.NET" Value="Public Shared ReadOnly Property Time As Keyboard" />
<MemberSignature Language="C++ CLI" Value="public:
 static property Microsoft::Maui::Keyboard ^ Time { Microsoft::Maui::Keyboard ^ get(); };" />
<MemberSignature Language="F#" Value="static member Time : Microsoft.Maui.Keyboard" Usage="Microsoft.Maui.Keyboard.Time" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui</AssemblyName>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Microsoft.Maui.Keyboard</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Url">
<MemberSignature Language="C#" Value="public static Microsoft.Maui.Keyboard Url { get; }" />
<MemberSignature Language="ILAsm" Value=".property class Microsoft.Maui.Keyboard Url" />
<MemberSignature Language="DocId" Value="P:Microsoft.Maui.Keyboard.Url" />
<MemberSignature Language="VB.NET" Value="Public Shared ReadOnly Property Url As Keyboard" />
<MemberSignature Language="C++ CLI" Value="public:
 static property Microsoft::Maui::Keyboard ^ Url { Microsoft::Maui::Keyboard ^ get(); };" />
<MemberSignature Language="F#" Value="static member Url : Microsoft.Maui.Keyboard" Usage="Microsoft.Maui.Keyboard.Url" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Microsoft.Maui.Keyboard</ReturnType>
</ReturnValue>
<Docs>
<summary>Gets an instance of type "UrlKeyboard".</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
</Members>
</Type>