/
VisualDiagnosticsOverlay.xml
508 lines (508 loc) · 29.7 KB
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VisualDiagnosticsOverlay.xml
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<Type Name="VisualDiagnosticsOverlay" FullName="Microsoft.Maui.VisualDiagnosticsOverlay">
<TypeSignature Language="C#" Value="public class VisualDiagnosticsOverlay : Microsoft.Maui.WindowOverlay, Microsoft.Maui.Graphics.IDrawable, Microsoft.Maui.IVisualDiagnosticsOverlay" />
<TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit VisualDiagnosticsOverlay extends Microsoft.Maui.WindowOverlay implements class Microsoft.Maui.Graphics.IDrawable, class Microsoft.Maui.IVisualDiagnosticsOverlay, class Microsoft.Maui.IWindowOverlay" />
<TypeSignature Language="DocId" Value="T:Microsoft.Maui.VisualDiagnosticsOverlay" />
<TypeSignature Language="VB.NET" Value="Public Class VisualDiagnosticsOverlay
Inherits WindowOverlay
Implements IDrawable, IVisualDiagnosticsOverlay" />
<TypeSignature Language="C++ CLI" Value="public ref class VisualDiagnosticsOverlay : Microsoft::Maui::WindowOverlay, Microsoft::Maui::Graphics::IDrawable, Microsoft::Maui::IVisualDiagnosticsOverlay" />
<TypeSignature Language="F#" Value="type VisualDiagnosticsOverlay = class
 inherit WindowOverlay
 interface IVisualDiagnosticsOverlay
 interface IWindowOverlay
 interface IDrawable" />
<AssemblyInfo>
<AssemblyName>Microsoft.Maui</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Base>
<BaseTypeName>Microsoft.Maui.WindowOverlay</BaseTypeName>
</Base>
<Interfaces>
<Interface>
<InterfaceName>Microsoft.Maui.Graphics.IDrawable</InterfaceName>
</Interface>
<Interface>
<InterfaceName>Microsoft.Maui.IVisualDiagnosticsOverlay</InterfaceName>
</Interface>
<Interface>
<InterfaceName>Microsoft.Maui.IWindowOverlay</InterfaceName>
</Interface>
</Interfaces>
<Docs>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public VisualDiagnosticsOverlay (Microsoft.Maui.IWindow window);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(class Microsoft.Maui.IWindow window) cil managed" />
<MemberSignature Language="DocId" Value="M:Microsoft.Maui.VisualDiagnosticsOverlay.#ctor(Microsoft.Maui.IWindow)" />
<MemberSignature Language="VB.NET" Value="Public Sub New (window As IWindow)" />
<MemberSignature Language="C++ CLI" Value="public:
 VisualDiagnosticsOverlay(Microsoft::Maui::IWindow ^ window);" />
<MemberSignature Language="F#" Value="new Microsoft.Maui.VisualDiagnosticsOverlay : Microsoft.Maui.IWindow -> Microsoft.Maui.VisualDiagnosticsOverlay" Usage="new Microsoft.Maui.VisualDiagnosticsOverlay window" />
<MemberType>Constructor</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Parameters>
<Parameter Name="window" Type="Microsoft.Maui.IWindow" />
</Parameters>
<Docs>
<param name="window">The parent Window.</param>
<summary>
Initializes a new instance of the <see cref="T:Microsoft.Maui.VisualDiagnosticsOverlay" /> class.
</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="AddAdorner">
<MemberSignature Language="C#" Value="public bool AddAdorner (Microsoft.Maui.IAdorner adorner, bool scrollToView = false);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance bool AddAdorner(class Microsoft.Maui.IAdorner adorner, bool scrollToView) cil managed" />
<MemberSignature Language="DocId" Value="M:Microsoft.Maui.VisualDiagnosticsOverlay.AddAdorner(Microsoft.Maui.IAdorner,System.Boolean)" />
<MemberSignature Language="VB.NET" Value="Public Function AddAdorner (adorner As IAdorner, Optional scrollToView As Boolean = false) As Boolean" />
<MemberSignature Language="F#" Value="abstract member AddAdorner : Microsoft.Maui.IAdorner * bool -> bool
override this.AddAdorner : Microsoft.Maui.IAdorner * bool -> bool" Usage="visualDiagnosticsOverlay.AddAdorner (adorner, scrollToView)" />
<MemberType>Method</MemberType>
<Implements>
<InterfaceMember>M:Microsoft.Maui.IVisualDiagnosticsOverlay.AddAdorner(Microsoft.Maui.IAdorner,System.Boolean)</InterfaceMember>
</Implements>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="adorner" Type="Microsoft.Maui.IAdorner" />
<Parameter Name="scrollToView" Type="System.Boolean" />
</Parameters>
<Docs>
<param name="adorner">To be added.</param>
<param name="scrollToView">To be added.</param>
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
<inheritdoc />
</Docs>
</Member>
<Member MemberName="AddAdorner">
<MemberSignature Language="C#" Value="public bool AddAdorner (Microsoft.Maui.IVisualTreeElement visualElement, bool scrollToView = false);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance bool AddAdorner(class Microsoft.Maui.IVisualTreeElement visualElement, bool scrollToView) cil managed" />
<MemberSignature Language="DocId" Value="M:Microsoft.Maui.VisualDiagnosticsOverlay.AddAdorner(Microsoft.Maui.IVisualTreeElement,System.Boolean)" />
<MemberSignature Language="VB.NET" Value="Public Function AddAdorner (visualElement As IVisualTreeElement, Optional scrollToView As Boolean = false) As Boolean" />
<MemberSignature Language="F#" Value="abstract member AddAdorner : Microsoft.Maui.IVisualTreeElement * bool -> bool
override this.AddAdorner : Microsoft.Maui.IVisualTreeElement * bool -> bool" Usage="visualDiagnosticsOverlay.AddAdorner (visualElement, scrollToView)" />
<MemberType>Method</MemberType>
<Implements>
<InterfaceMember>M:Microsoft.Maui.IVisualDiagnosticsOverlay.AddAdorner(Microsoft.Maui.IVisualTreeElement,System.Boolean)</InterfaceMember>
</Implements>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="visualElement" Type="Microsoft.Maui.IVisualTreeElement" />
<Parameter Name="scrollToView" Type="System.Boolean" />
</Parameters>
<Docs>
<param name="visualElement">To be added.</param>
<param name="scrollToView">To be added.</param>
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
<inheritdoc />
</Docs>
</Member>
<Member MemberName="AddScrollableElementHandler">
<MemberSignature Language="C#" Value="public void AddScrollableElementHandler (Microsoft.Maui.IScrollView scrollBar);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void AddScrollableElementHandler(class Microsoft.Maui.IScrollView scrollBar) cil managed" />
<MemberSignature Language="DocId" Value="M:Microsoft.Maui.VisualDiagnosticsOverlay.AddScrollableElementHandler(Microsoft.Maui.IScrollView)" />
<MemberSignature Language="VB.NET" Value="Public Sub AddScrollableElementHandler (scrollBar As IScrollView)" />
<MemberSignature Language="C++ CLI" Value="public:
 virtual void AddScrollableElementHandler(Microsoft::Maui::IScrollView ^ scrollBar);" />
<MemberSignature Language="F#" Value="abstract member AddScrollableElementHandler : Microsoft.Maui.IScrollView -> unit
override this.AddScrollableElementHandler : Microsoft.Maui.IScrollView -> unit" Usage="visualDiagnosticsOverlay.AddScrollableElementHandler scrollBar" />
<MemberType>Method</MemberType>
<Implements>
<InterfaceMember>M:Microsoft.Maui.IVisualDiagnosticsOverlay.AddScrollableElementHandler(Microsoft.Maui.IScrollView)</InterfaceMember>
</Implements>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="scrollBar" Type="Microsoft.Maui.IScrollView" />
</Parameters>
<Docs>
<param name="scrollBar">To be added.</param>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
<inheritdoc />
</Docs>
</Member>
<Member MemberName="AddScrollableElementHandlers">
<MemberSignature Language="C#" Value="public void AddScrollableElementHandlers ();" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void AddScrollableElementHandlers() cil managed" />
<MemberSignature Language="DocId" Value="M:Microsoft.Maui.VisualDiagnosticsOverlay.AddScrollableElementHandlers" />
<MemberSignature Language="VB.NET" Value="Public Sub AddScrollableElementHandlers ()" />
<MemberSignature Language="C++ CLI" Value="public:
 virtual void AddScrollableElementHandlers();" />
<MemberSignature Language="F#" Value="abstract member AddScrollableElementHandlers : unit -> unit
override this.AddScrollableElementHandlers : unit -> unit" Usage="visualDiagnosticsOverlay.AddScrollableElementHandlers " />
<MemberType>Method</MemberType>
<Implements>
<InterfaceMember>M:Microsoft.Maui.IVisualDiagnosticsOverlay.AddScrollableElementHandlers</InterfaceMember>
</Implements>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="AddWindowElement">
<MemberSignature Language="C#" Value="public override bool AddWindowElement (Microsoft.Maui.IWindowOverlayElement drawable);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig virtual instance bool AddWindowElement(class Microsoft.Maui.IWindowOverlayElement drawable) cil managed" />
<MemberSignature Language="DocId" Value="M:Microsoft.Maui.VisualDiagnosticsOverlay.AddWindowElement(Microsoft.Maui.IWindowOverlayElement)" />
<MemberSignature Language="VB.NET" Value="Public Overrides Function AddWindowElement (drawable As IWindowOverlayElement) As Boolean" />
<MemberSignature Language="C++ CLI" Value="public:
 override bool AddWindowElement(Microsoft::Maui::IWindowOverlayElement ^ drawable);" />
<MemberSignature Language="F#" Value="override this.AddWindowElement : Microsoft.Maui.IWindowOverlayElement -> bool" Usage="visualDiagnosticsOverlay.AddWindowElement drawable" />
<MemberType>Method</MemberType>
<Implements>
<InterfaceMember>M:Microsoft.Maui.IWindowOverlay.AddWindowElement(Microsoft.Maui.IWindowOverlayElement)</InterfaceMember>
</Implements>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="drawable" Type="Microsoft.Maui.IWindowOverlayElement" />
</Parameters>
<Docs>
<param name="drawable">To be added.</param>
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
<inheritdoc />
</Docs>
</Member>
<Member MemberName="Deinitialize">
<MemberSignature Language="C#" Value="public override bool Deinitialize ();" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig virtual instance bool Deinitialize() cil managed" />
<MemberSignature Language="DocId" Value="M:Microsoft.Maui.VisualDiagnosticsOverlay.Deinitialize" />
<MemberSignature Language="VB.NET" Value="Public Overrides Function Deinitialize () As Boolean" />
<MemberSignature Language="C++ CLI" Value="public:
 override bool Deinitialize();" />
<MemberSignature Language="F#" Value="override this.Deinitialize : unit -> bool" Usage="visualDiagnosticsOverlay.Deinitialize " />
<MemberType>Method</MemberType>
<Implements>
<InterfaceMember>M:Microsoft.Maui.IWindowOverlay.Deinitialize</InterfaceMember>
</Implements>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="EnableElementSelector">
<MemberSignature Language="C#" Value="public bool EnableElementSelector { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance bool EnableElementSelector" />
<MemberSignature Language="DocId" Value="P:Microsoft.Maui.VisualDiagnosticsOverlay.EnableElementSelector" />
<MemberSignature Language="VB.NET" Value="Public Property EnableElementSelector As Boolean" />
<MemberSignature Language="C++ CLI" Value="public:
 property bool EnableElementSelector { bool get(); void set(bool value); };" />
<MemberSignature Language="F#" Value="member this.EnableElementSelector : bool with get, set" Usage="Microsoft.Maui.VisualDiagnosticsOverlay.EnableElementSelector" />
<MemberType>Property</MemberType>
<Implements>
<InterfaceMember>P:Microsoft.Maui.IVisualDiagnosticsOverlay.EnableElementSelector</InterfaceMember>
</Implements>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
<inheritdoc />
</Docs>
</Member>
<Member MemberName="Offset">
<MemberSignature Language="C#" Value="public Microsoft.Maui.Graphics.Point Offset { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance valuetype Microsoft.Maui.Graphics.Point Offset" />
<MemberSignature Language="DocId" Value="P:Microsoft.Maui.VisualDiagnosticsOverlay.Offset" />
<MemberSignature Language="VB.NET" Value="Public ReadOnly Property Offset As Point" />
<MemberSignature Language="C++ CLI" Value="public:
 property Microsoft::Maui::Graphics::Point Offset { Microsoft::Maui::Graphics::Point get(); };" />
<MemberSignature Language="F#" Value="member this.Offset : Microsoft.Maui.Graphics.Point" Usage="Microsoft.Maui.VisualDiagnosticsOverlay.Offset" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Microsoft.Maui.Graphics.Point</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
<inheritdoc />
</Docs>
</Member>
<Member MemberName="RemoveAdorner">
<MemberSignature Language="C#" Value="public bool RemoveAdorner (Microsoft.Maui.IAdorner adorner);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance bool RemoveAdorner(class Microsoft.Maui.IAdorner adorner) cil managed" />
<MemberSignature Language="DocId" Value="M:Microsoft.Maui.VisualDiagnosticsOverlay.RemoveAdorner(Microsoft.Maui.IAdorner)" />
<MemberSignature Language="VB.NET" Value="Public Function RemoveAdorner (adorner As IAdorner) As Boolean" />
<MemberSignature Language="C++ CLI" Value="public:
 virtual bool RemoveAdorner(Microsoft::Maui::IAdorner ^ adorner);" />
<MemberSignature Language="F#" Value="abstract member RemoveAdorner : Microsoft.Maui.IAdorner -> bool
override this.RemoveAdorner : Microsoft.Maui.IAdorner -> bool" Usage="visualDiagnosticsOverlay.RemoveAdorner adorner" />
<MemberType>Method</MemberType>
<Implements>
<InterfaceMember>M:Microsoft.Maui.IVisualDiagnosticsOverlay.RemoveAdorner(Microsoft.Maui.IAdorner)</InterfaceMember>
</Implements>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="adorner" Type="Microsoft.Maui.IAdorner" />
</Parameters>
<Docs>
<param name="adorner">To be added.</param>
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
<inheritdoc />
</Docs>
</Member>
<Member MemberName="RemoveAdorners">
<MemberSignature Language="C#" Value="public void RemoveAdorners ();" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void RemoveAdorners() cil managed" />
<MemberSignature Language="DocId" Value="M:Microsoft.Maui.VisualDiagnosticsOverlay.RemoveAdorners" />
<MemberSignature Language="VB.NET" Value="Public Sub RemoveAdorners ()" />
<MemberSignature Language="C++ CLI" Value="public:
 virtual void RemoveAdorners();" />
<MemberSignature Language="F#" Value="abstract member RemoveAdorners : unit -> unit
override this.RemoveAdorners : unit -> unit" Usage="visualDiagnosticsOverlay.RemoveAdorners " />
<MemberType>Method</MemberType>
<Implements>
<InterfaceMember>M:Microsoft.Maui.IVisualDiagnosticsOverlay.RemoveAdorners</InterfaceMember>
</Implements>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
<inheritdoc />
</Docs>
</Member>
<Member MemberName="RemoveAdorners">
<MemberSignature Language="C#" Value="public bool RemoveAdorners (Microsoft.Maui.IVisualTreeElement visualElement);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance bool RemoveAdorners(class Microsoft.Maui.IVisualTreeElement visualElement) cil managed" />
<MemberSignature Language="DocId" Value="M:Microsoft.Maui.VisualDiagnosticsOverlay.RemoveAdorners(Microsoft.Maui.IVisualTreeElement)" />
<MemberSignature Language="VB.NET" Value="Public Function RemoveAdorners (visualElement As IVisualTreeElement) As Boolean" />
<MemberSignature Language="C++ CLI" Value="public:
 virtual bool RemoveAdorners(Microsoft::Maui::IVisualTreeElement ^ visualElement);" />
<MemberSignature Language="F#" Value="abstract member RemoveAdorners : Microsoft.Maui.IVisualTreeElement -> bool
override this.RemoveAdorners : Microsoft.Maui.IVisualTreeElement -> bool" Usage="visualDiagnosticsOverlay.RemoveAdorners visualElement" />
<MemberType>Method</MemberType>
<Implements>
<InterfaceMember>M:Microsoft.Maui.IVisualDiagnosticsOverlay.RemoveAdorners(Microsoft.Maui.IVisualTreeElement)</InterfaceMember>
</Implements>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="visualElement" Type="Microsoft.Maui.IVisualTreeElement" />
</Parameters>
<Docs>
<param name="visualElement">To be added.</param>
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
<inheritdoc />
</Docs>
</Member>
<Member MemberName="RemoveScrollableElementHandler">
<MemberSignature Language="C#" Value="public void RemoveScrollableElementHandler ();" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void RemoveScrollableElementHandler() cil managed" />
<MemberSignature Language="DocId" Value="M:Microsoft.Maui.VisualDiagnosticsOverlay.RemoveScrollableElementHandler" />
<MemberSignature Language="VB.NET" Value="Public Sub RemoveScrollableElementHandler ()" />
<MemberSignature Language="C++ CLI" Value="public:
 virtual void RemoveScrollableElementHandler();" />
<MemberSignature Language="F#" Value="abstract member RemoveScrollableElementHandler : unit -> unit
override this.RemoveScrollableElementHandler : unit -> unit" Usage="visualDiagnosticsOverlay.RemoveScrollableElementHandler " />
<MemberType>Method</MemberType>
<Implements>
<InterfaceMember>M:Microsoft.Maui.IVisualDiagnosticsOverlay.RemoveScrollableElementHandler</InterfaceMember>
</Implements>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
<inheritdoc />
</Docs>
</Member>
<Member MemberName="RemoveWindowElement">
<MemberSignature Language="C#" Value="public override bool RemoveWindowElement (Microsoft.Maui.IWindowOverlayElement drawable);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig virtual instance bool RemoveWindowElement(class Microsoft.Maui.IWindowOverlayElement drawable) cil managed" />
<MemberSignature Language="DocId" Value="M:Microsoft.Maui.VisualDiagnosticsOverlay.RemoveWindowElement(Microsoft.Maui.IWindowOverlayElement)" />
<MemberSignature Language="VB.NET" Value="Public Overrides Function RemoveWindowElement (drawable As IWindowOverlayElement) As Boolean" />
<MemberSignature Language="C++ CLI" Value="public:
 override bool RemoveWindowElement(Microsoft::Maui::IWindowOverlayElement ^ drawable);" />
<MemberSignature Language="F#" Value="override this.RemoveWindowElement : Microsoft.Maui.IWindowOverlayElement -> bool" Usage="visualDiagnosticsOverlay.RemoveWindowElement drawable" />
<MemberType>Method</MemberType>
<Implements>
<InterfaceMember>M:Microsoft.Maui.IWindowOverlay.RemoveWindowElement(Microsoft.Maui.IWindowOverlayElement)</InterfaceMember>
</Implements>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="drawable" Type="Microsoft.Maui.IWindowOverlayElement" />
</Parameters>
<Docs>
<param name="drawable">To be added.</param>
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
<inheritdoc />
</Docs>
</Member>
<Member MemberName="RemoveWindowElements">
<MemberSignature Language="C#" Value="public override void RemoveWindowElements ();" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig virtual instance void RemoveWindowElements() cil managed" />
<MemberSignature Language="DocId" Value="M:Microsoft.Maui.VisualDiagnosticsOverlay.RemoveWindowElements" />
<MemberSignature Language="VB.NET" Value="Public Overrides Sub RemoveWindowElements ()" />
<MemberSignature Language="C++ CLI" Value="public:
 override void RemoveWindowElements();" />
<MemberSignature Language="F#" Value="override this.RemoveWindowElements : unit -> unit" Usage="visualDiagnosticsOverlay.RemoveWindowElements " />
<MemberType>Method</MemberType>
<Implements>
<InterfaceMember>M:Microsoft.Maui.IWindowOverlay.RemoveWindowElements</InterfaceMember>
</Implements>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
<inheritdoc />
</Docs>
</Member>
<Member MemberName="ScrollToElement">
<MemberSignature Language="C#" Value="public bool ScrollToElement { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance bool ScrollToElement" />
<MemberSignature Language="DocId" Value="P:Microsoft.Maui.VisualDiagnosticsOverlay.ScrollToElement" />
<MemberSignature Language="VB.NET" Value="Public Property ScrollToElement As Boolean" />
<MemberSignature Language="C++ CLI" Value="public:
 property bool ScrollToElement { bool get(); void set(bool value); };" />
<MemberSignature Language="F#" Value="member this.ScrollToElement : bool with get, set" Usage="Microsoft.Maui.VisualDiagnosticsOverlay.ScrollToElement" />
<MemberType>Property</MemberType>
<Implements>
<InterfaceMember>P:Microsoft.Maui.IVisualDiagnosticsOverlay.ScrollToElement</InterfaceMember>
</Implements>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
<inheritdoc />
</Docs>
</Member>
<Member MemberName="ScrollToView">
<MemberSignature Language="C#" Value="public void ScrollToView (Microsoft.Maui.IVisualTreeElement element);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void ScrollToView(class Microsoft.Maui.IVisualTreeElement element) cil managed" />
<MemberSignature Language="DocId" Value="M:Microsoft.Maui.VisualDiagnosticsOverlay.ScrollToView(Microsoft.Maui.IVisualTreeElement)" />
<MemberSignature Language="VB.NET" Value="Public Sub ScrollToView (element As IVisualTreeElement)" />
<MemberSignature Language="C++ CLI" Value="public:
 virtual void ScrollToView(Microsoft::Maui::IVisualTreeElement ^ element);" />
<MemberSignature Language="F#" Value="abstract member ScrollToView : Microsoft.Maui.IVisualTreeElement -> unit
override this.ScrollToView : Microsoft.Maui.IVisualTreeElement -> unit" Usage="visualDiagnosticsOverlay.ScrollToView element" />
<MemberType>Method</MemberType>
<Implements>
<InterfaceMember>M:Microsoft.Maui.IVisualDiagnosticsOverlay.ScrollToView(Microsoft.Maui.IVisualTreeElement)</InterfaceMember>
</Implements>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="element" Type="Microsoft.Maui.IVisualTreeElement" />
</Parameters>
<Docs>
<param name="element">To be added.</param>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
<inheritdoc />
</Docs>
</Member>
<Member MemberName="ScrollViews">
<MemberSignature Language="C#" Value="public System.Collections.Generic.IReadOnlyCollection<Microsoft.Maui.IScrollView> ScrollViews { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance class System.Collections.Generic.IReadOnlyCollection`1<class Microsoft.Maui.IScrollView> ScrollViews" />
<MemberSignature Language="DocId" Value="P:Microsoft.Maui.VisualDiagnosticsOverlay.ScrollViews" />
<MemberSignature Language="VB.NET" Value="Public ReadOnly Property ScrollViews As IReadOnlyCollection(Of IScrollView)" />
<MemberSignature Language="C++ CLI" Value="public:
 property System::Collections::Generic::IReadOnlyCollection<Microsoft::Maui::IScrollView ^> ^ ScrollViews { System::Collections::Generic::IReadOnlyCollection<Microsoft::Maui::IScrollView ^> ^ get(); };" />
<MemberSignature Language="F#" Value="member this.ScrollViews : System.Collections.Generic.IReadOnlyCollection<Microsoft.Maui.IScrollView>" Usage="Microsoft.Maui.VisualDiagnosticsOverlay.ScrollViews" />
<MemberType>Property</MemberType>
<Implements>
<InterfaceMember>P:Microsoft.Maui.IVisualDiagnosticsOverlay.ScrollViews</InterfaceMember>
</Implements>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Collections.Generic.IReadOnlyCollection<Microsoft.Maui.IScrollView></ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
<inheritdoc />
</Docs>
</Member>
</Members>
</Type>