/
Parameters.cs
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/
Parameters.cs
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// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using System.Collections.Generic;
using System.Globalization;
using Microsoft.ML.Internal.Utilities;
namespace Microsoft.ML.AutoML
{
internal abstract class BaseParamArguments
{
// Parameter name
public string Name;
}
internal abstract class NumericParamArguments : BaseParamArguments
{
// Number of steps for grid run-through.
public int NumSteps;
// Amount of increment between steps (multiplicative if log).
public Double? StepSize;
// Log scale.
public bool LogBase;
public NumericParamArguments()
{
NumSteps = 100;
StepSize = null;
LogBase = false;
}
}
internal class FloatParamArguments : NumericParamArguments
{
// Minimum value
public float Min;
// Maximum value
public float Max;
}
internal class LongParamArguments : NumericParamArguments
{
// Minimum value
public long Min;
// Maximum value
public long Max;
}
internal class DiscreteParamArguments : BaseParamArguments
{
// Values
public string[] Values;
}
internal sealed class LongParameterValue : IParameterValue<long>
{
private readonly string _name;
private readonly string _valueText;
private readonly long _value;
public string Name
{
get { return _name; }
}
public string ValueText
{
get { return _valueText; }
}
public long Value
{
get { return _value; }
}
public LongParameterValue(string name, long value)
{
_name = name;
_value = value;
_valueText = _value.ToString("D");
}
public bool Equals(IParameterValue other)
{
return Equals((object)other);
}
public override bool Equals(object obj)
{
var lpv = obj as LongParameterValue;
return lpv != null && Name == lpv.Name && _value == lpv._value;
}
public override int GetHashCode()
{
return Hashing.CombinedHash(0, typeof(LongParameterValue), _name, _value);
}
}
internal sealed class FloatParameterValue : IParameterValue<float>
{
private readonly string _name;
private readonly string _valueText;
private readonly float _value;
public string Name
{
get { return _name; }
}
public string ValueText
{
get { return _valueText; }
}
public float Value
{
get { return _value; }
}
public FloatParameterValue(string name, float value)
{
Runtime.Contracts.Assert(!float.IsNaN(value));
_name = name;
_value = value;
_valueText = _value.ToString("R", CultureInfo.InvariantCulture);
}
public bool Equals(IParameterValue other)
{
return Equals((object)other);
}
public override bool Equals(object obj)
{
var fpv = obj as FloatParameterValue;
return fpv != null && Name == fpv.Name && _value == fpv._value;
}
public override int GetHashCode()
{
return Hashing.CombinedHash(0, typeof(FloatParameterValue), _name, _value);
}
}
internal sealed class StringParameterValue : IParameterValue<string>
{
private readonly string _name;
private readonly string _value;
public string Name
{
get { return _name; }
}
public string ValueText
{
get { return _value; }
}
public string Value
{
get { return _value; }
}
public StringParameterValue(string name, string value)
{
_name = name;
_value = value;
}
public bool Equals(IParameterValue other)
{
return Equals((object)other);
}
public override bool Equals(object obj)
{
var spv = obj as StringParameterValue;
return spv != null && Name == spv.Name && ValueText == spv.ValueText;
}
public override int GetHashCode()
{
return Hashing.CombinedHash(0, typeof(StringParameterValue), _name, _value);
}
}
internal interface INumericValueGenerator : IValueGenerator
{
float NormalizeValue(IParameterValue value);
bool InRange(IParameterValue value);
}
/// <summary>
/// The integer type parameter sweep.
/// </summary>
internal class LongValueGenerator : INumericValueGenerator
{
private readonly LongParamArguments _args;
private IParameterValue[] _gridValues;
public string Name { get { return _args.Name; } }
public LongValueGenerator(LongParamArguments args)
{
Runtime.Contracts.Assert(args.Min < args.Max, "min must be less than max");
// REVIEW: this condition can be relaxed if we change the math below to deal with it
Runtime.Contracts.Assert(!args.LogBase || args.Min > 0, "min must be positive if log scale is used");
Runtime.Contracts.Assert(!args.LogBase || args.StepSize == null || args.StepSize > 1, "StepSize must be greater than 1 if log scale is used");
Runtime.Contracts.Assert(args.LogBase || args.StepSize == null || args.StepSize > 0, "StepSize must be greater than 0 if linear scale is used");
_args = args;
}
// REVIEW: Is Float accurate enough?
public IParameterValue CreateFromNormalized(Double normalizedValue)
{
long val;
if (_args.LogBase)
{
// REVIEW: review the math below, it only works for positive Min and Max
var logBase = !_args.StepSize.HasValue
? Math.Pow(1.0 * _args.Max / _args.Min, 1.0 / (_args.NumSteps - 1))
: _args.StepSize.Value;
var logMax = Math.Log(_args.Max, logBase);
var logMin = Math.Log(_args.Min, logBase);
val = (long)(_args.Min * Math.Pow(logBase, normalizedValue * (logMax - logMin)));
}
else
val = (long)(_args.Min + normalizedValue * (_args.Max - _args.Min));
return new LongParameterValue(_args.Name, val);
}
private void EnsureParameterValues()
{
if (_gridValues != null)
return;
var result = new List<IParameterValue>();
if ((_args.StepSize == null && _args.NumSteps > (_args.Max - _args.Min)) ||
(_args.StepSize != null && _args.StepSize <= 1))
{
for (long i = _args.Min; i <= _args.Max; i++)
result.Add(new LongParameterValue(_args.Name, i));
}
else
{
if (_args.LogBase)
{
// REVIEW: review the math below, it only works for positive Min and Max
var logBase = _args.StepSize ?? Math.Pow(1.0 * _args.Max / _args.Min, 1.0 / (_args.NumSteps - 1));
long prevValue = long.MinValue;
var maxPlusEpsilon = _args.Max * Math.Sqrt(logBase);
for (Double value = _args.Min; value <= maxPlusEpsilon; value *= logBase)
{
var longValue = (long)value;
if (longValue > prevValue)
result.Add(new LongParameterValue(_args.Name, longValue));
prevValue = longValue;
}
}
else
{
var stepSize = _args.StepSize ?? (Double)(_args.Max - _args.Min) / (_args.NumSteps - 1);
long prevValue = long.MinValue;
var maxPlusEpsilon = _args.Max + stepSize / 2;
for (Double value = _args.Min; value <= maxPlusEpsilon; value += stepSize)
{
var longValue = (long)value;
if (longValue > prevValue)
result.Add(new LongParameterValue(_args.Name, longValue));
prevValue = longValue;
}
}
}
_gridValues = result.ToArray();
}
public IParameterValue this[int i]
{
get
{
EnsureParameterValues();
return _gridValues[i];
}
}
public int Count
{
get
{
EnsureParameterValues();
return _gridValues.Length;
}
}
public float NormalizeValue(IParameterValue value)
{
var valueTyped = value as LongParameterValue;
Runtime.Contracts.Assert(valueTyped != null, "LongValueGenerator could not normalized parameter because it is not of the correct type");
Runtime.Contracts.Assert(_args.Min <= valueTyped.Value && valueTyped.Value <= _args.Max, "Value not in correct range");
if (_args.LogBase)
{
float logBase = (float)(_args.StepSize ?? Math.Pow(1.0 * _args.Max / _args.Min, 1.0 / (_args.NumSteps - 1)));
return (float)((Math.Log(valueTyped.Value, logBase) - Math.Log(_args.Min, logBase)) / (Math.Log(_args.Max, logBase) - Math.Log(_args.Min, logBase)));
}
else
return (float)(valueTyped.Value - _args.Min) / (_args.Max - _args.Min);
}
public bool InRange(IParameterValue value)
{
var valueTyped = value as LongParameterValue;
return (_args.Min <= valueTyped.Value && valueTyped.Value <= _args.Max);
}
}
/// <summary>
/// The floating point type parameter sweep.
/// </summary>
internal class FloatValueGenerator : INumericValueGenerator
{
private readonly FloatParamArguments _args;
private IParameterValue[] _gridValues;
public string Name { get { return _args.Name; } }
public FloatValueGenerator(FloatParamArguments args)
{
Runtime.Contracts.Assert(args.Min < args.Max, "min must be less than max");
// REVIEW: this condition can be relaxed if we change the math below to deal with it
Runtime.Contracts.Assert(!args.LogBase || args.Min > 0, "min must be positive if log scale is used");
Runtime.Contracts.Assert(!args.LogBase || args.StepSize == null || args.StepSize > 1, "StepSize must be greater than 1 if log scale is used");
Runtime.Contracts.Assert(args.LogBase || args.StepSize == null || args.StepSize > 0, "StepSize must be greater than 0 if linear scale is used");
_args = args;
}
// REVIEW: Is Float accurate enough?
public IParameterValue CreateFromNormalized(Double normalizedValue)
{
float val;
if (_args.LogBase)
{
// REVIEW: review the math below, it only works for positive Min and Max
var logBase = !_args.StepSize.HasValue
? Math.Pow(1.0 * _args.Max / _args.Min, 1.0 / (_args.NumSteps - 1))
: _args.StepSize.Value;
var logMax = Math.Log(_args.Max, logBase);
var logMin = Math.Log(_args.Min, logBase);
val = (float)(_args.Min * Math.Pow(logBase, normalizedValue * (logMax - logMin)));
}
else
val = (float)(_args.Min + normalizedValue * (_args.Max - _args.Min));
return new FloatParameterValue(_args.Name, val);
}
private void EnsureParameterValues()
{
if (_gridValues != null)
return;
var result = new List<IParameterValue>();
if (_args.LogBase)
{
// REVIEW: review the math below, it only works for positive Min and Max
var logBase = _args.StepSize ?? Math.Pow(1.0 * _args.Max / _args.Min, 1.0 / (_args.NumSteps - 1));
float prevValue = float.NegativeInfinity;
var maxPlusEpsilon = _args.Max * Math.Sqrt(logBase);
for (Double value = _args.Min; value <= maxPlusEpsilon; value *= logBase)
{
var floatValue = (float)value;
if (floatValue > prevValue)
result.Add(new FloatParameterValue(_args.Name, floatValue));
prevValue = floatValue;
}
}
else
{
var stepSize = _args.StepSize ?? (Double)(_args.Max - _args.Min) / (_args.NumSteps - 1);
float prevValue = float.NegativeInfinity;
var maxPlusEpsilon = _args.Max + stepSize / 2;
for (Double value = _args.Min; value <= maxPlusEpsilon; value += stepSize)
{
var floatValue = (float)value;
if (floatValue > prevValue)
result.Add(new FloatParameterValue(_args.Name, floatValue));
prevValue = floatValue;
}
}
_gridValues = result.ToArray();
}
public IParameterValue this[int i]
{
get
{
EnsureParameterValues();
return _gridValues[i];
}
}
public int Count
{
get
{
EnsureParameterValues();
return _gridValues.Length;
}
}
public float NormalizeValue(IParameterValue value)
{
var valueTyped = value as FloatParameterValue;
Runtime.Contracts.Assert(valueTyped != null, "FloatValueGenerator could not normalized parameter because it is not of the correct type");
Runtime.Contracts.Assert(_args.Min <= valueTyped.Value && valueTyped.Value <= _args.Max, "Value not in correct range");
if (_args.LogBase)
{
float logBase = (float)(_args.StepSize ?? Math.Pow(1.0 * _args.Max / _args.Min, 1.0 / (_args.NumSteps - 1)));
return (float)((Math.Log(valueTyped.Value, logBase) - Math.Log(_args.Min, logBase)) / (Math.Log(_args.Max, logBase) - Math.Log(_args.Min, logBase)));
}
else
return (valueTyped.Value - _args.Min) / (_args.Max - _args.Min);
}
public bool InRange(IParameterValue value)
{
var valueTyped = value as FloatParameterValue;
Runtime.Contracts.Assert(valueTyped != null, "Parameter should be of type FloatParameterValue");
return (_args.Min <= valueTyped.Value && valueTyped.Value <= _args.Max);
}
}
/// <summary>
/// The discrete parameter sweep.
/// </summary>
internal class DiscreteValueGenerator : IValueGenerator
{
private readonly DiscreteParamArguments _args;
public string Name { get { return _args.Name; } }
public DiscreteValueGenerator(DiscreteParamArguments args)
{
_args = args;
}
// REVIEW: Is Float accurate enough?
public IParameterValue CreateFromNormalized(Double normalizedValue)
{
return new StringParameterValue(_args.Name, _args.Values[(int)(_args.Values.Length * normalizedValue)]);
}
public IParameterValue this[int i]
{
get
{
return new StringParameterValue(_args.Name, _args.Values[i]);
}
}
public int Count
{
get
{
return _args.Values.Length;
}
}
}
}