How is bug fixing being prioritised? #21607
Replies: 2 comments 9 replies
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My guess: There is no particular logic. There are too many bugs and too few people. Many or most of the very few people working on the bug fixes probably had no involvement in the original creation of Maui. Maui is complicated with many moving parts. For example, the team have said they know that Windows apps randomly start to blank screens but they can't find the cause here. That was reported 10 months ago now. So the 5-10 people on the team doing bug fixes likely just pick random ones they think they can fix and work on those until they hit a wall or solve it, then move on to the next. I used to do a lot of Unity development. I used to think it was bad that they would take 6 months over there to fix a verified bug. But they would fix anything you proved was related to their system with a clear bug report and repro project. Extremely good. Now I realize how spoiled I was. 😂 I still can't see how Microsoft can fix all the problems without twice or more the workforce assigned to it currently. There is only so much time in the day and it is hard to track down strange bugs in complex software. |
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It's been stated multiple times that one of the way the team determines importance of an issue is the count of likes. Your issues have 0 and 1 like respectively. Why would you expect such issues to be prioritized, when they are not affecting many users? |
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Just wondering what the logic is behind the prioritising of bug fixing...
From what I can see, a lot of critical bugs which have been repeatedly reported are getting ignored, while at the same time relatively minor bugs reported only 2 weeks ago are already being worked on in the current iteration.
I have these 2 critical issues causing major problems which actually prevent the app from working:
#19383
#19175
Both were reported in December - but had also been reported in various other forms before then (particularly the collection view scrolling issue which has a lot of people complaining about it).
There is also the well known ios keyboard issue that everyone has been screaming about for at least 18 months - it's still not fixed.
Surely things like this would be more important to address than a lot of the things which seem to be in the current iteration?
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