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ElementLocation.xml
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ElementLocation.xml
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<Type Name="ElementLocation" FullName="Microsoft.Build.Construction.ElementLocation">
<TypeSignature Language="C#" Value="public abstract class ElementLocation" />
<TypeSignature Language="ILAsm" Value=".class public auto ansi abstract serializable beforefieldinit ElementLocation extends System.Object" />
<TypeSignature Language="DocId" Value="T:Microsoft.Build.Construction.ElementLocation" />
<TypeSignature Language="VB.NET" Value="Public MustInherit Class ElementLocation" />
<TypeSignature Language="F#" Value="type ElementLocation = class" />
<TypeSignature Language="C++ CLI" Value="public ref class ElementLocation abstract" />
<AssemblyInfo>
<AssemblyName>Microsoft.Build</AssemblyName>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
<AssemblyVersion>15.1.0.0</AssemblyVersion>
</AssemblyInfo>
<Base>
<BaseTypeName>System.Object</BaseTypeName>
</Base>
<Interfaces />
<Attributes>
<Attribute>
<AttributeName Language="C#">[System.Serializable]</AttributeName>
<AttributeName Language="F#">[<System.Serializable>]</AttributeName>
</Attribute>
</Attributes>
<Docs>
<summary>
The location of an XML node in a file.
Any editing of the project XML through the MSBuild API's will invalidate locations in that XML until the XML is reloaded.
</summary>
<remarks>
This object is IMMUTABLE, so that it can be passed around arbitrarily.
DO NOT make these objects any larger. There are huge numbers of them and they are transmitted between nodes.
</remarks>
</Docs>
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="protected ElementLocation ();" />
<MemberSignature Language="ILAsm" Value=".method familyhidebysig specialname rtspecialname instance void .ctor() cil managed" />
<MemberSignature Language="DocId" Value="M:Microsoft.Build.Construction.ElementLocation.#ctor" />
<MemberSignature Language="VB.NET" Value="Protected Sub New ()" />
<MemberSignature Language="C++ CLI" Value="protected:
 ElementLocation();" />
<MemberType>Constructor</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Build</AssemblyName>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
<AssemblyVersion>15.1.0.0</AssemblyVersion>
</AssemblyInfo>
<Parameters />
<Docs>
<summary>Initializes a new instance of the <see cref="T:Microsoft.Build.Construction.ElementLocation" /> class.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Column">
<MemberSignature Language="C#" Value="public abstract int Column { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance int32 Column" />
<MemberSignature Language="DocId" Value="P:Microsoft.Build.Construction.ElementLocation.Column" />
<MemberSignature Language="VB.NET" Value="Public MustOverride ReadOnly Property Column As Integer" />
<MemberSignature Language="F#" Value="member this.Column : int" Usage="Microsoft.Build.Construction.ElementLocation.Column" />
<MemberSignature Language="C++ CLI" Value="public:
 abstract property int Column { int get(); };" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Build</AssemblyName>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
<AssemblyVersion>15.1.0.0</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName Language="C#">[System.Diagnostics.DebuggerBrowsable(System.Diagnostics.DebuggerBrowsableState.Never)]</AttributeName>
<AttributeName Language="F#">[<System.Diagnostics.DebuggerBrowsable(System.Diagnostics.DebuggerBrowsableState.Never)>]</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Docs>
<summary>
The column number where this element exists in its file.
The first column is numbered 1.
Zero indicates "unknown location".
</summary>
<value>Returns <see cref="T:System.Int32" />.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Equals">
<MemberSignature Language="C#" Value="public override bool Equals (object obj);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig virtual instance bool Equals(object obj) cil managed" />
<MemberSignature Language="DocId" Value="M:Microsoft.Build.Construction.ElementLocation.Equals(System.Object)" />
<MemberSignature Language="VB.NET" Value="Public Overrides Function Equals (obj As Object) As Boolean" />
<MemberSignature Language="F#" Value="override this.Equals : obj -> bool" Usage="elementLocation.Equals obj" />
<MemberSignature Language="C++ CLI" Value="public:
 override bool Equals(System::Object ^ obj);" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Build</AssemblyName>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
<AssemblyVersion>15.1.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="obj" Type="System.Object" />
</Parameters>
<Docs>
<param name="obj">The element location to compare to this element location.</param>
<summary>
Override Equals so that identical
fields imply equal objects.
</summary>
<returns>
<see langword="true" /> if the objects are equal; otherwise, <see langword="false" />.</returns>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="File">
<MemberSignature Language="C#" Value="public abstract string File { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance string File" />
<MemberSignature Language="DocId" Value="P:Microsoft.Build.Construction.ElementLocation.File" />
<MemberSignature Language="VB.NET" Value="Public MustOverride ReadOnly Property File As String" />
<MemberSignature Language="F#" Value="member this.File : string" Usage="Microsoft.Build.Construction.ElementLocation.File" />
<MemberSignature Language="C++ CLI" Value="public:
 abstract property System::String ^ File { System::String ^ get(); };" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Build</AssemblyName>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
<AssemblyVersion>15.1.0.0</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName Language="C#">[System.Diagnostics.DebuggerBrowsable(System.Diagnostics.DebuggerBrowsableState.Never)]</AttributeName>
<AttributeName Language="F#">[<System.Diagnostics.DebuggerBrowsable(System.Diagnostics.DebuggerBrowsableState.Never)>]</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Docs>
<summary>
The file from which this particular element originated. It may
differ from the ProjectFile if, for instance, it was part of
an import or originated in a targets file.
If not known, returns empty string.
</summary>
<value>Returns <see cref="T:System.String" />.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="GetHashCode">
<MemberSignature Language="C#" Value="public override int GetHashCode ();" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig virtual instance int32 GetHashCode() cil managed" />
<MemberSignature Language="DocId" Value="M:Microsoft.Build.Construction.ElementLocation.GetHashCode" />
<MemberSignature Language="VB.NET" Value="Public Overrides Function GetHashCode () As Integer" />
<MemberSignature Language="F#" Value="override this.GetHashCode : unit -> int" Usage="elementLocation.GetHashCode " />
<MemberSignature Language="C++ CLI" Value="public:
 override int GetHashCode();" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Build</AssemblyName>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
<AssemblyVersion>15.1.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>
Get reasonable hash code.
</summary>
<returns>Returns <see cref="T:System.Int32" />.</returns>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Line">
<MemberSignature Language="C#" Value="public abstract int Line { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance int32 Line" />
<MemberSignature Language="DocId" Value="P:Microsoft.Build.Construction.ElementLocation.Line" />
<MemberSignature Language="VB.NET" Value="Public MustOverride ReadOnly Property Line As Integer" />
<MemberSignature Language="F#" Value="member this.Line : int" Usage="Microsoft.Build.Construction.ElementLocation.Line" />
<MemberSignature Language="C++ CLI" Value="public:
 abstract property int Line { int get(); };" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Build</AssemblyName>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
<AssemblyVersion>15.1.0.0</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName Language="C#">[System.Diagnostics.DebuggerBrowsable(System.Diagnostics.DebuggerBrowsableState.Never)]</AttributeName>
<AttributeName Language="F#">[<System.Diagnostics.DebuggerBrowsable(System.Diagnostics.DebuggerBrowsableState.Never)>]</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Docs>
<summary>
The line number where this element exists in its file.
The first line is numbered 1.
Zero indicates "unknown location".
</summary>
<value>Returns <see cref="T:System.Int32" />.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="LocationString">
<MemberSignature Language="C#" Value="public string LocationString { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance string LocationString" />
<MemberSignature Language="DocId" Value="P:Microsoft.Build.Construction.ElementLocation.LocationString" />
<MemberSignature Language="VB.NET" Value="Public ReadOnly Property LocationString As String" />
<MemberSignature Language="F#" Value="member this.LocationString : string" Usage="Microsoft.Build.Construction.ElementLocation.LocationString" />
<MemberSignature Language="C++ CLI" Value="public:
 property System::String ^ LocationString { System::String ^ get(); };" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Build</AssemblyName>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
<AssemblyVersion>15.1.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Docs>
<summary>
The location in a form suitable for replacement
into a message.
Example: "c:\foo\bar.csproj (12,34)"
Calling this creates and formats a new string.
PREFER TO PUT THE LOCATION INFORMATION AT THE START OF THE MESSAGE INSTEAD.
Only in rare cases should the location go within the message itself.
</summary>
<value>Returns <see cref="T:System.String" />.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="ToString">
<MemberSignature Language="C#" Value="public override string ToString ();" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig virtual instance string ToString() cil managed" />
<MemberSignature Language="DocId" Value="M:Microsoft.Build.Construction.ElementLocation.ToString" />
<MemberSignature Language="VB.NET" Value="Public Overrides Function ToString () As String" />
<MemberSignature Language="F#" Value="override this.ToString : unit -> string" Usage="elementLocation.ToString " />
<MemberSignature Language="C++ CLI" Value="public:
 override System::String ^ ToString();" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Build</AssemblyName>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
<AssemblyVersion>15.1.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>
Location of element.
</summary>
<returns>Returns <see cref="T:System.String" />.</returns>
<remarks>To be added.</remarks>
</Docs>
</Member>
</Members>
</Type>