/
PathGradientBrush.cs
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/
PathGradientBrush.cs
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// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
using System.Runtime.InteropServices;
using System.ComponentModel;
using Gdip = System.Drawing.SafeNativeMethods.Gdip;
namespace System.Drawing.Drawing2D;
public sealed class PathGradientBrush : Brush
{
public PathGradientBrush(PointF[] points) : this(points, WrapMode.Clamp) { }
public unsafe PathGradientBrush(PointF[] points, WrapMode wrapMode)
{
ArgumentNullException.ThrowIfNull(points);
if (wrapMode < WrapMode.Tile || wrapMode > WrapMode.Clamp)
throw new InvalidEnumArgumentException(nameof(wrapMode), unchecked((int)wrapMode), typeof(WrapMode));
// GdipCreatePathGradient returns InsufficientBuffer for less than 3 points, which we turn into
// OutOfMemoryException(). We used to copy nothing into an empty native buffer for zero points,
// which gives a valid pointer. Fixing an empty array gives a null pointer, which causes an
// InvalidParameter result, which we turn into an ArgumentException. Matching the old throw.
if (points.Length == 0)
throw new OutOfMemoryException();
fixed (PointF* p = points)
{
Gdip.CheckStatus(Gdip.GdipCreatePathGradient(
p, points.Length, wrapMode, out IntPtr nativeBrush));
SetNativeBrushInternal(nativeBrush);
}
}
public PathGradientBrush(Point[] points) : this(points, WrapMode.Clamp) { }
public unsafe PathGradientBrush(Point[] points, WrapMode wrapMode)
{
ArgumentNullException.ThrowIfNull(points);
if (wrapMode < WrapMode.Tile || wrapMode > WrapMode.Clamp)
throw new InvalidEnumArgumentException(nameof(wrapMode), unchecked((int)wrapMode), typeof(WrapMode));
// GdipCreatePathGradient returns InsufficientBuffer for less than 3 points, which we turn into
// OutOfMemoryException(). We used to copy nothing into an empty native buffer for zero points,
// which gives a valid pointer. Fixing an empty array gives a null pointer, which causes an
// InvalidParameter result, which we turn into an ArgumentException. Matching the old throw.
if (points.Length == 0)
throw new OutOfMemoryException();
fixed (Point* p = points)
{
Gdip.CheckStatus(Gdip.GdipCreatePathGradientI(
p, points.Length, wrapMode, out IntPtr nativeBrush));
SetNativeBrushInternal(nativeBrush);
}
}
public PathGradientBrush(GraphicsPath path)
{
ArgumentNullException.ThrowIfNull(path);
Gdip.CheckStatus(Gdip.GdipCreatePathGradientFromPath(new HandleRef(path, path._nativePath), out IntPtr nativeBrush));
SetNativeBrushInternal(nativeBrush);
}
internal PathGradientBrush(IntPtr nativeBrush)
{
Debug.Assert(nativeBrush != IntPtr.Zero, "Initializing native brush with null.");
SetNativeBrushInternal(nativeBrush);
}
public override object Clone()
{
Gdip.CheckStatus(Gdip.GdipCloneBrush(new HandleRef(this, NativeBrush), out IntPtr clonedBrush));
return new PathGradientBrush(clonedBrush);
}
public Color CenterColor
{
get
{
Gdip.CheckStatus(Gdip.GdipGetPathGradientCenterColor(new HandleRef(this, NativeBrush), out int argb));
return Color.FromArgb(argb);
}
set
{
Gdip.CheckStatus(Gdip.GdipSetPathGradientCenterColor(new HandleRef(this, NativeBrush), value.ToArgb()));
}
}
public Color[] SurroundColors
{
get
{
Gdip.CheckStatus(Gdip.GdipGetPathGradientSurroundColorCount(
new HandleRef(this, NativeBrush),
out int count));
int[] argbs = new int[count];
Gdip.CheckStatus(Gdip.GdipGetPathGradientSurroundColorsWithCount(
new HandleRef(this, NativeBrush),
argbs,
ref count));
Color[] colors = new Color[count];
for (int i = 0; i < count; i++)
colors[i] = Color.FromArgb(argbs[i]);
return colors;
}
set
{
int count = value.Length;
int[] argbs = new int[count];
for (int i = 0; i < value.Length; i++)
argbs[i] = value[i].ToArgb();
Gdip.CheckStatus(Gdip.GdipSetPathGradientSurroundColorsWithCount(
new HandleRef(this, NativeBrush),
argbs,
ref count));
}
}
public PointF CenterPoint
{
get
{
Gdip.CheckStatus(Gdip.GdipGetPathGradientCenterPoint(new HandleRef(this, NativeBrush), out PointF point));
return point;
}
set
{
Gdip.CheckStatus(Gdip.GdipSetPathGradientCenterPoint(new HandleRef(this, NativeBrush), ref value));
}
}
public RectangleF Rectangle
{
get
{
Gdip.CheckStatus(Gdip.GdipGetPathGradientRect(new HandleRef(this, NativeBrush), out RectangleF rect));
return rect;
}
}
public Blend Blend
{
get
{
// Figure out the size of blend factor array
Gdip.CheckStatus(Gdip.GdipGetPathGradientBlendCount(new HandleRef(this, NativeBrush), out int retval));
// Allocate temporary native memory buffer
int count = retval;
var factors = new float[count];
var positions = new float[count];
// Retrieve horizontal blend factors
Gdip.CheckStatus(Gdip.GdipGetPathGradientBlend(new HandleRef(this, NativeBrush), factors, positions, count));
// Return the result in a managed array
Blend blend = new Blend(count)
{
Factors = factors,
Positions = positions
};
return blend;
}
set
{
// This is the behavior on Desktop
if (value == null || value.Factors == null)
throw new NullReferenceException();
if (value.Positions == null)
throw new ArgumentException(SR.Format(SR.InvalidArgumentValue, "value.Positions", value.Positions), nameof(value));
int count = value.Factors.Length;
// Explicit argument validation, because libgdiplus does not correctly validate all parameters.
if (count == 0 || value.Positions.Length == 0)
throw new ArgumentException(SR.BlendObjectMustHaveTwoElements);
if (count >= 2 && count != value.Positions.Length)
throw new ArgumentOutOfRangeException(nameof(value));
if (count >= 2 && value.Positions[0] != 0.0F)
throw new ArgumentException(SR.BlendObjectFirstElementInvalid);
if (count >= 2 && value.Positions[count - 1] != 1.0F)
throw new ArgumentException(SR.BlendObjectLastElementInvalid);
// Allocate temporary native memory buffer
// and copy input blend factors into it.
IntPtr factors = IntPtr.Zero;
IntPtr positions = IntPtr.Zero;
try
{
int size = checked(4 * count);
factors = Marshal.AllocHGlobal(size);
positions = Marshal.AllocHGlobal(size);
Marshal.Copy(value.Factors, 0, factors, count);
Marshal.Copy(value.Positions, 0, positions, count);
// Set blend factors
Gdip.CheckStatus(Gdip.GdipSetPathGradientBlend(new HandleRef(this, NativeBrush), factors, positions, count));
}
finally
{
if (factors != IntPtr.Zero)
{
Marshal.FreeHGlobal(factors);
}
if (positions != IntPtr.Zero)
{
Marshal.FreeHGlobal(positions);
}
}
}
}
public void SetSigmaBellShape(float focus) => SetSigmaBellShape(focus, (float)1.0);
public void SetSigmaBellShape(float focus, float scale)
{
if (focus < 0 || focus > 1)
throw new ArgumentException(SR.GdiplusInvalidParameter, nameof(focus));
if (scale < 0 || scale > 1)
throw new ArgumentException(SR.GdiplusInvalidParameter, nameof(scale));
Gdip.CheckStatus(Gdip.GdipSetPathGradientSigmaBlend(new HandleRef(this, NativeBrush), focus, scale));
}
public void SetBlendTriangularShape(float focus) => SetBlendTriangularShape(focus, (float)1.0);
public void SetBlendTriangularShape(float focus, float scale)
{
if (focus < 0 || focus > 1)
throw new ArgumentException(SR.GdiplusInvalidParameter, nameof(focus));
if (scale < 0 || scale > 1)
throw new ArgumentException(SR.GdiplusInvalidParameter, nameof(scale));
Gdip.CheckStatus(Gdip.GdipSetPathGradientLinearBlend(new HandleRef(this, NativeBrush), focus, scale));
}
public ColorBlend InterpolationColors
{
get
{
// Figure out the size of blend factor array
Gdip.CheckStatus(Gdip.GdipGetPathGradientPresetBlendCount(new HandleRef(this, NativeBrush), out int count));
// If count is 0, then there is nothing to marshal.
// In this case, we'll return an empty ColorBlend...
if (count == 0)
return new ColorBlend();
int[] colors = new int[count];
float[] positions = new float[count];
ColorBlend blend = new ColorBlend(count);
// status would fail if we ask points or types with a < 2 count
if (count < 2)
return blend;
// Retrieve horizontal blend factors
Gdip.CheckStatus(Gdip.GdipGetPathGradientPresetBlend(new HandleRef(this, NativeBrush), colors, positions, count));
// Return the result in a managed array
blend.Positions = positions;
// copy ARGB values into Color array of ColorBlend
blend.Colors = new Color[count];
for (int i = 0; i < count; i++)
{
blend.Colors[i] = Color.FromArgb(colors[i]);
}
return blend;
}
set
{
int count = value.Colors.Length;
if (value.Positions == null)
throw new ArgumentException(SR.Format(SR.InvalidArgumentValue, "value.Positions", value.Positions), nameof(value));
if (value.Colors.Length != value.Positions.Length)
throw new ArgumentOutOfRangeException(nameof(value));
float[] positions = value.Positions;
int[] argbs = new int[count];
for (int i = 0; i < count; i++)
{
argbs[i] = value.Colors[i].ToArgb();
}
// Set blend factors
Gdip.CheckStatus(Gdip.GdipSetPathGradientPresetBlend(new HandleRef(this, NativeBrush), argbs, positions, count));
}
}
public Matrix Transform
{
get
{
Matrix matrix = new Matrix();
Gdip.CheckStatus(Gdip.GdipGetPathGradientTransform(new HandleRef(this, NativeBrush), new HandleRef(matrix, matrix.NativeMatrix)));
return matrix;
}
set
{
if (value == null)
throw new ArgumentNullException(nameof(value));
Gdip.CheckStatus(Gdip.GdipSetPathGradientTransform(new HandleRef(this, NativeBrush), new HandleRef(value, value.NativeMatrix)));
}
}
public void ResetTransform()
{
Gdip.CheckStatus(Gdip.GdipResetPathGradientTransform(new HandleRef(this, NativeBrush)));
}
public void MultiplyTransform(Matrix matrix) => MultiplyTransform(matrix, MatrixOrder.Prepend);
public void MultiplyTransform(Matrix matrix, MatrixOrder order)
{
ArgumentNullException.ThrowIfNull(matrix);
// Multiplying the transform by a disposed matrix is a nop in GDI+, but throws
// with the libgdiplus backend. Simulate a nop for compatibility with GDI+.
if (matrix.NativeMatrix == IntPtr.Zero)
return;
Gdip.CheckStatus(Gdip.GdipMultiplyPathGradientTransform(
new HandleRef(this, NativeBrush),
new HandleRef(matrix, matrix.NativeMatrix),
order));
}
public void TranslateTransform(float dx, float dy) => TranslateTransform(dx, dy, MatrixOrder.Prepend);
public void TranslateTransform(float dx, float dy, MatrixOrder order)
{
Gdip.CheckStatus(Gdip.GdipTranslatePathGradientTransform(new HandleRef(this, NativeBrush), dx, dy, order));
}
public void ScaleTransform(float sx, float sy) => ScaleTransform(sx, sy, MatrixOrder.Prepend);
public void ScaleTransform(float sx, float sy, MatrixOrder order)
{
Gdip.CheckStatus(Gdip.GdipScalePathGradientTransform(new HandleRef(this, NativeBrush), sx, sy, order));
}
public void RotateTransform(float angle) => RotateTransform(angle, MatrixOrder.Prepend);
public void RotateTransform(float angle, MatrixOrder order)
{
Gdip.CheckStatus(Gdip.GdipRotatePathGradientTransform(new HandleRef(this, NativeBrush), angle, order));
}
public PointF FocusScales
{
get
{
float[] scaleX = new float[] { 0.0f };
float[] scaleY = new float[] { 0.0f };
Gdip.CheckStatus(Gdip.GdipGetPathGradientFocusScales(new HandleRef(this, NativeBrush), scaleX, scaleY));
return new PointF(scaleX[0], scaleY[0]);
}
set
{
Gdip.CheckStatus(Gdip.GdipSetPathGradientFocusScales(new HandleRef(this, NativeBrush), value.X, value.Y));
}
}
public WrapMode WrapMode
{
get
{
Gdip.CheckStatus(Gdip.GdipGetPathGradientWrapMode(new HandleRef(this, NativeBrush), out int mode));
return (WrapMode)mode;
}
set
{
if (value < WrapMode.Tile || value > WrapMode.Clamp)
throw new InvalidEnumArgumentException(nameof(value), (int)value, typeof(WrapMode));
Gdip.CheckStatus(Gdip.GdipSetPathGradientWrapMode(new HandleRef(this, NativeBrush), unchecked((int)value)));
}
}
}