-
Notifications
You must be signed in to change notification settings - Fork 1
/
profile.go
88 lines (75 loc) · 2.43 KB
/
profile.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
/*
* Copyright 2018 Johannes Donath <johannesd@torchmind.com>
* and other copyright owners as documented in the project's IP log.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package client
import (
"context"
"time"
"github.com/dotStart/Stockpile/entity"
"github.com/dotStart/Stockpile/rpc"
"github.com/google/uuid"
)
// queries a server for the player profile which has been associated to a given name at a specific
// time
func (s *Stockpile) GetProfileId(name string, at time.Time) (*entity.ProfileId, error) {
profileId, err := s.profileService.GetId(context.Background(), &rpc.GetIdRequest{
Name: name,
Timestamp: at.Unix(),
})
if err != nil {
return nil, err
}
if !profileId.IsPopulated() {
return nil, nil
}
return rpc.ProfileIdFromRpc(profileId)
}
// queries the server for the player profiles which are currently associated to the given names
func (s *Stockpile) BulkGetProfileId(names []string) ([]*entity.ProfileId, error) {
response, err := s.profileService.BulkGetId(context.Background(), &rpc.BulkIdRequest{
Names: names,
})
if err != nil {
return nil, err
}
return rpc.ProfileIdsFromRpcArray(response.Ids)
}
// queries the server for the complete name history of a given profile
func (s *Stockpile) GetNameHistory(id uuid.UUID) (*entity.NameChangeHistory, error) {
history, err := s.profileService.GetNameHistory(context.Background(), &rpc.IdRequest{
Id: id.String(),
})
if err != nil {
return nil, err
}
if !history.IsPopulated() {
return nil, nil
}
return rpc.NameHistoryFromRpc(history), nil
}
// queries the server for a given profile
func (s *Stockpile) GetProfile(id uuid.UUID) (*entity.Profile, error) {
profile, err := s.profileService.GetProfile(context.Background(), &rpc.IdRequest{
Id: id.String(),
})
if err != nil {
return nil, err
}
if !profile.IsPopulated() {
return nil, nil
}
return rpc.ProfileFromRpc(profile)
}