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Regarding OpenGL basd visualizer #31
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Thanks for the comment! Yes, although some examples in this engine have some exporters to Matplotlib, it would be great to have a built-in previz tool. Let me use this issue to track it. Maybe simple glfw-based viewer would be nice. |
Great I am working on this for myself. Will share with you when done. |
Sounds great, thanks! |
This feature is almost ready to roll out (checkout |
Thanks will have a look :) |
I've merged (technically, I rebased, but..) |
Solution how to fix the
Need to install
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Thanks for trying out the branch, @subatomicglue ! For macOS, you can use Homebrew to install glfw. (For Ubuntu, apt-get. For Windows, NuGet.) But yeah, I also want to make the code almost self-buildable with very basic build tools, so let me see if I can think of alternative approaches (such as git submodule or CMake externalproject_add). |
I noticed that there is no opengl/directx based previsualizer or renderer builtin this engine. Are there plans to do that?
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