Name | Type | Description | Notes |
---|---|---|---|
AgentType | Pointer to AgentType | [optional] | |
ContinueOnError | Pointer to bool | [optional] | |
LatestVersion | Pointer to string | [optional] | |
MinimalSupportedVersion | Pointer to string | [optional] | |
PoolId | Pointer to string | [optional] [readonly] | |
PoolName | Pointer to string | [optional] | |
ReleaseChannel | Pointer to ReleaseChannel | [optional] |
func NewAgentPoolUpdateSetting() *AgentPoolUpdateSetting
NewAgentPoolUpdateSetting instantiates a new AgentPoolUpdateSetting object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewAgentPoolUpdateSettingWithDefaults() *AgentPoolUpdateSetting
NewAgentPoolUpdateSettingWithDefaults instantiates a new AgentPoolUpdateSetting object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (o *AgentPoolUpdateSetting) GetAgentType() AgentType
GetAgentType returns the AgentType field if non-nil, zero value otherwise.
func (o *AgentPoolUpdateSetting) GetAgentTypeOk() (*AgentType, bool)
GetAgentTypeOk returns a tuple with the AgentType field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *AgentPoolUpdateSetting) SetAgentType(v AgentType)
SetAgentType sets AgentType field to given value.
func (o *AgentPoolUpdateSetting) HasAgentType() bool
HasAgentType returns a boolean if a field has been set.
func (o *AgentPoolUpdateSetting) GetContinueOnError() bool
GetContinueOnError returns the ContinueOnError field if non-nil, zero value otherwise.
func (o *AgentPoolUpdateSetting) GetContinueOnErrorOk() (*bool, bool)
GetContinueOnErrorOk returns a tuple with the ContinueOnError field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *AgentPoolUpdateSetting) SetContinueOnError(v bool)
SetContinueOnError sets ContinueOnError field to given value.
func (o *AgentPoolUpdateSetting) HasContinueOnError() bool
HasContinueOnError returns a boolean if a field has been set.
func (o *AgentPoolUpdateSetting) GetLatestVersion() string
GetLatestVersion returns the LatestVersion field if non-nil, zero value otherwise.
func (o *AgentPoolUpdateSetting) GetLatestVersionOk() (*string, bool)
GetLatestVersionOk returns a tuple with the LatestVersion field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *AgentPoolUpdateSetting) SetLatestVersion(v string)
SetLatestVersion sets LatestVersion field to given value.
func (o *AgentPoolUpdateSetting) HasLatestVersion() bool
HasLatestVersion returns a boolean if a field has been set.
func (o *AgentPoolUpdateSetting) GetMinimalSupportedVersion() string
GetMinimalSupportedVersion returns the MinimalSupportedVersion field if non-nil, zero value otherwise.
func (o *AgentPoolUpdateSetting) GetMinimalSupportedVersionOk() (*string, bool)
GetMinimalSupportedVersionOk returns a tuple with the MinimalSupportedVersion field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *AgentPoolUpdateSetting) SetMinimalSupportedVersion(v string)
SetMinimalSupportedVersion sets MinimalSupportedVersion field to given value.
func (o *AgentPoolUpdateSetting) HasMinimalSupportedVersion() bool
HasMinimalSupportedVersion returns a boolean if a field has been set.
func (o *AgentPoolUpdateSetting) GetPoolId() string
GetPoolId returns the PoolId field if non-nil, zero value otherwise.
func (o *AgentPoolUpdateSetting) GetPoolIdOk() (*string, bool)
GetPoolIdOk returns a tuple with the PoolId field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *AgentPoolUpdateSetting) SetPoolId(v string)
SetPoolId sets PoolId field to given value.
func (o *AgentPoolUpdateSetting) HasPoolId() bool
HasPoolId returns a boolean if a field has been set.
func (o *AgentPoolUpdateSetting) GetPoolName() string
GetPoolName returns the PoolName field if non-nil, zero value otherwise.
func (o *AgentPoolUpdateSetting) GetPoolNameOk() (*string, bool)
GetPoolNameOk returns a tuple with the PoolName field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *AgentPoolUpdateSetting) SetPoolName(v string)
SetPoolName sets PoolName field to given value.
func (o *AgentPoolUpdateSetting) HasPoolName() bool
HasPoolName returns a boolean if a field has been set.
func (o *AgentPoolUpdateSetting) GetReleaseChannel() ReleaseChannel
GetReleaseChannel returns the ReleaseChannel field if non-nil, zero value otherwise.
func (o *AgentPoolUpdateSetting) GetReleaseChannelOk() (*ReleaseChannel, bool)
GetReleaseChannelOk returns a tuple with the ReleaseChannel field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *AgentPoolUpdateSetting) SetReleaseChannel(v ReleaseChannel)
SetReleaseChannel sets ReleaseChannel field to given value.
func (o *AgentPoolUpdateSetting) HasReleaseChannel() bool
HasReleaseChannel returns a boolean if a field has been set.