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InactivityPolicyRuleCondition.md

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InactivityPolicyRuleCondition

Properties

Name Type Description Notes
Number Pointer to int32 [optional]
Unit Pointer to string [optional]

Methods

NewInactivityPolicyRuleCondition

func NewInactivityPolicyRuleCondition() *InactivityPolicyRuleCondition

NewInactivityPolicyRuleCondition instantiates a new InactivityPolicyRuleCondition object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewInactivityPolicyRuleConditionWithDefaults

func NewInactivityPolicyRuleConditionWithDefaults() *InactivityPolicyRuleCondition

NewInactivityPolicyRuleConditionWithDefaults instantiates a new InactivityPolicyRuleCondition object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetNumber

func (o *InactivityPolicyRuleCondition) GetNumber() int32

GetNumber returns the Number field if non-nil, zero value otherwise.

GetNumberOk

func (o *InactivityPolicyRuleCondition) GetNumberOk() (*int32, bool)

GetNumberOk returns a tuple with the Number field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetNumber

func (o *InactivityPolicyRuleCondition) SetNumber(v int32)

SetNumber sets Number field to given value.

HasNumber

func (o *InactivityPolicyRuleCondition) HasNumber() bool

HasNumber returns a boolean if a field has been set.

GetUnit

func (o *InactivityPolicyRuleCondition) GetUnit() string

GetUnit returns the Unit field if non-nil, zero value otherwise.

GetUnitOk

func (o *InactivityPolicyRuleCondition) GetUnitOk() (*string, bool)

GetUnitOk returns a tuple with the Unit field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetUnit

func (o *InactivityPolicyRuleCondition) SetUnit(v string)

SetUnit sets Unit field to given value.

HasUnit

func (o *InactivityPolicyRuleCondition) HasUnit() bool

HasUnit returns a boolean if a field has been set.

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