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OperationResponse.md

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OperationResponse

Properties

Name Type Description Notes
Completed Pointer to time.Time [optional] [readonly]
Created Pointer to time.Time [optional] [readonly]
Id Pointer to string [optional] [readonly]
NumUserMoved Pointer to float32 [optional] [readonly]
RealmId Pointer to string [optional] [readonly]
RealmName Pointer to string [optional] [readonly]
RuleOperation Pointer to OperationResponseRuleOperation [optional]
Started Pointer to time.Time [optional] [readonly]
Status Pointer to string [optional] [readonly]
Links Pointer to LinksSelf [optional]

Methods

NewOperationResponse

func NewOperationResponse() *OperationResponse

NewOperationResponse instantiates a new OperationResponse object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewOperationResponseWithDefaults

func NewOperationResponseWithDefaults() *OperationResponse

NewOperationResponseWithDefaults instantiates a new OperationResponse object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetCompleted

func (o *OperationResponse) GetCompleted() time.Time

GetCompleted returns the Completed field if non-nil, zero value otherwise.

GetCompletedOk

func (o *OperationResponse) GetCompletedOk() (*time.Time, bool)

GetCompletedOk returns a tuple with the Completed field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetCompleted

func (o *OperationResponse) SetCompleted(v time.Time)

SetCompleted sets Completed field to given value.

HasCompleted

func (o *OperationResponse) HasCompleted() bool

HasCompleted returns a boolean if a field has been set.

GetCreated

func (o *OperationResponse) GetCreated() time.Time

GetCreated returns the Created field if non-nil, zero value otherwise.

GetCreatedOk

func (o *OperationResponse) GetCreatedOk() (*time.Time, bool)

GetCreatedOk returns a tuple with the Created field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetCreated

func (o *OperationResponse) SetCreated(v time.Time)

SetCreated sets Created field to given value.

HasCreated

func (o *OperationResponse) HasCreated() bool

HasCreated returns a boolean if a field has been set.

GetId

func (o *OperationResponse) GetId() string

GetId returns the Id field if non-nil, zero value otherwise.

GetIdOk

func (o *OperationResponse) GetIdOk() (*string, bool)

GetIdOk returns a tuple with the Id field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetId

func (o *OperationResponse) SetId(v string)

SetId sets Id field to given value.

HasId

func (o *OperationResponse) HasId() bool

HasId returns a boolean if a field has been set.

GetNumUserMoved

func (o *OperationResponse) GetNumUserMoved() float32

GetNumUserMoved returns the NumUserMoved field if non-nil, zero value otherwise.

GetNumUserMovedOk

func (o *OperationResponse) GetNumUserMovedOk() (*float32, bool)

GetNumUserMovedOk returns a tuple with the NumUserMoved field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetNumUserMoved

func (o *OperationResponse) SetNumUserMoved(v float32)

SetNumUserMoved sets NumUserMoved field to given value.

HasNumUserMoved

func (o *OperationResponse) HasNumUserMoved() bool

HasNumUserMoved returns a boolean if a field has been set.

GetRealmId

func (o *OperationResponse) GetRealmId() string

GetRealmId returns the RealmId field if non-nil, zero value otherwise.

GetRealmIdOk

func (o *OperationResponse) GetRealmIdOk() (*string, bool)

GetRealmIdOk returns a tuple with the RealmId field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetRealmId

func (o *OperationResponse) SetRealmId(v string)

SetRealmId sets RealmId field to given value.

HasRealmId

func (o *OperationResponse) HasRealmId() bool

HasRealmId returns a boolean if a field has been set.

GetRealmName

func (o *OperationResponse) GetRealmName() string

GetRealmName returns the RealmName field if non-nil, zero value otherwise.

GetRealmNameOk

func (o *OperationResponse) GetRealmNameOk() (*string, bool)

GetRealmNameOk returns a tuple with the RealmName field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetRealmName

func (o *OperationResponse) SetRealmName(v string)

SetRealmName sets RealmName field to given value.

HasRealmName

func (o *OperationResponse) HasRealmName() bool

HasRealmName returns a boolean if a field has been set.

GetRuleOperation

func (o *OperationResponse) GetRuleOperation() OperationResponseRuleOperation

GetRuleOperation returns the RuleOperation field if non-nil, zero value otherwise.

GetRuleOperationOk

func (o *OperationResponse) GetRuleOperationOk() (*OperationResponseRuleOperation, bool)

GetRuleOperationOk returns a tuple with the RuleOperation field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetRuleOperation

func (o *OperationResponse) SetRuleOperation(v OperationResponseRuleOperation)

SetRuleOperation sets RuleOperation field to given value.

HasRuleOperation

func (o *OperationResponse) HasRuleOperation() bool

HasRuleOperation returns a boolean if a field has been set.

GetStarted

func (o *OperationResponse) GetStarted() time.Time

GetStarted returns the Started field if non-nil, zero value otherwise.

GetStartedOk

func (o *OperationResponse) GetStartedOk() (*time.Time, bool)

GetStartedOk returns a tuple with the Started field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetStarted

func (o *OperationResponse) SetStarted(v time.Time)

SetStarted sets Started field to given value.

HasStarted

func (o *OperationResponse) HasStarted() bool

HasStarted returns a boolean if a field has been set.

GetStatus

func (o *OperationResponse) GetStatus() string

GetStatus returns the Status field if non-nil, zero value otherwise.

GetStatusOk

func (o *OperationResponse) GetStatusOk() (*string, bool)

GetStatusOk returns a tuple with the Status field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetStatus

func (o *OperationResponse) SetStatus(v string)

SetStatus sets Status field to given value.

HasStatus

func (o *OperationResponse) HasStatus() bool

HasStatus returns a boolean if a field has been set.

GetLinks

func (o *OperationResponse) GetLinks() LinksSelf

GetLinks returns the Links field if non-nil, zero value otherwise.

GetLinksOk

func (o *OperationResponse) GetLinksOk() (*LinksSelf, bool)

GetLinksOk returns a tuple with the Links field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetLinks

func (o *OperationResponse) SetLinks(v LinksSelf)

SetLinks sets Links field to given value.

HasLinks

func (o *OperationResponse) HasLinks() bool

HasLinks returns a boolean if a field has been set.

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