Name | Type | Description | Notes |
---|---|---|---|
Completed | Pointer to time.Time | [optional] [readonly] | |
Created | Pointer to time.Time | [optional] [readonly] | |
Id | Pointer to string | [optional] [readonly] | |
NumUserMoved | Pointer to float32 | [optional] [readonly] | |
RealmId | Pointer to string | [optional] [readonly] | |
RealmName | Pointer to string | [optional] [readonly] | |
RuleOperation | Pointer to OperationResponseRuleOperation | [optional] | |
Started | Pointer to time.Time | [optional] [readonly] | |
Status | Pointer to string | [optional] [readonly] | |
Links | Pointer to LinksSelf | [optional] |
func NewOperationResponse() *OperationResponse
NewOperationResponse instantiates a new OperationResponse object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewOperationResponseWithDefaults() *OperationResponse
NewOperationResponseWithDefaults instantiates a new OperationResponse object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (o *OperationResponse) GetCompleted() time.Time
GetCompleted returns the Completed field if non-nil, zero value otherwise.
func (o *OperationResponse) GetCompletedOk() (*time.Time, bool)
GetCompletedOk returns a tuple with the Completed field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *OperationResponse) SetCompleted(v time.Time)
SetCompleted sets Completed field to given value.
func (o *OperationResponse) HasCompleted() bool
HasCompleted returns a boolean if a field has been set.
func (o *OperationResponse) GetCreated() time.Time
GetCreated returns the Created field if non-nil, zero value otherwise.
func (o *OperationResponse) GetCreatedOk() (*time.Time, bool)
GetCreatedOk returns a tuple with the Created field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *OperationResponse) SetCreated(v time.Time)
SetCreated sets Created field to given value.
func (o *OperationResponse) HasCreated() bool
HasCreated returns a boolean if a field has been set.
func (o *OperationResponse) GetId() string
GetId returns the Id field if non-nil, zero value otherwise.
func (o *OperationResponse) GetIdOk() (*string, bool)
GetIdOk returns a tuple with the Id field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *OperationResponse) SetId(v string)
SetId sets Id field to given value.
func (o *OperationResponse) HasId() bool
HasId returns a boolean if a field has been set.
func (o *OperationResponse) GetNumUserMoved() float32
GetNumUserMoved returns the NumUserMoved field if non-nil, zero value otherwise.
func (o *OperationResponse) GetNumUserMovedOk() (*float32, bool)
GetNumUserMovedOk returns a tuple with the NumUserMoved field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *OperationResponse) SetNumUserMoved(v float32)
SetNumUserMoved sets NumUserMoved field to given value.
func (o *OperationResponse) HasNumUserMoved() bool
HasNumUserMoved returns a boolean if a field has been set.
func (o *OperationResponse) GetRealmId() string
GetRealmId returns the RealmId field if non-nil, zero value otherwise.
func (o *OperationResponse) GetRealmIdOk() (*string, bool)
GetRealmIdOk returns a tuple with the RealmId field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *OperationResponse) SetRealmId(v string)
SetRealmId sets RealmId field to given value.
func (o *OperationResponse) HasRealmId() bool
HasRealmId returns a boolean if a field has been set.
func (o *OperationResponse) GetRealmName() string
GetRealmName returns the RealmName field if non-nil, zero value otherwise.
func (o *OperationResponse) GetRealmNameOk() (*string, bool)
GetRealmNameOk returns a tuple with the RealmName field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *OperationResponse) SetRealmName(v string)
SetRealmName sets RealmName field to given value.
func (o *OperationResponse) HasRealmName() bool
HasRealmName returns a boolean if a field has been set.
func (o *OperationResponse) GetRuleOperation() OperationResponseRuleOperation
GetRuleOperation returns the RuleOperation field if non-nil, zero value otherwise.
func (o *OperationResponse) GetRuleOperationOk() (*OperationResponseRuleOperation, bool)
GetRuleOperationOk returns a tuple with the RuleOperation field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *OperationResponse) SetRuleOperation(v OperationResponseRuleOperation)
SetRuleOperation sets RuleOperation field to given value.
func (o *OperationResponse) HasRuleOperation() bool
HasRuleOperation returns a boolean if a field has been set.
func (o *OperationResponse) GetStarted() time.Time
GetStarted returns the Started field if non-nil, zero value otherwise.
func (o *OperationResponse) GetStartedOk() (*time.Time, bool)
GetStartedOk returns a tuple with the Started field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *OperationResponse) SetStarted(v time.Time)
SetStarted sets Started field to given value.
func (o *OperationResponse) HasStarted() bool
HasStarted returns a boolean if a field has been set.
func (o *OperationResponse) GetStatus() string
GetStatus returns the Status field if non-nil, zero value otherwise.
func (o *OperationResponse) GetStatusOk() (*string, bool)
GetStatusOk returns a tuple with the Status field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *OperationResponse) SetStatus(v string)
SetStatus sets Status field to given value.
func (o *OperationResponse) HasStatus() bool
HasStatus returns a boolean if a field has been set.
func (o *OperationResponse) GetLinks() LinksSelf
GetLinks returns the Links field if non-nil, zero value otherwise.
func (o *OperationResponse) GetLinksOk() (*LinksSelf, bool)
GetLinksOk returns a tuple with the Links field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *OperationResponse) SetLinks(v LinksSelf)
SetLinks sets Links field to given value.
func (o *OperationResponse) HasLinks() bool
HasLinks returns a boolean if a field has been set.