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UISchemaObject.md

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UISchemaObject

Properties

Name Type Description Notes
ButtonLabel Pointer to string Specifies the button label for the `Submit` button at the bottom of the enrollment form. [optional] [default to "Submit"]
Elements Pointer to UIElement [optional]
Label Pointer to string Specifies the label at the top of the enrollment form under the logo. [optional] [default to "Sign in"]
Type Pointer to string Specifies the type of layout [optional]

Methods

NewUISchemaObject

func NewUISchemaObject() *UISchemaObject

NewUISchemaObject instantiates a new UISchemaObject object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewUISchemaObjectWithDefaults

func NewUISchemaObjectWithDefaults() *UISchemaObject

NewUISchemaObjectWithDefaults instantiates a new UISchemaObject object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetButtonLabel

func (o *UISchemaObject) GetButtonLabel() string

GetButtonLabel returns the ButtonLabel field if non-nil, zero value otherwise.

GetButtonLabelOk

func (o *UISchemaObject) GetButtonLabelOk() (*string, bool)

GetButtonLabelOk returns a tuple with the ButtonLabel field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetButtonLabel

func (o *UISchemaObject) SetButtonLabel(v string)

SetButtonLabel sets ButtonLabel field to given value.

HasButtonLabel

func (o *UISchemaObject) HasButtonLabel() bool

HasButtonLabel returns a boolean if a field has been set.

GetElements

func (o *UISchemaObject) GetElements() UIElement

GetElements returns the Elements field if non-nil, zero value otherwise.

GetElementsOk

func (o *UISchemaObject) GetElementsOk() (*UIElement, bool)

GetElementsOk returns a tuple with the Elements field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetElements

func (o *UISchemaObject) SetElements(v UIElement)

SetElements sets Elements field to given value.

HasElements

func (o *UISchemaObject) HasElements() bool

HasElements returns a boolean if a field has been set.

GetLabel

func (o *UISchemaObject) GetLabel() string

GetLabel returns the Label field if non-nil, zero value otherwise.

GetLabelOk

func (o *UISchemaObject) GetLabelOk() (*string, bool)

GetLabelOk returns a tuple with the Label field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetLabel

func (o *UISchemaObject) SetLabel(v string)

SetLabel sets Label field to given value.

HasLabel

func (o *UISchemaObject) HasLabel() bool

HasLabel returns a boolean if a field has been set.

GetType

func (o *UISchemaObject) GetType() string

GetType returns the Type field if non-nil, zero value otherwise.

GetTypeOk

func (o *UISchemaObject) GetTypeOk() (*string, bool)

GetTypeOk returns a tuple with the Type field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetType

func (o *UISchemaObject) SetType(v string)

SetType sets Type field to given value.

HasType

func (o *UISchemaObject) HasType() bool

HasType returns a boolean if a field has been set.

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