forked from okta/okta-sdk-golang
/
model_policy_rule.go
444 lines (372 loc) · 11.4 KB
/
model_policy_rule.go
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/*
Okta Admin Management
Allows customers to easily access the Okta Management APIs
Copyright 2018 - Present Okta, Inc.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
API version: 5.1.0
Contact: devex-public@okta.com
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package okta
import (
"encoding/json"
"time"
)
// PolicyRule struct for PolicyRule
type PolicyRule struct {
Created NullableTime `json:"created,omitempty"`
Id *string `json:"id,omitempty"`
LastUpdated NullableTime `json:"lastUpdated,omitempty"`
Name *string `json:"name,omitempty"`
Priority *int32 `json:"priority,omitempty"`
Status *LifecycleStatus `json:"status,omitempty"`
System *bool `json:"system,omitempty"`
Type *PolicyRuleType `json:"type,omitempty"`
AdditionalProperties map[string]interface{}
}
type _PolicyRule PolicyRule
// NewPolicyRule instantiates a new PolicyRule object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewPolicyRule() *PolicyRule {
this := PolicyRule{}
var system bool = false
this.System = &system
return &this
}
// NewPolicyRuleWithDefaults instantiates a new PolicyRule object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewPolicyRuleWithDefaults() *PolicyRule {
this := PolicyRule{}
var system bool = false
this.System = &system
return &this
}
// GetCreated returns the Created field value if set, zero value otherwise (both if not set or set to explicit null).
func (o *PolicyRule) GetCreated() time.Time {
if o == nil || o.Created.Get() == nil {
var ret time.Time
return ret
}
return *o.Created.Get()
}
// GetCreatedOk returns a tuple with the Created field value if set, nil otherwise
// and a boolean to check if the value has been set.
// NOTE: If the value is an explicit nil, `nil, true` will be returned
func (o *PolicyRule) GetCreatedOk() (*time.Time, bool) {
if o == nil {
return nil, false
}
return o.Created.Get(), o.Created.IsSet()
}
// HasCreated returns a boolean if a field has been set.
func (o *PolicyRule) HasCreated() bool {
if o != nil && o.Created.IsSet() {
return true
}
return false
}
// SetCreated gets a reference to the given NullableTime and assigns it to the Created field.
func (o *PolicyRule) SetCreated(v time.Time) {
o.Created.Set(&v)
}
// SetCreatedNil sets the value for Created to be an explicit nil
func (o *PolicyRule) SetCreatedNil() {
o.Created.Set(nil)
}
// UnsetCreated ensures that no value is present for Created, not even an explicit nil
func (o *PolicyRule) UnsetCreated() {
o.Created.Unset()
}
// GetId returns the Id field value if set, zero value otherwise.
func (o *PolicyRule) GetId() string {
if o == nil || o.Id == nil {
var ret string
return ret
}
return *o.Id
}
// GetIdOk returns a tuple with the Id field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *PolicyRule) GetIdOk() (*string, bool) {
if o == nil || o.Id == nil {
return nil, false
}
return o.Id, true
}
// HasId returns a boolean if a field has been set.
func (o *PolicyRule) HasId() bool {
if o != nil && o.Id != nil {
return true
}
return false
}
// SetId gets a reference to the given string and assigns it to the Id field.
func (o *PolicyRule) SetId(v string) {
o.Id = &v
}
// GetLastUpdated returns the LastUpdated field value if set, zero value otherwise (both if not set or set to explicit null).
func (o *PolicyRule) GetLastUpdated() time.Time {
if o == nil || o.LastUpdated.Get() == nil {
var ret time.Time
return ret
}
return *o.LastUpdated.Get()
}
// GetLastUpdatedOk returns a tuple with the LastUpdated field value if set, nil otherwise
// and a boolean to check if the value has been set.
// NOTE: If the value is an explicit nil, `nil, true` will be returned
func (o *PolicyRule) GetLastUpdatedOk() (*time.Time, bool) {
if o == nil {
return nil, false
}
return o.LastUpdated.Get(), o.LastUpdated.IsSet()
}
// HasLastUpdated returns a boolean if a field has been set.
func (o *PolicyRule) HasLastUpdated() bool {
if o != nil && o.LastUpdated.IsSet() {
return true
}
return false
}
// SetLastUpdated gets a reference to the given NullableTime and assigns it to the LastUpdated field.
func (o *PolicyRule) SetLastUpdated(v time.Time) {
o.LastUpdated.Set(&v)
}
// SetLastUpdatedNil sets the value for LastUpdated to be an explicit nil
func (o *PolicyRule) SetLastUpdatedNil() {
o.LastUpdated.Set(nil)
}
// UnsetLastUpdated ensures that no value is present for LastUpdated, not even an explicit nil
func (o *PolicyRule) UnsetLastUpdated() {
o.LastUpdated.Unset()
}
// GetName returns the Name field value if set, zero value otherwise.
func (o *PolicyRule) GetName() string {
if o == nil || o.Name == nil {
var ret string
return ret
}
return *o.Name
}
// GetNameOk returns a tuple with the Name field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *PolicyRule) GetNameOk() (*string, bool) {
if o == nil || o.Name == nil {
return nil, false
}
return o.Name, true
}
// HasName returns a boolean if a field has been set.
func (o *PolicyRule) HasName() bool {
if o != nil && o.Name != nil {
return true
}
return false
}
// SetName gets a reference to the given string and assigns it to the Name field.
func (o *PolicyRule) SetName(v string) {
o.Name = &v
}
// GetPriority returns the Priority field value if set, zero value otherwise.
func (o *PolicyRule) GetPriority() int32 {
if o == nil || o.Priority == nil {
var ret int32
return ret
}
return *o.Priority
}
// GetPriorityOk returns a tuple with the Priority field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *PolicyRule) GetPriorityOk() (*int32, bool) {
if o == nil || o.Priority == nil {
return nil, false
}
return o.Priority, true
}
// HasPriority returns a boolean if a field has been set.
func (o *PolicyRule) HasPriority() bool {
if o != nil && o.Priority != nil {
return true
}
return false
}
// SetPriority gets a reference to the given int32 and assigns it to the Priority field.
func (o *PolicyRule) SetPriority(v int32) {
o.Priority = &v
}
// GetStatus returns the Status field value if set, zero value otherwise.
func (o *PolicyRule) GetStatus() LifecycleStatus {
if o == nil || o.Status == nil {
var ret LifecycleStatus
return ret
}
return *o.Status
}
// GetStatusOk returns a tuple with the Status field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *PolicyRule) GetStatusOk() (*LifecycleStatus, bool) {
if o == nil || o.Status == nil {
return nil, false
}
return o.Status, true
}
// HasStatus returns a boolean if a field has been set.
func (o *PolicyRule) HasStatus() bool {
if o != nil && o.Status != nil {
return true
}
return false
}
// SetStatus gets a reference to the given LifecycleStatus and assigns it to the Status field.
func (o *PolicyRule) SetStatus(v LifecycleStatus) {
o.Status = &v
}
// GetSystem returns the System field value if set, zero value otherwise.
func (o *PolicyRule) GetSystem() bool {
if o == nil || o.System == nil {
var ret bool
return ret
}
return *o.System
}
// GetSystemOk returns a tuple with the System field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *PolicyRule) GetSystemOk() (*bool, bool) {
if o == nil || o.System == nil {
return nil, false
}
return o.System, true
}
// HasSystem returns a boolean if a field has been set.
func (o *PolicyRule) HasSystem() bool {
if o != nil && o.System != nil {
return true
}
return false
}
// SetSystem gets a reference to the given bool and assigns it to the System field.
func (o *PolicyRule) SetSystem(v bool) {
o.System = &v
}
// GetType returns the Type field value if set, zero value otherwise.
func (o *PolicyRule) GetType() PolicyRuleType {
if o == nil || o.Type == nil {
var ret PolicyRuleType
return ret
}
return *o.Type
}
// GetTypeOk returns a tuple with the Type field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *PolicyRule) GetTypeOk() (*PolicyRuleType, bool) {
if o == nil || o.Type == nil {
return nil, false
}
return o.Type, true
}
// HasType returns a boolean if a field has been set.
func (o *PolicyRule) HasType() bool {
if o != nil && o.Type != nil {
return true
}
return false
}
// SetType gets a reference to the given PolicyRuleType and assigns it to the Type field.
func (o *PolicyRule) SetType(v PolicyRuleType) {
o.Type = &v
}
func (o PolicyRule) MarshalJSON() ([]byte, error) {
toSerialize := map[string]interface{}{}
if o.Created.IsSet() {
toSerialize["created"] = o.Created.Get()
}
if o.Id != nil {
toSerialize["id"] = o.Id
}
if o.LastUpdated.IsSet() {
toSerialize["lastUpdated"] = o.LastUpdated.Get()
}
if o.Name != nil {
toSerialize["name"] = o.Name
}
if o.Priority != nil {
toSerialize["priority"] = o.Priority
}
if o.Status != nil {
toSerialize["status"] = o.Status
}
if o.System != nil {
toSerialize["system"] = o.System
}
if o.Type != nil {
toSerialize["type"] = o.Type
}
for key, value := range o.AdditionalProperties {
toSerialize[key] = value
}
return json.Marshal(toSerialize)
}
func (o *PolicyRule) UnmarshalJSON(bytes []byte) (err error) {
varPolicyRule := _PolicyRule{}
err = json.Unmarshal(bytes, &varPolicyRule)
if err == nil {
*o = PolicyRule(varPolicyRule)
} else {
return err
}
additionalProperties := make(map[string]interface{})
err = json.Unmarshal(bytes, &additionalProperties)
if err == nil {
delete(additionalProperties, "created")
delete(additionalProperties, "id")
delete(additionalProperties, "lastUpdated")
delete(additionalProperties, "name")
delete(additionalProperties, "priority")
delete(additionalProperties, "status")
delete(additionalProperties, "system")
delete(additionalProperties, "type")
o.AdditionalProperties = additionalProperties
} else {
return err
}
return err
}
type NullablePolicyRule struct {
value *PolicyRule
isSet bool
}
func (v NullablePolicyRule) Get() *PolicyRule {
return v.value
}
func (v *NullablePolicyRule) Set(val *PolicyRule) {
v.value = val
v.isSet = true
}
func (v NullablePolicyRule) IsSet() bool {
return v.isSet
}
func (v *NullablePolicyRule) Unset() {
v.value = nil
v.isSet = false
}
func NewNullablePolicyRule(val *PolicyRule) *NullablePolicyRule {
return &NullablePolicyRule{value: val, isSet: true}
}
func (v NullablePolicyRule) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullablePolicyRule) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}