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TEveStraightLineSetGL.h
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TEveStraightLineSetGL.h
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// @(#)root/eve:$Id$
// Authors: Matevz Tadel & Alja Mrak-Tadel: 2006, 2007
/*************************************************************************
* Copyright (C) 1995-2007, Rene Brun and Fons Rademakers. *
* All rights reserved. *
* *
* For the licensing terms see $ROOTSYS/LICENSE. *
* For the list of contributors see $ROOTSYS/README/CREDITS. *
*************************************************************************/
#ifndef ROOT_TEveStraightLineSetGL
#define ROOT_TEveStraightLineSetGL
#include "TGLObject.h"
class TGLViewer;
class TGLScene;
class TEveStraightLineSet;
class TEveStraightLineSetGL : public TGLObject
{
private:
TEveStraightLineSetGL(const TEveStraightLineSetGL&); // Not implemented
TEveStraightLineSetGL& operator=(const TEveStraightLineSetGL&); // Not implemented
protected:
TEveStraightLineSet* fM; // fModel dynamic-casted to TEveStraightLineSetGL
public:
TEveStraightLineSetGL();
virtual ~TEveStraightLineSetGL() {}
virtual Bool_t SetModel(TObject* obj, const Option_t* opt=0);
virtual void SetBBox();
virtual void Draw(TGLRnrCtx& rnrCtx) const;
virtual void DirectDraw(TGLRnrCtx& rnrCtx) const;
virtual Bool_t IgnoreSizeForOfInterest() const { return kTRUE; }
virtual Bool_t ShouldDLCache(const TGLRnrCtx& rnrCtx) const;
virtual Bool_t SupportsSecondarySelect() const { return kTRUE; }
virtual void ProcessSelection(TGLRnrCtx& rnrCtx, TGLSelectRecord& rec);
ClassDef(TEveStraightLineSetGL, 0); // GL-renderer for TEveStraightLineSet class.
};
#endif