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TEveCaloLegoOverlay.h
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TEveCaloLegoOverlay.h
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// @(#)root/eve:$Id$
// Author: Alja Mrak-Tadel 2007
/*************************************************************************
* Copyright (C) 1995-2007, Rene Brun and Fons Rademakers. *
* All rights reserved. *
* *
* For the licensing terms see $ROOTSYS/LICENSE. *
* For the list of contributors see $ROOTSYS/README/CREDITS. *
*************************************************************************/
#ifndef ROOT_TEveCaloLegoOverlay
#define ROOT_TEveCaloLegoOverlay
#include "TGLCameraOverlay.h"
#include "TEveElement.h"
class TEveCaloLego;
class TEveCaloLegoOverlay : public TGLCameraOverlay
{
private:
TEveCaloLegoOverlay(const TEveCaloLegoOverlay&); // Not implemented
TEveCaloLegoOverlay& operator=(const TEveCaloLegoOverlay&); // Not implemented
Bool_t SetSliderVal(Event_t* event,TGLRnrCtx& rnrCtx );
protected:
void RenderLogaritmicScales(TGLRnrCtx& rnrCtx);
void RenderPaletteScales(TGLRnrCtx& rnrCtx);
void RenderPlaneInterface(TGLRnrCtx& rnrCtx);
void RenderHeader(TGLRnrCtx& rnrCtx);
TEveCaloLego* fCalo; // model
// 2D scales
Bool_t fShowScales;
Color_t fScaleColor;
Char_t fScaleTransparency; //transaprency in %
Double_t fScaleCoordX;
Double_t fScaleCoordY;
Double_t fScaleW;
Double_t fScaleH;
Double_t fCellX;
Double_t fCellY;
Color_t fFrameColor;
Char_t fFrameLineTransp;
Char_t fFrameBgTransp;
// move of scales
Int_t fMouseX, fMouseY; //! last mouse position
Bool_t fInDrag;
// text top right corner
TString fHeaderTxt;
Bool_t fHeaderSelected;
// plane ojects
TAxis *fPlaneAxis;
Color_t fAxisPlaneColor;
Bool_t fShowPlane;
// plane state
Float_t fMenuW;
Float_t fButtonW;
Bool_t fShowSlider;
Float_t fSliderH; // slider height in % of viewport
Float_t fSliderPosY; // y position of slider bottom up
Float_t fSliderVal;
// plane event-handling
Int_t fActiveID;
Color_t fActiveCol;
public:
TEveCaloLegoOverlay();
virtual ~TEveCaloLegoOverlay(){}
//rendering
virtual void Render(TGLRnrCtx& rnrCtx);
// event handling
virtual Bool_t MouseEnter(TGLOvlSelectRecord& selRec);
virtual Bool_t Handle(TGLRnrCtx& rnrCtx, TGLOvlSelectRecord& selRec, Event_t* event);
virtual void MouseLeave();
TEveCaloLego* GetCaloLego() {return fCalo;}
void SetCaloLego(TEveCaloLego* c) {fCalo = c;}
void SetShowPlane (Bool_t x) { fShowPlane = x; }
Bool_t GetShowPlane() const { return fShowPlane; }
void SetHeaderTxt(const char *txt) {fHeaderTxt = txt; }
const char* GetHeaderTxt() const { return fHeaderTxt; }
void SetShowScales(Bool_t x) { fShowScales = x;}
void SetScaleColorTransparency(Color_t colIdx, Char_t transp);
void SetScalePosition(Double_t x, Double_t y);
void SetFrameAttribs(Color_t frameCol, Char_t lineTransp, Char_t bgTransp);
ClassDef(TEveCaloLegoOverlay, 0); // GL-overaly control GUI for TEveCaloLego.
};
#endif