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TGL5D.h
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TGL5D.h
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// @(#)root/gl:$Id$
// Author: Timur Pocheptsov 2009
/*************************************************************************
* Copyright (C) 1995-2000, Rene Brun and Fons Rademakers. *
* All rights reserved. *
* *
* For the licensing terms see $ROOTSYS/LICENSE. *
* For the list of contributors see $ROOTSYS/README/CREDITS. *
*************************************************************************/
#ifndef ROOT_TGL5D
#define ROOT_TGL5D
#include <memory>
#include <vector>
#ifndef ROOT_TGLHistPainter
#include "TGLHistPainter.h"
#endif
#ifndef ROOT_TGLUtil
#include "TGLUtil.h"
#endif
#ifndef ROOT_TNamed
#include "TNamed.h"
#endif
#ifndef ROOT_TAxis
#include "TAxis.h"
#endif
class TGL5DPainter;
class TTree;
//TGL5D is a class to setup TGL5DPainter from TTree,
//hold data pointers, select required ranges,
//convert them into unit cube.
class TGL5DDataSet : public TNamed {
friend class TGL5DPainter;
private:
enum Edefaults{
kDefaultNB = 50//Default number of bins along X,Y,Z axes.
};
public:
TGL5DDataSet(TTree *inputData);
//These are functions for TPad and
//TPad's standard machinery (picking, painting).
Int_t DistancetoPrimitive(Int_t px, Int_t py);
void ExecuteEvent(Int_t event, Int_t px, Int_t py);
char *GetObjectInfo(Int_t px, Int_t py) const;
void Paint(Option_t *option);
//This is for editor.
TGL5DPainter *GetRealPainter()const;
//Select points for iso-surface.
void SelectPoints(Double_t v4Level, Double_t range);
UInt_t SelectedSize()const;
//Take a point from selected sub-range (V1 == X, V2 == Y, V3 == Z for 3D).
Double_t V1(UInt_t ind)const;
Double_t V2(UInt_t ind)const;
Double_t V3(UInt_t ind)const;
//Very similar to TH3's axes.
TAxis *GetXAxis()const;
TAxis *GetYAxis()const;
TAxis *GetZAxis()const;
//Data ranges for V1, V2, V3, V4.
const Rgl::Range_t &GetXRange()const;
const Rgl::Range_t &GetYRange()const;
const Rgl::Range_t &GetZRange()const;
const Rgl::Range_t &GetV4Range()const;
private:
//These three functions for TKDEFGT,
//which will convert all point coordinates
//into unit cube before density estimation.
Double_t V1ToUnitCube(Double_t v1)const;
Double_t V2ToUnitCube(Double_t v2)const;
Double_t V3ToUnitCube(Double_t v3)const;
Long64_t fNP;//Number of entries.
const Double_t *fV1;//V1.
const Double_t *fV2;//V2.
const Double_t *fV3;//V3.
const Double_t *fV4;//V4.
const Double_t *fV5;//V5.
//These are fixed ranges of the data set,
//calculated during construction.
Rgl::Range_t fV1MinMax;//V1 range.
Double_t fV1Range;//max - min.
Rgl::Range_t fV2MinMax;//V2 range.
Double_t fV2Range;//max - min.
Rgl::Range_t fV3MinMax;//V3 range.
Double_t fV3Range;//max - min.
Rgl::Range_t fV4MinMax;//V4 range.
Rgl::Range_t fV5MinMax;//V5 range.
//This are ranges and bin numbers
//for plot, inside fixed ranges.
mutable TAxis fXAxis;
mutable TAxis fYAxis;
mutable TAxis fZAxis;
//V4 can have a string type.
Bool_t fV4IsString;
//Painter to visualize dataset.
std::auto_ptr<TGLHistPainter> fPainter;
//Indices of points, selected for some iso-level.
std::vector<UInt_t> fIndices;
TGL5DDataSet(const TGL5DDataSet &rhs);
TGL5DDataSet &operator = (const TGL5DDataSet &rhs);
ClassDef(TGL5DDataSet, 0)//Class to read data from TTree and create TGL5DPainter.
};
#endif