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TEveArrowGL.h
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TEveArrowGL.h
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// @(#)root/eve:$Id$
// Author: Matevz Tadel 2007
/*************************************************************************
* Copyright (C) 1995-2007, Rene Brun and Fons Rademakers. *
* All rights reserved. *
* *
* For the licensing terms see $ROOTSYS/LICENSE. *
* For the list of contributors see $ROOTSYS/README/CREDITS. *
*************************************************************************/
#ifndef ROOT_TEveArrowGL
#define ROOT_TEveArrowGL
#include "TGLObject.h"
class TGLViewer;
class TGLScene;
class TEveArrow;
class TEveArrowGL : public TGLObject
{
private:
TEveArrowGL(const TEveArrowGL&); // Not implemented
TEveArrowGL& operator=(const TEveArrowGL&); // Not implemented
protected:
mutable TEveArrow *fM; // Model object.
public:
TEveArrowGL();
virtual ~TEveArrowGL() {}
virtual Bool_t SetModel(TObject* obj, const Option_t* opt=0);
virtual void SetBBox();
virtual void DirectDraw(TGLRnrCtx & rnrCtx) const;
ClassDef(TEveArrowGL, 0); // GL renderer class for TEveArrow.
};
#endif