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TEveTrackProjectedGL.h
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TEveTrackProjectedGL.h
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// @(#)root/eve:$Id$
// Authors: Matevz Tadel & Alja Mrak-Tadel: 2006, 2007
/*************************************************************************
* Copyright (C) 1995-2007, Rene Brun and Fons Rademakers. *
* All rights reserved. *
* *
* For the licensing terms see $ROOTSYS/LICENSE. *
* For the list of contributors see $ROOTSYS/README/CREDITS. *
*************************************************************************/
#ifndef ROOT_TEveTrackProjectedGL
#define ROOT_TEveTrackProjectedGL
#include "TEveTrackGL.h"
class TGLViewer;
class TGLScene;
class TEveTrackProjected;
class TEveTrackProjectedGL : public TEveTrackGL
{
private:
TEveTrackProjectedGL(const TEveTrackProjectedGL&); // Not implemented
TEveTrackProjectedGL& operator=(const TEveTrackProjectedGL&); // Not implemented
protected:
TEveTrackProjected* fM; // Model object.
public:
TEveTrackProjectedGL();
virtual ~TEveTrackProjectedGL() {}
virtual Bool_t SetModel(TObject* obj, const Option_t* opt=0);
virtual void DirectDraw(TGLRnrCtx & rnrCtx) const;
ClassDef(TEveTrackProjectedGL, 0); // GL-renderer for TEveTrackProjected class.
};
#endif