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TEveCompound.h
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TEveCompound.h
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// @(#)root/eve:$Id$
// Author: Matevz Tadel 2007
/*************************************************************************
* Copyright (C) 1995-2007, Rene Brun and Fons Rademakers. *
* All rights reserved. *
* *
* For the licensing terms see $ROOTSYS/LICENSE. *
* For the list of contributors see $ROOTSYS/README/CREDITS. *
*************************************************************************/
#ifndef ROOT_TEveCompound
#define ROOT_TEveCompound
#include "TEveElement.h"
#include "TEveProjectionBases.h"
//==============================================================================
// TEveCompound
//==============================================================================
class TEveCompound : public TEveElementList
{
private:
TEveCompound(const TEveCompound&); // Not implemented
TEveCompound& operator=(const TEveCompound&); // Not implemented
protected:
Short_t fCompoundOpen; // If more than zero, tag new children as compound members.
public:
TEveCompound(const char* n="TEveCompound", const char* t="",
Bool_t doColor=kTRUE, Bool_t doTransparency=kFALSE);
virtual ~TEveCompound() {}
void OpenCompound() { ++fCompoundOpen; }
void CloseCompound() { --fCompoundOpen; }
Bool_t IsCompoundOpen() const { return fCompoundOpen > 0; }
virtual void SetMainColor(Color_t color);
virtual void SetMainTransparency(Char_t t);
virtual void AddElement(TEveElement* el);
virtual void RemoveElementLocal(TEveElement* el);
virtual void RemoveElementsLocal();
virtual void FillImpliedSelectedSet(Set_t& impSelSet);
virtual TClass* ProjectedClass(const TEveProjection* p) const;
ClassDef(TEveCompound, 0); // Container for managing compounds of TEveElements.
};
//==============================================================================
// TEveCompoundProjected
//==============================================================================
class TEveCompoundProjected : public TEveCompound,
public TEveProjected
{
private:
TEveCompoundProjected(const TEveCompoundProjected&); // Not implemented
TEveCompoundProjected& operator=(const TEveCompoundProjected&); // Not implemented
public:
TEveCompoundProjected();
virtual ~TEveCompoundProjected() {}
virtual void SetMainColor(Color_t color);
virtual void UpdateProjection() {}
virtual TEveElement* GetProjectedAsElement() { return this; }
ClassDef(TEveCompoundProjected, 0); // Projected TEveCompund container.
};
#endif