/
hunter.lua
65 lines (52 loc) · 1.49 KB
/
hunter.lua
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--[[
--]]
local T, C, G, P, U, _ = unpack(select(2, ...))
local UF = T:GetModule("UnitFrames")
P["HUNTER"] = {
auras = {
-- Common
["dispel_magic"] = { debuff = "Magic", pr = 80, mine = false, color = { r = 0.2, g = 0.6, b = 1.0} },
["dispel_disease"] = { debuff = "Disease", pr = 70, mine = false, color = { r = 0.6, g = 0.4, b = 0} },
["dispel_poison"] = { debuff = "Poison", pr = 60, mine = false, color = { r = 0, g = 0.6, b = 1.0} },
["dispel_curse"] = { debuff = "Curse", pr = 50, mine = false, color = { r = 0.6, g = 0, b = 1.0} },
["buff_feigndeath"] = { buff = "Feign Death", pr = 50, mine = false, text = "FEIGN" },
-- Specific
["buff_misdirection"] = { buff = "Misdirection", pr = 5, mine = false, color = { r = 0, g = 0.4, b = 0.9 } },
},
statusmap = {
["Border"] = {
["dispel_magic"] = true,
["dispel_disease"] = true,
["dispel_poison"] = true,
["dispel_curse"] = true,
["status_raiddebuff"] = true,
},
["CENTERICON"] = {
["dispel_magic"] = true,
["dispel_disease"] = true,
["dispel_poison"] = true,
["dispel_curse"] = true,
["status_raiddebuff"] = true,
},
["TOPLEFT"] = {
["status_aggro"] = true,
},
["TOPRIGHT"] = {
["status_incheal"] = true,
},
["BOTTOM"] = {
["status_res"] = true,
},
["Text2"] = {
["buff_feigndeath"] = true,
},
["LEFT"] = {
["status_dmgred"] = true,
},
["TOP"] = {
["buff_misdirection"] = true
},
["BOTTOMRIGHT"] = {
},
}
}