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Kindly requesting support for EventHandlers and it looks like the string class isn't supported either. Thanks!
Edit: Noticed there is support for EventHandlers. But the extension seems to be choking on this line in my code. Works just fine as far as I know with GZDoom 4.4.1.
EventHandler.SendNetworkEvent(string.Format("zswin_debugOut:%s:%s", "renderProcess", string.Format("Window %s not valid for player %d", winStack[i].name, consoleplayer)));
The text was updated successfully, but these errors were encountered:
Really awesome work so far!
Kindly requesting support for EventHandlers and it looks like the string class isn't supported either. Thanks!
Edit: Noticed there is support for EventHandlers. But the extension seems to be choking on this line in my code. Works just fine as far as I know with GZDoom 4.4.1.
EventHandler.SendNetworkEvent(string.Format("zswin_debugOut:%s:%s", "renderProcess", string.Format("Window %s not valid for player %d", winStack[i].name, consoleplayer)));
The text was updated successfully, but these errors were encountered: