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Set armature.display.blendMode to any mode like BlendMode.SCREEN not work when using 2.4.1
Solution is here:
In DragonBones 2.4.1 XMLDataParser.as(line 178) and ObjectDataParser.as(line 147):
Change slotData.blendMode = "normal"; to slotData.blendMode = "auto";
Because "auto" mode inherits the blend mode from parent while "normal" mode not.
The text was updated successfully, but these errors were encountered:
the bug has been fixed.
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akdcl
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Set armature.display.blendMode to any mode like BlendMode.SCREEN not work when using 2.4.1
Solution is here:
In DragonBones 2.4.1 XMLDataParser.as(line 178) and ObjectDataParser.as(line 147):
Change
slotData.blendMode = "normal";
to
slotData.blendMode = "auto";
Because "auto" mode inherits the blend mode from parent while "normal" mode not.
The text was updated successfully, but these errors were encountered: