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Change radius of particles in the renderer example? #75

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weiwanghasbeenused opened this issue Sep 24, 2020 · 2 comments
Closed

Change radius of particles in the renderer example? #75

weiwanghasbeenused opened this issue Sep 24, 2020 · 2 comments

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@weiwanghasbeenused
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Hi there. First of all, thanks for this amazing library. I was trying to do something very similar to pixelrenderer-2. Everything went well but one issue left for me: how to make the particles larger?

I have tried adding
emitter.addInitialize(new Proton.Radius(5));
, which does it in other examples, in createProton(). However that didn't work.

I have been messing with the code for a while but got no luck. Now I wonder if it's possible... Please let me know how to do this. Thanks in advance!

@fantasticsoul
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is this answer you want: #69

@weiwanghasbeenused
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@fantasticsoul Awesome! thanks a lot. Gonna try it asap.

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