/
cube.html
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/
cube.html
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<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<script src="../dcl.js"></script>
<title>Spinning Cube Example</title>
</head>
<body>
<script>
var scr = dcl.setupScreen(window.innerWidth, window.innerHeight);
scr.setBgColor("black");
var angle = 0;
var cube = {
vertices: [
dcl.vector(-1, 1, -1),
dcl.vector(1, 1, -1),
dcl.vector(1, -1, -1),
dcl.vector(-1, -1, -1),
dcl.vector(-1, 1, 1),
dcl.vector(1, 1, 1),
dcl.vector(1, -1, 1),
dcl.vector(-1, -1, 1)
],
faces: [
[0, 1, 2, 3],
[1, 5, 6, 2],
[5, 4, 7, 6],
[4, 0, 3, 7],
[0, 4, 5, 1],
[3, 2, 6, 7]
],
transformedVertices: []
};
function draw() {
cube.vertices.forEach(function (v, i) {
cube.transformedVertices[i] = v.rotateY(angle).project(scr.width, scr.height, scr.height / 2, 3.5);
});
cube.faces.forEach(function (f) {
var a = cube.transformedVertices[f[0]];
dcl.curve.start(a.x, a.y);
f.forEach(function (v, i, arr) {
var p = cube.transformedVertices[v];
if (i === 0) {
dcl.curve.start(p.x, p.y);
}
dcl.curve.vertex(p.x, p.y);
if (i === arr.length - 1) {
dcl.curve.stroke("cyan", 2);
dcl.curve.end();
}
});
});
angle += 1;
}
dcl.animate();
</script>
</body>
</html>