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A high performace gameplay-oriented shader. Very configurable.

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DrDesten/DrDestens_McShader

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DrDestens MinecraftShaders

Supports versions 1.8.x to 1.18.x (I usually develop on 1.8.9 and 1.16.5)

labPBR and OldPBR/SeusPBR support

  • Supports Normals, Roughness, Reflectance, Emission, AO, Hardcoded Metals, Subsurface Scattering, Height (LabPBR)
  • Supports Normals, Roughness, Emission, Metalness, Height (OldPBR/SeusPBR)

Images:

Full Feature List:

  • Screen Space Reflections
  • Depth of Field
    • Chromatic Aberration
  • Screen Space Ambient Occlusion
  • Temporal Anti-Aliasing
  • Parallax Occlusion Mapping
  • Physically Based Rendering
    • Normals
    • Roughness
    • Reflectance
    • Emission
    • Ambient Occlusion
    • Metals
    • Subsurface Scattering
    • Height
  • Various Water Effects
    • Waves and Bump
    • Refraction
    • Absorption
  • Godrays
  • Bloom
  • Waving Blocks
  • Motion Blur
  • Chromatic Aberration
  • World Curvature
  • Custom Sky
  • Outline
  • Custom Fog
  • White World
  • Saturation and Contrast
  • Multiple Tonemapping operators