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renderrob.py
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renderrob.py
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"""Main file to open RenderRob."""
import os
import platform
import subprocess
import sys
from typing import Optional
from PySide6.QtCore import QCoreApplication, QProcess, Qt
from PySide6.QtGui import QAction, QCloseEvent, QColor, QIcon, QTextCharFormat, QTextCursor
from PySide6.QtWidgets import (QApplication, QFileDialog, QMessageBox, QStackedLayout,
QTableWidgetItem, QWidget)
import settings_window
import shot_name_builder
import state_saver
from protos import cache_pb2, state_pb2
from render_job_to_rss import render_job_to_render_settings_setter
from utils_common import print_utils
from utils_rr import path_utils, placeholder_delegate, table_utils, ui_utils
from utils_rr.dropwidget import DropWidget
MAX_NUMBER_OF_RECENT_FILES = 5
class MainWindow(QWidget):
"""Main window for RenderRob."""
########### SETUP ############
def __init__(self) -> None:
"""Initialize the main window."""
QCoreApplication.setAttribute(Qt.AA_ShareOpenGLContexts)
self.app = QApplication(sys.argv)
super().__init__()
self.window = None
self.table = None
self.cache = cache_pb2.RenderRobCache() # pylint: disable=no-member
self.state_saver = state_saver.StateSaver()
self.recent_file_actions = None
self.process = None
self.is_saved = True
self.recent_states = []
self.active_render_job = None
self.green_jobs = []
self.yellow_jobs = []
self.red_jobs = []
# NOTE: Avoid global state with theme colors.
if self.app.styleHints().colorScheme().value == 1:
table_utils.COLORS = table_utils.COLORS_LIGHT
elif self.app.styleHints().colorScheme().value == 2:
table_utils.COLORS = table_utils.COLORS_DARK
def setup(self) -> None:
"""Provide main function."""
self.app.setStyle("Breeze")
if os.path.exists(".rr_cache"):
self.load_cache()
self.resize(1800, self.app.primaryScreen().size().height())
self.window = ui_utils.load_ui_from_file("ui/window.ui", custom_widgets=[DropWidget])
self.window.splitter.setSizes((200, 500))
self.window.setWindowIcon(QIcon("icons/icon.ico"))
self.app.setWindowIcon(QIcon("icons/icon.ico"))
self.table = self.window.tableWidget
self.table.setStyleSheet(
"QTableWidget {background-color: " + str(table_utils.COLORS["grey_light"]) + "}")
self.refresh_recent_files_menu()
self.window.progressBar.setValue(0)
self.window.progressBar.setMinimum(0)
self.window.progressBar.setMaximum(100)
layout = QStackedLayout()
layout.addWidget(self.window)
self.setLayout(layout)
self.make_main_window_connections()
placeholder_delegate.setup_placeholder_delegate(self.table)
def execute(self) -> None:
"""Execute the main window.
NOTE: For unit testing, this function should not be called.
"""
self.setup()
self.new_file()
self.save_cache()
self.show()
self.app.exec()
############### EVENTS ###############
def closeEvent(self, event: QCloseEvent): # pylint: disable=invalid-name
"""Handle the close event."""
if self.is_saved:
event.accept()
return
reply = QMessageBox.question(
self, 'Message', 'Save changes?',
QMessageBox.Yes | QMessageBox.No | QMessageBox.Cancel, QMessageBox.Cancel)
if reply == QMessageBox.Yes:
self.save_file()
event.accept()
elif reply == QMessageBox.No:
event.accept()
elif reply == QMessageBox.Cancel:
event.ignore()
def quit(self) -> None:
"""Quit the application."""
self.save_cache()
QCoreApplication.quit()
def make_main_window_connections(self) -> None:
"""Make connections for buttons."""
self.window.add_button.clicked.connect(
lambda: table_utils.add_row_below(self.table, self.before_table_change,
self.after_table_change))
self.window.delete_button.clicked.connect(
lambda: table_utils.remove_active_row(self.table, self.before_table_change,
self.after_table_change))
self.window.play_button.clicked.connect(self.play_job)
self.window.open_button.clicked.connect(self.open_output_folder)
self.window.up_button.clicked.connect(lambda: table_utils.move_row_up(
self.table, self.before_table_change, self.after_table_change))
self.window.down_button.clicked.connect(lambda: table_utils.move_row_down(
self.table, self.before_table_change, self.after_table_change))
self.window.actionCopy_cell.triggered.connect(self.copy_from_cell)
self.window.actionPaste_cell.triggered.connect(self.paste_into_cell)
self.window.render_button.clicked.connect(self.start_render)
self.window.stop_button.clicked.connect(self.stop_render)
self.window.actionOpen.triggered.connect(self.open_file_dialog)
self.window.actionSave.triggered.connect(self.save_file)
self.window.actionSave_As.triggered.connect(self.save_as_file)
self.window.actionSettings.triggered.connect(self.open_settings_window)
self.window.actionNew.triggered.connect(self.new_file)
self.window.actionQuit.triggered.connect(self.quit)
self.table.itemChanged.connect(self.before_and_after_table_change)
self.window.blender_button.clicked.connect(self.open_blender_file)
self.window.duplicate_button.clicked.connect(lambda: table_utils.duplicate_row(
self.table, self.state_saver, self.before_table_change, self.after_table_change))
self.window.actionUndo.triggered.connect(self.undo)
self.window.sync_button.clicked.connect(self.load_settings_from_blender)
ui_utils.TABLE_CHANGED_FUNCTION = self.before_and_after_table_change
######## CACHE UTILS ##########
def save_cache(self) -> None:
"""Store the cache to a file."""
cache_str = self.cache.SerializeToString()
with open(".rr_cache", "wb") as cache_file:
cache_file.write(cache_str)
def load_cache(self) -> None:
"""Load the cache from a file."""
with open(".rr_cache", "rb") as cache_file:
cache_str = cache_file.read()
self.cache.current_file = ""
self.cache.ParseFromString(cache_str)
def add_filepath_to_cache(self, file_name):
"""Add a filepath to the cache."""
if file_name not in self.cache.recent_files:
self.cache.recent_files.insert(0, file_name)
if len(self.cache.recent_files) > MAX_NUMBER_OF_RECENT_FILES:
self.cache.recent_files.pop()
def save_as_file(self) -> None:
"""Save the state to a serialized proto file with a dialog."""
self.state_saver.table_to_state(self.table)
file_name, _ = QFileDialog.getSaveFileName(
self.window, "Save File", "", "Render Rob Files (*.rrp)")
with open(file_name, "wb") as protobuf:
protobuf.write(
self.state_saver.state.SerializeToString(protobuf)) # pylint:disable=too-many-function-args
self.cache.current_file = file_name
self.add_filepath_to_cache(file_name)
self.refresh_recent_files_menu()
self.is_saved = True
self.window.parent().setWindowTitle("Render Rob " + self.cache.current_file)
def save_file(self) -> None:
"""Save the state to a serialized proto file without a dialog."""
self.state_saver.table_to_state(self.table)
with open(self.cache.current_file, "wb") as protobuf:
protobuf.write(
self.state_saver.state.SerializeToString(protobuf)) # pylint:disable=too-many-function-args
self.is_saved = True
self.window.parent().setWindowTitle("Render Rob " + self.cache.current_file)
def new_file(self) -> None:
"""Create a new file."""
self.window.parent().setWindowTitle("* Render Rob")
if not self.ask_for_save():
return
for _ in range(self.table.rowCount()):
self.table.removeRow(0)
self.cache.current_file = ""
self.state_saver.state.FromString(b"")
self.state_saver.parent_widget = self
self.recent_states = [b""]
self.window.render_button.setEnabled(True)
self.window.stop_button.setEnabled(False)
table_utils.post_process_row(self.table, 0)
table_utils.add_row_below(self.table)
def clear_recent_files(self) -> None:
"""Clear the recent files."""
del self.cache.recent_files[:]
self.window.menuOpen_Recent.clear()
self.recent_file_actions = []
def refresh_recent_files_menu(self) -> None:
"""Add the recent files to the file menu."""
self.window.menuOpen_Recent.clear()
open_recent_functions = [
lambda: self.open_file(self.cache.recent_files[0]),
lambda: self.open_file(self.cache.recent_files[1]),
lambda: self.open_file(self.cache.recent_files[2]),
lambda: self.open_file(self.cache.recent_files[3]),
lambda: self.open_file(self.cache.recent_files[4]),
]
for i, file_path in enumerate(self.cache.recent_files):
action_recent = QAction(os.path.basename(
file_path), self.window.menuOpen_Recent)
action_recent.triggered.connect(open_recent_functions[i])
self.window.menuOpen_Recent.addAction(action_recent)
self.window.menuOpen_Recent.addSeparator()
if self.cache.recent_files:
action_clear = QAction("Clear Recent Files", self.window.menuOpen_Recent)
action_clear.triggered.connect(self.clear_recent_files)
self.window.menuOpen_Recent.addAction(action_clear)
self.save_cache()
def open_file_dialog(self) -> None:
"""Open a RenderRob file with a dialog."""
if not self.ask_for_save():
return
file_name, _ = QFileDialog.getOpenFileName(
self.window, "Open File", "", "RenderRob Files (*.rrp)")
self.open_file(file_name, ask_for_save=False)
def open_file(self, file_name: str, ask_for_save: bool = True) -> None:
"""Open a RenderRob file."""
self.green_jobs = []
self.yellow_jobs = []
self.red_jobs = []
if ask_for_save:
if not self.ask_for_save():
return
if file_name == "":
return
self.table.blockSignals(True)
with open(file_name, "rb") as pb_file:
self.state_saver.state.ParseFromString(pb_file.read())
self.state_saver.state_to_table(self.table)
self.cache.current_file = file_name
self.window.parent().setWindowTitle("Render Rob " + file_name)
self.add_filepath_to_cache(file_name)
self.cache.recent_files.remove(file_name)
self.cache.recent_files.insert(0, file_name)
self.refresh_recent_files_menu()
self.recent_states = [self.state_saver.state.SerializeToString()]
self.after_table_change()
self.table.blockSignals(False)
def ask_for_save(self) -> bool:
"""Ask the user to save the current file. Returns True if the user wants to continue."""
if self.is_saved:
return True
reply = QMessageBox.question(self, 'Message', 'Save changes?',
QMessageBox.Yes | QMessageBox.No | QMessageBox.Cancel,
QMessageBox.Cancel)
if reply == QMessageBox.Yes:
self.save_file()
return True
if reply == QMessageBox.No:
return True
if reply == QMessageBox.Cancel:
return False
######### CONSOLE WINDOW ###########
def _handle_output(self):
"""Output the subprocess output to the textbrowser widget."""
self.table.blockSignals(True)
data = self.process.readAll()
output = data.data().decode()
color_format = QTextCharFormat()
if '\u001b' in output:
for line in output.splitlines():
back_color = print_utils.BASH_COLORS
info = back_color["BACK_CYAN"] + " " + back_color["FORE_BLACK"]
warning = back_color["BACK_YELLOW"] + " " + back_color["FORE_BLACK"]
error = back_color["BACK_RED"] + " " + back_color["FORE_WHITE"]
reset = back_color["RESET_ALL"]
if line.startswith(reset):
line = line.replace(reset, '')
color_format.setBackground(QColor(table_utils.COLORS["grey_light"]))
color_format.setForeground(QColor(table_utils.COLORS["grey_light"]))
if line.startswith(info):
line = line.replace(info, '')
color_format.setBackground(
QColor(table_utils.COLORS["blue_grey_lighter"]))
color_format.setForeground(QColor(Qt.black))
if line.startswith(warning):
line = line.replace(warning, '')
color_format.setBackground(QColor(table_utils.COLORS["yellow"]))
color_format.setForeground(QColor(Qt.black))
self.state_saver.table_to_state(self.table)
row_number = state_saver.find_job(
self.state_saver.state.render_jobs, self.active_render_job)
table_utils.color_row_background(self.table,
row_number,
QColor(table_utils.COLORS["yellow"]))
if line.startswith(error) or "blender.crash.txt" in line:
line = line.replace(error, '')
color_format.setBackground(QColor(table_utils.COLORS["red"]))
color_format.setForeground(QColor(table_utils.COLORS["grey_light"]))
self.state_saver.table_to_state(self.table)
row_number = state_saver.find_job(
self.state_saver.state.render_jobs, self.active_render_job)
table_utils.color_row_background(self.table,
row_number,
QColor(table_utils.COLORS["red"]))
# Only scroll down if user is at bottom.
if self.window.textBrowser.verticalScrollBar().value() > (
self.window.textBrowser.verticalScrollBar().maximum()) - 1500:
self.window.textBrowser.moveCursor(QTextCursor.End + 1)
self.window.textBrowser.setCurrentCharFormat(color_format)
self.window.textBrowser.insertPlainText(line.replace(reset, "") + "\n")
if line.endswith(reset):
line = line.replace(reset, '')
color_format.setBackground(QColor(52, 80, 100))
color_format.setForeground(QColor(table_utils.COLORS["grey_light"]))
else:
# Only scroll down if user is at bottom.
if self.window.textBrowser.verticalScrollBar().value() > (
self.window.textBrowser.verticalScrollBar().maximum()) - 1500:
self.window.textBrowser.moveCursor(QTextCursor.End)
self.window.textBrowser.setCurrentCharFormat(color_format)
self.window.textBrowser.insertPlainText(output)
# Find a more elegant way to do this.
if "Blender quit" in output:
self.window.textBrowser.moveCursor(QTextCursor.End)
if "blender.crash.txt" in output:
self.window.textBrowser.moveCursor(QTextCursor.End)
self.table.blockSignals(False)
##### STATE OPS #####
def undo(self) -> None:
"""Undo the last action."""
if not self.recent_states:
return
self.state_saver.state.ParseFromString(self.recent_states.pop())
# Refactor: The blockSignals could be done as a context manager on the top level operator
# methods.
self.table.blockSignals(True)
self.state_saver.state_to_table(self.table)
self.table.blockSignals(False)
def before_table_change(self) -> None:
"""Handle before table change."""
# print_utils.print_info("Before table changed.")
self.is_saved = False
self.window.parent().setWindowTitle("* Render Rob" + self.cache.current_file)
self.state_saver.table_to_state(self.table)
state_string = self.state_saver.state.SerializeToString()
if not self.recent_states or self.recent_states[-1] != state_string:
self.recent_states.append(state_string)
def after_table_change(self, item: Optional[QTableWidgetItem] = None) -> None:
"""Handle after table change."""
# print_utils.print_info("After table changed.")
self.state_saver.table_to_state(self.table)
if item and isinstance(item, QTableWidgetItem):
if item.column() == 1:
table_utils.fix_active_row_path(item, self.state_saver.state.settings.blender_files_path)
self.table.blockSignals(True)
self.set_table_colors()
self.table.blockSignals(False)
def before_and_after_table_change(self, item: Optional[QTableWidgetItem] = None) -> None:
"""Handle before and after table change."""
self.before_table_change()
self.after_table_change(item)
########### MAIN WINDOW OPS #############
def open_settings_window(self) -> None:
"""Open the settings window."""
self.is_saved = False
self.window.parent().setWindowTitle("* Render Rob" + self.cache.current_file)
settings_window.SettingsWindow(self.state_saver.state)
def start_render(self) -> None:
"""Render operator called by the Render button."""
self.green_jobs = []
self.yellow_jobs = []
self.red_jobs = []
self.active_render_job = None
self.window.progressBar.setValue(0)
self.window.render_button.setEnabled(False)
self.window.stop_button.setEnabled(True)
self.state_saver.table_to_state(self.table)
self._continue_render(0)
self.table.blockSignals(False)
def stop_render(self) -> None:
"""Interrupt the render operator."""
if self.process:
self.process.kill()
self.window.progressBar.setValue(0)
print_utils.print_info("Render stopped.")
self.active_render_job = None
self.window.stop_button.setEnabled(False)
self.window.render_button.setEnabled(True)
self.window.textBrowser.moveCursor(QTextCursor.End)
self.set_table_colors()
self.table.blockSignals(False)
def play_job(self) -> int:
"""Open a job in image viewer or Blender Player."""
self.state_saver.table_to_state(self.table)
current_row = self.table.currentRow()
snb = shot_name_builder.ShotNameBuilder(
self.state_saver.state.render_jobs[current_row],
self.state_saver.state.settings.output_path,
is_replay_mode=True)
if self.state_saver.state.render_jobs[current_row].start == "":
filepath = snb.frame_path.replace("####", "0001").replace("v$$", "v01")
else:
filepath = snb.frame_path.replace(
"####",
self.state_saver.state.render_jobs[current_row].start.zfill(4))
if "STILL" == shot_name_builder.still_or_animation(
self.state_saver.state.render_jobs[current_row].start,
self.state_saver.state.render_jobs[current_row].end):
if not os.path.exists(filepath):
QMessageBox.warning(self, "Warning", "The output does not yet exist.", QMessageBox.Ok)
return
if platform.system() == 'Darwin': # macOS
subprocess.call(('open', filepath))
elif platform.system() == 'Windows': # Windows
os.startfile(filepath)
else: # Linux variants
subprocess.call(('xdg-open', filepath))
else:
if not os.path.exists(filepath):
QMessageBox.warning(self, "Warning", "The output does not yet exist.", QMessageBox.Ok)
if self.state_saver.state.settings.preview.frame_step_use:
frame_step = self.state_saver.state.settings.preview.frame_step
else:
frame_step = 1
# The call does not take frame step and fps into account.
# Investigated and turns out problem on Blender's side.
subprocess.Popen([self.state_saver.state.settings.blender_path, "-a", filepath,
"-f", str(self.state_saver.state.settings.fps), "-j", str(frame_step)])
def open_output_folder(self) -> None:
"""Open the output folder of the currently selected job."""
self.state_saver.table_to_state(self.table)
current_row = self.table.currentRow()
if current_row == -1:
return
snb = shot_name_builder.ShotNameBuilder(
self.state_saver.state.render_jobs[current_row],
self.state_saver.state.settings.output_path,
is_replay_mode=True)
if self.state_saver.state.render_jobs[current_row].start == "":
filepath = snb.frame_path.replace("####", "0001").replace("v$$", "v01")
else:
filepath = snb.frame_path.replace(
"####",
self.state_saver.state.render_jobs[current_row].start.zfill(4))
folder_path = os.path.dirname(filepath)
if not os.path.exists(folder_path):
QMessageBox.warning(self, "Warning", "The output folder does not yet exist.", QMessageBox.Ok)
return
if platform.system() == 'Darwin': # macOS
subprocess.call(('open', folder_path))
elif platform.system() == 'Windows': # Windows
os.startfile(folder_path)
else: # Linux variants
subprocess.call(('xdg-open', folder_path))
def open_blender_file(self) -> None:
"""Open the currently selected Blender file."""
self.state_saver.table_to_state(self.table)
current_row = self.table.currentRow()
if not self.state_saver.state.settings.blender_path:
error_message = "The Blender path is not set."
print_utils.print_error_no_exit(error_message)
QMessageBox.warning(self, "Warning", error_message, QMessageBox.Ok)
return
filepath = path_utils.get_abs_blend_path(self.state_saver.state.render_jobs[current_row].file,
self.state_saver.state.settings.blender_files_path)
if not os.path.exists(filepath):
QMessageBox.warning(self, "Warning", "The .blend file does not exist.", QMessageBox.Ok)
return
# Launch Blender with the file.
subprocess.Popen([self.state_saver.state.settings.blender_path, filepath])
def load_settings_from_blender(self) -> None:
"""Opens Blender and syncs the settings."""
self.table.blockSignals(True)
self.before_table_change()
job_index = self.table.currentRow()
job = self.state_saver.state.render_jobs.pop(job_index)
if not self.state_saver.state.settings.blender_path:
error_message = "The Blender path is not set."
print_utils.print_error_no_exit(error_message)
QMessageBox.warning(self, "Warning", error_message, QMessageBox.Ok)
filepath = path_utils.get_abs_blend_path(
job.file, self.state_saver.state.settings.blender_files_path)
if filepath == "" or not os.path.exists(filepath):
QMessageBox.warning(self, "Warning", "The .blend file does not exist.", QMessageBox.Ok)
return
cwd = path_utils.normalize_drive_letter(os.getcwd())
python_command = ['import sys',
f"sys.path.append(\'{cwd}\')",
"from utils_bpy import settings_loader"]
python_command = " ; ".join(python_command)
blender_args = ["-b", filepath,
"-y",
"--factory-startup",
"--python-expr", python_command]
QApplication.setOverrideCursor(Qt.WaitCursor)
subprocess.run([self.state_saver.state.settings.blender_path] + blender_args, check=True)
QApplication.restoreOverrideCursor()
loaded_job = self.state_saver.load_job_from_json(".sync.json")
print_utils.print_info("Settings loaded from Blender.")
self.state_saver.state.render_jobs.insert(job_index, loaded_job)
self.state_saver.state_to_table(self.table)
self.after_table_change(self.table.item(job_index, 1))
self.table.blockSignals(False)
######### MAIN WINDOW UTILS ###########
def _continue_render(self, exit_code: int) -> None:
self.table.blockSignals(True)
print_utils.print_info("Continuing render.")
# Stop the process if the stop button was pressed.
if not self.window.stop_button.isEnabled():
return
# Handle the previous render job and store it in the correct list.
if self.active_render_job:
if exit_code in (0, 1):
self.green_jobs.append(self.active_render_job)
elif exit_code == 987:
self.yellow_jobs.append(self.active_render_job)
elif exit_code in (62097, 11):
self.red_jobs.append(self.active_render_job)
else:
raise ValueError(f"Exit code {exit_code} not recognized.")
self.active_render_job = None
self.state_saver.table_to_state(self.table)
# Get the next render job.
for job in self.state_saver.state.render_jobs:
if job in self.green_jobs or job in self.yellow_jobs or job in self.red_jobs:
continue
if not job.active:
continue
self.active_render_job = job
break
self.set_table_colors()
if not self.active_render_job:
print_utils.print_info("No more render jobs left.")
self.window.progressBar.setValue(100)
self.window.render_button.setEnabled(True)
self.window.stop_button.setEnabled(False)
else:
all_jobs_count = len([x for x in self.state_saver.state.render_jobs if x.active])
done_jobs_count = len(self.green_jobs) + len(self.yellow_jobs) + len(self.red_jobs)
self.window.progressBar.setValue(100 * done_jobs_count / all_jobs_count)
if self.active_render_job.active:
self.render_job(self.active_render_job)
self.window.textBrowser.moveCursor(QTextCursor.End)
self.blockSignals(False)
def set_table_colors(self):
"""Set the colors of the table."""
self.table.blockSignals(True)
active_job_index = state_saver.find_job(
self.state_saver.state.render_jobs, self.active_render_job)
for i, job in enumerate(self.state_saver.state.render_jobs):
if job in self.green_jobs:
table_utils.color_row_background(self.table, i, QColor(table_utils.COLORS["green"]))
elif job in self.yellow_jobs:
table_utils.color_row_background(self.table, i, QColor(table_utils.COLORS["yellow"]))
elif job in self.red_jobs:
table_utils.color_row_background(self.table, i, QColor(table_utils.COLORS["red"]))
elif not job.active:
table_utils.color_row_background(self.table, i, QColor(table_utils.COLORS["grey_inactive"]))
# Color the active job if a render process is active.
elif i == active_job_index and self.window.stop_button.isEnabled():
table_utils.color_row_background(
self.table, i, QColor(table_utils.COLORS["blue_grey_lighter"]))
else:
table_utils.color_row_background(self.table, i, QColor(table_utils.COLORS["grey_light"]))
# Check for duplicates.
for row_index in range(self.table.rowCount()):
if list(self.state_saver.state.render_jobs).count(
self.state_saver.state.render_jobs[row_index]) > 1:
table_utils.color_row_background(
self.table, row_index, QColor(table_utils.COLORS["yellow"]))
# Set the background color of the blend path.
blend_path_item = self.table.item(row_index, 1)
blend_path = blend_path_item.text()
if not os.path.exists(blend_path) and not os.path.exists(
os.path.join(self.state_saver.state.settings.blender_files_path, blend_path)):
blend_path_item.setBackground(QColor(table_utils.COLORS["red"]))
########## TABLE OPS ############
def copy_from_cell(self) -> None:
"""Copies the content of the active cell into the clipboard."""
current_row = self.table.currentRow()
current_column = self.table.currentColumn()
clipboard = QApplication.clipboard()
clipboard.setText(self.table.item(current_row, current_column).text())
def paste_into_cell(self) -> None:
"""Pastes the content of clipboard into the active cell."""
self.table.blockSignals(True)
self.before_table_change()
current_row = self.table.currentRow()
current_column = self.table.currentColumn()
clipboard = QApplication.clipboard()
self.table.item(current_row, current_column).setText(clipboard.text())
self.after_table_change()
self.table.blockSignals(False)
def render_job(self, job: state_pb2.render_job) -> None: # pylint: disable=no-member
"""Render a job."""
snb = shot_name_builder.ShotNameBuilder(
job, self.state_saver.state.settings.output_path)
inline_python = render_job_to_render_settings_setter(
job, self.state_saver.state.settings)
if "STILL" == shot_name_builder.still_or_animation(job.start, job.end):
if job.start:
render_frame_command = f"-f {str(job.start)}"
else:
render_frame_command = "-f 1"
else:
if job.start:
render_frame_command = f"-s {str(job.start)} -e {str(job.end)} -a"
else:
render_frame_command = "-a"
self.process = QProcess()
self.process.setProcessChannelMode(QProcess.MergedChannels)
# Because buffering added some issues with printing, not using it for now.
env = QProcess.systemEnvironment()
env += "PYTHONUNBUFFERED=1"
self.process.setEnvironment(env)
if not self.state_saver.state.settings.blender_path:
error_message = "The Blender path is not set."
print_utils.print_error_no_exit(error_message)
QMessageBox.warning(self, "Warning", error_message, QMessageBox.Ok)
self.process.setProgram(self.state_saver.state.settings.blender_path)
self.process.finished.connect(self._continue_render)
# Check if the file was converted to a relative path.
file_path = path_utils.get_abs_blend_path(
job.file, self.state_saver.state.settings.blender_files_path)
scene_command = f"-S {job.scene}" if job.scene else ""
args = ["-b", file_path,
scene_command,
"-o", snb.frame_path,
"-y",
"-F", ui_utils.FILE_FORMATS_COMMAND[job.file_format],
"--python-expr", inline_python,
]
args = [i for i in args if i]
args.extend(render_frame_command.split(" "))
self.process.setArguments(args)
# self.process.readyReadStandardOutput.connect(self._handle_output)
self.process.readyRead.connect(self._handle_output)
self.process.start()
if __name__ == "__main__":
main_window = MainWindow()
sys.exit(main_window.execute())