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Hu_over.h
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Hu_over.h
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// Emacs style mode select -*- C++ -*-
//----------------------------------------------------------------------------
//
// Copyright(C) 2000 James Haley
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
//--------------------------------------------------------------------------
#ifndef __HU_OVER_H__
#define __HU_OVER_H__
/*************** heads up font **************/
// copied from v_misc.h
#define HU_FONTSTART '!' /* the first font characters */
#define HU_FONTEND (0x7f) /*jff 2/16/98 '_' the last font characters */
// Calculate # of glyphs in font.
#define HU_FONTSIZE (HU_FONTEND - HU_FONTSTART + 1)
void HU_LoadFont();
void HU_WriteText(unsigned char *s, int x, int y);
int HU_StringWidth(unsigned char *s);
/************** overlay drawing ***************/
typedef struct overlay_s overlay_t;
struct overlay_s
{
int x, y;
void (*drawer)(int x, int y);
};
enum
{
ol_health,
ol_ammo,
ol_armor,
ol_weap,
ol_key,
ol_frag,
ol_status,
NUMOVERLAY
};
extern overlay_t overlay[NUMOVERLAY];
void HU_OverlayDraw();
void HU_OverlayStyle();
void HU_ToggleHUD();
#endif
// EOF