Add entries to existing Json::object? #20
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The Json type is immutable, but the Json::object type is just a std::map, so your code would work if the first line created a Json::object instead. You can use that map to build whatever data you want, then wrap it in as Json(data) when you're done modifying it. You can also extract the map from a Json using object_items(), copy it, mutate it, and use it to create a new Json, similar to a builder pattern. |
@artwyman Thanks for that info! Your suggestion works nicely ... except if I want to fill a hierarchical int main() {
Json::object data;
data["k1"] = 1;
data["k2"] = "v";
// this doesn't work:
data["k3"] = Json::object();
data["k3"]["k4"] = 42;
// this works:
Json::object k3;
k3["k4"] = 42;
data["k3"] = k3;
return 0;
} Or is there a way to have
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Should we close this issue or would it be useful if I added a short example how to do this to the README? |
Incremental construction won't work because the value type of the Json::object map is Json, which is immutable. You can build incrementally if you do it bottom-up. If you didn't care about the cost of copying, you could create a helper function which would take a Json, and a new key+value and return a new Json with that new value added. Do you really need incremental updates here, though? For the case you mention, you could do it all in a single initializer like this:
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There's two reasons I wanted top-down incremental construction.
So now I'll code it as incremental bottom-up construction, which is OK. @artwyman Thanks a lot for your help!!! |
Is it possible to add entries to an existing
Json::object
and use it like a Python dictionary?If it's not possible at the moment ... is it possible to add this feature?
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