/
coinSheet.lua
74 lines (72 loc) · 2.88 KB
/
coinSheet.lua
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module(...)
function getSpriteSheetData()
local sheet = {
frames = {
{
name = "1.png",
spriteColorRect = { x = 0, y = 0, width = 37, height = 37 },
textureRect = { x = 0, y = 0, width = 37, height = 37 },
spriteSourceSize = { width = 37, height = 37 },
spriteTrimmed = false,
textureRotated = false
},
{
name = "2.png",
spriteColorRect = { x = 2, y = 0, width = 33, height = 37 },
textureRect = { x = 0, y = 74, width = 33, height = 37 },
spriteSourceSize = { width = 37, height = 37 },
spriteTrimmed = true,
textureRotated = false
},
{
name = "3.png",
spriteColorRect = { x = 5, y = 0, width = 27, height = 37 },
textureRect = { x = 37, y = 0, width = 27, height = 37 },
spriteSourceSize = { width = 37, height = 37 },
spriteTrimmed = true,
textureRotated = false
},
{
name = "4.png",
spriteColorRect = { x = 9, y = 0, width = 17, height = 37 },
textureRect = { x = 50, y = 74, width = 17, height = 37 },
spriteSourceSize = { width = 37, height = 37 },
spriteTrimmed = true,
textureRotated = false
},
{
name = "5.png",
spriteColorRect = { x = 13, y = 0, width = 11, height = 37 },
textureRect = { x = 60, y = 37, width = 11, height = 37 },
spriteSourceSize = { width = 37, height = 37 },
spriteTrimmed = true,
textureRotated = false
},
{
name = "6.png",
spriteColorRect = { x = 9, y = 0, width = 17, height = 37 },
textureRect = { x = 33, y = 74, width = 17, height = 37 },
spriteSourceSize = { width = 37, height = 37 },
spriteTrimmed = true,
textureRotated = false
},
{
name = "7.png",
spriteColorRect = { x = 5, y = 0, width = 27, height = 37 },
textureRect = { x = 33, y = 37, width = 27, height = 37 },
spriteSourceSize = { width = 37, height = 37 },
spriteTrimmed = true,
textureRotated = false
},
{
name = "8.png",
spriteColorRect = { x = 2, y = 0, width = 33, height = 37 },
textureRect = { x = 0, y = 37, width = 33, height = 37 },
spriteSourceSize = { width = 37, height = 37 },
spriteTrimmed = true,
textureRotated = false
},
}
}
return sheet
end