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# run this script in the python editor of the UE4 editor after selecting an asset in the asset browser | ||
# in order to see that path for this class (useful for loading a class via ue.load_class). | ||
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import unreal_engine as ue | ||
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ue.log(ue.get_selected_assets()[0].get_path_name()) |
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examples/UE4Games/AlienInvaders/Content/Scripts/ducandu_server.py
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examples/UE4Games/AlienInvaders/Content/Scripts/ducandu_server.uasset
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examples/UE4Games/AlienInvaders/Content/Scripts/dump_ducandu_config.py
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examples/UE4Games/AlienInvaders/Content/Scripts/dump_ducandu_config.uasset
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examples/UE4Games/AlienInvaders/Content/Scripts/dump_settings.py
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examples/UE4Games/AlienInvaders/Content/Scripts/dump_settings.uasset
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examples/UE4Games/AlienInvaders/Content/Scripts/example_ticker.py
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examples/UE4Games/AlienInvaders/Content/Scripts/example_ticker.uasset
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