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- pre-load MLObserver class due to startup error in ue_site.py
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@@ -17,7 +17,7 @@ | |
{ | ||
"Name": "MaRLEnE", | ||
"Type": "Runtime", | ||
"LoadingPhase": "PostDefault" | ||
"LoadingPhase": "PreDefault" | ||
} | ||
] | ||
} |
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""" | ||
------------------------------------------------------------------------- | ||
MaRLEnE - Machine- and Reinforcement Learning ExtensioN for (game) Engines | ||
Plugins/MaRLEnE/Scripts/marlene_server.py | ||
The server running inside UE4 (UnrealEnginePython) and listening on a | ||
port for incoming ML connections. | ||
Handles incoming commands from the ML environment such as stepping | ||
through the game, setting properties, resetting the game, etc.. | ||
created: 2017/10/26 in PyCharm | ||
(c) 2017-2018 Roberto DeLoris (20tab) & Sven Mika (ducandu) | ||
------------------------------------------------------------------------- | ||
""" | ||
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import asyncio | ||
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# cleanup previous tasks | ||
for task in asyncio.Task.all_tasks(): | ||
task.cancel() |
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#!/bin/sh | ||
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echo "init build (from scratch)" | ||
echo "GAME=$GAME" | ||
echo "UE4PYTHON_TAG=$UE4PYTHON_TAG" | ||
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