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See #59
The text was updated successfully, but these errors were encountered:
Every combo should put its activator on cooldown
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Zerk5's W put on 27s cooldown while normal cooldown is 10 to 6s Lishuwen's E 29 vs 20 Rider5's E 27 vs 20 Archer5's E 27 vs 24 Nero 21 vs 13
The rest are fine. Is this by deliberate design or is it because it was hardcoded many many patches back reflecting the old cooldowns?
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See #59
The text was updated successfully, but these errors were encountered: