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Hello. Please tell me how can I add any objects or collisions to the exceptions for the plugin trace? To do this, you need to climb into CPP ?? Or can it be done from blueprints?
The text was updated successfully, but these errors were encountered:
Hello. Please tell me how can I add any objects or collisions to the exceptions for the plugin trace? To do this, you need to climb into CPP ?? Or can it be done from blueprints?
The text was updated successfully, but these errors were encountered: